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[Datamine] 2021 Chapter Name and Details

  • Nairinhe
    Nairinhe
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    Well, the least interesting/beautiful part of Oblivion map, another rp system instead of an actual improvements to the game... Did I forgot something already? Probably, as I thought greymoor was a downhill, man I was wrong and that's not even funny this time. They can't even properly monetize my love for Oblivion, like, how that even possible lmao

    RP things can't improve the game?
    Seraphayel wrote: »
    Donavarion wrote: »
    wOdgBPQ.jpg


    Ugh, just why? It's an MMO game, get people to team up. Not to mention that overland content is already extremely easy, so why would anyone need help from an NPC is beyond me.

    This would be the most useless thing ever. Outdoor content in ESO is already so incredibly easy that you can basically solo everything. Why would you ever need a companion?

    My tank could use at least another wet noodle ¯\_(ツ)_/¯
  • Sylvermynx
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    I don't find overland questing particularly easy - the twitchy combat is hard for me to manage (aging reflexes), and my only connection being satellite certainly doesn't help.

    But of all the things I won't do, it's haul companions along. Didn't appreciate that sort of thing in any game I've ever played. Not a big deal as long as it's optional of course.

    Looks like another chapter I won't preorder or buy the CE for, not interested in reptiles or argonians. I'll buy it when it shows up discounted. I was really hoping it was going to be Skingrad/Colovia. Oh well, maybe the later DLC....
  • Luke_Flamesword
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    Eh, from TES IV my least favourite parts were Blackwood and especially Oblivion itself (rocks, lava, daedric creatures and some towers - boring as hell) and they now make whole chapter around it. With my love to Skingrad and Lyris fake "clue" now I'm really sad :(

    Companion sounds interesting, but only if it will have something more to offer than just walk and fight. They should add merchant and bank options if you have at least one merchant and banker bought. Also if companion can be my surveys and fishing slave, I take it :D
    PC | EU | DC |Stam Dk Breton
  • emilyhyoyeon
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    so why did lyris mention skingrad
    IGN @ emilypumpkin, imperial pumpkin seller & ghost hunter
    main TES character: Tullanisse Starborne, altmer battlemage & ayleid researcher
  • Lugaldu
    Lugaldu
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    so why did lyris mention skingrad

    ...for 2022
  • Danikat
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    so why did lyris mention skingrad

    Their current format is one storyline stretched over 4 releases - dungeon DLC, chapter, dungeon DLC, story DLC. So maybe the 1st dungeon DLC will be set in/near Skingrad and then the chapter is in Blackwood.

    Or they hadn't decided on the exact location when making the previous releases, or wanted to deliberately plant false leads because they know fans tend to pick up on those comments as a clue to the next location.
    PC EU player | She/her/hers | PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    "Remember in this game we call life that no one said it's fair"
  • Seraphayel
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    Sylvermynx wrote: »
    I don't find overland questing particularly easy - the twitchy combat is hard for me to manage (aging reflexes), and my only connection being satellite certainly doesn't help.

    But of all the things I won't do, it's haul companions along. Didn't appreciate that sort of thing in any game I've ever played. Not a big deal as long as it's optional of course.

    Looks like another chapter I won't preorder or buy the CE for, not interested in reptiles or argonians. I'll buy it when it shows up discounted. I was really hoping it was going to be Skingrad/Colovia. Oh well, maybe the later DLC....

    The thing is, you won’t even be able to control your companion as this game doesn’t have a pet AI. You might be able to target your companion like Warden and Sorcerers can with their pets, but that’s it. In the best case it will be a passive combat assistant that attacks what you attack.

    Wait until they charge you 40 bucks for this Chapter, lol.
    PS5
    EU
    Aldmeri Dominion
    - Khajiit Arcanist -
  • Vogtard
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    Donavarion wrote: »
    wOdgBPQ.jpg


    Ugh, just why? It's an MMO game, get people to team up. Not to mention that overland content is already extremely easy, so why would anyone need help from an NPC is beyond me.

    Hopefully the companion will be like a following training dummy that joins the mobs to fight you, to make the overland more challenging :D
  • NskDen
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    Maybe its Q1 dlc only? I need a Cyrodiil!
  • Nairinhe
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    so why did lyris mention skingrad

    To throw us off the scent
  • Starlock
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    Raegwyr wrote: »
    Dont tell me there are ppl that play this game more then 4h and have problem with overland mobs, most overland is brain dead easy even for super casuals.

