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https://forums.elderscrollsonline.com/en/discussion/668861

Sorcs and Favoritism

  • SleepyTroll
    SleepyTroll
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    Nerf lich, nerf amberplasm, nerf sorc easy mode passive execute, make it to where shields cant stack, and increase the resource drain from dark deal(in fact if you want, make it give way less stam and only descent heal so they can have more survivability). Oh and lets make frags only prock off light/heavy atacks.
    Edit: I forgot, remove the ability for sorcs to have a third bar.
    Edited by SleepyTroll on April 22, 2017 5:38AM
  • Stamden
    Stamden
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    Aquanova wrote: »
    I'm against nerfing bastion as other Magicka classes benefit from it as well and they aren't a problem. I'd rather ZOS just make hardened ward scale off of max health like the other 2 class shields. This would be fair imo.

    I also think that Dark Deal needs an adjustment with all the nerfs to other classes sustain. For 3k Magicka you can get over 4k stam and health on demand? On live this skill is questionable as to it's OPness, on the pts it's a red flag.

    Max health would work too. Honestly, anything that prevents shields from giving you 2x the effective health is needed. Shields are just way too massive.

    PC NA

    ~Currently taking a break from the game until my DK can become something more than just a crafter~
  • Dracane
    Dracane
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    BohnT wrote: »
    This thread shows what's wrong with the sorc lobby.
    You have the spammers who push out as many wrong facts as they can and repeat them over and over again.
    The biased sorcs who bring up bad arguments and often say L2P to everyone who is brave or stupid enough to point out that sorcs are over performing.
    Then you have the good sorcs who actually say that there are things which have to be changed and actually make good arguments to balance the game


    Sorcs are the best class for pve dps by far nothing comes close. Magdk may have almost the same damage but much worse sustain and have to go meele without a 40k shield they can use in sticky situations.
    Dark Deal is the most op skill in the whole game, it has no counterplay to it

    yes you can bash it but the animation starts when the skill has .2 sec casttime left. And even when you interrupt the sorc he has no resource penalty unlike other channels or even ultimates looking at you bow ulti.

    Shields are one of the best defensive abilities in the game they completely ignore crits making lots of item sets and bonuses and even builds useless. They are like a condom you strap on and they protect you, they actually increase your effective health unlike every other defence.

    There is no cost penalty attached to them, no stam recovery while blocking, increasing cost for dodge rolls and there is no direct counterplay to them except for 1!! Friggin set that is a complete piece of crap.
    There are skills that ignore block *cough* curse *cough*
    There are skills that ignore roll dodges *curse, mages wrath explosion*
    There are debuffs for heals 3 of them actually : fasalla, major/ minor defile

    Sorc can stay exactly the same as they are now if there are at minimum 5 skills that completely ignore shields accessible for the classes or via guild skill trees.

    Stam sorc is a completely different story and needs to be tuned down too as it is arguably even better in pvp than its magicka counterpart.

    I agree that Dark Deal is too good, but excuse me.... it is interruptable because it has a cast time. It definately has counter play, lots of it.
    There is only 1 single ability in the game that has 0 counterplay to it, and that's the Templars Purifying ritual. Nothing counters this OP ability.
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • RinaldoGandolphi
    RinaldoGandolphi
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    Folks complain about Sorc damage, but 22k Frags is nothing...my Mag DK can land one shot 30k hits on people...I have one hit KO cp 600 mag Sorcs for 30k.

    Elemental drain will allow me to hit heavy armor builds for 20-25k depending.

    I have kept this build to myself but it will be even more powerful next patch. Sorcs are not the end all be all bogey man folks think. They are in a good place, Dark deal/conversion needs changed but other then that they are probably fine with real pros and cons
    Rinaldo Gandolphi-Breton Sorcerer Daggerfall Covenant
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    Sorcerer's - The ONLY class in the game that is punished for using its class defining skill (Bolt Escape)

    "Here in his shrine, that they have forgotten. Here do we toil, that we might remember. By night we reclaim, what by day was stolen. Far from ourselves, he grows ever near to us. Our eyes once were blinded, now through him do we see. Our hands once were idle, now through them does he speak. And when the world shall listen, and when the world shall see, and when the world remembers, that world will cease to be. - Miraak

  • Dracane
    Dracane
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    Folks complain about Sorc damage, but 22k Frags is nothing...my Mag DK can land one shot 30k hits on people...I have one hit KO cp 600 mag Sorcs for 30k.

