Ihatenightblades wrote: »That will bring more people into BG's. Some people like to theorycraft builds and CP brings more depth to it, that is why i prefer CP pvp. I will definitely play more BG's next patch.
I strongly disagree - this introduces a ridiculous power gap between high/low CP players, and there is FAR less depth to theory crafting as the CP system severely limits what item sets are viable and makes hybridization less potent. And how about those unkillable build shenanigans?? ZOS is off their damned rocker with this change...
L2P or grind CP like everybody else does. This game has atleast another healthy 2-3 years you can easily get to cp 700 within 6 months.
Plus what can you possibly enjoy in this game with no cp?
You got 1 non cp campaign in cyrodil and you HAD non cp bg.
If thats what brings you to this game you should player another game or level up and enjoy the whole thing.
FloppyTouch wrote: »The biggest problem with ESO PvP is Damage. Damage isn't high enough in most cases—and it's most definitely not consistent enough. BGs should have a 25k health cap, and disable the use of Heavy Armor. Those two changes would really go a long way towards providing fast-paced gameplay where it's more about dealing & avoding damage, and less about absorbing/healing through damage. I'd even say nerf impen & impreg as well—maybe hardcap crit resist in BGs to 1500.
Ahhh yes let's turn bgs into a stam NB heaven well thought out
FloppyTouch wrote: »The biggest problem with ESO PvP is Damage. Damage isn't high enough in most cases—and it's most definitely not consistent enough. BGs should have a 25k health cap, and disable the use of Heavy Armor. Those two changes would really go a long way towards providing fast-paced gameplay where it's more about dealing & avoding damage, and less about absorbing/healing through damage. I'd even say nerf impen & impreg as well—maybe hardcap crit resist in BGs to 1500.
Ahhh yes let's turn bgs into a stam NB heaven well thought out
You may actually be incapable of thought if you believe that Stamblades dominate classes which aren't in Heavy and which don't have more than 25k health. If you're a MagSorc, or using 1h/Shield then Stamblades aren't an issue, they're just another class. You can still build tanky classes without the crutch of Heavy and without more than 25k health. If you can't stay alive without either of those two things—you're just not very good at the game.
Worst idea of all time. I have won 38 BG matches in a row with a pre-made group, this will only make things 10x worse. If you think CP can save you, then you are already lost.
HEBREWHAMMERRR wrote: »Terrible change. This may temporarily increase population because people who wrote off NonCP BGs because they couldn't adapt will come back. PSA : adding cp still won't bring your cyrodill zerg with you. Actually have to manage resources and coordinate burst was what made BGs fun.. CP is going to ruin that. Source : Cyrodill.
This isn't great, lower CP players are gunna get put off asap. Right now it doest matter. Just gunna make a top end gap bigger.
Will mean more CP respects too, more unkillable builds its gunna slow the fast paced action we have now
People cheering it just need CP as a crutch and haven't adapted. There should be a choice, CP and no CP
Ihatenightblades wrote: »Worst idea of all time. I have won 38 BG matches in a row with a pre-made group, this will only make things 10x worse. If you think CP can save you, then you are already lost.
Nobody wants cp to save them. We want cp because we earned them and our sets/builds are built using them because why wouldnt we make our builds with the thought of our cp in them?
95% of this game allowe CP usage get with the program buddy and L2P
Ihatenightblades wrote: »Worst idea of all time. I have won 38 BG matches in a row with a pre-made group, this will only make things 10x worse. If you think CP can save you, then you are already lost.
Nobody wants cp to save them. We want cp because we earned them and our sets/builds are built using them because why wouldnt we make our builds with the thought of our cp in them?
95% of this game allowe CP usage get with the program buddy and L2P
I earned my CP too, but I don't want BG's to be ruined by ZOS opening the door for more aids group comps. 2 Magplars / Mag Warden's can tank 8 players in NON CP BG's. Imagine how much worse this will be with CP.
Ihatenightblades wrote: »Ihatenightblades wrote: »Worst idea of all time. I have won 38 BG matches in a row with a pre-made group, this will only make things 10x worse. If you think CP can save you, then you are already lost.
Nobody wants cp to save them. We want cp because we earned them and our sets/builds are built using them because why wouldnt we make our builds with the thought of our cp in them?
