Cloak Needs A Nerf

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  • Derra
    Derra
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    revonine wrote: »
    i never agreed with the sorc nerf i don't agree with this hypothetical nerf either :/

    I never agreed with the sorc nerfs but now i agree with this one because it´s bringing skills back into the same ballpark. *shrug*
    <Noricum>
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  • Sneaky-Snurr
    Sneaky-Snurr
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    Lettigall wrote: »
    You described problem effecting every stamina build- classes have only few stamina morphs! It's not NB problem alone, Temps have 3 class stamina morphs, DKs 2 morphs and sorcs(about them maybe I'm wrong) 2 morphs. Stop acting like special snowflake!
    @Lettigall
    What the actual hell? I was speaking on behalf of all the classes but I'm concentrating on NBs more because.. duhh.. this thread is focused on nerfing a NB's, I repeat, NB's skill. Why are you acting so defensive though? Logic out of the window, friend?

    To point out, I did say 'I thank you for expressing the point of view of not nerfing ANY skill' and that points out to all the classes available. If you're not sure on what I meant, simply ask. Why flame me for it?

    But as expected, the people I've mentioned still couldn't answer my question. No surprises there.
    Edited by Sneaky-Snurr on September 25, 2015 6:55PM
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  • Derra
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    Xvorg wrote: »

    But magicka sorc, DKs and Templars are waaaaaaaay stronger that magicka NBs. Magicka NB is strong only when comming from stealth (and the only class burst dmg non ulti they have is Concealed weapon). No cloak, no magicka NBs

    edit: I meant DPS magicka NBs. Healers and tanks will be there anyway

    WHAT?

    Magica NB is insanely good. I have a tooltip of 8k for funnel health (an ability that´s also healing me and costs less than half of any other anytime range dmg) and ~16k for cripple. Magica NB is currently the highest pressure range build in the game (pressure meaning high dps not burst - though i´ve hit for 19.2k with assassins will).
    Edited by Derra on September 25, 2015 6:40PM
    <Noricum>
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  • revonine
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    So once the nerf criers get their way with this one too what do you guys think will be the next on their list to moan about? (honest question)
  • Sneaky-Snurr
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    CP5 wrote: »
    Great point, but I would like to bring up something I read into in your 2nd paragraph. If you didn't mention NB's explicitly it could easily be taken as a post directed to sorcerer's. And if that and if you didn't mention stamina morphs your post is applicable to many of the nerfs from a year back. Thinking at this point just mass ignoring nerf threads would be the best option, despite the fact that doing that would make it look like a larger portion of the community is focused on nerfing things.
    @CP5
    To point out, I did mention 'I thank you for expressing the point of view of not nerfing ANY skill' and that's the first line of my response. I however do admit that I should've made it clearer that I was speaking on behalf of all stam builds (or any builds for that matter) of any class as proven by the one-liner I've just mentioned but please ask if something isn't clear. Do not jump into conclusions. I was just focusing on NBs because this thread is pointing fingers toward NBs.
    Presumption is a dangerous territory for unwary individuals. Tread lightly.
    Edited by Sneaky-Snurr on September 25, 2015 7:08PM
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  • CP5
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    revonine wrote: »
    So once the nerf criers get their way with this one too what do you guys think will be the next on their list to moan about? (honest question)

    Well, unless they find a way to justify nerfing dk's where they are now, and after the hoopla about sorcs recently my bet would somehow be on templars. Somehow... unless they want to nerf bolt escape again. Least the nerf rotations are interesting (Read, hard to predict).
  • Lettigall
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    What the actual hell? I was speaking on behalf of all the classes but I'm concentrating on NBs more because.. duhh.. this thread is focused on nerfing a NB's, I repeat, NB's skill. Why are you acting so defensive though? Logic out of the window, friend?

    To point out, I did say 'I thank you for expressing the point of view of not nerfing ANY skill' and that points out to all the classes available. If you're not sure on what I meant, simply ask. Why flame me for it?

    But as expected, the people I've mentioned still couldn't answer my question. No surprises there.

