SpacemanSpiff1 wrote: »Easy solution that I read before on these forums:
When you queue with group finder, add group finder buffs/debuffs:
Tank: -80% damage output, +10% resistances
Healer: -80% damage output, +30% healing output
DD: +10% damage output
Done. Problem solved. Fake people won't queue anymore if their skills hit like naked lvl 3. Correct groups will get very nice buffs.
no thanks. healers don't need extra heals, and we contribute damage.
Additionally, it would hurt pugs that have low dps. The tank and healer would not be able to contribute any damage. It also hurts pre-made groups that run whatever roles they want.
profundidob16_ESO wrote: »actually there should be regulations and limits to the Group finder auto made groups so that dps can only dps, healers heal and tanks tank.
BUT I also agree that they should only apply to group finder groups. If you want to "play as you want" with 4dd jack of all trades in a custom premade group then by all means do so. But people queuing for a proper auto grouping experience should get a proper tank and healer
profundidob16_ESO wrote: »SpacemanSpiff1 wrote: »Easy solution that I read before on these forums:
When you queue with group finder, add group finder buffs/debuffs:
Tank: -80% damage output, +10% resistances
Healer: -80% damage output, +30% healing output
DD: +10% damage output
Done. Problem solved. Fake people won't queue anymore if their skills hit like naked lvl 3. Correct groups will get very nice buffs.
no thanks. healers don't need extra heals, and we contribute damage.
Additionally, it would hurt pugs that have low dps. The tank and healer would not be able to contribute any damage. It also hurts pre-made groups that run whatever roles they want.
actually there should be regulations and limits to the Group finder auto made groups so that dps can only dps, healers heal and tanks tank.
BUT I also agree that they should only apply to group finder groups. If you want to "play as you want" with 4dd jack of all trades in a custom premade group then by all means do so. But people queuing for a proper auto grouping experience should get a proper tank and healer
RodneyRegis wrote: »russelmmendoza wrote: »Fake tank is okay in normal dungeons.
Fake tank is not okay in vet dungeons.
Fake tank is never to be accepted in trials.
There are low level players doing fake tank in normals dungeons to grind xp. Lets be fair and tolerate them in normal runs.
Because queuing as dps is lame experience in eso.
NO!
It is not okay. It can cause a real problem even in normal if it is a dlc dungeon. All it takes is the healer to slightly less experienced for the group to be a fail if the tank is a faker. Fake tanks disgust me. Their attitudes disgust me. They are selfish, lazy players who expect the other 3 people to carry them.
They always annoyingly state with glee at the end "see guys told you it will be fine" almost every time. But they got carried the whole way and made the dungeon an annoying experience. That is best case scenario, worst case is, the team fails and I have to re queue again. Tell me, why should we tolerate jerks like that?
That's true.
Even on normal there are a dungeons with bosses who can easily one-shot fake tanks.
For example: I was running a normal Fang Lair one time and the boss with the ghost that chains people kept one-shotting our "tank". After the third wipe he said "Oh, I guess you need a real tank for this one" then dropped. So he was fully aware he wasn't actually a tank. He just didn't give a crap.
Not necessarily. I've got several decent tanks which I use for end-game stuff. But levelling a tank is not easy, because you can't do any damage overground. You level to 50 pretty quick but you are still lacking skills, especially as you need to unlock some DPS skills to be able to walk across overground without taking half an hour to get anywhere, or pick up skyshards in delves without grouping with somebody who can kill a wolf in under 5 minutes. I've gone into a random normal dungeon before and not been able to tank sufficiently well because my character wasn't ready. Surely better that I own up and quit - I've never seen a light attack spamming bow build voluntarily leave a dungeon. And it's a tank, how long did the replacement take to arrive? Likewise I've been in plenty of dungeons and got the blame because I can't take every piece of damage from every trash mob AND boss without any heals.
profundidob16_ESO wrote: »SpacemanSpiff1 wrote: »Easy solution that I read before on these forums:
When you queue with group finder, add group finder buffs/debuffs:
Tank: -80% damage output, +10% resistances
Healer: -80% damage output, +30% healing output
DD: +10% damage output
Done. Problem solved. Fake people won't queue anymore if their skills hit like naked lvl 3. Correct groups will get very nice buffs.
no thanks. healers don't need extra heals, and we contribute damage.
