There again shows your derogatory elitist stance.The problem you have is that pugs usually means bad players.
So if bol was keeping pugs alive, it further highlights how much of a crutch skill it is.
staracino_ESO wrote: »I have been working on a complete rework for the entire Templar class (as well as the others, but Templar is almost done)
Here is what I have for the first two restoring light abilities that I think will help out with spamming.
Rushed Ceremony - I feel these changes will make healing not so rampant, but keep Templars as competitive healers without having to use a Restoration Staff.
Base - Now has a 1 second cast time. This is a bomb heal, and should have a cast time for the amount of healing that it is capable of.
Honor the Dead - Same cast time and mana return, but the same amount of mana comes in over 4 seconds instead of 8. If the mana-return conditions are met, the recipient if the heal also gets a small (5-10% HP) damage shield.
Breath of Light - Same cast time. Heals up to 4 allies for 50-75% of Rushed Ceremony values. (not sure on what this percentage should be)
This ability would now be for the Templar who is good at "predicting" damage. Its high cost and cast time would make spamming it less useful, but it could be spammed when you know big group damage is coming, or when 1 person is being hammered on for most of their Health. It would make a good supplement for smaller, controlled heals and HOTS.
Healing Ritual - This is supposed to be an AOE heal to compete with Grand Healing. All forms still do bonus 30% to caster.
Base - No longer has a cast time. Heals allies in 10 meter radius for ~3000 base (or approximately 2 ticks of Grand Healing).
Ritual of Rebirth - Costs/Scales from Stamina etc. If the caster in under 50% Health, the heal is strengthened by 100% (this percentage may need tuning).
Lingering Ritual - Also leaves a HOT on healed allies that heals for the initial amount over 4-8 seconds. Not sure about the timer for the HOT. Whatever makes it decent but not over-powered.
THIS should be the primary Templar heal. In essence it is a mana version of Vigor, with a stamina option to allow Stamina Templars to throw out the occasional heal and still benefit from Templar passives. The 50% Health requirement for the Stamina morph should prevent any crazy stacking/exploiting. The 10 meter radius is the same size as Vigor, and is not made worse by a root+cast time.
Some of the above may seem wonky or out of place, but keep in mind I did re-balance almost the entire tree (and class) and these are designed to fit in with that.
BalticBlues wrote: »There again shows your derogatory elitist stance.The problem you have is that pugs usually means bad players.
So if bol was keeping pugs alive, it further highlights how much of a crutch skill it is.
PUGs do not mean "bad" players. PUGs mean average players.
Players who do not run in gold armor, studied builds and live in forums like you probably do.
How much time per day do you honestly spend in PUGs?
From your posts, I would assume about zero.
If so, better keep your wisdom about PUGs for yourself.
You mean BOL is a "crutch skill" because it helps keeping average players alive?
It's better to nerf BOL, let them die and stick to the few simple dungeons?
If so, you pro players may find yourself pretty alone in the game soon...
In other classes, there are skills which are much more overpowered in PvP than humble BOL.
Like skills freezing players who do not even have a chance to react before they are killed.
Like skills allowing one-shotting from stealth so that players do not have a chance to react.
And these people want to tell us BOL is overpowered?
ZOS should better fix what is broken instead of nerfing the things that work. Catering only for the elite DD streamers for even faster kills is making the game worse, not better.
Would a one sided "cool down" system really make sense?joleda4ub17_ESO wrote: »Would the global cool down system address that issue well enough to keep the streamers from crying too much?
Hm i think we got buffed. I dont really have a comparison yet but i am pretty satisfied with most of the changes. I still cant make a picture of the new pvp situation but i think i will just be stronger than i am now but ill have to see if i can match the new dks and petsorcs.
BalticBlues wrote: »There again shows your derogatory elitist stance.The problem you have is that pugs usually means bad players.
So if bol was keeping pugs alive, it further highlights how much of a crutch skill it is.
PUGs do not mean "bad" players. PUGs mean average players.
Players who do not run in gold armor, studied builds and live in forums like you probably do.
How much time per day do you honestly spend in PUGs?
From your posts, I would assume about zero.
If so, better keep your wisdom about PUGs for yourself.
You mean BOL is a "crutch skill" because it helps keeping average players alive?
It's better to nerf BOL, let them die and stick to the few simple dungeons?
If so, you pro players may find yourself pretty alone in the game soon...
In other classes, there are skills which are much more overpowered in PvP than humble BOL.
Like skills freezing players who do not even have a chance to react before they are killed.
Like skills allowing one-shotting from stealth so that players do not have a chance to react.
And these people want to tell us BOL is overpowered?
ZOS should better fix what is broken instead of nerfing the things that work. Catering only for the elite DD streamers for even faster kills is making the game worse, not better.
Hm i think we got buffed. I dont really have a comparison yet but i am pretty satisfied with most of the changes. I still cant make a picture of the new pvp situation but i think i will just be stronger than i am now but ill have to see if i can match the new dks and petsorcs.