    Elemental drain will allow me to hit heavy armor builds for 20-25k depending.

    I have kept this build to myself but it will be even more powerful next patch. Sorcs are not the end all be all bogey man folks think. They are in a good place, Dark deal/conversion needs changed but other then that they are probably fine with real pros and cons

    Please enlighten me, how you reach a 22k frag hit in Cyrodiil, while the tooltip itself is barely 22k.
    And I highly doubt, you have around 60k magicka and over 3k spell damage, which only results in my frags hitting for around 10k crit if at all.
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • Izaki
    Izaki
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    @BohnT
    BohnT wrote: »

    Sorcs are the best class for pve dps by far nothing comes close. Magdk may have almost the same damage but much worse sustain and have to go meele without a 40k shield they can use in sticky situations.

    ^ That is lies. Every single magicka build uses Harness magicka in PvE, so every single magicka class has a 40k shield they can use in tricky situations. Mag Dks also have higher damage than pet sorcs and they are consistent at it, while pets can't be used on every fight, at which point their DPS falls behind the DKs and the Templar. I fail to see how magicka DKs have lower sustain than Sorcs in PvE: as the only thing that sustains a Sorc in trials is Orbs and Ele Drain (not a single class skill or anything that is direct resource return). DKs have Battle Roar on top of the already present group sustain (aka Orbs and Ele Drain). Sorcs have the worst sustain of all magicka classes in PvE, especially pet sorcs (Templar = Channeled Focus, NB = Siphoning Attacks, DK = Battle Roar, Sorcs = nothing). They do have Dark Deal, but that would mean losing DPS for sustaining, something that other classes don't have to do. Even magicka sorcs don't use hardened ward because its too expensive and pets don't die anyway. So sorry mate but all of what I've quoted here is just lies.

    In regards to the rest of your post... Dodge and Block also ignore crits (no you can't crit on a blocking target), with dodge roll you avoid all damage all together. The more enemies you have on you, the worse shields and healing are. Block, Resists, % Mitigation don't change in efficiency. Dodge gets more effective. So all of these defenses are more effective than shields, can be reduced in cost considerabley (CP, Armor Traits and Armor/Weapon Passives). Healing has debuffs, but it also scales on 2 buffs (Mending and Vitality) and benefits from 2 CP stars. Shields only scale with 1 CP star and there's a counter CP star. That's it. As far as I'm concerned the defenses are balanced. Everything has a positive and a negative aspect. (PS: there are enchantments that ignore absolutely everything including shields: Oblivion damage)

    Every class has undodgeable or unblockable skills, Sorcs aren't an exception. I'll make a list for you:
    Sorc: Rune Prison, Encase, Curse, Mage's Explosion
    Templar: Backlash, Jesus Beam, Jabs, (Vampire's Bane)
    DK: Petrify, Engulfing Flames, Talons, Chains, Inhale, (Burning Embers)
    NB: Fear, Agony, Sap, (Crippling Grasp)
    All of the above are either undodgeable, unblockable or both. That's not counting ultimates. Every class has an unavoidable ultimate but Sorc (Overload is dodgeable and blockable, Atronach can be out-ranged and Negate can also be out-ranged), namely, Leap, Sweep and Soul Tether. Not to mention that every class has targeted DoTs that are also undodgeable and unblockable once they are on the target, I've put those in brackets. So as you can see every class has roughly the same number of undodgeable or/and unblockable abilities.

    Stam Sorcs... Really? These are your arguments for stam sorc is OP? Have you even though of the impact of the Constitution and Cost Reduction nerf on Stam Sorc in particular? My guess is that if you are making the claims you are, you haven't. I doubt you'll see many stam sorcs in heavy armor next patch sustaining as mindlessly as they do right now. The only thing that made Dark Deal spam possible was Constitution. That is getting nerfed by 42%. That means that next patch, you'll be able to do roughly half of the Dark Deals you do now over a course of a fight. Pair that with the necessity of doing more Dark Deal due to the removal of cost reduction and you have some pretty terrible sustain. You can't rely solely on Dark Deal anymore. Its now become an ability that will be used in completely different situations. Medium armor Sorcs weren't relying on Dark Deal in the first place.

