You're not a casual gamer by today's definition, which is "I don't want to expend any effort, to think, to fail or to try again now give me my trophy just for participating." That is what the game is "tuned" to...exclusively.
I really wish there was some challenging content for solo players. Even just one quest line through each zone would be wonderful... completely optional and there to break up the monotony of blindly following the quest arrow. (I've already done every quest for every faction. I don't need to read the quests.) My normal character is doing content 8 levels above himself to keep it fun. My secondary character is playing with no magic items and only weapon skills and I'm having a harder time finding plain gear without enchants and traits than I am keeping up in combat.
True fact... I killed Doshia on my latest character with like three hits. I must've critted on a bash when I went to interrupt. That's content raised to my level. Remember when people got stuck on that quest because they actually had to learn how to fight?
Alphashado wrote: »
The main issue here seems to be experienced ESO players going back to low level content and finding it ridiculously easy. This is normal for any MMO. After you have been through the content once, it's only natural that the next time through it's going to be easier. And even easier the next time through.
Alphashado wrote: »
The main issue here seems to be experienced ESO players going back to low level content and finding it ridiculously easy. This is normal for any MMO. After you have been through the content once, it's only natural that the next time through it's going to be easier. And even easier the next time through.
That's only true to a point though
I played Lotro for years and before they seriously nerfed it, it was still fun taking alts through the same areas. Sure it wasn't as hard as the first time, sure you understood the mechanics of areas better etc, but a lot of it was still challenging. You used to get an undying achievement in Lotro if you made it to 15 or 20 (can't remember which now) without dying, I was in a largish guild for years and few of us managed to get it on alts no matter how much we tried, even if we tried to play it safe.
Roll on a few years and Lotro has been dumbed down to the point where anyone can use any random skill and will be extremely unlucky if they don't get the undying skill, and this was the main reason I stopped playing Lotro, as someone who loves having various alts and n no hurry for them to get to end level, this entire aspect of the game was ruined for me by their changes.
The trouble with ESO is that almost any challenging content below 50 is now non existent. I'm happy to go around learning my new alt skill set, getting achievements,. finding a lot of it fairly easy, providing I get to bits fairly regularly that are a challenge (especially solo) but I'm finding very few.
On Lotro for example, there were small l bosses that were challenging in all almost all areas, in ESO they tend to be in dungeons only and even if you did go into a public dungeon and find a boss that was challenging, all it takes is for a few other people to be in there and the boss is dead in seconds.
The example I was on about in my previous post was the Wyrd Tree, this entire fight/quest has been changed a LOT from what it was on release, sure it is a boss but was never a really hard boss, but even so, it was made much easier, the whole quest changed, this is my complaint, keep a few things challenging please, that's all I'm asking.
I shouldn't have to go into a group dungeon solo or run around with a lvl 1 weapon at level 12 naked just to have a bit of a challenge.
Another separate problem is the speed I level and that if I spend a night in PvP, I usually gain a level meaning the PvE content is even easier.
I did the two starter islands and I loved the quests, I loved all the hard work gone into designing those two areas, but it's wasted in a way as I get to see it once and then zero reason to ever go back, and if I create another alt now, due to the leveling speed, I shall miss them out.
A way to disable XP or for areas to scale would make so much of this content re-playable to a lot more people and it seems such a waste for so much beautiful content to only be seen once or twice in early levels.
I love the ESO world but the trouble is, most of it I have no reason to visit again once I've done it and this is a real shame.
Alphashado wrote: »
The option to turn off XP would come with it's own issues. For example people would shut their XP off at lvl 49 and dominate the sub 50 Cyrodiil Campaign. It would be loaded with twinks.
Alphashado wrote: »
The option to turn off XP would come with it's own issues. For example people would shut their XP off at lvl 49 and dominate the sub 50 Cyrodiil Campaign. It would be loaded with twinks.
Hmm, you have a point.
Mind you it's pretty easy for someone to create over the top armour etc on their main and pass it to their alt now, plus the alt can spend all the mains champ points.
But as you say, someone could stay at 49 permanently.
Not sure of an easy way round that as I would love an xp disabler, I suppose there are ways, such as only allowing xp disablers below a certain level or only allowing them between certain levels providing you haven't done x amount of quests on a particular area, but them it becomes overly complicated.
Alphashado wrote: »After reading this thread and other similar threads, it's becoming very clear that the majority of people saying it's gotten too easy are people talking about playing their alts through 1-50 normal quest content.
There are some that say the most difficult group content is easy, but that is rare. The vast majority of players find most Veteran Content more than sufficiently challenging.
The main issue here seems to be experienced ESO players going back to low level content and finding it ridiculously easy. This is normal for any MMO. After you have been through the content once, it's only natural that the next time through it's going to be easier. And even easier the next time through.
I've noticed a lot of comments about how this content was nerfed. It was not nerfed. Nothing about the low level zones has changed one bit aside from a few bosses like Doshia. Most of the 1-50 content is exactly how it was the first time you went through it. So all those fond memories of how you struggled the first time through are no more than a function of you learning the game. Just like new players are learning the game now.
