I love how 99% of this thread is NBs screaming that sorcs is stronger than them. Why not ask for buffs for your own class instead of asking for nerfs for another?
Merlin13KAGL wrote: »Really? What non-weapon passive, race-passive, armor-passive "amazing tools to sustain" would those be? I count Dark Exachange (which has counters and won't work if that pool is empty...)Vercingetorix wrote: »Sorcs have non-existent sustain. With the PTS patch, their sustain requirements put them in a position to rely upon healers to a degree that can no longer be sustained. Healers have less sustain to meet the demands of a Sorc. Sorcs got hurt by this patch - A LOT. Just because we didn't have a section with our abilities listed on the patch notes, doesn't mean we got hit the worst. Templars on the PTS are honestly right where Sorcs are right now on the live server, but as I said before, healers aren't in a position to really sustain the DPS needs of Sorcs and now Templars. (DK's are just about there, too.)
You understand that class balance is relative, right? ALL the classes in the game have to deal with the sustain issues. But you need to understand:
1. Sorcs are already the best PvP class right now
2. Other classes got direct nerfs on top of the sustain issues
3. Other classes already have terrible sustain (DKs in particular), and post-patch will be unplayable. Meanwhile Sorcs have amazing tools to sustain in comparison, so it is not as much of a problem.
Again, because all of you Sorc mains don't seem to understand: Class balance is all relative. Obviously the nerfs to light armor and removal of Magician effect you, they affect everyone.Bastion exists and high shields exist because if you're in 5 LA, the other guy generally has 2x, sometimes 3x the mitigation you do. I notice no one takes issue with that.I even tried 50k magic in NO CP, they just do not scale high without being amplified by bastion, as they should. That is the whole point of having the bastion tree.
Bastion shouldn't exist. There is no reason for shields to be so massive in the first place.
I love how it is the norm in this game to have a shield that is the size of your healthbar. As if that is how it is supposed to be. Look at any competitive game and you will notice how careful they are to make shields too overbearing.
Shields should be supplemental. Not some temporary (or in this game, permanent) thing that turns you into a monster with 2x the effective health.
Yes because sorcs ignore this additional mitigation with light armor passive and sharp.
And all other classes also have only one class defining resource restoring ability and all of those got nerfed into the ground.
And the counterplay to dark deal is laughable you have to interrupt a sorc that can easily streak 2 times and cast dark deal without any chance to interrupt him and even if you interrupted him he has no punishment for it he can simply use dark deal again until your stam for bashing and sprinting has run dry
Merlin13KAGL wrote: »[*] Light armor (with the passive mentioned above) is available to any class - not just Sorc.
IzakiBrotherSs wrote: »RinaldoGandolphi wrote: »Folks complain about Sorc damage, but 22k Frags is nothing...my Mag DK can land one shot 30k hits on people...I have one hit KO cp 600 mag Sorcs for 30k.
Elemental drain will allow me to hit heavy armor builds for 20-25k depending.
I have kept this build to myself but it will be even more powerful next patch. Sorcs are not the end all be all bogey man folks think. They are in a good place, Dark deal/conversion needs changed but other then that they are probably fine with real pros and cons
Please enlighten me, how you reach a 22k frag hit in Cyrodiil, while the tooltip itself is barely 22k.
And I highly doubt, you have around 60k magicka and over 3k spell damage, which only results in my frags hitting for around 10k crit if at all.
Dual Wield 58k Magicka + Dual wield allows you to reach those numbers. But it obviously has very easy hard counters. And you have to sacrifice lots of things on your bars for Inner Light and Aegis.
Not possible though. Please don't count your hits on light armor 0 Cp enemies. Records are nice, but rarely realistic.
The values I have toyed around with are higher and never even came close to the numbers you guys are kicking around here.
Yes but only sorcs can stack 2 15-20k shields.You can have shield just as big at any other mag class in 7 light.Tommy_The_Gun wrote: »you still have 15 - 20K shield
Strider_Roshin wrote: »
If only Siphoning Strikes was this good...
Strider_Roshin wrote: »
If only Siphoning Strikes was this good...
@Strider_Roshin
siphoning strikes gives ~ 370 main resource and 1300 health per light attack? It also only has to be cast every 20s.
it has higher health return per cast and offers more resources per cast than dark deal would in this scenario.
I don´t think they would be that far apart balancing wise when looking at pve sustain vs dps. Double the casts are considerable. As for pvp: Dark deal would still come with the risk of being interrupted (and i think it should charge resources when interrupted still).