    In regards to your "everyone who's defending Sorcs is biased" well, I for one main a stamina nightblade which is currently the worst class in PvE (if you don't believe me go on Xbox Dvr and check all of my NB clips) and not exactly great in PvP. And I defend Sorcs because half of the claims made on these threads just don't make any sense at all and aren't backed up with proper arguments. Some people defending Sorcs also don't provide good arguments, but especially in this thread, there's very few constructive arguments in favor of a Sorc nerf. None are backed up by maths or videos or anything of the sort.
    Edited by Izaki on April 22, 2017 4:46PM
    @ Izaki #PCEU
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  • Izaki
    Izaki
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    Dracane wrote: »
    Folks complain about Sorc damage, but 22k Frags is nothing...my Mag DK can land one shot 30k hits on people...I have one hit KO cp 600 mag Sorcs for 30k.

    Elemental drain will allow me to hit heavy armor builds for 20-25k depending.

    I have kept this build to myself but it will be even more powerful next patch. Sorcs are not the end all be all bogey man folks think. They are in a good place, Dark deal/conversion needs changed but other then that they are probably fine with real pros and cons

    Please enlighten me, how you reach a 22k frag hit in Cyrodiil, while the tooltip itself is barely 22k.
    And I highly doubt, you have around 60k magicka and over 3k spell damage, which only results in my frags hitting for around 10k crit if at all.

    Dual Wield ;) 58k Magicka + Dual wield allows you to reach those numbers. But it obviously has very easy hard counters. And you have to sacrifice lots of things on your bars for Inner Light and Aegis.
    @ Izaki #PCEU
    #FrenchKiss #GoneFor2YearsAndMyGuildDoesn'tRaidAnymore
    #MoreDPSthanYou
    #Stamblade
  • KramUzibra
    KramUzibra
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    Folks complain about Sorc damage, but 22k Frags is nothing...my Mag DK can land one shot 30k hits on people...I have one hit KO cp 600 mag Sorcs for 30k.

    Elemental drain will allow me to hit heavy armor builds for 20-25k depending.

    I have kept this build to myself but it will be even more powerful next patch. Sorcs are not the end all be all bogey man folks think. They are in a good place, Dark deal/conversion needs changed but other then that they are probably fine with real pros and cons

    What cons?
  • Dracane
    Dracane
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    Dracane wrote: »
    Folks complain about Sorc damage, but 22k Frags is nothing...my Mag DK can land one shot 30k hits on people...I have one hit KO cp 600 mag Sorcs for 30k.

    Elemental drain will allow me to hit heavy armor builds for 20-25k depending.

    I have kept this build to myself but it will be even more powerful next patch. Sorcs are not the end all be all bogey man folks think. They are in a good place, Dark deal/conversion needs changed but other then that they are probably fine with real pros and cons

    Please enlighten me, how you reach a 22k frag hit in Cyrodiil, while the tooltip itself is barely 22k.
    And I highly doubt, you have around 60k magicka and over 3k spell damage, which only results in my frags hitting for around 10k crit if at all.

    Dual Wield ;) 58k Magicka + Dual wield allows you to reach those numbers. But it obviously has very easy hard counters. And you have to sacrifice lots of things on your bars for Inner Light and Aegis.

    Not possible though. Please don't count your hits on light armor 0 Cp enemies. Records are nice, but rarely realistic.
    The values I have toyed around with are higher and never even came close to the numbers you guys are kicking around here.
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • Lord_Hev
    Lord_Hev
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    Dracane wrote: »
    Dracane wrote: »
    Folks complain about Sorc damage, but 22k Frags is nothing...my Mag DK can land one shot 30k hits on people...I have one hit KO cp 600 mag Sorcs for 30k.

    Elemental drain will allow me to hit heavy armor builds for 20-25k depending.

    I have kept this build to myself but it will be even more powerful next patch. Sorcs are not the end all be all bogey man folks think. They are in a good place, Dark deal/conversion needs changed but other then that they are probably fine with real pros and cons

    Please enlighten me, how you reach a 22k frag hit in Cyrodiil, while the tooltip itself is barely 22k.
    And I highly doubt, you have around 60k magicka and over 3k spell damage, which only results in my frags hitting for around 10k crit if at all.

