i never agreed with the sorc nerf i don't agree with this hypothetical nerf either
@LettigallYou described problem effecting every stamina build- classes have only few stamina morphs! It's not NB problem alone, Temps have 3 class stamina morphs, DKs 2 morphs and sorcs(about them maybe I'm wrong) 2 morphs. Stop acting like special snowflake!
But magicka sorc, DKs and Templars are waaaaaaaay stronger that magicka NBs. Magicka NB is strong only when comming from stealth (and the only class burst dmg non ulti they have is Concealed weapon). No cloak, no magicka NBs
edit: I meant DPS magicka NBs. Healers and tanks will be there anyway
@CP5Great point, but I would like to bring up something I read into in your 2nd paragraph. If you didn't mention NB's explicitly it could easily be taken as a post directed to sorcerer's. And if that and if you didn't mention stamina morphs your post is applicable to many of the nerfs from a year back. Thinking at this point just mass ignoring nerf threads would be the best option, despite the fact that doing that would make it look like a larger portion of the community is focused on nerfing things.
So once the nerf criers get their way with this one too what do you guys think will be the next on their list to moan about? (honest question)
Sneaky-Snurr wrote: »
What the actual hell? I was speaking on behalf of all the classes but I'm concentrating on NBs more because.. duhh.. this thread is focused on nerfing a NB's, I repeat, NB's skill. Why are you acting so defensive though? Logic out of the window, friend?
To point out, I did say 'I thank you for expressing the point of view of not nerfing ANY skill' and that points out to all the classes available. If you're not sure on what I meant, simply ask. Why flame me for it?
But as expected, the people I've mentioned still couldn't answer my question. No surprises there.
@LettigallYou used all stamina build problem as argument for defending cloak... Why using lack of stamina morphs in class trees to defend 1 OP ability?
Then again, Stamina users have access to 4 of the 6 weapon skill lines.
You described problem effecting every stamina build- classes have only few stamina morphs! It's not NB problem alone, Temps have 3 class stamina morphs, DKs 2 morphs and sorcs(about them maybe I'm wrong) 2 morphs. Stop acting like special snowflake!
ZOS_GinaBruno wrote: »Hi everyone, thanks for all your feedback. We are looking at several options to limit the number of times Shadow Cloak can be cast in a row. However, unlike Bolt Escape, there are multiple ways of countering Shadow Cloak so we want to be very careful with any change we ultimately make. One of the possibilities we're exploring is reducing your Magicka regeneration while Shadow Cloak is active.
Any change we make will be in a future update, though we don't have a solid time frame at this time.
I don´t think you understand what i´m trying to say. I´ll try to explain it:
Streak was overpowered on magica sorcerers and was therefor rightfully nerfed. Nobody cared about stamina sorcerers use of the skill because it was causing a problem when utilized in an optimal scenario (that being magica).
Cloak is in a similar situation for magica nightblades like streak used to be for magica sorcerers. Therefor it will get nerfed until the use of cloak from magica nightblades is in the level of where zenimax wants it to be.
They simply can´t balance the skill for stamina and magica builds both and because the skill is problematic with magica builds it will be balanced in this respect.
This leaves stamina in the dirt but because of how the whole game is working that´s sadly how zos has to go about it.
I don´t think cloak is that much of a problem on stamina nightblades currently but they can´t balance for stamina nightblades but HAVE to balance for the case where a magica nightblade is using the skill.
Thank you kind sir! I´ve not laughed that hard for like two or three days and I´m quite a happy person.
