Zos did not ignore it. They took action and forced all of us to choose one specific role to queue for.
Basically Zos forced them to chose to be a fake tank and only a fake tank.
People cried out and got their wish. The only thing Zos can add is a requirement that a taunt is unlocked. That does not mean they will use the taunt or even keep it slotted. There is no other requirement for being a tank.
In more normal dungeons it is not a big deal.
Oddly enough, every time I queue as a tank on my tank I never seem to come across these fake tanks. Funny that.
Zos did not ignore it. They took action and forced all of us to choose one specific role to queue for.
Basically Zos forced them to chose to be a fake tank and only a fake tank.
People cried out and got their wish. The only thing Zos can add is a requirement that a taunt is unlocked. That does not mean they will use the taunt or even keep it slotted. There is no other requirement for being a tank.
In more normal dungeons it is not a big deal.
Nobody asked for what they actually did. Most of my chars are able to perform 2 roles very well and I'm sure the same applies to a lot of players. I can't imagine in what world having people queue with just a single role would make the queue faster for anyone. Locking the roles while in the dungeon is welcome (to spot the fakes who then can't hide and pretend that it's a bug), but preventing genuine "dual specced" chars from queuing with 2 roles only made things worse. So no, people didn't get their wish.
Having the system check for a taunt being unlocked is a good idea though. It will definitely not be enough, but it's a step in the right direction.
And nobody cares about normals. But dealing with fake tanks in vet is pain.
FlyingSwan wrote: »Oddly enough, every time I queue as a tank on my tank I never seem to come across these fake tanks. Funny that.
But we do come across a lot of fake DPS. I don't what the base role of those fake DPS is, maybe a greengrocer or newspaper boy or something, but by god, if I have to watch another numbskull in heavy armour leaping about with a 2H sword, pulling 10k of damage and thinking he's a 'damage dealer', I'm liable to remove my own eyes with an ice cream scoop so I no longer have to see the pitiful capabilities of my fellow gamers.
I was just being facetious.
My point is that there aren't enough actual tanks queuing, if you want a quick fix to this problem, queue as an actual tank.
It not only fixes the issue of you yourself seeing a fake tank, but you just saved 3 innocent people from getting one too.
I was just being facetious.
My point is that there aren't enough actual tanks queuing, if you want a quick fix to this problem, queue as an actual tank.
It not only fixes the issue of you yourself seeing a fake tank, but you just saved 3 innocent people from getting one too.
Yea, but many do not want to queue for a random group. That is the bigger reason. I have queued as a tank for randoms before. The DPS can be quite bad. We can call them fake DPS. I am smart enough to not do that anymore but will queue as heals since I can often to more dps than both dps combined and carry the group.
Basically, decent tanks know they can form a group in guild and avoid the issues with bad DPS in the GF. My 4 tanks stay out of random groups.
I was just being facetious.
My point is that there aren't enough actual tanks queuing, if you want a quick fix to this problem, queue as an actual tank.
It not only fixes the issue of you yourself seeing a fake tank, but you just saved 3 innocent people from getting one too.
Yea, but many do not want to queue for a random group. That is the bigger reason. I have queued as a tank for randoms before. The DPS can be quite bad. We can call them fake DPS. I am smart enough to not do that anymore but will queue as heals since I can often to more dps than both dps combined and carry the group.
Basically, decent tanks know they can form a group in guild and avoid the issues with bad DPS in the GF. My 4 tanks stay out of random groups.
starkerealm wrote: »
I was just being facetious.
My point is that there aren't enough actual tanks queuing, if you want a quick fix to this problem, queue as an actual tank.
It not only fixes the issue of you yourself seeing a fake tank, but you just saved 3 innocent people from getting one too.
Yea, but many do not want to queue for a random group. That is the bigger reason. I have queued as a tank for randoms before. The DPS can be quite bad. We can call them fake DPS. I am smart enough to not do that anymore but will queue as heals since I can often to more dps than both dps combined and carry the group.
Basically, decent tanks know they can form a group in guild and avoid the issues with bad DPS in the GF. My 4 tanks stay out of random groups.
Which of course makes the whole thing worse, when you do get in there as a non-tank.
The changes to the dungeon queue are well-intentioned, but I don't like them.
First, because there are people who can legitimately do two roles on one character. My nightblades, for example, carry a set of heavy armor that they can swap into with a press of a button in Dressing Room. I've tanked vet DLC dungeons using them.
