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IT'S DRAGONKNIGHT not poisonknight @ZOS

  • UltimaJoe777
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    LorDrek wrote: »
    3 poison morps for stamina, nice, i dont understand this hate. Stamina builds need same as magicka. DB changed very good for stamina builds.

    Yeah it's not like they're diseased or anything, like us Nightblades apparently are...
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • Fischblut
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    DRAGONKNIGHT
    My werewolfknights approve this change, but my normal magicka DK with all points in fire/magic damage is simply shocked :| And so am I.
  • OrphanHelgen
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    poisonknight
    You will still have the exact same flame passives and skills, why does this bother? Its 3 skills, pluss added to passives, not a huge change for magicka, you wont even noticed. Its the already stamina morphs thats been changed anyway, learn to read.
    I have been a stamina DK since 1,5, and maybe the first DK in the world completing veteran DSA as stamina. No one even knew stamina was an option, this was how weak it was.
    Still I suffered through rageing from other people, specially pugs, but me and my kind Orc decided to stick with it.

    Finally, I have a valid reason for stamina build, and we have practice this for /played 120 days together. My orc are already a beast, he is former emp and can complete maelstrom arena veteran without death. Now its time to show people the real power of poison! Be prepared, 60k single target dps incoming!
    PC, EU server, Ebonheart Pact


    Finally a reason not to play League of Legends
  • Rosveen
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    Fischblut wrote: »
    My werewolfknights approve this change, but my normal magicka DK with all points in fire/magic damage is simply shocked :| And so am I.
    Only stamina morphs were changed to poison, your magicka DK can still breathe fire. :)
  • susmitds
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    poisonknight
    The people who are crying for dunmer racial change just to Khajiit. Just check this post for how similar they will be.
    http://forums.elderscrollsonline.com/en/discussion/261971/khajiit-stamina-dk-vs-dunmer-magicka-dk-meta-after-dark-bros-patch#latest
  • susmitds
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    poisonknight
    Btw, for my Stamina DK, it seems they directly took the zombie puke attack and made it a Stam DK skill
  • Dubhliam
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    poisonknight
    If you hate having poison skill, simply switch to magicka.

    You're welcome.
    Edited by Dubhliam on April 26, 2016 9:10AM
    >>>Detailed Justice System Concept thread<<<
  • Tryxus
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    poisonknight
    Dragons...

    When they breathe fire, it's Magic
    When they poison someone with their talons, bite, spines,... it's Melee/Stamina

    You're welcome :p
    "Stand strong, stay true and shelter all."
    Tryxus - Guardian of the Green - Warden - PC/EU
  • Wollust
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    Why are people complaining?
    This is a major buff for stamina DKs, both for PvE and PvP.

    And after all, a dragon is not automatically a fire breather. Poison lies completely within the capabilities of certain dragons. No need to discuss the name.
    Susano'o

    Zerg Squad
  • Djeriko
    Djeriko
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    NO MATE just no
    It's DRAGONKNIGHT not poisonknight. You are doing a major change to my class, one of your only 4 classes. Did you asked your community before you went ahead with spending energy on this for one DLC? I LIKE FIRE not poison. Poison is a cowards weapon.
    I don't care how competitive poisonknight will be with those characteristics and I don't care how much WORSE would DRAGONKNIGHT remain without them, but I'll tell you this decision of yours will have an impact this time. We still got till DB launch. Get the communities feedback.

    The reason they are going the poison route is for anyone who runs stamina. They grouped poison with physical damage so anything costing stamina for DK will probably make a poison result, scale off weapon dmg and get the Champion Point buff for physical dmg. This is their logic to make it simpler. Forget lore. Lore was my thing until several updates ago, it's been thrown out of the window for a long time... :'(
    "When in doubt, kill it with fire."
  • pod88kk
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    DRAGONKNIGHT
    In a way I feel they're using the dk as a crash test dummy because it's one of the hardest/least popular to play. On paper though a heavy armour vamp is looking really good
  • olsborg
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    It would be a bette theme if:

    Nightblades stam morphs dealt poison dmg

    Dragonknights stam morphs deal disease dmg

    PC EU
    PvP only
  • Tryxus
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    poisonknight
    olsborg wrote: »
    Dragonknights stam morphs deal disease dmg

    Peryite
    "Stand strong, stay true and shelter all."
    Tryxus - Guardian of the Green - Warden - PC/EU
  • Mojmir
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    DRAGONKNIGHT
    what's silly is..this a great chance for them to do something with green dragon blood.corrosive armor too? Too bad there's no racial bonus that gives poison damage,argonian would be perfect.if they we're gonna make this change,it should have been more skills going poison/stamina.
    Edited by Mojmir on April 26, 2016 9:50AM
  • Rosveen
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    Wollust wrote: »
    And after all, a dragon is not automatically a fire breather. Poison lies completely within the capabilities of certain dragons. No need to discuss the name.
    People keep saying this, but I don't recall a single dragon in TES lore known to fight with poison. Then again, it's been a while since I played Skyrim.
  • Silver_Strider
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    poisonknight
    85% of these are people complaining about the animation changing in appearance, which is a very weak argument. Looks are subjective and what you think is bad does not apply to everyone. This is an opinion and everyone is entitled to them, however it does not mean your opinion is better or worse than someone else nor does it provide a justification as to why this change is stupid.

    9% are complaining that their racial decision has been nullified. This only applies to 2 moves and both are stamina based. Your magic form is still fine and unaffected. If you are worried about your numbers, apart from non-CP campaigns, your numbers are better than before. Grab a set of Morag Tong is you are so desperate for some level of advantage in non-CP campaigns and poison the hell out of each other that way instead.

    5% are worried about the Lore. There is not enough information about Dragons in the ES lore to know whether or not there were poison Dragon as the only game that touched up on Dragons was Skyrim and there was only 2 types of Dragons, Fire and Ice Dragons. Poison Dragons may very well have existed but we are unsure. It still exists in the realm of possibility however so it shouldn't be excluded entirely.

    1% are incapable of reading that this applies only to the Stamina version of DK moves and think that all DK moves are going poison based. Facepalm.

    Did I miss anything?
    Edited by Silver_Strider on April 26, 2016 10:04AM
    Argonian forever
  • 13oot5straps
    poisonknight
    It's komodo dragon knight, it's better.
  • Bandit1215
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    poisonknight
    Sorry, but I'm gonna have to say Posionknight on this one. I don't really care that much about whether or not its fire, I just care if it's effective....
    CP 561
    • vSO HM - Completed
    • vAA - Completed
    • vHRC - Completed

  • Stillian
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    DRAGONKNIGHT
    Could just increase raw damage of fire effect by 25% and thats it..
    Elitist Scum Guild PC EU
  • Function
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    poisonknight
    What?

    Dragonknight doesn't equal Flameknight so saying it cant be a Poisonknight doesn't make sense. I think its a great change, buffs stamina DK's in a way that makes sense.
    Edited by Function on April 26, 2016 11:09AM
  • susmitds
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    poisonknight
    Mojmir wrote: »
    what's silly is..this a great chance for them to do something with green dragon blood.corrosive armor too? Too bad there's no racial bonus that gives poison damage,argonian would be perfect.if they we're gonna make this change,it should have been more skills going poison/stamina.

    Potentially Khajiit is giving that in a different way.
    8% crit means 4-12% extra DPS depending on your current critical damage multiplier. Which is much higher than the 2.5413% extra DPS imperial and Redguard gets from max stamina increase.
  • Bc0z1g0th1gh
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    DRAGONKNIGHT
    If it were at least Greem fire
  • Rex-Umbra
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    Arnt the poisons only on stam morphs?
    Xbox GT: Rex Umbrah
    GM of IMPERIUM since 2015.
  • susmitds
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    poisonknight
    If it were at least Greem fire

    The same damn puke zombies do.
  • Darkrayne
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    This is a pretty significant change that is going to wreak a lot of Min/Max characters. Instead of ruining everyone's race choice for their stamina DK, they need to add a third morph option to these skills.. some way of choosing the damage type.