I was using that commenter numbers which is true sorcs are the only class who can stack 2 magic scaling shields.That Poster said in 7 light you can have a 15k-20k damage shield just like a sorc.My comment is still true sorc is the only class which can stack 2 15k-20k shields.IzakiBrotherSs wrote: »RinaldoGandolphi wrote: »Folks complain about Sorc damage, but 22k Frags is nothing...my Mag DK can land one shot 30k hits on people...I have one hit KO cp 600 mag Sorcs for 30k.
Elemental drain will allow me to hit heavy armor builds for 20-25k depending.
I have kept this build to myself but it will be even more powerful next patch. Sorcs are not the end all be all bogey man folks think. They are in a good place, Dark deal/conversion needs changed but other then that they are probably fine with real pros and cons
Please enlighten me, how you reach a 22k frag hit in Cyrodiil, while the tooltip itself is barely 22k.
And I highly doubt, you have around 60k magicka and over 3k spell damage, which only results in my frags hitting for around 10k crit if at all.
Dual Wield 58k Magicka + Dual wield allows you to reach those numbers. But it obviously has very easy hard counters. And you have to sacrifice lots of things on your bars for Inner Light and Aegis.
Not possible though. Please don't count your hits on light armor 0 Cp enemies. Records are nice, but rarely realistic.
The values I have toyed around with are higher and never even came close to the numbers you guys are kicking around here.
It requires empower as well, full elfborn, and a huge max mag stack.Yes but only sorcs can stack 2 15-20k shields.You can have shield just as big at any other mag class in 7 light.Tommy_The_Gun wrote: »you still have 15 - 20K shield
My shields are 10K and 12K respectively in Cyro.
Please tell me where to get two 20K shields?
The hyperbole in this thread is absolutely insane.
I was using that commenter numbers which is true sorcs are the only class who can stack 2 magic scaling shields.That Poster said in 7 light you can have a 15k-20k damage shield just like a sorc.My comment is still true sorc is the only class which can stack 2 15k-20k shields.IzakiBrotherSs wrote: »RinaldoGandolphi wrote: »Folks complain about Sorc damage, but 22k Frags is nothing...my Mag DK can land one shot 30k hits on people...I have one hit KO cp 600 mag Sorcs for 30k.
Elemental drain will allow me to hit heavy armor builds for 20-25k depending.
I have kept this build to myself but it will be even more powerful next patch. Sorcs are not the end all be all bogey man folks think. They are in a good place, Dark deal/conversion needs changed but other then that they are probably fine with real pros and cons
Please enlighten me, how you reach a 22k frag hit in Cyrodiil, while the tooltip itself is barely 22k.
And I highly doubt, you have around 60k magicka and over 3k spell damage, which only results in my frags hitting for around 10k crit if at all.
Dual Wield 58k Magicka + Dual wield allows you to reach those numbers. But it obviously has very easy hard counters. And you have to sacrifice lots of things on your bars for Inner Light and Aegis.
Not possible though. Please don't count your hits on light armor 0 Cp enemies. Records are nice, but rarely realistic.
The values I have toyed around with are higher and never even came close to the numbers you guys are kicking around here.
It requires empower as well, full elfborn, and a huge max mag stack.Yes but only sorcs can stack 2 15-20k shields.You can have shield just as big at any other mag class in 7 light.Tommy_The_Gun wrote: »you still have 15 - 20K shield
My shields are 10K and 12K respectively in Cyro.
Please tell me where to get two 20K shields?
The hyperbole in this thread is absolutely insane.
Its not hyperbole its using that poster numbers and its a fact only sorcs can stack 2 high damage shields show me a magic dk with a two 10k and 12k shield to stack?
Merlin13KAGL wrote: »Merlin13KAGL wrote: »Really? What non-weapon passive, race-passive, armor-passive "amazing tools to sustain" would those be? I count Dark Exachange (which has counters and won't work if that pool is empty...)Vercingetorix wrote: »Sorcs have non-existent sustain. With the PTS patch, their sustain requirements put them in a position to rely upon healers to a degree that can no longer be sustained. Healers have less sustain to meet the demands of a Sorc. Sorcs got hurt by this patch - A LOT. Just because we didn't have a section with our abilities listed on the patch notes, doesn't mean we got hit the worst. Templars on the PTS are honestly right where Sorcs are right now on the live server, but as I said before, healers aren't in a position to really sustain the DPS needs of Sorcs and now Templars. (DK's are just about there, too.)