    You used all stamina build problem as argument for defending cloak... Why using lack of stamina morphs in class trees to defend 1 OP ability?
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  • killingspreeb16_ESO
    killingspreeb16_ESO
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    revonine wrote: »
    So once the nerf criers get their way with this one too what do you guys think will be the next on their list to moan about? (honest question)

    Shield or Heal since both are spammable without penality maybe bolt again since sorc are still spamming it so add more penality!
  • Sneaky-Snurr
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    Lettigall wrote: »
    You used all stamina build problem as argument for defending cloak... Why using lack of stamina morphs in class trees to defend 1 OP ability?
    @Lettigall
    Simply because we can't utilise the whole class abilities. Why? It's because our damage/healing output would suffer terribly due to the magicka-driven class abilities. Hence, if all class abilities are scaled off of magicka (like they were at launch), people would be running with robes and sticks to harness the strength of magicka scaled abilities in class skill tree and no one would bother much with full medium armour sets.This case is actually prevalent at launch as very few run stam builds and full medium armour because the strength of class abilities are tied with magicka. Not stam.

    The whole point of my argument is that the game would be unbalanced with magicka builds typically overpowering their stam counterparts like how they did at launch thus, The Elder Sticks and Robes Online was born. It was extremely restrictive as people HAVE to roll a magicka build to be able to be competitive in PvP as a whole and PvE to a certain extent.

    Plus, this is getting tiring. Please read my previous responses as to have a clearer understanding on why nerfing Cloak or any other class abilities isn't the way to go to fix balance issues in the game.

    I've compiled the responses I've made in this thread to make things easier for you so no need to look for my post from one post to another. (* marks the prominent ones you should read on but you are more than welcomed to read the ones not marked to have a thorough understanding from where I'm coming from):
    372 p13
    376 p13 *
    381 p13
    433 p15
    478 p16 *
    486 p17 *
    489 p17 *
    495 p17 *
    562 p19 *
    573 p20
    576 p20

    cc: @ZOS_GinaBruno
    Please ask the Devs to reconsider, Gina.
    Edited by Sneaky-Snurr on September 25, 2015 8:37PM
    The Order of the Shadows: Nightmare
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  • Lava_Croft
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    Lettigall wrote: »

    You described problem effecting every stamina build- classes have only few stamina morphs! It's not NB problem alone, Temps have 3 class stamina morphs, DKs 2 morphs and sorcs(about them maybe I'm wrong) 2 morphs. Stop acting like special snowflake!
    Then again, Stamina users have access to 4 of the 6 weapon skill lines.
  • vamp_emily
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    I am just curious, was there any counters for the Sorc Bolt Escape? ( Before It got nerfed )

    If you want a friend, get a dog.
    AW Rank: Grand Warlord 1 ( level 49)

  • Cathexis
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    Hi everyone, thanks for all your feedback. We are looking at several options to limit the number of times Shadow Cloak can be cast in a row. However, unlike Bolt Escape, there are multiple ways of countering Shadow Cloak so we want to be very careful with any change we ultimately make. One of the possibilities we're exploring is reducing your Magicka regeneration while Shadow Cloak is active.

    Any change we make will be in a future update, though we don't have a solid time frame at this time.

    @ZOS_GinaBruno

    Thank you for acknowledging the problem. ^_^

    However, the number of times this can be cast in a row isn't the only problem -- players can also effectively shadowcloak through mobs as soon as they are being countered. This poses a problem because pursuing players then have to not only fight a nightblade who can cloak out of all damage, but also fight mobs at the same time. This means that 95% of the time nightblades can escape at will in the imperial city.

    I've also been in 5v1 situations with some nightblades where they effectively avoid all damage for 4+ minutes while the 5 of us are spamming counters continually. Factor in the fact that shadow cloak only lasts for what like 4 seconds, that means players are only losing 2 ticks of magicka regen when they cast + the cast cost. When you think about it that way and compare its strategic advantage, its not much of a penalty.
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  • Master_Kas
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    Derra wrote: »

    I don´t think you understand what i´m trying to say. I´ll try to explain it:

    Streak was overpowered on magica sorcerers and was therefor rightfully nerfed. Nobody cared about stamina sorcerers use of the skill because it was causing a problem when utilized in an optimal scenario (that being magica).

    Cloak is in a similar situation for magica nightblades like streak used to be for magica sorcerers. Therefor it will get nerfed until the use of cloak from magica nightblades is in the level of where zenimax wants it to be.
    They simply can´t balance the skill for stamina and magica builds both and because the skill is problematic with magica builds it will be balanced in this respect.