Lava_Croft wrote: »Then again, Stamina users have access to 4 of the 6 weapon skill lines.
vamp_emily wrote: »I am just curious, was there any counters for the Sorc Bolt Escape? ( Before It got nerfed )
caltrops - very expensive stamina cost, perfect way to line yourself up for being feared, again
steel tornado - pbaoe that does have a decent range, but if the nb is smart they'll cloak between your attacks and run a direction so that your next attack will miss
bombard - decent range and nice rood/snare, only real weakness is its a cone, so the closer you are to the nb the less they have to move to escape
lightning form - like steel tornado, but without having to spam it, nb's can do exactly the same thing to avoid you
encase like bombard, but doesn't damage and in my own experience is hit or miss in keeping them pinned
runes - requires you to either see the target or be attacked, decent if the nb hits you with a dot, but otherwise kinda meh at that
mines - really?
impulse - same as steel tornado, but less aoe, the dot can help but most nb's don't worry about dots
mage light - have you seen its effective aoe? Seems like it begins and ends on your own characters feet for how much range it has
WHAT?
Magica NB is insanely good. I have a tooltip of 8k for funnel health (an ability that´s also healing me and costs less than half of any other anytime range dmg) and ~16k for cripple. Magica NB is currently the highest pressure range build in the game (pressure meaning high dps not burst - though i´ve hit for 19.2k with assassins will).
Zorgon_The_Revenged wrote: »
I have many, many experiences of a sorcs shield/shields absorbing almost 90% of anything a magicka NB can cast at them.
A DK using reflective scales will reflect funnel health, cripple and maybe even assassin's will and depending on which morph....you've just been one shot by your own assassin's will.
Templars suck......but can heal themselves like they were the games natural healers. Or if they are stamina they will heal up and then come at you with a jabs or wrecking blow spam.
You could say that these things aren't true every time but then again does every magicka NB escape or kill you every time with their cloak ability? Is cloak OP? I say Piercing mark is OP and I love it.
Master_Kas wrote: »
Laughing? Most of those skills work, there are even some single target skills that workCurse, reapply everytime it explodes. All he can do is try to run away.
Joy_Division wrote: »
Umm, I play a NB. I don't hate them. I didn't say you asked for nerfs to the other classes. I said you didn't care when they got nerfed. This makes your whole nerfs-are-bad-for-the-game assertion hollow because you only feel that way when it applies to NBs. In the DK talons nerf thread, this was the only thing you had to say to a thoughtful post why the change should be reverted:
"Wrong about crippling grasp. The root is blockable and reflectable."
For that to be the only thing to say to a well thought out and thorough post demonstrates your apathy. And yet, you can post this with a straight face:
"With that mentality this game is just going to lead to more nerfs until everything is equally useless."
I see the time to stand up against nerfing is when the NB is under threat, but when DKs are under fire (at the same time) your only contribution is to make sure the ESO community was not misinformed about a NB skill.
Which is fine, what 90% of fourmites do. But don't dishonestly hide behind the veil of impartiality, claim to be saving new players, or try to justify your position for the good of the entire game. Just say you are tired of dealing with sorcerers and their OP shields who also use selfish logic to preserve their OP status or need a skill the reliable allows to avoid templar spamming their stupid OP biting jabs skill.
Unlike you, I actually do care for all classes. Check my post history. I play a sorc and am one of the few people who publicly admit the ability to stack everything into magicka for offense, defense, and maneuverability is too strong. NBs thought I was insightful and impartial then. I play a templar. While my fellow templars will have you believe the class sucks, I will tell instead say while many of their skills are impractical and frustrating, there is nothing scarier at this moment than a biting jabs templar: it heals, damages, aoe, and CCs. it is a very strong class right now since they meta has moved away from the main thing templars suck at, burst damage. I play a NB. I in this thread, I have NOT articulated a position or agreed with the poster. All I have done was spotlight hollow and self-serving commentary.
So, no, you are wrong about "getting even" and "hating NBs." You only think I am this way because your perspective and priority are not for the overall health of the game like you claim, rather the maintenance of the power for the class that you play. You are so passionate that you felt the need to use language the triggered the profanity filter just to make your point.
Joy_Division wrote: »
Hi @ZOS_GinaBruno ,
I doubt that my comment on page 16 in a thread will be read, let alone heeded, but here is my take.