You understand that class balance is relative, right? ALL the classes in the game have to deal with the sustain issues. But you need to understand:
1. Sorcs are already the best PvP class right now
2. Other classes got direct nerfs on top of the sustain issues
3. Other classes already have terrible sustain (DKs in particular), and post-patch will be unplayable. Meanwhile Sorcs have amazing tools to sustain in comparison, so it is not as much of a problem.
Again, because all of you Sorc mains don't seem to understand: Class balance is all relative. Obviously the nerfs to light armor and removal of Magician effect you, they affect everyone.Bastion exists and high shields exist because if you're in 5 LA, the other guy generally has 2x, sometimes 3x the mitigation you do. I notice no one takes issue with that.I even tried 50k magic in NO CP, they just do not scale high without being amplified by bastion, as they should. That is the whole point of having the bastion tree.
Bastion shouldn't exist. There is no reason for shields to be so massive in the first place.
I love how it is the norm in this game to have a shield that is the size of your healthbar. As if that is how it is supposed to be. Look at any competitive game and you will notice how careful they are to make shields too overbearing.
Shields should be supplemental. Not some temporary (or in this game, permanent) thing that turns you into a monster with 2x the effective health.
Yes because sorcs ignore this additional mitigation with light armor passive and sharp.
And all other classes also have only one class defining resource restoring ability and all of those got nerfed into the ground.
And the counterplay to dark deal is laughable you have to interrupt a sorc that can easily streak 2 times and cast dark deal without any chance to interrupt him and even if you interrupted him he has no punishment for it he can simply use dark deal again until your stam for bashing and sprinting has run dry
- LA passive bypasses ~8% armor, hardly the entirety of the AC added by medium or heavy.
- Light armor (with the passive mentioned above) is available to any class - not just Sorc.
- Sharpened trait is also available to any class, not just Sorc. On a 5 pc LA Sorc, sharpened removes half the effective armor, vs 25% for medium, or a pathetic 12% for heavy.
- Dark deal requires stamina, right? If only there were poisons or other methods of burning a Sorc's stam pool...
- All other classes also have a class heal that does not require critical damage to function.
- Almost forgot this one: 2 streaks (additional cost, btw, so even more damage to the pool trying to be restored) cover a distance less than the typical ranged interrupt and certainly less than most gap closers.
So, @BohnT , I'll ask it again: What non-weapon passive, race-passive, armor-passive "amazing tools to sustain" would those be? I still only count Dark Exchange (which has counters and won't work if that pool is empty...)
visionality wrote: »Lol - sorc-hate-tread by non-sorc-players. Grow up, guys, and git gud. That's what sorc-players did when shields were nerfed. The bad ones left and looked for easier-to-play classes, the good ones improved. That's why they kill you.
ZOS_GinaBruno wrote: »Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.
Fair enough.I was using that commenter numbers which is true sorcs are the only class who can stack 2 magic scaling shields.That Poster said in 7 light you can have a 15k-20k damage shield just like a sorc.My comment is still true sorc is the only class which can stack 2 15k-20k shields.IzakiBrotherSs wrote: »RinaldoGandolphi wrote: »Folks complain about Sorc damage, but 22k Frags is nothing...my Mag DK can land one shot 30k hits on people...I have one hit KO cp 600 mag Sorcs for 30k.
Elemental drain will allow me to hit heavy armor builds for 20-25k depending.
I have kept this build to myself but it will be even more powerful next patch. Sorcs are not the end all be all bogey man folks think. They are in a good place, Dark deal/conversion needs changed but other then that they are probably fine with real pros and cons
Please enlighten me, how you reach a 22k frag hit in Cyrodiil, while the tooltip itself is barely 22k.
And I highly doubt, you have around 60k magicka and over 3k spell damage, which only results in my frags hitting for around 10k crit if at all.
Dual Wield 58k Magicka + Dual wield allows you to reach those numbers. But it obviously has very easy hard counters. And you have to sacrifice lots of things on your bars for Inner Light and Aegis.
Not possible though. Please don't count your hits on light armor 0 Cp enemies. Records are nice, but rarely realistic.
The values I have toyed around with are higher and never even came close to the numbers you guys are kicking around here.
It requires empower as well, full elfborn, and a huge max mag stack.Yes but only sorcs can stack 2 15-20k shields.You can have shield just as big at any other mag class in 7 light.Tommy_The_Gun wrote: »you still have 15 - 20K shield
My shields are 10K and 12K respectively in Cyro.
Please tell me where to get two 20K shields?
The hyperbole in this thread is absolutely insane.
Its not hyperbole its using that poster numbers and its a fact only sorcs can stack 2 high damage shields show me a magic dk with a two 10k and 12k shield to stack?