    This leaves stamina in the dirt but because of how the whole game is working that´s sadly how zos has to go about it.

    I don´t think cloak is that much of a problem on stamina nightblades currently but they can´t balance for stamina nightblades but HAVE to balance for the case where a magica nightblade is using the skill.

    Tbh cloak is not like streak/BE/BOL. Doesn't teleport you and stun everyone close to you wh
    Derra wrote: »

    Thank you kind sir! I´ve not laughed that hard for like two or three days and I´m quite a happy person.

    Laughing? Most of those skills work, there are even some single target skills that work ;) Curse, reapply everytime it explodes. All he can do is try to run away.
    EU | PC
  • Lettigall
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    Lava_Croft wrote: »
    Then again, Stamina users have access to 4 of the 6 weapon skill lines.

    Yes and it's still not an argument why keep some on class magicka skill op!
    Some men just want to watch the world burn... I just want a cold beer!
  • revonine
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    Look this issue with cloak has only came about since IC because of all the mobs and allows a NB an easier time navigating the sewers. There was zero issue with this ability when the only PvP was Cyrodill so don't pretend the ability was always OP don't allow the criers to fool you with that crap.
    Okay I admit I've an easier time getting around in the DLC but any future changes will completely gimp the magicka based version of this class for any future content. We have no shielding or burst heals innate to the class how the hell are we suppose to defend ourselves? Switch to stamina and run sword and board probably.
    Other DLC's may favor another class so we'll just have to cry nerf on those when the time comes too right? For the love of all that's holy think of the bigger picture here this cycle will never end otherwise :/
    EDIT: and it's already started with threads like" heals need a nerf" or "is anything going to be done about biting jabs".
    vamp_emily wrote: »
    I am just curious, was there any counters for the Sorc Bolt Escape? ( Before It got nerfed )

    Not really bar spamming gap closers, people just got annoyed when sorcs used an ability with escape in it's name to...escape.
    Edited by revonine on September 25, 2015 9:36PM
  • Ebonheart1111
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    *throws a sissy purple crystal at OP*
  • PainfulFAFA
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    CP5 wrote: »

    caltrops - very expensive stamina cost, perfect way to line yourself up for being feared, again
    steel tornado - pbaoe that does have a decent range, but if the nb is smart they'll cloak between your attacks and run a direction so that your next attack will miss
    bombard - decent range and nice rood/snare, only real weakness is its a cone, so the closer you are to the nb the less they have to move to escape
    lightning form - like steel tornado, but without having to spam it, nb's can do exactly the same thing to avoid you
    encase like bombard, but doesn't damage and in my own experience is hit or miss in keeping them pinned
    runes - requires you to either see the target or be attacked, decent if the nb hits you with a dot, but otherwise kinda meh at that
    mines - really?
    impulse - same as steel tornado, but less aoe, the dot can help but most nb's don't worry about dots
    mage light - have you seen its effective aoe? Seems like it begins and ends on your own characters feet for how much range it has

    Really mines what? If you're a magicka sorc and using mines those NBs are gonna take massive dps if they risk attacking you while being immobilized... thats when you dps them. Not a hard concept.

    Radiant Magelight offers the 50% damage reduct for stealth attacks. What else is there to say lol? That NB's 15k surprise attack will become 7k. Refresh shields and you're gtg....

    You have valid points for everything else but then again thats where SKILL takes place.
    Like i said i have no problem with cloaks its the damn Aspect of Terror (fear) that almost always determines the fight.
    That one cc break might cost you the entire fight. But then again NOT CC breaking might cost you the fight as well.


    PC NA
    Aztec | AZTEC | Ahztec | Aztehk | Master of Mnem
    MagDK | Magplar | Magward | Mageblade | Stamsorc

  • Zorgon_The_Revenged
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    Derra wrote: »

    WHAT?

    Magica NB is insanely good. I have a tooltip of 8k for funnel health (an ability that´s also healing me and costs less than half of any other anytime range dmg) and ~16k for cripple. Magica NB is currently the highest pressure range build in the game (pressure meaning high dps not burst - though i´ve hit for 19.2k with assassins will).

    I have many, many experiences of a sorcs shield/shields absorbing almost 90% of anything a magicka NB can cast at them.