    I shouldn't have to tell you:
    Sylvermynx wrote: »
    I don't find overland questing particularly easy - the twitchy combat is hard for me to manage (aging reflexes), and my only connection being satellite certainly doesn't help.

    I have also seen some players in overland struggle with basic mobs. It's not common, but I do see it. And I see it a lot, lot more on things like world bosses, dragons, and the like. There's no shame in that, and there's no need to denigrate these people with smears like "super casuals."

    Never make the mistake of thinking every player is just like you - they inevitably won't be. Humanity is diverse like that. And that diversity is on full display in a game like ESO that caters to many different types of players. There should be no doubt in anyone's mind that the developers did their market research before working on this companions feature. They know it'll sell. It might not sell to you, personally, but it'll sell to plenty of others.
    Edited by Starlock on January 26, 2021 2:59PM
  • starkerealm
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    Danikat wrote: »
    Wolf81 wrote: »
    Pre-order Mount I think..it was showing up on achievement tracker pages it seems
    lceE0nx.jpg

    This looks interesting. I've been thinking a reptilian mount would be a nice addition, and the nearest we've had so far is crown crate exclusive re-skins of the existing mounts.

    ...and all the guar.
  • craybest
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    If it's going to be another swamp I hope they make it different than the ones we have now. that already look too similar.
    hopefully an actual forest? we don't have many.
  • Seraphayel
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    Starlock wrote: »
    Raegwyr wrote: »
    Dont tell me there are ppl that play this game more then 4h and have problem with overland mobs, most overland is brain dead easy even for super casuals.

    I shouldn't have to tell you:
    Sylvermynx wrote: »
    I don't find overland questing particularly easy - the twitchy combat is hard for me to manage (aging reflexes), and my only connection being satellite certainly doesn't help.

    I have also seen some players in overland struggle with basic mobs. It's not common, but I do see it. And I see it a lot, lot more on things like world bosses, dragons, and the like. There's no shame in that, and there's no need to denigrate these people with smears like "super casuals."

    Never make the mistake of thinking every player is just like you - they inevitably won't be. Humanity is diverse like that. And that diversity is on full display in a game like ESO that caters to many different types of players. There should be no doubt in anyone's mind that the developers did their market research before working on this companions feature. They know it'll sell. It might not sell to you, personally, but it'll sell to plenty of others.

    Every Chapter is catering to casuals and new players. Each and every of them. That’s due to the fact that there’s nothing for veteran players besides a trial, nothing challenging, nothing that changes the formula, nothing fresh. Every Chapter is exactly the same, catering to casuals and new players with most of its content.

    It’s the complete opposite: when does ZOS cater to veterans and not new players - as you said, the spectrum of players is diverse, yet the target audience for most of the Chapter‘s content is always the same.
    PS5
    EU
    Aldmeri Dominion
    - Khajiit Arcanist -
  • Thannazzar
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    If this is the only new system in the Expansion ESO is in serious trouble:

    1. The functionality of Companions is dependant on the capacity of the devs to program the AI, given how some of the monsters react I suspect a companion would be more of a hinderance than a help.

    2. In terms of companion selection, unless they offer companions people really want (which based on the houseguests offerings im not confident about) this will go off like a damp squib. I'm sure someone will run a poll of `which companion do you want by your side' but pretty sure it wont be ZOS!

    Edited by Thannazzar on January 26, 2021 3:05PM
  • HappyTheCamper
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    Morrowind 2017: “New class Wardens are eventually going to become Pay to Win”

    Summerset 2018: “Psijic Order is too grindy and Jewelry crafting sucks”

    Elsweyr 2019: “Necromancers are too OP and now PtW.”

    Greymoor 2020: “Antiquities is an even worse grind than Psijic! We didn’t ask for this!”

    Blackwood 2021: “If all they add is new companions then that’s not enough new features! Totally boring chapter!!!”

    People complain new classes and skills are broken or OP then complain when we don’t get them. People complain skill lines are grindy then complain when we don’t get them.

