Cloak Needs A Nerf

sabresandiego_ESO
sabresandiego_ESO
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This is one of the skills that is pushing nightblades in to the overpowered territory. The skill needs to stay spammable for its after effects like 100% crit or DOT removal, but the duration of invisibility should be treated like bolt escape and last 33%-50% less time each time its cast. You should not be able to stay invisible continuously for longer than 7-10 seconds, which is already a long time.

First cloak: duration is 100% 3.5 seconds
Second Cloak: is 2.3 seconds
Third Cloak: is 1.5 seconds
Fourth Cloak: is 1 second
Fifth Cloak: is .6 seconds
Sixth Cloak: is .4 seconds
Seventh Cloak: is .3 seconds
Eight Cloak: is .2 seconds
Ninth Cloak: is .1 seconds

Something like this would allow people to only be invisible for about 7-10 seconds max if they spam cloak. The timer should be similar to roll dodge and bolt escape.
Ali Dreadsabre -Necromancer
Ali Sabre -Nightblade
  • sabresandiego_ESO
    sabresandiego_ESO
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    I would even be fine with a 50% duration penalty on every subsequent cast. That would be a nice change.

    3.5
    1.75
    .875
    .4375
    .21875
    .11
    .05
    .025

    This puts max invisibility time at 7 seconds if you spam cloak, which is just about perfect.

    In addition, you should regenerate 0 resources while invisible. 0 mag, 0 health, and 0 stam regen.

    Invisibility is one of the most powerful tools in these types of games, and needs to be balanced accordingly.
    Edited by sabresandiego_ESO on September 19, 2015 10:06PM
    Ali Dreadsabre -Necromancer
    Ali Sabre -Nightblade
  • eNumbra
    eNumbra
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    Oh look, its this thread again.
  • Yonkit
    Yonkit
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    Detect Potions, Radiant Magelight, Any form of AoE, Caltrops, Revealing Flare, Piercing Mark, NPCs, Roaming Bosses, Charge Attacks. It's your fault for not using the counters available, don't come to the forums and complain about an issue that only affects lazy individuals.
    Has an Alter Ego in the form of a very large quadrupedal black & white Bear.
  • sabresandiego_ESO
    sabresandiego_ESO
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    Yonkit wrote: »
    Detect Potions, Radiant Magelight, Any form of AoE, Caltrops, Revealing Flare, Piercing Mark, NPCs, Roaming Bosses, Charge Attacks. It's your fault for not using the counters available, don't come to the forums and complain about an issue that only affects lazy individuals.

    I'm a nightblade. I have piercing mark. Cloak is overpowered unless you have piercing mark. Just because its my class I won't be biased, facts are facts. My class is slightly overpowered in certain scenarios and needs some fixes.

    Edited by sabresandiego_ESO on September 19, 2015 10:12PM
    Ali Dreadsabre -Necromancer
    Ali Sabre -Nightblade
  • nordickittyhawk
    nordickittyhawk
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    I'm a nightblade. I have piercing mark. Cloak is overpowered unless you have piercing mark. Just because its my class I won't be biased, facts are facts. My class is slightly overpowered in certain scenarios and needs some fixes.

    So you want to nerf a class. with one escape? ... yes there is dodge etc but.... NO.... just no.... o,0
  • eNumbra
    eNumbra
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    My class is slightly overpowered in certain scenarios and needs some fixes.

    You realize, its impossible to create a game with different classes where this doesn't happen right. Some will always be a little better in certain circumstances.
  • Sharee
    Sharee
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    I'm a nightblade. I have piercing mark. Cloak is overpowered unless you have piercing mark.

    Overpowered in what sense? A nightblade who cloaks continuously for 10 seconds is running away, not fighting anyone. I don't see what this proposed change would solve.

    Yea, killing a magicka NB when i am on my DK is a pain in the ass, but that has more to do with healing ward than cloak.
  • Gunphu
    Gunphu
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    Cloak is overpowered unless you have piercing mark? news to me since I rarely use it and do fine. Infact I would rather fight a NB than any other class in a 1v1.

    But in all seriousness caltrops work great even more so considering how strong snares are. It damages, removes from stealth, snares, puts pressure on them, and gives you a way to retreat if necessary. And with this rediculous idea you would be limiting NB to STA playstyle or even worse a STA heavy armor *** version of a DK.

