Donavarion wrote: »
Ugh, just why? It's an MMO game, get people to team up. Not to mention that overland content is already extremely easy, so why would anyone need a help from an NPC is beyond me.
Donavarion wrote: »
Ugh, just why? It's an MMO game, get people to team up. Not to mention that overland content is already extremely easy, so why would anyone need a help from an NPC is beyond me.
Donavarion wrote: »
Ugh, just why? It's an MMO game, get people to team up. Not to mention that overland content is already extremely easy, so why would anyone need help from an NPC is beyond me.
Donavarion wrote: »
Ugh, just why? It's an MMO game, get people to team up. Not to mention that overland content is already extremely easy, so why would anyone need help from an NPC is beyond me.
Donavarion wrote: »
Ugh, just why? It's an MMO game, get people to team up. Not to mention that overland content is already extremely easy, so why would anyone need help from an NPC is beyond me.
CaptainVenom wrote: »People complaining about the new system be like:
Like... if you don't like it, don't use it.
CaptainVenom wrote: »People complaining about the new system be like:
Like... if you don't like it, don't use it.
From the Imperial city of Leyawiin, first featured in The Elder Scrolls IV: Oblivion, to the murky bogs of the Argonian homeland and everything in between, new challenges and stories await as you explore Blackwood, a land on the brink of destruction and beset by a rising Daedric influence