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[Datamine] 2021 Chapter Name and Details

  • Tommy_The_Gun
    Tommy_The_Gun
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    *Reads datamined descripion*

    Wait a minute...

    "Murky bogs of the ARGONIAN HOMELAND" ?!

    Whaaat ?! Am I reading this correctly ?! Argonian chapteerrr ? ? ?

    Omg Omg... If that is true... please be true... :D:joy:
    Edited by Tommy_The_Gun on January 26, 2021 3:19PM
  • ealdwin
    ealdwin
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    Hmm... Leyawiin. Well, that's... not what I expected.

    I am hoping the chapter is more significantly Imperial than it is Argonian.

    Nothing against Argonians, but it would be quite disappointing to have a zone featuring a Nibenese Imperial city and end up with more Argonian lore and stuff than Imperial/Nibenese.
    Edited by ealdwin on January 26, 2021 3:27PM
  • VaranisArano
    VaranisArano
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    Player Companions?

    Did anyone else immediately think about Lydia?
    abe7c9cbe112b63206e9f5da8ae88145.jpg
  • Ratinira
    Ratinira
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    HankTwo wrote: »
    Furthermore, if ZOS allows the NPC companions to be used in any endgame content that would be extremely stupid and arguably the worst case of unnecessary power creep and pay2win we have seen yet. Worst case would be PvP. Imagine if every single players gets the opportunity to have an additional, targetable permanent pet around... urgh I dont even want to imagine that.

    They may follow swtor in that part of gameplay. I mean there are companions in swtor. And in dungeons companion = player. So if there is a 4 people dungeon there may be: 2 players + 2 companions, 3 players + 1 companion or 4 players. You cannot get 4 players + companions.

    Or they may just not allow using companions in dungeons...

    But allowing to use companions on dungeon may be interresting idea. It would make soloing dungeons easier or, potentially, make group finding easier, as you will need less people to search
    Edited by Ratinira on January 26, 2021 3:32PM
  • Lugaldu
    Lugaldu
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    I just hope that the two companions are not those two guys which appeared at the impressario tent...!
  • starkerealm
    starkerealm
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    *Reads datamined descripion*

    Wait a minute...

    "Murky bogs of the ARGONIAN HOMELAND" ?!

    Whaaat ?! Am I reading this correctly ?! Argonian chapteerrr ? ? ?

    Omg Omg... If that is true... please be true... :D:joy:

    You did not. Blackwood is the southern part of Cryodiil, including the city of Leyawiin. It was in some of the very early datamined maps for ESO.
  • Fata1moose
    Fata1moose
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    I thought Skingrad was the chapter based off of the hint from Lyris at the end of Markarth. I guess that will be the Q4 DLC then. Going to be awkward to have a small Bravil zone between Blackwood and County Skingrad. Colovian Highlands has to be part of Skingrad too because there's no other city to put it with afterwards.
  • Parasaurolophus
    Parasaurolophus
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    Isn't that Skingard? Strange, slightly disappointing. But that's okay. Leavin was my favorite city in Cyrodiil, and I still remember its wonderful colorful houses.
    Edited by Parasaurolophus on January 26, 2021 3:33PM
    PC/EU
  • Jierdanit
    Jierdanit
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    Morrowind 2017: “New class Wardens are eventually going to become Pay to Win”

    Summerset 2018: “Psijic Order is too grindy and Jewelry crafting sucks”

    Elsweyr 2019: “Necromancers are too OP and now PtW.”

    Greymoor 2020: “Antiquities is an even worse grind than Psijic! We didn’t ask for this!”

    Blackwood 2021: “If all they add is new companions then that’s not enough new features! Totally boring chapter!!!”

    People complain new classes and skills are broken or OP then complain when we don’t get them. People complain skill lines are grindy then complain when we don’t get them.

    I love this community, but damn! Some people will just *** about anything and everything!

    Barely anyone complained about the things in the other expansions being added in general though.
    People just complained that they were implemented pretty badly, thats an entirely different thing.

    It just isnt nice if a new class outperforms all the other classes just because it is a new class and needs some incentive for people to buy it, they could just have tried to get a proper balancing between classes in general.

    Also they could have implemented Psijic Order and Antiquities in a way that would not just make them a pure grind that is definitely going to be boring the second time you do it, if its not even boring the first time already.

    And if those companions are the only thing coming with the next one then yea im going to be quite dissapointed, because they will add literally nothing to my gameplay, so i can definitely see why people dont like it.
    PC/EU, StamSorc Main
  • starkerealm
    starkerealm
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    Isn't that Skingard? Strange, slightly disappointing. But that's okay. Leavin was my favorite city in Cyrodiil, and I still remember its wonderful colorful houses.