  • iliatha
    iliatha
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    playing solo nb for the most time and i dont run mark target, just not needed. there are enough skills that break cloack, special in tight IC areas. Perhaps just change a skill on your bar instead of calling for a whole class to be nerfed.
  • eNumbra
    eNumbra
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    Sharee wrote: »

    Overpowered in what sense? A nightblade who cloaks continuously for 10 seconds is running away, not fighting anyone. I don't see what this proposed change would solve.
    people are buttmad that those NBs are escaping.

  • Levo18
    Levo18
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    Einher trolling or a joke cant decide....
  • Derra
    Derra
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    iliatha wrote: »
    playing solo nb for the most time and i dont run mark target, just not needed. there are enough skills that break cloack, special in tight IC areas. Perhaps just change a skill on your bar instead of calling for a whole class to be nerfed.

    1500 cps might help too in your solo adventures.


    As long as magica classes have no access to skills of equal aoe coverage of caltrops and steeltornado cloak needs adjustments.
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • Forestd16b14_ESO
    Forestd16b14_ESO
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    I say bring back pre U7 cloak.
  • OrphanHelgen
    OrphanHelgen
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    lets just make a magicka cost increased 33% after casting another one within 4 sec, like they did with streak and roll dodge Zos offer me a job pls and GG
    PC, EU server, Ebonheart Pact


    Finally a reason not to play League of Legends
  • JDar
    JDar
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    Sorry stamblade but the OP part of nightblades is stamina
  • Igglez
    Igglez
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    Lets just take all abilities away and play a game of light and heavy attacks
  • eNumbra
    eNumbra
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    Igglez wrote: »
    Lets just take all abilities away and play a game of light and heavy attacks

    Hey, he's wearing heavy armor and my attacks are doing less damage, that's OP nerf it.
  • ToRelax
    ToRelax
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    Funny seeing so many familiar names from the Shieldbreaker threads here objecting. lmao

    Sabre, I know you want balance, but honestly, this isn't the way to go about it. Other games use skill cooldowns, ESO uses resources, so until our beloved "infinite resources" aren't fixed (though anything threatening the zerg does get nerfed that way already, yes...) there will be no balance and nothing close to it.
    So yeah, leave Cloak alone. And someone shut off the crying NBs.
    DAGON - ALTADOON - CHIM - GHARTOK
    The Covenant is broken. The Enemy has won...

    Elo'dryel - Sorc - AR 50 - Hopesfire - EP EU
  • blur
    blur
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    Cloak is fine.
    Threads like these are ridiculous.
  • CP5
    CP5
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    ToRelax wrote: »
    Funny seeing so many familiar names from the Shieldbreaker threads here objecting. lmao

    Sabre, I know you want balance, but honestly, this isn't the way to go about it. Other games use skill cooldowns, ESO uses resources, so until our beloved "infinite resources" aren't fixed (though anything threatening the zerg does get nerfed that way already, yes...) there will be no balance and nothing close to it.
    So yeah, leave Cloak alone. And someone shut off the crying NBs.

    I'm afraid it seems that after months of going on about 'fix cloak' threads the nightblades here have developed a purely cloaked source of infinite power. They will be able to spam this source of power with the continued memories of broken skills, thread hijacking, and robberies of other players sweat rolls that they will be able to go on forever, and can not be turned off (as the off switch is also, cloaked).

    EDIT: Also, NB's that believe that 1. cloak being changed would break their entire class, you know there are 3 skill trees with rather nice skills in them, right? 2. that you have 3 major movement speed buffs plus a decent teleport you could use to escape, rather than just spamming cloak
    Edited by CP5 on September 20, 2015 3:55AM
  • Xeniph
    Xeniph
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    "They will be able to spam this source of power with the continued memories of broken skills, thread hijacking, and robberies of other players sweat rolls that they will be able to go on forever, and can not be turned off (as the off switch is also, cloaked)."

    Um, y'all can keep your Sweat Rolls. Yuk!
    Edited by Xeniph on September 20, 2015 5:41AM
    Here since Beta.