Additionally, it would hurt pugs that have low dps. The tank and healer would not be able to contribute any damage. It also hurts pre-made groups that run whatever roles they want.
actually there should be regulations and limits to the Group finder auto made groups so that dps can only dps, healers heal and tanks tank.
BUT I also agree that they should only apply to group finder groups. If you want to "play as you want" with 4dd jack of all trades in a custom premade group then by all means do so. But people queuing for a proper auto grouping experience should get a proper tank and healer
Agenericname wrote: »Easy solution that I read before on these forums:
When you queue with group finder, add group finder buffs/debuffs:
Tank: -80% damage output, +10% resistances
Healer: -80% damage output, +30% healing output
DD: +10% damage output
Done. Problem solved. Fake people won't queue anymore if their skills hit like naked lvl 3. Correct groups will get very nice buffs.
You're right, it would solve at least my problems. I'd likely never step foot, or paw, into a dungeon again.
NordSwordnBoard wrote: »@Meld777
So, if my tank/healer can contribute 10k dps, you want it to be only 2k dps to ensure I'm not a fake? All that will ensure is the run takes longer.
NordSwordnBoard wrote: »@Meld777
So, if my tank/healer can contribute 10k dps, you want it to be only 2k dps to ensure I'm not a fake? All that will ensure is the run takes longer.
And that we cease going into GF to help others out.
Cannot tell you how many people have gotten their first clear of a vet dungeon after I have explained the mechanics. Yes, I am brave enough to do vet randoms from time to time.
It is funny how we do not see many saying they are vote kicking fake tanks. If you are not vote kicking fake tanks you are enabling the problem. Start kicking them.
FlyingSwan wrote: »Oddly enough, every time I queue as a tank on my tank I never seem to come across these fake tanks. Funny that.
But we do come across a lot of fake DPS. I don't what the base role of those fake DPS is, maybe a greengrocer or newspaper boy or something, but by god, if I have to watch another numbskull in heavy armour leaping about with a 2H sword, pulling 10k of damage and thinking he's a 'damage dealer', I'm liable to remove my own eyes with an ice cream scoop so I no longer have to see the pitiful capabilities of my fellow gamers.
Yeah.
The day people say you need X Y and Z to queue as a tank, I want to be able to say you need 30k DPS on a 3mil Target Dummy to mark youself as a dps.
Fair is fair
Fake tanks are becoming a real problem for solo queues..
MartiniDaniels wrote: »NordSwordnBoard wrote: »@Meld777
So, if my tank/healer can contribute 10k dps, you want it to be only 2k dps to ensure I'm not a fake? All that will ensure is the run takes longer.
And that we cease going into GF to help others out.
Cannot tell you how many people have gotten their first clear of a vet dungeon after I have explained the mechanics. Yes, I am brave enough to do vet randoms from time to time.
It is funny how we do not see many saying they are vote kicking fake tanks.
And how is that working out?
Exactly my point. You let them finish they get what they want. They could care less what you think of them. They do not know you nor care to.
They got what they wanted because you let them.
By letting them fake tank the dungeon you are essentially saying it is ok and accepting it.
How many people actually run tanks? That is probably the biggest problem I have with this game, everyone wants to be DPS but no one wants to tank. I bet every single one of you reading this thread has something like 8 DPS characters, 1-2 healers and either zero or one tank.
So, unless more people create and run tanks, there will ALWAYS be a problem. Especially if at any given time on the server, you have 80% DPS, 15% healers and 5% healers online at any given time.
MartiniDaniels wrote: »NordSwordnBoard wrote: »@Meld777
So, if my tank/healer can contribute 10k dps, you want it to be only 2k dps to ensure I'm not a fake? All that will ensure is the run takes longer.
And that we cease going into GF to help others out.
Cannot tell you how many people have gotten their first clear of a vet dungeon after I have explained the mechanics. Yes, I am brave enough to do vet randoms from time to time.
It is funny how we do not see many saying they are vote kicking fake tanks.
And how is that working out?
Exactly my point. You let them finish they get what they want. They could care less what you think of them. They do not know you nor care to.
They got what they wanted because you let them.
By letting them fake tank the dungeon you are essentially saying it is ok and accepting it.