    A DK using reflective scales will reflect funnel health, cripple and maybe even assassin's will and depending on which morph....you've just been one shot by your own assassin's will.

    Templars suck......but can heal themselves like they were the games natural healers. Or if they are stamina they will heal up and then come at you with a jabs or wrecking blow spam.

    You could say that these things aren't true every time but then again does every magicka NB escape or kill you every time with their cloak ability? Is cloak OP? I say Piercing mark is OP and I love it.

  • PainfulFAFA
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    I have many, many experiences of a sorcs shield/shields absorbing almost 90% of anything a magicka NB can cast at them.

    A DK using reflective scales will reflect funnel health, cripple and maybe even assassin's will and depending on which morph....you've just been one shot by your own assassin's will.

    Templars suck......but can heal themselves like they were the games natural healers. Or if they are stamina they will heal up and then come at you with a jabs or wrecking blow spam.

    You could say that these things aren't true every time but then again does every magicka NB escape or kill you every time with their cloak ability? Is cloak OP? I say Piercing mark is OP and I love it.

    Sun shield. nuff said.
    PC NA
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    MagDK | Magplar | Magward | Mageblade | Stamsorc

  • ToRelax
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    Master_Kas wrote: »

    Laughing? Most of those skills work, there are even some single target skills that work ;) Curse, reapply everytime it explodes. All he can do is try to run away.

    It is possible for these skills to pull a NB out of Cloak, but that's it. I mean the last thing I would do when a NB goes into Cloak is start an Overload heavy attack. :neutral:
    DAGON - ALTADOON - CHIM - GHARTOK
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  • revonine
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    Can confirm that DK flappy wings reflects Assassins Will and it damn near got me killed too.
  • Rayste
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    Umm, I play a NB. I don't hate them. I didn't say you asked for nerfs to the other classes. I said you didn't care when they got nerfed. This makes your whole nerfs-are-bad-for-the-game assertion hollow because you only feel that way when it applies to NBs. In the DK talons nerf thread, this was the only thing you had to say to a thoughtful post why the change should be reverted:

    "Wrong about crippling grasp. The root is blockable and reflectable."

    For that to be the only thing to say to a well thought out and thorough post demonstrates your apathy. And yet, you can post this with a straight face:

    "With that mentality this game is just going to lead to more nerfs until everything is equally useless."

    I see the time to stand up against nerfing is when the NB is under threat, but when DKs are under fire (at the same time) your only contribution is to make sure the ESO community was not misinformed about a NB skill.

    Which is fine, what 90% of fourmites do. But don't dishonestly hide behind the veil of impartiality, claim to be saving new players, or try to justify your position for the good of the entire game. Just say you are tired of dealing with sorcerers and their OP shields who also use selfish logic to preserve their OP status or need a skill the reliable allows to avoid templar spamming their stupid OP biting jabs skill.

    Unlike you, I actually do care for all classes. Check my post history. I play a sorc and am one of the few people who publicly admit the ability to stack everything into magicka for offense, defense, and maneuverability is too strong. NBs thought I was insightful and impartial then. I play a templar. While my fellow templars will have you believe the class sucks, I will tell instead say while many of their skills are impractical and frustrating, there is nothing scarier at this moment than a biting jabs templar: it heals, damages, aoe, and CCs. it is a very strong class right now since they meta has moved away from the main thing templars suck at, burst damage. I play a NB. I in this thread, I have NOT articulated a position or agreed with the poster. All I have done was spotlight hollow and self-serving commentary.

    So, no, you are wrong about "getting even" and "hating NBs." You only think I am this way because your perspective and priority are not for the overall health of the game like you claim, rather the maintenance of the power for the class that you play. You are so passionate that you felt the need to use language the triggered the profanity filter just to make your point.

    Hi @ZOS_GinaBruno ,

    I doubt that my comment on page 16 in a thread will be read, let alone heeded, but here is my take.

    The problem is not cloak. It is an annoying ability for sure and every time a NB ever claims it is useless, broken, or that they don't put it on their bars, we all just need to direct them to this thread where they are fanatically defending it. It is quite clear from the NBs themselves that this ability is very strong, a defining feature of their class. Yet it serves a legitimate function that is needed in the game.

