Wolf_Watching wrote: »jediprime74 wrote: »@ZOS_GinaBruno @ZOS_JessicaFolsom
Any update from ZOS on this? Has this significant damage decrease issue been acknowledged as a bug or is this nerf to Werewolf Light Attacks 'working as intended?'
Please advise!
Thanks!
This
Avran_Sylt wrote: »@jediprime74
Wait till next week, after the patch notes.
If it doesn’t get mentioned, then get more vocal.
You're so biased against stamina because of your precious Sorc that I bet a lot don't take your comments seriously.Emma_Overload wrote: »Werewolf was always ridiculously overpowered.
Avran_Sylt wrote: »
If you actually read them, it's more about magicka not being able to manage stamina
@NyassaV
Well hot damn, I can't wait for StamNB magicka management to get buffed so they can sit nicely in cloak for as long as MagNB.
If your concern is quite literally only with regards to break free however, I can see your point.
Stamblades can already do that
The point is that some players are still so reclutant about cutting their precious magicka pools in favour of stam regen.
I wear 3 well fitted and 1 stam regen glyph on my ring and yet I still have issues...
@ZOS_GinaBruno
@ZOS_Wrobel
Werewolf light attack feels like a Kitten scratch . REVERSE THE SCALING CHANGE PLEASE !
Avran_Sylt wrote: »A mostly Min/Maxed WW on Live:
vs. PTS:
The bleed stays about the same.
Assuming this is working as intended, how will this impact your builds, for those of you that use WW.
Ertthewolf wrote: »If this ends up going live we will shut down our ww guild of three years. It won't be worth the werewolves many draw backs. I don't play werewolf for role playing, I beat content and play competitive PvP. This change would make the Ultimate useless.
Avran_Sylt wrote: »Be patient. Wait until the patch notes have been pushed.
Wolf_Watching wrote: »And we’re ducked. No changes to WW and just one more patch till love and then... WW is ruined