    Characters: All of them, both Stamina and Magicka.
  • IV_Deity
    IV_Deity
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    Yonkit wrote: »
    Detect Potions, Radiant Magelight, Any form of AoE, Caltrops, Revealing Flare, Piercing Mark, NPCs, Roaming Bosses, Charge Attacks. It's your fault for not using the counters available, don't come to the forums and complain about an issue that only affects lazy individuals.

    Thank you. I couldn't of had said it better.
    DeityTheNoble
  • Lutallo
    Lutallo
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    It should be balanced in the way you suggested. Every class has their own "escape" type of thing, yes, but it should have limitations.

    Sorcs can only bolt escape so far and it's easy to catch with any form of charge, which every competent PvP player has. Add on the 50% cost nerf
    Templars can only heal so much, easy to counter with CC/Major Defile. Add on the 50% healing reduction.
    DK's can only tank so much, easy to counter with CC. Add on the Stam-block-nerf.
    NB's can invis more than long enough to be completely safe. My Magicka NB has about 1600 Magicka Recovery at VR9, which goes up to around 2k after potions, I can invis indefinitely. Only hard counter is Flare and even that can be cleansed off. Single Target doesn't take them out of stealth and Detect pots don't work. DoTs mitigated by dark cloak and you can easily re-cloak after being hit by an AoE. Add on [insert non-existent nerf here]. Instead it gets a buff?!

    Dark Cloak + Double Take = automatic win. I stopped using my NB because it felt too cheesy. Reset any fight to win by going cloak. Run away from anyone with double take/cloak. OHKO snipes pre-update. 12k(6K) ambush, 10k(5k) surprise attacks.
    "Rock is too OP, please nerf"
    Sincerely, Scissors.
  • Sharee
    Sharee
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    Lutallo wrote: »
    Dark Cloak + Double Take = automatic win.

    In a race, maybe.

    But in TESO, you generally win by killing things, not by running away from them.
  • Rylana
    Rylana
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    I support this thread.
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  • BigpapaDragon187
    I think it should be buffed.
    2.3 seconds is not enough time.
    If anybody should get nerfed it's sorcerers.
    Big Papa Dragon
  • WarCheifLugo
    I'm sorry but I don't agree here as a fellow night made our only sheild is cloak that's our only way we survive if they neff cloak then nightblades will have a hard time trying to survive but I somewhat do agree in a way seeing as I can survive big group encounters simply by cloaking and hiding behind something I enjoy this aspect of a nb is lurking in the shadows and picking your targets , caltraps are even easier to get away from with the update now I just pop the 20% dodge Vance skill with the north be immune to snares for 4 secs and just run and hide nightblades are escape artist !!! Sorry to anyone I killed in ic today !!
    The Dragon of the west , Daggerfall Coveinet Warrior
  • Jprip88b16_ESO
    NB cloak needs to get the same threatment as sorc Streak do.. its the same type of skill that is used to get away from a fight.. so when streak got nerfed so should NB cloak nuff said
    Name. Anish
    Race. Orc
    Class. Dragonknight
    Faction. Daggerfall

    EU Mega server
  • Derra
    Derra
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    NB cloak needs to get the same threatment as sorc Streak do.. its the same type of skill that is used to get away from a fight.. so when streak got nerfed so should NB cloak nuff said

    Actually cloak is working differently from bolt escape.

    I personally think it would be way better to halt magica regen while you´re not visible to any other player while in cloak. Cloak by design needs to be spammed in certain situations to even get it to work. Also there is no way of telling if someone is using a detect potion.
    If it were to work like streak you´d pretty much be able to shut it down 100% as a defensive skill. Therefor i´d tie the penatly to the skill actually working (only when your character is hidden).
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • m4Je
    m4Je
    Soul Shriven
    I think it should have the same diminshing returns as other strong defensive skills. It is nearly impossible to catch a good NB spamming this ability. The real issue there is that the escape mechanic is really cheap (no increasing cost or something) and has a very high success rate. This means that every NB who is engaging a fight has a garanteed reset for the fight.

    For example if someone is just better with his character and would win 75% of the fights it does not matter because the NB will always escape and speculate for the 25% where the oponent makes mistakes.

    But i also think that the cloak must have a stamina morph then, too not hurt stamina builds badly. With meaningful diminishing return the duration could maybe also be buffed again, because such a change would also mean a rebalance.
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