Second, because the people who "cheat" the system to get in faster can still keep doing so. If someone wants to queue as a "fake tank", not being able to select the DPS role isn't going to suddenly make them behave. They'll keep doing what they've always been doing.
So... basically, this solves nothing. While hampering legitimate use cases. Please reconsider, @ZOS_RichLambert
Zos did not ignore it. They took action and forced all of us to choose one specific role to queue for.
Basically Zos forced them to chose to be a fake tank and only a fake tank.
People cried out and got their wish. The only thing Zos can add is a requirement that a taunt is unlocked. That does not mean they will use the taunt or even keep it slotted. There is no other requirement for being a tank.
In more normal dungeons it is not a big deal.
Nobody asked for what they actually did. Most of my chars are able to perform 2 roles very well and I'm sure the same applies to a lot of players. I can't imagine in what world having people queue with just a single role would make the queue faster for anyone. Locking the roles while in the dungeon is welcome (to spot the fakes who then can't hide and pretend that it's a bug), but preventing genuine "dual specced" chars from queuing with 2 roles only made things worse. So no, people didn't get their wish.
Having the system check for a taunt being unlocked is a good idea though. It will definitely not be enough, but it's a step in the right direction.
And nobody cares about normals. But dealing with fake tanks in vet is pain.
Actually players did ask for Zos do to something and they did.
Even admit it will not solve the issue if Zos required a taunt unlocked to queue as a tank (or a heal unlocked to queue as a healer).
Thing is, that is as far as Zos can go, if they ever do.
Kick the players. Kick the fake tanks.
People were asking for ZOS to do something productive that would actually help
Zos did not ignore it. They took action and forced all of us to choose one specific role to queue for.
Basically Zos forced them to chose to be a fake tank and only a fake tank.
People cried out and got their wish. The only thing Zos can add is a requirement that a taunt is unlocked. That does not mean they will use the taunt or even keep it slotted. There is no other requirement for being a tank.
In more normal dungeons it is not a big deal.
Nobody asked for what they actually did. Most of my chars are able to perform 2 roles very well and I'm sure the same applies to a lot of players. I can't imagine in what world having people queue with just a single role would make the queue faster for anyone. Locking the roles while in the dungeon is welcome (to spot the fakes who then can't hide and pretend that it's a bug), but preventing genuine "dual specced" chars from queuing with 2 roles only made things worse. So no, people didn't get their wish.
Having the system check for a taunt being unlocked is a good idea though. It will definitely not be enough, but it's a step in the right direction.
And nobody cares about normals. But dealing with fake tanks in vet is pain.
Actually players did ask for Zos do to something and they did.
Even admit it will not solve the issue if Zos required a taunt unlocked to queue as a tank (or a heal unlocked to queue as a healer).
Thing is, that is as far as Zos can go, if they ever do.
Kick the players. Kick the fake tanks.
People were asking for ZOS to do something productive that would actually help, not just anything, and most definitely not single role queues.
Why are you asking ZOS to do something about it? They already gave you the tools to do something about it. It's called vote-kick.
Maybe if a fake tank gets vote-kicked enough times, they'll stop. But most people don't do that--they just put up with them and complain on the forums about it instead; the fake tanks face no consequences and have no reason to stop.
And, yes, ZOS already did try to "do something" about it. Obviously, it didn't work, because this is a social problem, not a ZOS problem. I'm going to repost what I said about it back in July:The changes to the dungeon queue are well-intentioned, but I don't like them.
First, because there are people who can legitimately do two roles on one character. My nightblades, for example, carry a set of heavy armor that they can swap into with a press of a button in Dressing Room. I've tanked vet DLC dungeons using them.
Second, because the people who "cheat" the system to get in faster can still keep doing so. If someone wants to queue as a "fake tank", not being able to select the DPS role isn't going to suddenly make them behave. They'll keep doing what they've always been doing.
So... basically, this solves nothing. While hampering legitimate use cases. Please reconsider, @ZOS_RichLambert
(Also, any normal non-DLC dungeon can be tanked by any DD who slots Inner Fire and knows how to block. Real tanks with 25K health and a somewhat tanky build are needed only for pre-HotR vets and for DLC normals, and serious tanks with 35K health are needed only for the HotR and later DLC vets.)