That poster is wrong.
at 58k magic, hardened ward reaches 17k. Harness magic on the other hand only reaches 12k. Dampen would hit around 14 - 15k but would be incredibly un-sustainable.
The only sorc builds sustaining 58k magic shield stacks are pet builds(which will suffer tremendous resource strain if they are shield stacking without harness magic morph. So still, one 17k ward, and one 12k harness magic). On my build(non-pet max magic DW), I have to settle for 53k magic max on my shield stack bar due to skill slot and utility limitations. This is with the max grand total of 8 1/2 magic bonus stacking without resorting to 5pc necropotence buff and a active pet. This is strict mathematical possibility. Sorcs are not running around with 2 "15 - 20k" shields without being Emperor or running around IC with Imperial Physique.
Merlin13KAGL wrote: »[*] Light armor (with the passive mentioned above) is available to any class - not just Sorc.
as I know now only sorcs are running in light armor in pvp lol, even more and still more magblades is rerolling into heavy armor because of pathetic not working cloak with many counters
Dark Deal didn't get nerfed like the rest because it can be interrupted unlike the rest.
On a side note, seeing how vehemently some of you guys are campaigning for sorc nerfs really makes me wonder how much you get rekt by this class. If yall want some tips on how to not get rekt by sorcs, feel free to send me a mail or tell in game and I can provide some tips.
I just don't see the disconnect. I have literally 0 trouble with sorcs, except for the top players of the class and thats due to their ability as players not the class. Yet I read these forums and see so much whining and crying. Makes me pretty confident that the issue with sorcs is that bad players have no idea how to play against the class and would rather resort to begging for nerfs than learning to play.
Dark Deal didn't get nerfed like the rest because it can be interrupted unlike the rest.
On a side note, seeing how vehemently some of you guys are campaigning for sorc nerfs really makes me wonder how much you get rekt by this class. If yall want some tips on how to not get rekt by sorcs, feel free to send me a mail or tell in game and I can provide some tips.
I just don't see the disconnect. I have literally 0 trouble with sorcs, except for the top players of the class and thats due to their ability as players not the class. Yet I read these forums and see so much whining and crying. Makes me pretty confident that the issue with sorcs is that bad players have no idea how to play against the class and would rather resort to begging for nerfs than learning to play.
ZOS_GinaBruno wrote: »Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.
Are you even on the pts?
There's pretty much universal agreement by players on the pts that sorc is overperforming lol
It's the plebs on this forum who arent actually testing making stupid claims that sorc is balanced.
Tell you what though, you got a sorc as your avatar. Why dont you come duel my stamplar and we can see how much sorc over performs. You can even wear pirate skeleton if you want.
ZOS_GinaBruno wrote: »Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.
Haha i Love the sorc players that try to downplay shield stack after the nerfs. My no CP sorc shield stack for days with no problem atm and still have 2,4 k spell dmg so in bg's next patch all i need to do is change one of My spell dmg glyphs to cost reduction.
It can allready stand a fair chance against every other build in azura now. So with every1 els getting hit with nerfs it's gonna be even easier. So this is Def what i will bring in morrowind if pts dont change anything els.
OK I AM SO TIRED OF HEAR DARK DEAL CAN BE INTERRUPTED!!!
Have you ever tried it???
ITS THE HARDEST THING TO DO IN THE GAME!!!
Why???
BC THE TIME THE ANIMATION IS HAPPENING THE SKILL IS ALREADY DONE!!!
How do you stop it if you cant see it in time to stop it???
Dark Deal needs to be changed to a 2.2 sec cast time and reduce the heal to 8k and the stam return to 2k. Problem fixed.
OK I AM SO TIRED OF HEAR DARK DEAL CAN BE INTERRUPTED!!!
Have you ever tried it???
ITS THE HARDEST THING TO DO IN THE GAME!!!
Why???
BC THE TIME THE ANIMATION IS HAPPENING THE SKILL IS ALREADY DONE!!!
How do you stop it if you cant see it in time to stop it???
Dark Deal needs to be changed to a 2.2 sec cast time and reduce the heal to 8k and the stam return to 2k. Problem fixed.
I mean it the only time I can interrupt that skill is if im spamming bash as a magic toon. Well guess what I can only bash a few time then guess what i cant break free if i get cced.
FIX DARK DEAL NOW! Increase cast time to 2.2 sec minimum!!!
IzakiBrotherSs wrote: »Sometimes I'm wondering whether some people prioritize getting other classes nerfed or whether they prioritize reverting the nerfs to their own classes... Seems like the former.