95% of this game allowe CP usage get with the program buddy and L2P
I earned my CP too, but I don't want BG's to be ruined by ZOS opening the door for more aids group comps. 2 Magplars / Mag Warden's can tank 8 players in NON CP BG's. Imagine how much worse this will be with CP.
Aids was addressed last patch man if you still struggling its a L2P issue.
I play this game religiously and have yet to experience cheese by another player.
Yes i have been killed plenty times but does that mean its cheese?
1vx isnt easy and you shouldnt feel you have the power to do it at all time.
If you are talking about cheese solo builds then I strongly disagree i have bumped into some unkillable tanks but they also had 0 dmg so i cant be mad its what they do.
Viper is weak proc sets arent as strong and sustain is harder than ever.
I honestly love the current state of the game ( pvp wise )
Pve magplar and magdk need love ❤️
The point is, premade group comps are a handful to deal with in current live, nonCP. This is going to be amplified so much more if CP gets introduce in BGs. The reason we like BGs is because there is no CP. You don't just run around aimlessly spamming abilities, you have to be conscious of your resource management. You have to coordinate with your team to make target switches, time burst, etc. This takes that away. You will have way more sustain, mitigation and utility, which will slightly scale with damage but not enough when you multiply this by 4 people all running similar AIDs builds.Ihatenightblades wrote: »Ihatenightblades wrote: »Worst idea of all time. I have won 38 BG matches in a row with a pre-made group, this will only make things 10x worse. If you think CP can save you, then you are already lost.
Nobody wants cp to save them. We want cp because we earned them and our sets/builds are built using them because why wouldnt we make our builds with the thought of our cp in them?
95% of this game allowe CP usage get with the program buddy and L2P
I earned my CP too, but I don't want BG's to be ruined by ZOS opening the door for more aids group comps. 2 Magplars / Mag Warden's can tank 8 players in NON CP BG's. Imagine how much worse this will be with CP.
Aids was addressed last patch man if you still struggling its a L2P issue.
I play this game religiously and have yet to experience cheese by another player.
Yes i have been killed plenty times but does that mean its cheese?
1vx isnt easy and you shouldnt feel you have the power to do it at all time.
If you are talking about cheese solo builds then I strongly disagree i have bumped into some unkillable tanks but they also had 0 dmg so i cant be mad its what they do.
Viper is weak proc sets arent as strong and sustain is harder than ever.
I honestly love the current state of the game ( pvp wise )
Pve magplar and magdk need love ❤️
HEBREWHAMMERRR wrote: »The point is, premade group comps are a handful to deal with in current live, nonCP. This is going to be amplified so much more if CP gets introduce in BGs. The reason we like BGs is because there is no CP. You don't just run around aimlessly spamming abilities, you have to be conscious of your resource management. You have to coordinate with your team to make target switches, time burst, etc. This takes that away. You will have way more sustain, mitigation and utility, which will slightly scale with damage but not enough when you multiply this by 4 people all running similar AIDs builds. I'm not sure what game you're playing but you keep telling Loko to l2p and I've seen the guy open world 1vX better than any player I've seen in the game on a magDK. It's not that we are concerned of the changes, we just don't want them because it ruins the enticement of battlegrounds as a whole. The competitive format that BGs offers is what makes it fun. If it goes live, whatever, it sucks but I already know my build is meant for CP and I tweaked it to be more formidable for BGs. AKA : my build will be better, but I DONT want that at all. It will discourage the lower CP from the current even playing field and turn a lot of people off when they run in to the referenced aids premades of unkillable group comps.Ihatenightblades wrote: »Ihatenightblades wrote: »Worst idea of all time. I have won 38 BG matches in a row with a pre-made group, this will only make things 10x worse. If you think CP can save you, then you are already lost.
Nobody wants cp to save them. We want cp because we earned them and our sets/builds are built using them because why wouldnt we make our builds with the thought of our cp in them?
95% of this game allowe CP usage get with the program buddy and L2P
I earned my CP too, but I don't want BG's to be ruined by ZOS opening the door for more aids group comps. 2 Magplars / Mag Warden's can tank 8 players in NON CP BG's. Imagine how much worse this will be with CP.
Aids was addressed last patch man if you still struggling its a L2P issue.
I play this game religiously and have yet to experience cheese by another player.