    Blackwood is Leyawiin. Skingrad might be the Q4 DLC.
  • Fata1moose
    Fata1moose
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    I actually really wanted companions and I'm excited to have them. With that said, the overland is already stupidly easy with everything dying in a couple abilities. This system would synergize with the overland a lot more if we had a veteran overland option and the game would be much better for it.

    If we can take companions into dungeons while not grouped that would be nice. Could help people clear the content alone for the story. I'm also hoping these characters will double as houseguests, I'm assuming they will given they're coming a couple of updates after that feature was added.
    Edited by Fata1moose on January 26, 2021 3:38PM
  • HappyTheCamper
    HappyTheCamper
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    Jierdanit wrote: »
    Morrowind 2017: “New class Wardens are eventually going to become Pay to Win”

    Summerset 2018: “Psijic Order is too grindy and Jewelry crafting sucks”

    Elsweyr 2019: “Necromancers are too OP and now PtW.”

    Greymoor 2020: “Antiquities is an even worse grind than Psijic! We didn’t ask for this!”

    Blackwood 2021: “If all they add is new companions then that’s not enough new features! Totally boring chapter!!!”

    People complain new classes and skills are broken or OP then complain when we don’t get them. People complain skill lines are grindy then complain when we don’t get them.

    I love this community, but damn! Some people will just *** about anything and everything!

    Barely anyone complained about the things in the other expansions being added in general though.
    People just complained that they were implemented pretty badly, thats an entirely different thing.

    It just isnt nice if a new class outperforms all the other classes just because it is a new class and needs some incentive for people to buy it, they could just have tried to get a proper balancing between classes in general.

    Also they could have implemented Psijic Order and Antiquities in a way that would not just make them a pure grind that is definitely going to be boring the second time you do it, if its not even boring the first time already.

    And if those companions are the only thing coming with the next one then yea im going to be quite dissapointed, because they will add literally nothing to my gameplay, so i can definitely see why people dont like it.

    Well first things first, we can’t be too disappointed about anything unless you’re a Skingrad person disappointed it’s Leyawiin.

    We know *nothing* about this chapter or year yet so let’s all just relax and get through our crappy workdays and see what comes out this evening.
  • rrimöykk
    rrimöykk
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    Starlock wrote: »
    Seraphayel wrote: »
    Every Chapter is catering to casuals and new players. Each and every of them. That’s due to the fact that there’s nothing for veteran players besides a trial, nothing challenging, nothing that changes the formula, nothing fresh. Every Chapter is exactly the same, catering to casuals and new players with most of its content.

    It’s the complete opposite: when does ZOS cater to veterans and not new players - as you said, the spectrum of players is diverse, yet the target audience for most of the Chapter‘s content is always the same.

    Not sure how you are defining "casual" and "veteran" (I find these terms to be pretty useless, honestly) but it seems to me each chapter has something in it for just about everyone. If certain players can't accept that and want a game catered 100% to them and 0% to everyone else, I would say ESO is really not the right game for them. It's not designed that way.

    Greymoor had nothing for end game pve players. Kyne's Aegis was a lackluster trial that had harder mobs than bosses, not usable loot and it was abandoned after the first week after reveal.
  • goldenarcher1
    goldenarcher1
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    Lysette wrote: »
    Donavarion wrote: »
    wOdgBPQ.jpg


    Ugh, just why? It's an MMO game, get people to team up. Not to mention that overland content is already extremely easy, so why would anyone need help from an NPC is beyond me.

    Oh my, the last I need is another annoying NPC, who doesn't let me play in peace. It is already annoying having to deal with those NPCs in the base game zones, who approach me and follow me around - I don't want to help them ever - because they are so insanely annoying. I hope it isn't obligatory.


    fZTCOn0.jpg
  • craybest
    craybest
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    rrimöykk wrote: »
    Starlock wrote: »
    Seraphayel wrote: »
    Every Chapter is catering to casuals and new players. Each and every of them. That’s due to the fact that there’s nothing for veteran players besides a trial, nothing challenging, nothing that changes the formula, nothing fresh. Every Chapter is exactly the same, catering to casuals and new players with most of its content.

    It’s the complete opposite: when does ZOS cater to veterans and not new players - as you said, the spectrum of players is diverse, yet the target audience for most of the Chapter‘s content is always the same.

    Not sure how you are defining "casual" and "veteran" (I find these terms to be pretty useless, honestly) but it seems to me each chapter has something in it for just about everyone. If certain players can't accept that and want a game catered 100% to them and 0% to everyone else, I would say ESO is really not the right game for them. It's not designed that way.