    Where NBs lose me is their insistence that there are many counters to cloak. While strictly true, this is very misleading because most of these counters are unreliable, inefficient, inconvenient and sometimes self-defeating. Gina, I have PvPed enough to have three characters that are the colonel rank and I never once seen the flare ability reveal a nightblade. I have no idea what the sound effect is if it stealther is actually revealed. Now, we have to consider two possibilities. One, everyone who I have ever seen PvP is a dunce for not figuring out how to successfully use this skill. Two, the skill isn't any good. Hmmm....

    NBs, have you ever contemplated the reason we use detect pots is because your class has the only good skill to actually hunt you down if you cloak?. I know you would rather us to spamming AoEs or use Radiant Mage-Light. This might come as a surprise, but some of us do know how to play and have come to the conclusion that detect pots are better and certainly more versatile options for overall performance in Cyrodiil. Trust me, we do *not* want to use our potion cooldown just to find you. We much rather save that resource for a tri-pot because if we run out of stamina against you, we are dead.

    The best solution is to give players better abilities to offensively counter cloak. NBs don't want a nerf. Win. Nobody wants detect potions to the default counter. Win. Non-NBs want to be able to hunt down cloaking NBs. Win. Everybody is happy.

    This is supposed to be the niche for the Flare skill. It is terrible. It is outrageously expensive, serves zero purpose aside from its narrow function, and I'm not even sure it actually can do its function: the skill say it reveals stealthed enemies, which is not the same as invisible enemies (aside from the damage morph being nearly pointless. A NB cloaks away the damage and is not revealed by the skill). Why why why would my templar ever slot this instead of Blazing Spear?

    Now, where is my detect pot?

    Well said.

    The Teach - AD Templar
  • Rayste
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    coolermh wrote: »
    Put mark target on assault skill tree at rank 10 where vigor was. Replace mark with a good self heal. Cloak becomes less of a problem

    Great idea also. This has my vote.
    The Teach - AD Templar
  • revonine
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    Rayste wrote: »

    Great idea also. This has my vote.

    Whoah yanno I actually would trade mark target for a self heal. Agreed.
  • xaraan
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    Knootewoot wrote: »

    No. I did not run out of stamina because I am a stamblade. I don't need cloak. I cast manouvres and just run of. Because it is not cloak that makes the NB escape alone. It is a combination of skills.

    Caltrops? Cast manouvres and run and only cloak once. works not on magicka NB because they don't have much stamina.

    Magcika NB's are fast if in combination with Vampire+concealed weapon + cloak (and double take). But in caltrops they dont get far. Shadow image? Not everybody has this and also fails if to far out of range.

    If people are upset NB's get away, then don't look at cloak. Because it can be countered and many NB use other skills to get away and cloak maybe once or twice. Nerfing it won't change a bit in NB's escaping. Because most don't spam it constantly.


    This right here. If someone counters my cloak on my magicka NB build, by the time I realize that cloak isn't working for me, they've already started to tear into me and I'm usually in trouble if they know what they are doing. I have less mitigation in light armor and I'm playing with a gimped bar b/c several skills revolve around keeping that escape viable, so when it gets countered, it usually means trouble for me.
    -- @xaraan --
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  • Domander
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    Derra wrote: »

    Nope not at all. It started with nerfs to bolt escape. Now cloak has to follow for the sake of Balance. You can´t nerf one ability without touching the other. Essentially the argument to not nerf cloak are the same to not nerf bolt escape.
    Either you agree that bolt escape nerfs were not warranted and should be reverted or bolt escape was indeed op and the same holds true for cloak then.

    Edit: Well now that i think about it - actually attitudes like this are the real problem. The funny thing is with this attidute i´m only doing a mimicry of what happened in all the nerf sorc topics by the people now defending their beloved cloak.
    Must be shabby when the mirror is held up to you.

    The 2 abilities aren't even comparable, but here is what I wanted to happen with bolt escape.

    http://forums.elderscrollsonline.com/en/discussion/179126/immobilize-should-prevent-bolt-escape/p1

    as you can see, there are many many sorcs putting the idea down, very nasty people. This would of been a lot better than what we got.

    I'm glad you see the problem.
  • GreenSoup2HoT
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    Glad to know Zos confirmed they are looking at cloak. -_-

    I hope talons is next. Then wrecking blow. Then templars spamming heals. Then snare's. Then every other skill in the game until we are throwing pebbles at each other.