    It's good news for vampires I suppose.
  • susmitds
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    poisonknight
    This is a pretty significant change that is going to wreak a lot of Min/Max characters. Instead of ruining everyone's race choice for their stamina DK, they need to add a third morph option to these skills.. some way of choosing the damage type.

    It's good news for vampires I suppose.

    It's ruining nothing, just changing focus.
    Check this.
    susmitds wrote: »
    Mojmir wrote: »
    what's silly is..this a great chance for them to do something with green dragon blood.corrosive armor too? Too bad there's no racial bonus that gives poison damage,argonian would be perfect.if they we're gonna make this change,it should have been more skills going poison/stamina.

    Potentially Khajiit is giving that in a different way.
    8% crit means 4-12% extra DPS depending on your current critical damage multiplier. Which is much higher than the 2.5413% extra DPS imperial and Redguard gets from max stamina increase.

  • hydrocynus
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    I said t it on another thread. Would be Awesome if our dragon knights could choose an element to focus in. Frost Dragonknight Tank. Man I would love that. I can picture how cool Volatile armour would look!

    And imagine an air dragonknight breathing lightning like a wamasu! I think this poison thing would be a fantastic bridge to some of these others. earth/poison = stamina and fire/frost/air = magicka!

    Ok lore bunnies go break it.
    Edited by hydrocynus on April 26, 2016 11:21AM
    My internet is invalid
  • Elhanan
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    poisonknight
    And some dragons do have venom. They are, after all, reptilian.

    I'm liking ZOS' new changes
  • hydrocynus
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    Oh and I think, when you see the poison morph of Flame Breath we might be calling them VomitKnights!
    My internet is invalid
  • Recremen
    Recremen
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    DRAGONKNIGHT
    Recremen wrote: »
    If you want to keep you Dummer Dragon Knight just go magic what kind of damage was yours stamina build doing with flames mages still have magic and elemental damage.

    Just cause you don't like doesn't mean stamina builds should suffer.

    Poison damage is great for the CP synergies, but why change the animations just because the damage type is different? Why have disgusting vomit instead of fire? It's not like your opponent is going to react any differently to the magicka morph versus the stamina morph. Especially now that all the shield types block all damage instead of just damage of a certain type. Before, I might understand because Annulment would only block Magicka damage and Bone Shield would only block Stamina damage, but even before the Stamina users didn't have to suffer through gross animations and opponents would have to take their best guess. I'm fine with all of these changes except the revolting new animations.

    As stated its to know what your are up against I CC mages more then tanks and Stamina DPS cause mages have less stamina. Where as a stamina build would break heavy attack and stay in the fight.

    The animations may not be the best looking to you but that's how disease and poison damage looks it's you can't have physical flames. Stamina class powers were an after thought but this is how it should have been.
    Recremen wrote: »
    Lynx7386 wrote: »
    I think we need someone to put up a video or some screenshots of the new animations.

    The reason they couldnt leave the animations the same is because you need to be able to identify what build and what abilities your opponent is using at a glance in pvp.

    That's literally already the case in PvP, the stamina morphs on Live look like fire and nobody is having an issue. That's one of the reasons I'm so perturbed by this.

    That's not a good thing tho not only can't you tell what type of player you're fighting but they are fighting at a huge disadvantage by damaging with an unoptimized damage type.

    Yeah, feel free to point out any pre-announcement comments/threads about people complaining that their ability to fight DK is affected by their stamina and magicka morphs looking similar. I'll be waiting right here.

    The fact of the matter is that nobody had an issue with the old animations, people were only concerned that the DPS was lower due to a lack of CP synergy. It would have been plenty easy to change the damage type and keep the cool animations. There's really only two reasons for people to be suddenly coming out of the woodwork in droves supporting the new animations: they like being contrarian, or they're emetophiliacs.
    Men'Do PC NA AD Khajiit
    Grand High Illustrious Mid-Tier PvP/PvE Bussmunster
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