    Dual Wield ;) 58k Magicka + Dual wield allows you to reach those numbers. But it obviously has very easy hard counters. And you have to sacrifice lots of things on your bars for Inner Light and Aegis.

    Not possible though. Please don't count your hits on light armor 0 Cp enemies. Records are nice, but rarely realistic.
    The values I have toyed around with are higher and never even came close to the numbers you guys are kicking around here.


    https://forums.elderscrollsonline.com/en/discussion/334699/video-the-qam-ham-dw-magic-sorc-build-58k-magicka-what-wrobel-doesnt-want-you-to-know/p1



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    I feel like we've had this discussion before. I know DW sorcs are non-existent on EU. Maybe that's why it's so difficult to comprehend. But when ye spec for the maximum damage, ye shall receive the maximum damage. It's a very simple arithmetic actually.
    Qaevir/Qaevira Av Morilye/Molag
    Tri-Faction @Lord_Hevnoraak ingame
    PC NA
  • Mettaricana
    Mettaricana
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    I am a sorc and honeslty i feel like shields shouldn't stack and that they should get rid of the duration and the refreshing thing and make it so once cast they stay up until depleted and make them unable to be refreshed until depleted. but at same time make em a lil stronger to compensate the refresh spam removal. But also apply to all shields on all classes to be fair
    Edited by Mettaricana on April 23, 2017 12:20AM
  • Anti_Virus
    Anti_Virus
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    Fexelea wrote: »
    This is sample data to explain the current timeline you're in.

    2014: "Sorcs OP - NERF THEM!"
    Zenimax: "Ok" = nerfs sorc

    2015: "Sorcs OP - NERF THEM!"
    Zenimax: "Ok" = nerfs sorc

    2016: "Sorcs OP - NERF THEM!"
    Zenimax: "Ok" = nerfs sorc

    2017: "Sorcs OP - NERF THEM!" << YOU ARE HERE
    Zenimax: tbd

    2018: Stay tuned...

    * There are several dozen links not included in this short demonstration

    I guess you missed People crying nerfs to DK back then as well. Especially sorcs and Reflective scales and they cried so much to the point were scales is damn near useless.
    Edited by Anti_Virus on April 23, 2017 1:22AM
    Power Wealth And Influence.
  • KramUzibra
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    Just make sorc shields critable maybe that will solve it.
  • Jacozilla
    Jacozilla
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    KramUzibra wrote: »
    Just make sorc shields critable maybe that will solve it.

    add 2 words and I would fully agree and support this ---> "in PVP"

    otherwise, once again, PVE sorcs would be nerfed in the name of PVP balance. Right, wrong, baseless or not, if PVP imbalances occur - fine, argue it out and sort it out,....in PVP.


  • KingJ
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    Jacozilla wrote: »
    KramUzibra wrote: »
    Just make sorc shields critable maybe that will solve it.

    add 2 words and I would fully agree and support this ---> "in PVP"

    otherwise, once again, PVE sorcs would be nerfed in the name of PVP balance. Right, wrong, baseless or not, if PVP imbalances occur - fine, argue it out and sort it out,....in PVP.

    @Jacozilla If shields are made to be critable it would not affect pve at all since mobs can't crit.
  • Jacozilla
    Jacozilla
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    KingJ wrote: »
    Jacozilla wrote: »
    KramUzibra wrote: »
    Just make sorc shields critable maybe that will solve it.

    add 2 words and I would fully agree and support this ---> "in PVP"

    otherwise, once again, PVE sorcs would be nerfed in the name of PVP balance. Right, wrong, baseless or not, if PVP imbalances occur - fine, argue it out and sort it out,....in PVP.

    @Jacozilla If shields are made to be critable it would not affect pve at all since mobs can't crit.

    I genuinely did not know that. Thanks for the correction. I just assumed sometimes when a guard or some mobs hit me, I get a gigantic, not normally seen hit # that it was due to a crit on my death recap.

    For example, a guard hit me recently when I stole something, normally guard attacks I laugh off by shielding, and for most part they hit me for like less than 10k, maybe 20k for a really big hit. But every once in awhile, I get hit by a monster 55k hit. That's right, my last death recap had a guard 1 shot me through my shield for 55k.