    I love this community, but damn! Some people will just *** about anything and everything!
    Edited by HappyTheCamper on January 26, 2021 3:06PM
  • colossalvoids
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    Nairinhe wrote: »
    Well, the least interesting/beautiful part of Oblivion map, another rp system instead of an actual improvements to the game... Did I forgot something already? Probably, as I thought greymoor was a downhill, man I was wrong and that's not even funny this time. They can't even properly monetize my love for Oblivion, like, how that even possible lmao

    RP things can't improve the game?

    Can't see how exactly it can. Today's topic example - gear/spec swaps. Easy to implement, creates diversity and offers new way of playing same character (DD swapping to tank in 1 click or invites new players to pvp cause before they were afraid of having too much space eaten by gear and didn't wanted to respec cp and skills every single time they wanted set their foot into Cyro/IC). Cp system rework, also one of the most requested features as we're in stagnation since... Summerset? It's really frustrating.
    Companion system is... Another npc. An item that we could potentially summon, a combat pet of sorts. I really fail to see how one more "pet" would improve something. I honestly can't. They can bring QOL with it surely buy I'm afraid it's not coming along.
  • Cireous
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    Companions are definitely on my wishlist.

    Although initially excited, the two they are offering seem more like battle pets than what I would personally prefer: people.It looks like the companions are a Wamasu and a snake with wings (Sep Adder). Yet, you can 'share stories, build a rapport, and develop a relationship' with them? Um. Okay. That's very curious. We'll have to see what they say about this in the reveal.

    I am with everyone else regarding the confusion about why we would need fighting companions in questing content given all of our grievances about how easy Overland is. So my hopes are, however fanciful, that they are doing something in this chapter to address these grievances... finally. :relaxed:[Yeh, nope]

    Fingers crossed.

    Either way, if this means I can eventually run around with someone Lydia-adjacent in the near future, I really have nothing to complain about.
    Edited by Cireous on January 26, 2021 11:27PM
  • starkerealm
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    Thannazzar wrote: »
    If this is the only new system in the Expansion ESO is in serious trouble:

    1. The functionality of Companions is dependant on the capacity of the devs to program the AI, given how some of the monsters react I suspect a companion would be more of a hinderance than a help.

    2. In terms of companion selection, unless they offer companions people really want (which based on the houseguests offerings im not confident about) this will go off like a damp squib. I'm sure someone will run a poll of `which companion do you want by your side' butt pretty sure it wont be ZOS!

    Yeah, you're not wrong. At best, the companion system will probably spill over into monetized companions down the line.

    The thing I'm worried about is, unless they're very customizable, it'll be like the Tythis and Nuzimeh clones running all over the place. Only, with an actual incentive to run them, they'll be even more prolific.

    At best, it's a cute system, and might be helpful for newbies and the overland community.

    Yeah, I'm actually a bit worried right now. It's a system that, "sounds," good, but it's going to need to do a lot to have a meaningful impact on the game.
  • Sylvermynx
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    Morrowind 2017: “New class Wardens are eventually going to become Pay to Win”

    Summerset 2018: “Psijic Order is too grindy and Jewelry crafting sucks”

    Elsweyr 2019: “Necromancers are too OP and now PtW.”

    Greymoor 2020: “Antiquities is an even worse grind than Psijic! We didn’t ask for this!”

    Blackwood 2021: “If all they add is new companions then that’s not enough new features! Totally boring chapter!!!”

    People complain new classes and skills are broken or OP then complain when we don’t get them. People complain skill lines are grindy then complain when we don’t get them.

    I love this community, but damn! Some people will just *** about anything and everything!

    I really love both psijic and antiquities - don't find them grindy at all. I realize I'm apparently a minority there - like the only one....

  • starkerealm
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    Sylvermynx wrote: »
    Morrowind 2017: “New class Wardens are eventually going to become Pay to Win”

    Summerset 2018: “Psijic Order is too grindy and Jewelry crafting sucks”

    Elsweyr 2019: “Necromancers are too OP and now PtW.”

    Greymoor 2020: “Antiquities is an even worse grind than Psijic! We didn’t ask for this!”

    Blackwood 2021: “If all they add is new companions then that’s not enough new features! Totally boring chapter!!!”