    Greymoor had nothing for end game pve players. Kyne's Aegis was a lackluster trial that had harder mobs than bosses, not usable loot and it was abandoned after the first week after reveal.

    just because something isn't well made content, it doesn't make it any less content aimed at those particular players though.
  • TwinLamps
    TwinLamps
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    Morrowind 2017: “New class Wardens are eventually going to become Pay to Win”

    Summerset 2018: “Psijic Order is too grindy and Jewelry crafting sucks”

    Elsweyr 2019: “Necromancers are too OP and now PtW.”

    Greymoor 2020: “Antiquities is an even worse grind than Psijic! We didn’t ask for this!”

    Blackwood 2021: “If all they add is new companions then that’s not enough new features! Totally boring chapter!!!”

    People complain new classes and skills are broken or OP then complain when we don’t get them. People complain skill lines are grindy then complain when we don’t get them.

    I love this community, but damn! Some people will just *** about anything and everything!

    Well.
    Put some people on ignore if their content is not enough for you.
    Awake, but at what cost
  • Jierdanit
    Jierdanit
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    Jierdanit wrote: »
    Morrowind 2017: “New class Wardens are eventually going to become Pay to Win”

    Summerset 2018: “Psijic Order is too grindy and Jewelry crafting sucks”

    Elsweyr 2019: “Necromancers are too OP and now PtW.”

    Greymoor 2020: “Antiquities is an even worse grind than Psijic! We didn’t ask for this!”

    Blackwood 2021: “If all they add is new companions then that’s not enough new features! Totally boring chapter!!!”

    People complain new classes and skills are broken or OP then complain when we don’t get them. People complain skill lines are grindy then complain when we don’t get them.

    I love this community, but damn! Some people will just *** about anything and everything!

    Barely anyone complained about the things in the other expansions being added in general though.
    People just complained that they were implemented pretty badly, thats an entirely different thing.

    It just isnt nice if a new class outperforms all the other classes just because it is a new class and needs some incentive for people to buy it, they could just have tried to get a proper balancing between classes in general.

    Also they could have implemented Psijic Order and Antiquities in a way that would not just make them a pure grind that is definitely going to be boring the second time you do it, if its not even boring the first time already.

    And if those companions are the only thing coming with the next one then yea im going to be quite dissapointed, because they will add literally nothing to my gameplay, so i can definitely see why people dont like it.

    Well first things first, we can’t be too disappointed about anything unless you’re a Skingrad person disappointed it’s Leyawiin.

    We know *nothing* about this chapter or year yet so let’s all just relax and get through our crappy workdays and see what comes out this evening.

    I really absolutely do not care what area the chapter is going to be in or what the story will be about.

    I dont think ive done a single quest in this game in the last 3 years (outside of the quests in dungeons i take for the XP and skill point).
    PC/EU, StamSorc Main
  • rrimöykk
    rrimöykk
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    craybest wrote: »
    rrimöykk wrote: »
    Starlock wrote: »
    Seraphayel wrote: »
    Every Chapter is catering to casuals and new players. Each and every of them. That’s due to the fact that there’s nothing for veteran players besides a trial, nothing challenging, nothing that changes the formula, nothing fresh. Every Chapter is exactly the same, catering to casuals and new players with most of its content.

    It’s the complete opposite: when does ZOS cater to veterans and not new players - as you said, the spectrum of players is diverse, yet the target audience for most of the Chapter‘s content is always the same.

    Not sure how you are defining "casual" and "veteran" (I find these terms to be pretty useless, honestly) but it seems to me each chapter has something in it for just about everyone. If certain players can't accept that and want a game catered 100% to them and 0% to everyone else, I would say ESO is really not the right game for them. It's not designed that way.

    Greymoor had nothing for end game pve players. Kyne's Aegis was a lackluster trial that had harder mobs than bosses, not usable loot and it was abandoned after the first week after reveal.

    just because something isn't well made content, it doesn't make it any less content aimed at those particular players though.

    Yes, it does when at the same time ZOS decided to buff 5 year old trial gear to be the BiS and force to grind that. That's a proper way to keep players away from the new trial.

    I did it the first night. 2 wipes. It was that easy. Haven't been back since as it's not worth it.

    Hopefully this time the trial is challenging and drops BiS loot over Siroria/Relequen.
  • Fata1moose
    Fata1moose
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    I wonder if Leyawiin will actually make feasible sense with a canal this time around. In Oblivion you have large ships sailing to the Imperial Isle while there's no physical way they could get in from the bay with Leyawiin lacking the proper clearance for ships. If this is an oversight yet again...good lord.
    Edited by Fata1moose on January 26, 2021 3:58PM
  • Wolfchild07
    Wolfchild07
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    Donavarion wrote: »
    wOdgBPQ.jpg


    Ugh, just why? It's an MMO game, get people to team up. Not to mention that overland content is already extremely easy, so why would anyone need help from an NPC is beyond me.

    Because, at the times I usually play, standing around in Western Skyrim in zone chat saying "X harrowstorm is up", and waiting for 20 mins for noone to come is pointless. I just go play something else instead.