Yes i have been killed plenty times but does that mean its cheese?
1vx isnt easy and you shouldnt feel you have the power to do it at all time.
If you are talking about cheese solo builds then I strongly disagree i have bumped into some unkillable tanks but they also had 0 dmg so i cant be mad its what they do.
Viper is weak proc sets arent as strong and sustain is harder than ever.
I honestly love the current state of the game ( pvp wise )
Pve magplar and magdk need love ❤️
So let me get this straight...you're telling me that CP has nothing to do with sustain but in the same sentence telling me you lose 200 recovery without CP. This logic is mind blowing.Ihatenightblades wrote: »HEBREWHAMMERRR wrote: »The point is, premade group comps are a handful to deal with in current live, nonCP. This is going to be amplified so much more if CP gets introduce in BGs. The reason we like BGs is because there is no CP. You don't just run around aimlessly spamming abilities, you have to be conscious of your resource management. You have to coordinate with your team to make target switches, time burst, etc. This takes that away. You will have way more sustain, mitigation and utility, which will slightly scale with damage but not enough when you multiply this by 4 people all running similar AIDs builds. I'm not sure what game you're playing but you keep telling Loko to l2p and I've seen the guy open world 1vX better than any player I've seen in the game on a magDK. It's not that we are concerned of the changes, we just don't want them because it ruins the enticement of battlegrounds as a whole. The competitive format that BGs offers is what makes it fun. If it goes live, whatever, it sucks but I already know my build is meant for CP and I tweaked it to be more formidable for BGs. AKA : my build will be better, but I DONT want that at all. It will discourage the lower CP from the current even playing field and turn a lot of people off when they run in to the referenced aids premades of unkillable group comps.Ihatenightblades wrote: »Ihatenightblades wrote: »Worst idea of all time. I have won 38 BG matches in a row with a pre-made group, this will only make things 10x worse. If you think CP can save you, then you are already lost.
Nobody wants cp to save them. We want cp because we earned them and our sets/builds are built using them because why wouldnt we make our builds with the thought of our cp in them?
95% of this game allowe CP usage get with the program buddy and L2P
I earned my CP too, but I don't want BG's to be ruined by ZOS opening the door for more aids group comps. 2 Magplars / Mag Warden's can tank 8 players in NON CP BG's. Imagine how much worse this will be with CP.
Aids was addressed last patch man if you still struggling its a L2P issue.
I play this game religiously and have yet to experience cheese by another player.
Yes i have been killed plenty times but does that mean its cheese?
1vx isnt easy and you shouldnt feel you have the power to do it at all time.
If you are talking about cheese solo builds then I strongly disagree i have bumped into some unkillable tanks but they also had 0 dmg so i cant be mad its what they do.
Viper is weak proc sets arent as strong and sustain is harder than ever.
I honestly love the current state of the game ( pvp wise )
Pve magplar and magdk need love ❤️
You know cp has nothing to do with sustain right.... i lose like 100-200 recovery max without cp. nice try tho. L2P
Ihatenightblades wrote: »FloppyTouch wrote: »The biggest problem with ESO PvP is Damage. Damage isn't high enough in most cases—and it's most definitely not consistent enough. BGs should have a 25k health cap, and disable the use of Heavy Armor. Those two changes would really go a long way towards providing fast-paced gameplay where it's more about dealing & avoding damage, and less about absorbing/healing through damage. I'd even say nerf impen & impreg as well—maybe hardcap crit resist in BGs to 1500.
Ahhh yes let's turn bgs into a stam NB heaven well thought out
You may actually be incapable of thought if you believe that Stamblades dominate classes which aren't in Heavy and which don't have more than 25k health. If you're a MagSorc, or using 1h/Shield then Stamblades aren't an issue, they're just another class. You can still build tanky classes without the crutch of Heavy and without more than 25k health. If you can't stay alive without either of those two things—you're just not very good at the game.
Wrong. Stam blades dominated non cp anything pvp. You either are misinformed or haven't had enough experience in game to be a reasonable critique on the issue. My guess is not enough experience since you are arguing FOR non cp bg lol
Ihatenightblades wrote: »Ihatenightblades wrote: »Worst idea of all time. I have won 38 BG matches in a row with a pre-made group, this will only make things 10x worse. If you think CP can save you, then you are already lost.