    I believe you and not questioning that PVE mobs can't crit - as I did not know that. But can you explain why sometimes guards especially can hit ~2x their 'normal' attack dmg when nothing has changed on my side? e.g. gear, resistance, all the same. Just now and then I get hit by a monster hit that if I don't have full HP + full shields that hasn't taken some dmg already, will 1 hit me?

    On the topic though - I retract my line, if PVE mobs can't crit then any sorc shield change to be crittable is a non issue for me (I do PVP ~30% of the time, but I have always PVP'd in no CP campaigns where large bastion shields weren't possible anyways)
  • KingJ
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    Jacozilla wrote: »
    KingJ wrote: »
    Jacozilla wrote: »
    KramUzibra wrote: »
    Just make sorc shields critable maybe that will solve it.

    add 2 words and I would fully agree and support this ---> "in PVP"

    otherwise, once again, PVE sorcs would be nerfed in the name of PVP balance. Right, wrong, baseless or not, if PVP imbalances occur - fine, argue it out and sort it out,....in PVP.

    @Jacozilla If shields are made to be critable it would not affect pve at all since mobs can't crit.

    I genuinely did not know that. Thanks for the correction. I just assumed sometimes when a guard or some mobs hit me, I get a gigantic, not normally seen hit # that it was due to a crit on my death recap.

    For example, a guard hit me recently when I stole something, normally guard attacks I laugh off by shielding, and for most part they hit me for like less than 10k, maybe 20k for a really big hit. But every once in awhile, I get hit by a monster 55k hit. That's right, my last death recap had a guard 1 shot me through my shield for 55k.

    I believe you and not questioning that PVE mobs can't crit - as I did not know that. But can you explain why sometimes guards especially can hit ~2x their 'normal' attack dmg when nothing has changed on my side? e.g. gear, resistance, all the same. Just now and then I get hit by a monster hit that if I don't have full HP + full shields that hasn't taken some dmg already, will 1 hit me?

    On the topic though - I retract my line, if PVE mobs can't crit then any sorc shield change to be crittable is a non issue for me (I do PVP ~30% of the time, but I have always PVP'd in no CP campaigns where large bastion shields weren't possible anyways)
    Guards are idk they're special and are just coded to be unstoppable.
  • Beardimus
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    This is utter rubbish. From a Sorc since launch we had our dsy in 2015 then 2016 was year of the stamina and MagSorc saw Nerf after Nerf after Nerf.

    U13 gives the scamp a few seconds more pulse and curse a 2nd explosion and everyone goes mad about wards. LOL. Anyone that couldn't kill a sorc before can't kill one now and jumps on the whining.

    Jist because a few streamers hit high dps on skeleton with MagSorc and pets the forum goes bonkers about them but a load of content pets aren't that viable for. It's laughable to suggest there is any favritism to sorcs.

    Personally my Sorc build (Dual Wield overload) was nerfed into the ground in U13.
    Xbox One | EU | EP
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  • Izaki
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    Dracane wrote: »
    Dracane wrote: »
    Folks complain about Sorc damage, but 22k Frags is nothing...my Mag DK can land one shot 30k hits on people...I have one hit KO cp 600 mag Sorcs for 30k.

    Elemental drain will allow me to hit heavy armor builds for 20-25k depending.

    I have kept this build to myself but it will be even more powerful next patch. Sorcs are not the end all be all bogey man folks think. They are in a good place, Dark deal/conversion needs changed but other then that they are probably fine with real pros and cons

    Please enlighten me, how you reach a 22k frag hit in Cyrodiil, while the tooltip itself is barely 22k.
    And I highly doubt, you have around 60k magicka and over 3k spell damage, which only results in my frags hitting for around 10k crit if at all.

    Dual Wield ;) 58k Magicka + Dual wield allows you to reach those numbers. But it obviously has very easy hard counters. And you have to sacrifice lots of things on your bars for Inner Light and Aegis.

    Not possible though. Please don't count your hits on light armor 0 Cp enemies. Records are nice, but rarely realistic.
    The values I have toyed around with are higher and never even came close to the numbers you guys are kicking around here.

    You didn't "toy" with your numbers properly then.
    @ Izaki #PCEU
    #FrenchKiss #GoneFor2YearsAndMyGuildDoesn'tRaidAnymore
    #MoreDPSthanYou
    #Stamblade
  • Dracane
    Dracane
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    Dracane wrote: »
    Dracane wrote: »
    Folks complain about Sorc damage, but 22k Frags is nothing...my Mag DK can land one shot 30k hits on people...I have one hit KO cp 600 mag Sorcs for 30k.