    Literally hate the way this game is going. Zerg or loose. Nightblades used to be true assassins. Takin names, if you didnt like dieing to nightblades, there was a counter (radient mage light)

    If you didnt like blinking sorcs, stop chasing them.
    .
    .
    .
    The only problem the game had in 1.6 was some little things that needed touch up's. The damage was changed right when they finally fixed armour pen and now it feels like we have 70% damage reduction.

    In my opinion only a couple skills last patch needed damage tweaks. Everything else was fine since most of it could be countered but people refused to use them since they also wanted 100% dps.

    If only this game supoorted small group play instead of nerfing all the skill into kiting and burst. Now its just who has a bigger army. Players who knew how to manage their resources and rotations were rewarded by getting kills back to back. Now as soon as you have 3+ on you, your most likly dead unless they are just bad. However players that bad are battle leveled and have 30k+ hp.
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    Eric you made the game bad and you should feel bad. So many blankets on this game you could assume this game is a linen closet.

    PS4 NA DC
  • Devotion
    Devotion
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    This thread is laughable

    @ZOS_GinaBruno

    Be careful what you listen to, don't confuse bad players with legit concerns. So much misinformation in the many threads about cloak.

    The guy saying he pvped 3 character to high ranks but never once saw flare work. IT WORKS! I'm living proof, it works and I couldn't do a single thing about it, I just rolled over and died. The other counters work too, just look at the pvpers who have 0 issues with magicka nightblades.

    If you Nerf the skill then you need to make it work reliably, currently I don't have a legit way to know if I cloak that it will work for duration intended. I can waste 2-3-4 cloaks trying to actually cloak to no avail.

  • Derra
    Derra
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    Master_Kas wrote: »

    Tbh cloak is not like streak/BE/BOL. Doesn't teleport you and stun everyone close to you wh
    Laughing? Most of those skills work, there are even some single target skills that work ;)Curse, reapply everytime it explodes. All he can do is try to run away.

    You know what good nightblades do? They don´t chaincloak but instead wait for the time when the curse explodes to press cloak again. If they´ve moved in a direction you did not expect them to they´re gone.
    Even better nightblades in imperial city run into a pack of npcs - the curse explosion (which happens to be an aoe) aggros all npcs to the sorc.
    It´s great against scrubs it does nothing against someone with half a brain.

    Edit: Also saying cloak can´t be compared to streak bc it does not teleport and stun enemies is like saying you can´t nerf streak bc it does not grant invisibility...

    ToRelax wrote: »

    It is possible for these skills to pull a NB out of Cloak, but that's it. I mean the last thing I would do when a NB goes into Cloak is start an Overload heavy attack. :neutral:

    Everybody laughed at sorcs when they pointed out gapclosers as a counter to bolt escape. Now NBs expect everyone else not to laugh at them when they point out 6m range aoes as a counter to cloak when thy have 65% movement speed while invisible.
    I really don´t get those ppl. It´s just beyond me.
    Edited by Derra on September 26, 2015 8:40AM
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • Derra
    Derra
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    Domander wrote: »

    The 2 abilities aren't even comparable, but here is what I wanted to happen with bolt escape.

    http://forums.elderscrollsonline.com/en/discussion/179126/immobilize-should-prevent-bolt-escape/p1

    as you can see, there are many many sorcs putting the idea down, very nasty people. This would of been a lot better than what we got.

    I'm glad you see the problem.

    Haha. Immobilize should prevent bolt escape. I remember that. How about aoe prevents cloak for 4 seconds if not purged then and we don´t nerf the ability as is?

    Honestly, it was one of the worst ideas i´ve ever read on these forums. It would be a thousand times worse than what we have (but atleast you partly got what you wanted bc you can now only teleport in the direction you´re facing while immobilized).

    Edit: Why was it a bad idea? For one that immobilize are spammable (some even at 28m range) while also not being accessible for every class. Templar want to fight a sorc? Better get a bow or go home bud. Also the immobilize duration (atleast for some) would have been far too long considering rolldodges were kinda limited for magica builds back then and are even more so nowadays.
    Secondly everyone with a charge already has an immobilize that prevents bolt escape bc for the duration of any gapcloser in the game you´re rooted and silenced.
    Edited by Derra on September 26, 2015 8:31AM
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

This discussion has been closed.