3 poison morps for stamina, nice, i dont understand this hate. Stamina builds need same as magicka. DB changed very good for stamina builds.
Only stamina morphs were changed to poison, your magicka DK can still breathe fire.My werewolfknights approve this change, but my normal magicka DK with all points in fire/magic damage is simply shockedAnd so am I.
GeorgeBlack wrote: »NO MATE just no
It's DRAGONKNIGHT not poisonknight. You are doing a major change to my class, one of your only 4 classes. Did you asked your community before you went ahead with spending energy on this for one DLC? I LIKE FIRE not poison. Poison is a cowards weapon.
I don't care how competitive poisonknight will be with those characteristics and I don't care how much WORSE would DRAGONKNIGHT remain without them, but I'll tell you this decision of yours will have an impact this time. We still got till DB launch. Get the communities feedback.
People keep saying this, but I don't recall a single dragon in TES lore known to fight with poison. Then again, it's been a while since I played Skyrim.And after all, a dragon is not automatically a fire breather. Poison lies completely within the capabilities of certain dragons. No need to discuss the name.
what's silly is..this a great chance for them to do something with green dragon blood.corrosive armor too? Too bad there's no racial bonus that gives poison damage,argonian would be perfect.if they we're gonna make this change,it should have been more skills going poison/stamina.
aovannorb16_ESO wrote: »This is a pretty significant change that is going to wreak a lot of Min/Max characters. Instead of ruining everyone's race choice for their stamina DK, they need to add a third morph option to these skills.. some way of choosing the damage type.
It's good news for vampires I suppose.
what's silly is..this a great chance for them to do something with green dragon blood.corrosive armor too? Too bad there's no racial bonus that gives poison damage,argonian would be perfect.if they we're gonna make this change,it should have been more skills going poison/stamina.
Potentially Khajiit is giving that in a different way.
8% crit means 4-12% extra DPS depending on your current critical damage multiplier. Which is much higher than the 2.5413% extra DPS imperial and Redguard gets from max stamina increase.
UltimaJoe777 wrote: »And some dragons do have venom. They are, after all, reptilian.
kendellking_chaosb14_ESO wrote: »kendellking_chaosb14_ESO wrote: »If you want to keep you Dummer Dragon Knight just go magic what kind of damage was yours stamina build doing with flames mages still have magic and elemental damage.
Just cause you don't like doesn't mean stamina builds should suffer.
Poison damage is great for the CP synergies, but why change the animations just because the damage type is different? Why have disgusting vomit instead of fire? It's not like your opponent is going to react any differently to the magicka morph versus the stamina morph. Especially now that all the shield types block all damage instead of just damage of a certain type. Before, I might understand because Annulment would only block Magicka damage and Bone Shield would only block Stamina damage, but even before the Stamina users didn't have to suffer through gross animations and opponents would have to take their best guess. I'm fine with all of these changes except the revolting new animations.
As stated its to know what your are up against I CC mages more then tanks and Stamina DPS cause mages have less stamina. Where as a stamina build would break heavy attack and stay in the fight.
The animations may not be the best looking to you but that's how disease and poison damage looks it's you can't have physical flames. Stamina class powers were an after thought but this is how it should have been.I think we need someone to put up a video or some screenshots of the new animations.
The reason they couldnt leave the animations the same is because you need to be able to identify what build and what abilities your opponent is using at a glance in pvp.
That's literally already the case in PvP, the stamina morphs on Live look like fire and nobody is having an issue. That's one of the reasons I'm so perturbed by this.
That's not a good thing tho not only can't you tell what type of player you're fighting but they are fighting at a huge disadvantage by damaging with an unoptimized damage type.