    Elemental drain will allow me to hit heavy armor builds for 20-25k depending.

    I have kept this build to myself but it will be even more powerful next patch. Sorcs are not the end all be all bogey man folks think. They are in a good place, Dark deal/conversion needs changed but other then that they are probably fine with real pros and cons

    Please enlighten me, how you reach a 22k frag hit in Cyrodiil, while the tooltip itself is barely 22k.
    And I highly doubt, you have around 60k magicka and over 3k spell damage, which only results in my frags hitting for around 10k crit if at all.

    Dual Wield ;) 58k Magicka + Dual wield allows you to reach those numbers. But it obviously has very easy hard counters. And you have to sacrifice lots of things on your bars for Inner Light and Aegis.

    Not possible though. Please don't count your hits on light armor 0 Cp enemies. Records are nice, but rarely realistic.
    The values I have toyed around with are higher and never even came close to the numbers you guys are kicking around here.

    You didn't "toy" with your numbers properly then.

    I now know, that I did nothing wrong. I've watched this guys video and his frags don't hit any harder than mine.
    Sure, even I have the potential to insta gib light armor players with no proper CP. Shows that gossip is only gossip after all.
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • Mumyo
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    There are certain sets as Lich that make sure u will not suffer much.
    When it comes to healing, the CP system now offers a good option to increase defile in the green tree BUT when it comes to shields, U HAVE to trade dmg to get through shields in the blue tree.

    That means u have to give ur dmg away for just being able to fight sorcs, so its sorcs vs anything else.
    The trade in the green tree for the improved defile helps u against everyone so u will actually go for it.

    That is whats entirely *** about sorcs. Move the shattershield thingy to another dmg perk or move it from blue tree to green!

  • Dracane
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    Mumyo wrote: »
    There are certain sets as Lich that make sure u will not suffer much.
    When it comes to healing, the CP system now offers a good option to increase defile in the green tree BUT when it comes to shields, U HAVE to trade dmg to get through shields in the blue tree.

    That means u have to give ur dmg away for just being able to fight sorcs, so its sorcs vs anything else.
    The trade in the green tree for the improved defile helps u against everyone so u will actually go for it.

    That is whats entirely *** about sorcs. Move the shattershield thingy to another dmg perk or move it from blue tree to green!

    I have 0 points into shattering blows since always and I rek all mag Sorcs easily. You don't need to invest anything into it, but if you do, then you should be able to insta gib all of them.
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • Mumyo
    Mumyo
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    Dracane wrote: »
    Mumyo wrote: »
    There are certain sets as Lich that make sure u will not suffer much.
    When it comes to healing, the CP system now offers a good option to increase defile in the green tree BUT when it comes to shields, U HAVE to trade dmg to get through shields in the blue tree.

    That means u have to give ur dmg away for just being able to fight sorcs, so its sorcs vs anything else.
    The trade in the green tree for the improved defile helps u against everyone so u will actually go for it.

    That is whats entirely *** about sorcs. Move the shattershield thingy to another dmg perk or move it from blue tree to green!

    I have 0 points into shattering blows since always and I rek all mag Sorcs easily. You don't need to invest anything into it, but if you do, then you should be able to insta gib all of them.

    Did u even read what i posted? No offense.
  • thankyourat
    thankyourat
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    If you need any proof that ZoS favors sorc just compare mag sorc to magblade. This is obvious favoritism magsorc already out classes magblade at the moment but magblades are getting nerfed in the next patch, and magsorc is not. If it's not favoritism what else could it be?
  • Kilandros
    Kilandros
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    Mumyo wrote: »
    Dracane wrote: »
    Mumyo wrote: »
    There are certain sets as Lich that make sure u will not suffer much.
    When it comes to healing, the CP system now offers a good option to increase defile in the green tree BUT when it comes to shields, U HAVE to trade dmg to get through shields in the blue tree.

    That means u have to give ur dmg away for just being able to fight sorcs, so its sorcs vs anything else.
    The trade in the green tree for the improved defile helps u against everyone so u will actually go for it.