    Yes, it can be solo'ed in the same boring gear on every character without variety. I'm not doing that either.

    There's so much content in the game now that everyone is so spread out, that you actually need NPC's to heal you, new player or not.
  • TX12001rwb17_ESO
    TX12001rwb17_ESO
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    Blackwood...

    BLACKWOOD???

    That is the name for the next chapter? Blackwood.. Really? Blsckwood is just a small forest in southern cyrodiil, not even that significant, if I was a new player and I saw ESO: Blackwood on the shelves I would NOT think it was an expansion at all, I would think ot was some minor spin-off game like TES Travels: Dawnstar, let's take a look at previous expansion names..

    ESO: MORROWIND

    This is named after the 3rd single player game in the series, it is an alluring name which would bring interest.

    ESO: SUMMERSET

    Same as above, very alluring name, maybe even more so then Morrowind as up until that point we had never seen the Suummerset Isles in any modern TES game.

    ESO: ELSWEYR

    Exactly the same as above, very alluring name

    ESO: GREYMOOR

    What is Greymoor? A building? This should of been named ESO: Blackreach because people at least knew about Blackreach from Skyrim.

    ESO: BLACKWOOD

    This name and Greymoor are not good for marketing purposes, unless you played Oblivion you would not even know what Blackwood is and even then most may not remember due to it's general insiginficance in the game it was part of, what would make anyone think this name would attract customers? It should of called it is ESO: Deadlands, at least people would know the name from Oblivion.
    Edited by TX12001rwb17_ESO on January 26, 2021 4:09PM
  • craybest
    craybest
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    I like the name, as long as we get into some actual Black (Dark) creepy woods
  • Lugaldu
    Lugaldu
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    I hope the German version will not be translated "Schwarzwald", that would be... really creepy :D
  • Sharrum
    Sharrum
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    CHOOSE YOUR ADVENTURE—With a new tutorial, begin your adventure where you like: emerge from Coldharbour in the Base Game, battle Dragons in the Elsweyr Chapter, or get ready to face the Prince of Destruction, Mehrunes Dagon, in Blackwood, the latest Chapter. All content is accessible for new players, and you can switch adventures whenever you like.

    Do we finally get to choose the starter zone/story of a new char? Thats pretty good ngl
  • karekiz
    karekiz
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    Companions should be allowed in Normal dungeons/trials. Would be amusing.
    Edited by karekiz on January 26, 2021 4:12PM
  • Darkstorne
    Darkstorne
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    Fata1moose wrote: »
    I wonder if Leyawiin will actually make feasible sense with a canal this time around. In Oblivion you have large ships sailing to the Imperial Isle while there's no physical way they could get in from the bay with Leyawiin lacking the proper clearance for ships. If this is an oversight yet again...good lord.

    To be fair that was a technology/hardware issue that they hadn't forseen. Official concept art of Leyawiin for TES4 shows they had planned a much more impressive (and logical) city that allows for ship passage up the Niben. Limitations of the Xbox 360 hardware during development meant cities had to be walled off and put in their own worldspaces (something they still couldn't overcome with Skyrim in the bigger cities) and so Leyawiin ended up in a really unfortunate way :disappointed:

    elder_scrolls_iv_oblivion_conceptart_iHlmt.jpg

    Fingers crossed, ZOS have seen and implemented this concept art :smile:
  • Wolfpaw
    Wolfpaw
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    Hotdog_23 wrote: »
    😂 bet ZOS hates you stealing their thunder early.

    Thanks for posting since I can't watch the reveal due to irl issues.

    Stay safe and have fun 😊

    I enjoy the datamined over a stream anyday😎
  • BlueRaven
    BlueRaven
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    Just a guess, but any companions will probably work similar to how pets are used currently. As in to use a companion you need to find a “slot” for it.

    Also, as a side note I hope they have a “mount up” animation.
  • lucky_Sage
    lucky_Sage
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    Lysette wrote: »
    Donavarion wrote: »
    wOdgBPQ.jpg


    Ugh, just why? It's an MMO game, get people to team up. Not to mention that overland content is already extremely easy, so why would anyone need help from an NPC is beyond me.

    Oh my, the last I need is another annoying NPC, who doesn't let me play in peace. It is already annoying having to deal with those NPCs in the base game zones, who approach me and follow me around - I don't want to help them ever - because they are so insanely annoying. I hope it isn't obligatory.

    If it is the biggest fan then it will be ok
    DC PC NA
    Magdk - main
    Stamcro - alt

    AD PS4 NA -retired (PC runs way better to play on console)
    magdk
    magblade
    stamplar
    magden
    magsorc

  • phantasmalD
    phantasmalD
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    What's up with the two points labeled 'REUSE'. Reuse what?
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