If it makes you feel any better. Petsorc will most likely remain a unicorn build. It´s super strong for dueling now on pts but in open pvp pet UI being as clunky as it is will prevent any use of them apart from having a passive stick twilight healingbot.
On topic:
I think it´s really sad for templars and DKs to still not have access to a magica major expedition buff.
joleda4ub17_ESO wrote: »BalticBlues wrote: »There again shows your derogatory elitist stance.The problem you have is that pugs usually means bad players.
So if bol was keeping pugs alive, it further highlights how much of a crutch skill it is.
PUGs do not mean "bad" players. PUGs mean average players.
Players who do not run in gold armor, studied builds and live in forums like you probably do.
How much time per day do you honestly spend in PUGs?
From your posts, I would assume about zero.
If so, better keep your wisdom about PUGs for yourself.
You mean BOL is a "crutch skill" because it helps keeping average players alive?
It's better to nerf BOL, let them die and stick to the few simple dungeons?
If so, you pro players may find yourself pretty alone in the game soon...
In other classes, there are skills which are much more overpowered in PvP than humble BOL.
Like skills freezing players who do not even have a chance to react before they are killed.
Like skills allowing one-shotting from stealth so that players do not have a chance to react.
And these people want to tell us BOL is overpowered?
ZOS should better fix what is broken instead of nerfing the things that work. Catering only for the elite DD streamers for even faster kills is making the game worse, not better.
Baltic, I'm with you 100%. But...
At this point in the thread, it appears that people are just trying to dilute the message, get the thread locked, or make us look like idiots in some way. They play a class at, or near, the top and they want to keep it that way. They like their power and they like that healers are fodder.
I honestly don't understand the outcry. Healers aren't responsible for killing. Their job is to assist the team. Some of us choose to be hard to kill, and because we don't die as fast as they think we should, they *** and moan on their streams and get abilities nerfed.
I'm done with this thread. I can find better things to do than read and respond to insults.
BalticBlues wrote: »There again shows your derogatory elitist stance.The problem you have is that pugs usually means bad players.
So if bol was keeping pugs alive, it further highlights how much of a crutch skill it is.
PUGs do not mean "bad" players. PUGs mean average players.
Players who do not run in gold armor, studied builds and live in forums like you probably do.
How much time per day do you honestly spend in PUGs?
From your posts, I would assume about zero.
If so, better keep your wisdom about PUGs for yourself.
You mean BOL is a "crutch skill" because it helps keeping average players alive?
It's better to nerf BOL, let them die and stick to the few simple dungeons?
If so, you pro players may find yourself pretty alone in the game soon...
In other classes, there are skills which are much more overpowered in PvP than humble BOL.
Like skills freezing players who do not even have a chance to react before they are killed.
Like skills allowing one-shotting from stealth so that players do not have a chance to react.
And these people want to tell us BOL is overpowered?
ZOS should better fix what is broken instead of nerfing the things that work. Catering only for the elite DD streamers for even faster kills is making the game worse, not better.
And what about non temp healer? What does a sorc do for burst heals? They don't have BOL.
They don't have a panic button. Plenty of non temp healers do absolutely fine.
joleda4ub17_ESO wrote: »
This is good stuff. It's a well thought out and intelligent post and uses real compromise to balance.
I would think that the problem with an AOE heal with no cast time is the ability to spam. Would the global cool down system address that issue well enough to keep the streamers from crying too much?
vyndral13preub18_ESO wrote: »BalticBlues wrote: »There again shows your derogatory elitist stance.The problem you have is that pugs usually means bad players.
So if bol was keeping pugs alive, it further highlights how much of a crutch skill it is.
PUGs do not mean "bad" players. PUGs mean average players.
Players who do not run in gold armor, studied builds and live in forums like you probably do.
How much time per day do you honestly spend in PUGs?
From your posts, I would assume about zero.
If so, better keep your wisdom about PUGs for yourself.
You mean BOL is a "crutch skill" because it helps keeping average players alive?
It's better to nerf BOL, let them die and stick to the few simple dungeons?
If so, you pro players may find yourself pretty alone in the game soon...
In other classes, there are skills which are much more overpowered in PvP than humble BOL.
Like skills freezing players who do not even have a chance to react before they are killed.
Like skills allowing one-shotting from stealth so that players do not have a chance to react.
And these people want to tell us BOL is overpowered?
ZOS should better fix what is broken instead of nerfing the things that work. Catering only for the elite DD streamers for even faster kills is making the game worse, not better.
And what about non temp healer? What does a sorc do for burst heals? They don't have BOL.
They don't have a panic button. Plenty of non temp healers do absolutely fine.
They will very shortly.
vyndral13preub18_ESO wrote: »BalticBlues wrote: »There again shows your derogatory elitist stance.The problem you have is that pugs usually means bad players.
So if bol was keeping pugs alive, it further highlights how much of a crutch skill it is.
PUGs do not mean "bad" players. PUGs mean average players.
Players who do not run in gold armor, studied builds and live in forums like you probably do.