    That is whats entirely *** about sorcs. Move the shattershield thingy to another dmg perk or move it from blue tree to green!

    I have 0 points into shattering blows since always and I rek all mag Sorcs easily. You don't need to invest anything into it, but if you do, then you should be able to insta gib all of them.

    Did u even read what i posted? No offense.

    That's not how these threads work. At best people ignore post from person A entirely, skim response by person B, then post a scathing criticism of person A.
    Invictus
    Kilandros - Dragonknight / Grand Overlord
    Deimos - Templar / Grand Warlord
    Sias - Sorcerer / Prefect
    Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.

    DK IS NOT JUST A TANK CLASS. #PLAYTHEWAYYOUWANT
  • KingJ
    KingJ
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    If you need any proof that ZoS favors sorc just compare mag sorc to magblade. This is obvious favoritism magsorc already out classes magblade at the moment but magblades are getting nerfed in the next patch, and magsorc is not. If it's not favoritism what else could it be?
    Hey at least you can still bomb people next patch. Hey sorc are getting nerfed the issue is that those nerfs affect the other classes more than sorc.
  • Vosital
    Vosital
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    If there are not some significant changes to Sorcs and Shields in the patch notes on Monday, I will really question playing this game. Something has really got to change.
  • KramUzibra
    KramUzibra
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    Jacozilla wrote: »
    KramUzibra wrote: »
    Just make sorc shields critable maybe that will solve it.

    add 2 words and I would fully agree and support this ---> "in PVP"

    otherwise, once again, PVE sorcs would be nerfed in the name of PVP balance. Right, wrong, baseless or not, if PVP imbalances occur - fine, argue it out and sort it out,....in PVP.


    Your absolutely Right! I apologize... I wish they would have separate parameters for certain abilities. I feel it would ultimately help ZOS balance PvP and PvE since both parties utilize the same abilities in different ways.
  • BohnT
    BohnT
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    KramUzibra wrote: »
    Jacozilla wrote: »
    KramUzibra wrote: »
    Just make sorc shields critable maybe that will solve it.

    add 2 words and I would fully agree and support this ---> "in PVP"

    otherwise, once again, PVE sorcs would be nerfed in the name of PVP balance. Right, wrong, baseless or not, if PVP imbalances occur - fine, argue it out and sort it out,....in PVP.


    Your absolutely Right! I apologize... I wish they would have separate parameters for certain abilities. I feel it would ultimately help ZOS balance PvP and PvE since both parties utilize the same abilities in different ways.

    Npcs can't crit so it is useless to add only in pvp
  • KramUzibra
    KramUzibra
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    Dracane wrote: »
    Dracane wrote: »
    Dracane wrote: »
    Folks complain about Sorc damage, but 22k Frags is nothing...my Mag DK can land one shot 30k hits on people...I have one hit KO cp 600 mag Sorcs for 30k.

    Elemental drain will allow me to hit heavy armor builds for 20-25k depending.

    I have kept this build to myself but it will be even more powerful next patch. Sorcs are not the end all be all bogey man folks think. They are in a good place, Dark deal/conversion needs changed but other then that they are probably fine with real pros and cons

    Please enlighten me, how you reach a 22k frag hit in Cyrodiil, while the tooltip itself is barely 22k.
    And I highly doubt, you have around 60k magicka and over 3k spell damage, which only results in my frags hitting for around 10k crit if at all.

    Dual Wield ;) 58k Magicka + Dual wield allows you to reach those numbers. But it obviously has very easy hard counters. And you have to sacrifice lots of things on your bars for Inner Light and Aegis.

    Not possible though. Please don't count your hits on light armor 0 Cp enemies. Records are nice, but rarely realistic.
    The values I have toyed around with are higher and never even came close to the numbers you guys are kicking around here.

    You didn't "toy" with your numbers properly then.

    I now know, that I did nothing wrong. I've watched this guys video and his frags don't hit any harder than mine.
    Sure, even I have the potential to insta gib light armor players with no proper CP. Shows that gossip is only gossip after all.

    It's not how hard yours hit compared to another's....it could come down to skill, how the other player Utilizes their dps abilities whilst Cycling in shields on top of shields effectively stunning and even kiting in conjunction. Also im able to "insta gib" medium armor players especially Stam nightblades for easier than light armor since most light armor have some sort of shield.
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