The problem is not cloak. It is an annoying ability for sure and every time a NB ever claims it is useless, broken, or that they don't put it on their bars, we all just need to direct them to this thread where they are fanatically defending it. It is quite clear from the NBs themselves that this ability is very strong, a defining feature of their class. Yet it serves a legitimate function that is needed in the game.
Where NBs lose me is their insistence that there are many counters to cloak. While strictly true, this is very misleading because most of these counters are unreliable, inefficient, inconvenient and sometimes self-defeating. Gina, I have PvPed enough to have three characters that are the colonel rank and I never once seen the flare ability reveal a nightblade. I have no idea what the sound effect is if it stealther is actually revealed. Now, we have to consider two possibilities. One, everyone who I have ever seen PvP is a dunce for not figuring out how to successfully use this skill. Two, the skill isn't any good. Hmmm....
NBs, have you ever contemplated the reason we use detect pots is because your class has the only good skill to actually hunt you down if you cloak?. I know you would rather us to spamming AoEs or use Radiant Mage-Light. This might come as a surprise, but some of us do know how to play and have come to the conclusion that detect pots are better and certainly more versatile options for overall performance in Cyrodiil. Trust me, we do *not* want to use our potion cooldown just to find you. We much rather save that resource for a tri-pot because if we run out of stamina against you, we are dead.
The best solution is to give players better abilities to offensively counter cloak. NBs don't want a nerf. Win. Nobody wants detect potions to the default counter. Win. Non-NBs want to be able to hunt down cloaking NBs. Win. Everybody is happy.
This is supposed to be the niche for the Flare skill. It is terrible. It is outrageously expensive, serves zero purpose aside from its narrow function, and I'm not even sure it actually can do its function: the skill say it reveals stealthed enemies, which is not the same as invisible enemies (aside from the damage morph being nearly pointless. A NB cloaks away the damage and is not revealed by the skill). Why why why would my templar ever slot this instead of Blazing Spear?
Now, where is my detect pot?
Great idea also. This has my vote.
Knootewoot wrote: »
No. I did not run out of stamina because I am a stamblade. I don't need cloak. I cast manouvres and just run of. Because it is not cloak that makes the NB escape alone. It is a combination of skills.
Caltrops? Cast manouvres and run and only cloak once. works not on magicka NB because they don't have much stamina.
Magcika NB's are fast if in combination with Vampire+concealed weapon + cloak (and double take). But in caltrops they dont get far. Shadow image? Not everybody has this and also fails if to far out of range.
If people are upset NB's get away, then don't look at cloak. Because it can be countered and many NB use other skills to get away and cloak maybe once or twice. Nerfing it won't change a bit in NB's escaping. Because most don't spam it constantly.
Nope not at all. It started with nerfs to bolt escape. Now cloak has to follow for the sake of Balance. You can´t nerf one ability without touching the other. Essentially the argument to not nerf cloak are the same to not nerf bolt escape.
Either you agree that bolt escape nerfs were not warranted and should be reverted or bolt escape was indeed op and the same holds true for cloak then.
Edit: Well now that i think about it - actually attitudes like this are the real problem. The funny thing is with this attidute i´m only doing a mimicry of what happened in all the nerf sorc topics by the people now defending their beloved cloak.
Must be shabby when the mirror is held up to you.
Master_Kas wrote: »
Tbh cloak is not like streak/BE/BOL. Doesn't teleport you and stun everyone close to you wh
Laughing? Most of those skills work, there are even some single target skills that workCurse, reapply everytime it explodes. All he can do is try to run away.
It is possible for these skills to pull a NB out of Cloak, but that's it. I mean the last thing I would do when a NB goes into Cloak is start an Overload heavy attack.
The 2 abilities aren't even comparable, but here is what I wanted to happen with bolt escape.
http://forums.elderscrollsonline.com/en/discussion/179126/immobilize-should-prevent-bolt-escape/p1
as you can see, there are many many sorcs putting the idea down, very nasty people. This would of been a lot better than what we got.
I'm glad you see the problem.