Tan9oSuccka wrote: »
He does. Make your own tank and eliminate the possibility of “clever” damage guys trying to be tanks for faster groups.
Do you?
MartiniDaniels wrote: »MartiniDaniels wrote: »NordSwordnBoard wrote: »@Meld777
So, if my tank/healer can contribute 10k dps, you want it to be only 2k dps to ensure I'm not a fake? All that will ensure is the run takes longer.
And that we cease going into GF to help others out.
Cannot tell you how many people have gotten their first clear of a vet dungeon after I have explained the mechanics. Yes, I am brave enough to do vet randoms from time to time.
It is funny how we do not see many saying they are vote kicking fake tanks.
And how is that working out?
Exactly my point. You let them finish they get what they want. They could care less what you think of them. They do not know you nor care to.
They got what they wanted because you let them.
By letting them fake tank the dungeon you are essentially saying it is ok and accepting it.
Well, if you kick fake tank from the beginning then he just re-queues immediately to other random, where tank is not direly needed and get what he wants - fast daily rewards, and so continues to do this each day.
And if you not kick:
1. You make him suffer in battle and waste time and be cursed by entire group so you force him to leave by himself with queue penalty, I'm sure his mood is much worse even if he states the opposite, and next day he will think if it's worth it;
2. With fake tank any difficult dungeon run is ruined anyway and kicking won't save your from extra useless waiting for replacement.. which you may spent fishing/stealing/questing etc while being out of dungeon and in usual GF..
3. Also it might be very good dps in place of fake tank, so you will complete dungeon of medium difficulty much faster - why to kick him if he is so good?
4. And fake tank adds some challenge, it can be fun sometimes.. not always but quite often.
5. And if you wanna farm specific set.. then grind with your own tank, dps chars are for fun, tanks are best for grinding, healers for social interacting, why grind with dps?
MartiniDaniels wrote: »MartiniDaniels wrote: »NordSwordnBoard wrote: »@Meld777
So, if my tank/healer can contribute 10k dps, you want it to be only 2k dps to ensure I'm not a fake? All that will ensure is the run takes longer.
And that we cease going into GF to help others out.
Cannot tell you how many people have gotten their first clear of a vet dungeon after I have explained the mechanics. Yes, I am brave enough to do vet randoms from time to time.
It is funny how we do not see many saying they are vote kicking fake tanks.
And how is that working out?
Exactly my point. You let them finish they get what they want. They could care less what you think of them. They do not know you nor care to.
They got what they wanted because you let them.
By letting them fake tank the dungeon you are essentially saying it is ok and accepting it.
Well, if you kick fake tank from the beginning then he just re-queues immediately to other random, where tank is not direly needed and get what he wants - fast daily rewards, and so continues to do this each day.
And if you not kick:
1. You make him suffer in battle and waste time and be cursed by entire group so you force him to leave by himself with queue penalty, I'm sure his mood is much worse even if he states the opposite, and next day he will think if it's worth it;
2. With fake tank any difficult dungeon run is ruined anyway and kicking won't save your from extra useless waiting for replacement.. which you may spent fishing/stealing/questing etc while being out of dungeon and in usual GF..
3. Also it might be very good dps in place of fake tank, so you will complete dungeon of medium difficulty much faster - why to kick him if he is so good?
4. And fake tank adds some challenge, it can be fun sometimes.. not always but quite often.
5. And if you wanna farm specific set.. then grind with your own tank, dps chars are for fun, tanks are best for grinding, healers for social interacting, why grind with dps?
Donny_Vito wrote: »MartiniDaniels wrote: »MartiniDaniels wrote: »NordSwordnBoard wrote: »@Meld777
So, if my tank/healer can contribute 10k dps, you want it to be only 2k dps to ensure I'm not a fake? All that will ensure is the run takes longer.
And that we cease going into GF to help others out.
Cannot tell you how many people have gotten their first clear of a vet dungeon after I have explained the mechanics. Yes, I am brave enough to do vet randoms from time to time.
It is funny how we do not see many saying they are vote kicking fake tanks.
And how is that working out?
Exactly my point. You let them finish they get what they want. They could care less what you think of them. They do not know you nor care to.
They got what they wanted because you let them.
By letting them fake tank the dungeon you are essentially saying it is ok and accepting it.