How much time per day do you honestly spend in PUGs?
From your posts, I would assume about zero.
If so, better keep your wisdom about PUGs for yourself.
You mean BOL is a "crutch skill" because it helps keeping average players alive?
It's better to nerf BOL, let them die and stick to the few simple dungeons?
If so, you pro players may find yourself pretty alone in the game soon...
In other classes, there are skills which are much more overpowered in PvP than humble BOL.
Like skills freezing players who do not even have a chance to react before they are killed.
Like skills allowing one-shotting from stealth so that players do not have a chance to react.
And these people want to tell us BOL is overpowered?
ZOS should better fix what is broken instead of nerfing the things that work. Catering only for the elite DD streamers for even faster kills is making the game worse, not better.
And what about non temp healer? What does a sorc do for burst heals? They don't have BOL.
They don't have a panic button. Plenty of non temp healers do absolutely fine.
They will very shortly.
The reliance on the pet being alive stops it being a reliable burst heal.
Pretty sure people will stick to temp heals. Major mending on resto heals now, plus their usual bag of tricks. Temps will be fine.
vyndral13preub18_ESO wrote: »
Was nerfing bol to heal on less person the right thing? No. A LoS and/or limiting it to group members would have done. But it's something at least.
This is a feedback thread. Part of my feedback on temps is that the bol nerf is good. I've given reason why. It's my opinion. Nobody has to like it.
Actually you said it was the wrong change.....
Everyone is acting like I want to break templars. I play templars more than any other class. I just thing one aspect is too strong. Same thing with my sorc. For the love of God stop harness and hardened ward stacking. It needs addressing.
What if ZOS nerfed Hardened ward shield strength 25% and called it good? Didn't remove shield stacking. Would the problem be fixed? Probably not. This is what your argument sounds like to us.
Same thing with my NB. Jumping in, doing stupid damage from stealth and then hiding if it fails is cheap and needed addressing.
And promptly after "fixing" it, ZOS reversed most of the nerf due to feedback from Nightblades.
I play everything. Stam and magica. I'm not biased towards any class. I just say thing how I see them. And sorry, but bol it just overkill on it's current state. Both in pvp and pve.
The way you formulate your arguments makes it seem you are indeed very biased.
SeptimusDova wrote: »Brrrrrrrrrrrofski
Eclipse and its morphs could do something different and still be effective. ZOS just does not want to make it so.
Take my idea for example.
Instead of being a circle make it a square(Cube). The opponent is in a square that keeps them fixed for 6 seconds and then goes boom unless they break it. But the stamina cost to break would be very high so much so that another one of the square snares might be a total stamina drain they could drink a potion to break the second one and now they have a potion cooldown. And while in the Square they cannot cast a projectile spell or caltrops as they would be square snared squared by the effects of the caltrops in their cube(Home).
bol was a symptom not the cause. we both know that. and I myself do not even address bol. it is irrelevant at this point. the focus should be on how we move forward.
we all know that zos is not going to backpedal one bit on what they have done. the silence on this thread and the absence of comments by the devs is proof enough of that.
So from this point on we have two choices we can pick another class or we can move forward with what we have and see where it takes us. My wallet has spoken and what ever I do now will be only if it is free.
SeptimusDova wrote: »BRRRRofski
"LoS wouldn't completely not punish pugs anyway. Pretty sure that could come into play on a few occasions."
My LoS comment wasn't about punishing pugs, mugs ,bugs, rugs, scalawags, halfwits,dimwits or ***.
It was about preventing the Blind Heal,the hide and heal AP gains in PVP.
That was the issue a single BOL casted from Cover could frustrate a good fight. And not just BOL but all things that work from hiding.
Not the NB cloak hide.. But the I'm behind this wall nay nay nay nay nay you cant touch me ! Crap that went on and will continue to go on this did not fix the issue and that it what it was supposed to do.
I believes they were told this in beta as well. back then it was prolly like .. yeah , yeah oh yeah we will get to that. Then they saw a squirrel and forgot everything.
Khaos_Bane wrote: »SeptimusDova wrote: »BRRRRofski
"LoS wouldn't completely not punish pugs anyway. Pretty sure that could come into play on a few occasions."
My LoS comment wasn't about punishing pugs, mugs ,bugs, rugs, scalawags, halfwits,dimwits or ***.
It was about preventing the Blind Heal,the hide and heal AP gains in PVP.
That was the issue a single BOL casted from Cover could frustrate a good fight. And not just BOL but all things that work from hiding.
Not the NB cloak hide.. But the I'm behind this wall nay nay nay nay nay you cant touch me ! Crap that went on and will continue to go on this did not fix the issue and that it what it was supposed to do.
I believes they were told this in beta as well. back then it was prolly like .. yeah , yeah oh yeah we will get to that. Then they saw a squirrel and forgot everything.
Yes, all changes to skills are coming from PvP. I really wish they could separate the rulesets for PvP and PvE. So sick of stuff getting nerfed due to PvP WB spamming streamers.