    People complain new classes and skills are broken or OP then complain when we don’t get them. People complain skill lines are grindy then complain when we don’t get them.

    I love this community, but damn! Some people will just *** about anything and everything!

    I really love both psijic and antiquities - don't find them grindy at all. I realize I'm apparently a minority there - like the only one....

    Antiquities is a good system. It's a little weird, and yeah, it's a little grindy. My biggest gripes with the system are that, because of how skill line progress is per character, but overall antiquities are account wide, it's really tedious to get treasure chest keen eye on multiple characters. It's a strange fit for ESO, but it's a good system.

    Psijic is... ugh. It's not good content. The skill line is useful, and the content is over soon enough, but all the traveling makes it feel much longer than it actually is. That said, Summerset and Greymoor did have some very good content included.
  • noblecron
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    Morrowind 2017: “New class Wardens are eventually going to become Pay to Win”

    Summerset 2018: “Psijic Order is too grindy and Jewelry crafting sucks”

    Elsweyr 2019: “Necromancers are too OP and now PtW.”

    Greymoor 2020: “Antiquities is an even worse grind than Psijic! We didn’t ask for this!”

    Blackwood 2021: “If all they add is new companions then that’s not enough new features! Totally boring chapter!!!”

    People complain new classes and skills are broken or OP then complain when we don’t get them. People complain skill lines are grindy then complain when we don’t get them.

    I love this community, but damn! Some people will just *** about anything and everything!

    I agree completely. It's like they always say you just can't please some people.

    Also to be fair, they're not going to announce a new class till the live stream and they probably won't have class or even skill line data until closer to release of the actual chapter anyway. The stuff that's getting datamined is the pre-order stuff.
  • Faulgor
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    How do they keep mucking this up. I was looking forward to Colovia and they add the least interesting part of Cyrodiil. Not looking forward to swamps, at all.

    And companions? We complain day in and day out that overland content is too easy, and they give us something to make overland even easier. I just don't understand what's going on over there.

    I'll watch the stream but I don't see myself buying this chapter.
    Alandrol Sul: He's making another Numidium?!?
    Vivec: Worse, buddy. They're buying it.
  • coop500
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    Sylvermynx wrote: »
    Morrowind 2017: “New class Wardens are eventually going to become Pay to Win”

    Summerset 2018: “Psijic Order is too grindy and Jewelry crafting sucks”

    Elsweyr 2019: “Necromancers are too OP and now PtW.”

    Greymoor 2020: “Antiquities is an even worse grind than Psijic! We didn’t ask for this!”

    Blackwood 2021: “If all they add is new companions then that’s not enough new features! Totally boring chapter!!!”

    People complain new classes and skills are broken or OP then complain when we don’t get them. People complain skill lines are grindy then complain when we don’t get them.

    I love this community, but damn! Some people will just *** about anything and everything!

    I really love both psijic and antiquities - don't find them grindy at all. I realize I'm apparently a minority there - like the only one....

    To be fair, they're different crowds. I personally loved the warden, the necromancer, antiquities, psijiic order, jewelry crafting and so on. So if all we get is annoying NPC followers then I am going to be disappointed in a chapter for the first time.
    Wishing for Lilmothiit race still! Or maybe Lilmothiit companion?
  • Starlock
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    Seraphayel wrote: »
    Every Chapter is catering to casuals and new players. Each and every of them. That’s due to the fact that there’s nothing for veteran players besides a trial, nothing challenging, nothing that changes the formula, nothing fresh. Every Chapter is exactly the same, catering to casuals and new players with most of its content.

    It’s the complete opposite: when does ZOS cater to veterans and not new players - as you said, the spectrum of players is diverse, yet the target audience for most of the Chapter‘s content is always the same.

    Not sure how you are defining "casual" and "veteran" (I find these terms to be pretty useless, honestly) but it seems to me each chapter has something in it for just about everyone. If certain players can't accept that and want a game catered 100% to them and 0% to everyone else, I would say ESO is really not the right game for them. It's not designed that way.
  • cyclonus11
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    Woohoo! Was hoping it was going to be Blackwood instead of boring Colovia. B)
  • coop500
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    Morrowind 2017: “New class Wardens are eventually going to become Pay to Win”

    Summerset 2018: “Psijic Order is too grindy and Jewelry crafting sucks”

    Elsweyr 2019: “Necromancers are too OP and now PtW.”