Well, if you kick fake tank from the beginning then he just re-queues immediately to other random, where tank is not direly needed and get what he wants - fast daily rewards, and so continues to do this each day.
And if you not kick:
1. You make him suffer in battle and waste time and be cursed by entire group so you force him to leave by himself with queue penalty, I'm sure his mood is much worse even if he states the opposite, and next day he will think if it's worth it;
2. With fake tank any difficult dungeon run is ruined anyway and kicking won't save your from extra useless waiting for replacement.. which you may spent fishing/stealing/questing etc while being out of dungeon and in usual GF..
3. Also it might be very good dps in place of fake tank, so you will complete dungeon of medium difficulty much faster - why to kick him if he is so good?
4. And fake tank adds some challenge, it can be fun sometimes.. not always but quite often.
5. And if you wanna farm specific set.. then grind with your own tank, dps chars are for fun, tanks are best for grinding, healers for social interacting, why grind with dps?
I'm pretty sure if you kick that fake tank from the beginning then he still has the 15 minute timer from the last time he queued?
Agenericname wrote: »Donny_Vito wrote: »MartiniDaniels wrote: »MartiniDaniels wrote: »NordSwordnBoard wrote: »@Meld777
So, if my tank/healer can contribute 10k dps, you want it to be only 2k dps to ensure I'm not a fake? All that will ensure is the run takes longer.
And that we cease going into GF to help others out.
Cannot tell you how many people have gotten their first clear of a vet dungeon after I have explained the mechanics. Yes, I am brave enough to do vet randoms from time to time.
It is funny how we do not see many saying they are vote kicking fake tanks.
And how is that working out?
Exactly my point. You let them finish they get what they want. They could care less what you think of them. They do not know you nor care to.
They got what they wanted because you let them.
By letting them fake tank the dungeon you are essentially saying it is ok and accepting it.
Well, if you kick fake tank from the beginning then he just re-queues immediately to other random, where tank is not direly needed and get what he wants - fast daily rewards, and so continues to do this each day.
And if you not kick:
1. You make him suffer in battle and waste time and be cursed by entire group so you force him to leave by himself with queue penalty, I'm sure his mood is much worse even if he states the opposite, and next day he will think if it's worth it;
2. With fake tank any difficult dungeon run is ruined anyway and kicking won't save your from extra useless waiting for replacement.. which you may spent fishing/stealing/questing etc while being out of dungeon and in usual GF..
3. Also it might be very good dps in place of fake tank, so you will complete dungeon of medium difficulty much faster - why to kick him if he is so good?
4. And fake tank adds some challenge, it can be fun sometimes.. not always but quite often.
5. And if you wanna farm specific set.. then grind with your own tank, dps chars are for fun, tanks are best for grinding, healers for social interacting, why grind with dps?
I'm pretty sure if you kick that fake tank from the beginning then he still has the 15 minute timer from the last time he queued?
No, they dont. You get the penalty if you leave, but you wont if you're booted.
MartiniDaniels wrote: »MartiniDaniels wrote: »NordSwordnBoard wrote: »@Meld777
So, if my tank/healer can contribute 10k dps, you want it to be only 2k dps to ensure I'm not a fake? All that will ensure is the run takes longer.
And that we cease going into GF to help others out.
Cannot tell you how many people have gotten their first clear of a vet dungeon after I have explained the mechanics. Yes, I am brave enough to do vet randoms from time to time.
It is funny how we do not see many saying they are vote kicking fake tanks.
And how is that working out?
Exactly my point. You let them finish they get what they want. They could care less what you think of them. They do not know you nor care to.
They got what they wanted because you let them.
By letting them fake tank the dungeon you are essentially saying it is ok and accepting it.
Well, if you kick fake tank from the beginning then he just re-queues immediately to other random, where tank is not direly needed and get what he wants - fast daily rewards, and so continues to do this each day.
And if you not kick:
1. You make him suffer in battle and waste time and be cursed by entire group so you force him to leave by himself with queue penalty, I'm sure his mood is much worse even if he states the opposite, and next day he will think if it's worth it;
2. With fake tank any difficult dungeon run is ruined anyway and kicking won't save your from extra useless waiting for replacement.. which you may spent fishing/stealing/questing etc while being out of dungeon and in usual GF..