Nobody wants cp to save them. We want cp because we earned them and our sets/builds are built using them because why wouldnt we make our builds with the thought of our cp in them?
95% of this game allowe CP usage get with the program buddy and L2P
I earned my CP too, but I don't want BG's to be ruined by ZOS opening the door for more aids group comps. 2 Magplars / Mag Warden's can tank 8 players in NON CP BG's. Imagine how much worse this will be with CP.
Aids was addressed last patch man if you still struggling its a L2P issue.
Evasion: Casting this ability and its morphs now requires that you wear 5 pieces of Medium Armor.
I wish there was a way to see, among those clamoring for CP BGs, how many they've played and what was their average score. I have a feeling many of them are scrubs or never played a BG, but feel they can opine about the positives of the CP change.
The "L2P" gibe is humorous considering most veteran BG players are very good, and play well without relying on artificially boosted stats
non-CP = more fair play and build diversity, requires skill and working with less
CP = play favoring a handful of builds and play-styles, requires less skill to do more
Ihatenightblades wrote: »That will bring more people into BG's. Some people like to theorycraft builds and CP brings more depth to it, that is why i prefer CP pvp. I will definitely play more BG's next patch.
I strongly disagree - this introduces a ridiculous power gap between high/low CP players, and there is FAR less depth to theory crafting as the CP system severely limits what item sets are viable and makes hybridization less potent. And how about those unkillable build shenanigans?? ZOS is off their damned rocker with this change...
L2P or grind CP like everybody else does. This game has atleast another healthy 2-3 years you can easily get to cp 700 within 6 months.
Plus what can you possibly enjoy in this game with no cp?
You got 1 non cp campaign in cyrodil and you HAD non cp bg.
If thats what brings you to this game you should player another game or level up and enjoy the whole thing.
Ihatenightblades wrote: »HEBREWHAMMERRR wrote: »The point is, premade group comps are a handful to deal with in current live, nonCP. This is going to be amplified so much more if CP gets introduce in BGs. The reason we like BGs is because there is no CP. You don't just run around aimlessly spamming abilities, you have to be conscious of your resource management. You have to coordinate with your team to make target switches, time burst, etc. This takes that away. You will have way more sustain, mitigation and utility, which will slightly scale with damage but not enough when you multiply this by 4 people all running similar AIDs builds. I'm not sure what game you're playing but you keep telling Loko to l2p and I've seen the guy open world 1vX better than any player I've seen in the game on a magDK. It's not that we are concerned of the changes, we just don't want them because it ruins the enticement of battlegrounds as a whole. The competitive format that BGs offers is what makes it fun. If it goes live, whatever, it sucks but I already know my build is meant for CP and I tweaked it to be more formidable for BGs. AKA : my build will be better, but I DONT want that at all. It will discourage the lower CP from the current even playing field and turn a lot of people off when they run in to the referenced aids premades of unkillable group comps.Ihatenightblades wrote: »Ihatenightblades wrote: »Worst idea of all time. I have won 38 BG matches in a row with a pre-made group, this will only make things 10x worse. If you think CP can save you, then you are already lost.
Nobody wants cp to save them. We want cp because we earned them and our sets/builds are built using them because why wouldnt we make our builds with the thought of our cp in them?
95% of this game allowe CP usage get with the program buddy and L2P
I earned my CP too, but I don't want BG's to be ruined by ZOS opening the door for more aids group comps. 2 Magplars / Mag Warden's can tank 8 players in NON CP BG's. Imagine how much worse this will be with CP.
Aids was addressed last patch man if you still struggling its a L2P issue.
I play this game religiously and have yet to experience cheese by another player.
Yes i have been killed plenty times but does that mean its cheese?
1vx isnt easy and you shouldnt feel you have the power to do it at all time.
If you are talking about cheese solo builds then I strongly disagree i have bumped into some unkillable tanks but they also had 0 dmg so i cant be mad its what they do.
Viper is weak proc sets arent as strong and sustain is harder than ever.
I honestly love the current state of the game ( pvp wise )
Pve magplar and magdk need love ❤️
You know cp has nothing to do with sustain right.... i lose like 100-200 recovery max without cp. nice try tho. L2P
Rohamad_Ali wrote: »About time . Now I will participate .