    Greymoor 2020: “Antiquities is an even worse grind than Psijic! We didn’t ask for this!”

    Blackwood 2021: “If all they add is new companions then that’s not enough new features! Totally boring chapter!!!”

    People complain new classes and skills are broken or OP then complain when we don’t get them. People complain skill lines are grindy then complain when we don’t get them.

    I love this community, but damn! Some people will just *** about anything and everything!

    Meant to quote this post, sorry
    Wishing for Lilmothiit race still! Or maybe Lilmothiit companion?
  • Sylvermynx
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    Sylvermynx wrote: »
    Morrowind 2017: “New class Wardens are eventually going to become Pay to Win”

    Summerset 2018: “Psijic Order is too grindy and Jewelry crafting sucks”

    Elsweyr 2019: “Necromancers are too OP and now PtW.”

    Greymoor 2020: “Antiquities is an even worse grind than Psijic! We didn’t ask for this!”

    Blackwood 2021: “If all they add is new companions then that’s not enough new features! Totally boring chapter!!!”

    People complain new classes and skills are broken or OP then complain when we don’t get them. People complain skill lines are grindy then complain when we don’t get them.

    I love this community, but damn! Some people will just *** about anything and everything!

    I really love both psijic and antiquities - don't find them grindy at all. I realize I'm apparently a minority there - like the only one....

    Antiquities is a good system. It's a little weird, and yeah, it's a little grindy. My biggest gripes with the system are that, because of how skill line progress is per character, but overall antiquities are account wide, it's really tedious to get treasure chest keen eye on multiple characters. It's a strange fit for ESO, but it's a good system.

    Psijic is... ugh. It's not good content. The skill line is useful, and the content is over soon enough, but all the traveling makes it feel much longer than it actually is. That said, Summerset and Greymoor did have some very good content included.

    I use both skill lines to level lowbies. LOVE the traveling!
  • ealdwin
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    Danikat wrote: »
    so why did lyris mention skingrad

    Their current format is one storyline stretched over 4 releases - dungeon DLC, chapter, dungeon DLC, story DLC. So maybe the 1st dungeon DLC will be set in/near Skingrad and then the chapter is in Blackwood.

    Or they hadn't decided on the exact location when making the previous releases, or wanted to deliberately plant false leads because they know fans tend to pick up on those comments as a clue to the next location.

    Honestly, using Skingrad for a Dungeon DLC would honestly be a huge disappointment.

    Skingrad/Colovia is a region deserving of its own Chapter, so that we can get proper exploration of Colovian Imperial culture and society, as well as the multitude of potential Colovian collectibles (cosmetics, costumes, etc.) and motifs that can come with a chapter. Wasting all that opportunity on a Dungeon DLC would be a significant disservice.
    Edited by ealdwin on January 26, 2021 3:18PM
  • starkerealm
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    noblecron wrote: »
    Morrowind 2017: “New class Wardens are eventually going to become Pay to Win”

    Summerset 2018: “Psijic Order is too grindy and Jewelry crafting sucks”

    Elsweyr 2019: “Necromancers are too OP and now PtW.”

    Greymoor 2020: “Antiquities is an even worse grind than Psijic! We didn’t ask for this!”

    Blackwood 2021: “If all they add is new companions then that’s not enough new features! Totally boring chapter!!!”

    People complain new classes and skills are broken or OP then complain when we don’t get them. People complain skill lines are grindy then complain when we don’t get them.

    I love this community, but damn! Some people will just *** about anything and everything!

    I agree completely. It's like they always say you just can't please some people.

    Also to be fair, they're not going to announce a new class till the live stream and they probably won't have class or even skill line data until closer to release of the actual chapter anyway. The stuff that's getting datamined is the pre-order stuff.

    Yes and no. The preorder page needs to show the major features for the release so that it can be on the store page advertising it when the time comes. So, when the necromancer was added, people found the icon for it in the datamine, even though the text was still obscured. It looks like the datamining this time got full text strings.

    Meaning, unless ZOS has done something very cagey with the datamining (which is possible), there isn't going to be a new class. (And, if they were going to do something like that, I feel like the entire pre-order text would have been obscured.)
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