3. Also it might be very good dps in place of fake tank, so you will complete dungeon of medium difficulty much faster - why to kick him if he is so good?
4. And fake tank adds some challenge, it can be fun sometimes.. not always but quite often.
5. And if you wanna farm specific set.. then grind with your own tank, dps chars are for fun, tanks are best for grinding, healers for social interacting, why grind with dps?
In most normal dungeons a DPS can tank it. You can slot the taunt and move on without the fake tank. It is not that hard. I have tanked and healed on DPS in normal and still did good damage.
Since you seem to think it is fun with a fake tank much of the time and are under the misguided notion that fake tanks are made to suffer by letting them clear the dungeon it is odd you are even in this thread.
MartiniDaniels wrote: »NordSwordnBoard wrote: »@Meld777
So, if my tank/healer can contribute 10k dps, you want it to be only 2k dps to ensure I'm not a fake? All that will ensure is the run takes longer.
And that we cease going into GF to help others out.
Cannot tell you how many people have gotten their first clear of a vet dungeon after I have explained the mechanics. Yes, I am brave enough to do vet randoms from time to time.
It is funny how we do not see many saying they are vote kicking fake tanks. If you are not vote kicking fake tanks you are enabling the problem. Start kicking them.
Why kick? let them tank, humiliate them in chat and let them feel worthless, if you kick you will wait for another tank for more then 1 min and after 1 minute healer will leave too.. and 2 dps staying waiting for god knows what instead of grinding/farming, what's the point? just have fun of fake tank and then leave
And I just lol from people who said that 25k hp enough for tank.. many vet mechanics do 25-30k damage through block, so a single error of positioning will wipe this tank. You should be a master of dlc mechanics to reliably play with such tank... and not to say how much pain for healer is to save this tank sorry back, especially when he will try to dps instead of normal tank rotation.
Honestly saying I don't see many fake tanks in vets.. weak tanks yes, but not fake.. fake usually go for normal random for daily rewards and then end up in Scalecaller or Moonhunter, and that's where all "fun" starts.. so it's ZOS blame that they don't separate dungeons in 3 categories instead of 2.
Donny_Vito wrote: »Just get rid of Taunt abilities (or change "buff" it gives). And all monsters automatically aggro to the Tank role upon entering combat.
Donny_Vito wrote: »Just get rid of Taunt abilities (or change "buff" it gives). And all monsters automatically aggro to the Tank role upon entering combat.
profundidob16_ESO wrote: »SpacemanSpiff1 wrote: »Easy solution that I read before on these forums:
When you queue with group finder, add group finder buffs/debuffs:
Tank: -80% damage output, +10% resistances
Healer: -80% damage output, +30% healing output
DD: +10% damage output
Done. Problem solved. Fake people won't queue anymore if their skills hit like naked lvl 3. Correct groups will get very nice buffs.
no thanks. healers don't need extra heals, and we contribute damage.
Additionally, it would hurt pugs that have low dps. The tank and healer would not be able to contribute any damage. It also hurts pre-made groups that run whatever roles they want.
actually there should be regulations and limits to the Group finder auto made groups so that dps can only dps, healers heal and tanks tank.
BUT I also agree that they should only apply to group finder groups. If you want to "play as you want" with 4dd jack of all trades in a custom premade group then by all means do so. But people queuing for a proper auto grouping experience should get a proper tank and healer
No, people looking for a proper grouping experience should bring their own healer and tank, and not expect to get everything they want from a random queue. Make friends, diversify your builds, and form a group. It's that simple. If you can't manage that, you deal with whatever you get via PuG-finder. It's a normal dungeon for pete's sake. If you need a real tank and healer to get through it (barring DLCs, because those are insane at any level), the problem is with you, not the queueing system.
You people really need tank on Normal mode?
I run every day a normal dungeon as a fake tank, mostly with people like 20, 30 Lvl and we melt it like butter - its a speed run and no one complaints. No one ever died on that runs. Once one of the players wrote something in chat about me being a fake tank - but he realised fast that it works well and stayed silent for the rest of the activity.
If you need tank in Normal dungeon then something is wrong here. I run solo and duo many times when I was farming Burning Spellweave and had no problem:) and I play Magicka Warden which is cosidered one of the worst dps classes.