The only thing that I see being a valid concern are Champion Points. Obviously an alt with Champion points is going to be very powerful in low level content and this is something ZoS should find a way to address. But again that doesn't change my point because new players don't have any Champion Points.
Nothing besides a few bosses has changed. The low level zones are exactly how they were when you played through them the first time. They just seem easier because you aren't a newb anymore. Leave them alone so new players can struggle, learn the game, then come back and complain about how easy it is the 2cnd time through.
EDIT: As a side note, try to solo a group dungeon if you are absolutely starving for a challenge on your lowbie.
I really wish there was some challenging content for solo players. Even just one quest line through each zone would be wonderful... completely optional and there to break up the monotony of blindly following the quest arrow. (I've already done every quest for every faction. I don't need to read the quests.) My normal character is doing content 8 levels above himself to keep it fun. My secondary character is playing with no magic items and only weapon skills and I'm having a harder time finding plain gear without enchants and traits than I am keeping up in combat.
True fact... I killed Doshia on my latest character with like three hits. I must've critted on a bash when I went to interrupt. That's content raised to my level. Remember when people got stuck on that quest because they actually had to learn how to fight?
It's frustrating how they just immediately bring out the nerf bat every time a few noobs forget how to press buttons.
I had the same experience as you when I got to lvl 30 for part of the main quest. I just breezed through everything and beat up the last boss in a matter of seconds.
It was so anti-climactic it was almost heart breaking. I have truly lost motivation to get through anything now, it's like the game treats me like a 4 year old child.
Alphashado wrote: »After reading this thread and other similar threads, it's becoming very clear that the majority of people saying it's gotten too easy are people talking about playing their alts through 1-50 normal quest content.
There are some that say the most difficult group content is easy, but that is rare. The vast majority of players find most Veteran Content more than sufficiently challenging.
The main issue here seems to be experienced ESO players going back to low level content and finding it ridiculously easy. This is normal for any MMO. After you have been through the content once, it's only natural that the next time through it's going to be easier. And even easier the next time through.
I've noticed a lot of comments about how this content was nerfed. It was not nerfed. Nothing about the low level zones has changed one bit aside from a few bosses like Doshia. Most of the 1-50 content is exactly how it was the first time you went through it. So all those fond memories of how you struggled the first time through are no more than a function of you learning the game. Just like new players are learning the game now.
The only thing that I see being a valid concern are Champion Points. Obviously an alt with Champion points is going to be very powerful in low level content and this is something ZoS should find a way to address. But again that doesn't change my point because new players don't have any Champion Points.
Nothing besides a few bosses has changed. The low level zones are exactly how they were when you played through them the first time. They just seem easier because you aren't a newb anymore. Leave them alone so new players can struggle, learn the game, then come back and complain about how easy it is the 2cnd time through.
EDIT: As a side note, try to solo a group dungeon if you are absolutely starving for a challenge on your lowbie.
Alphashado wrote: »After reading this thread and other similar threads, it's becoming very clear that the majority of people saying it's gotten too easy are people talking about playing their alts through 1-50 normal quest content.
There are some that say the most difficult group content is easy, but that is rare. The vast majority of players find most Veteran Content more than sufficiently challenging.
The main issue here seems to be experienced ESO players going back to low level content and finding it ridiculously easy. This is normal for any MMO. After you have been through the content once, it's only natural that the next time through it's going to be easier. And even easier the next time through.
I've noticed a lot of comments about how this content was nerfed. It was not nerfed. Nothing about the low level zones has changed one bit aside from a few bosses like Doshia. Most of the 1-50 content is exactly how it was the first time you went through it. So all those fond memories of how you struggled the first time through are no more than a function of you learning the game. Just like new players are learning the game now.
The only thing that I see being a valid concern are Champion Points. Obviously an alt with Champion points is going to be very powerful in low level content and this is something ZoS should find a way to address. But again that doesn't change my point because new players don't have any Champion Points.
Nothing besides a few bosses has changed. The low level zones are exactly how they were when you played through them the first time. They just seem easier because you aren't a newb anymore. Leave them alone so new players can struggle, learn the game, then come back and complain about how easy it is the 2cnd time through.
EDIT: As a side note, try to solo a group dungeon if you are absolutely starving for a challenge on your lowbie.
You've come to my thread saying this exact same thing, and I've given you the same response, as have others.
A lot of these people are NEW players with very little skill, as they admit themselves. I am level 32 on my brand new character, my first ever ESO character, and the game is just absolutely moronic. I can't even imagine the level of mental retardation required to fail at a quest in ESO.
These are NOT just overgeared vets pwning everything with their god toons. It is NEW players, coming in, getting bored to tears.
Hell when I was level 20 I went to Rift and eastmarch looking for a challenge, and even then I could take out level 30-40 npcs without breaking much of a sweat.
It's so simple and faceroll it's completely mind numbing.
I fail to see the logic. So my criticism of the game being to easy is valid to you because I'm so experienced at the game, but when someone who is not experienced says the same thing, you dismiss them offhand? I guess I'm just confused as to how that works.Alphashado wrote: »Alphashado wrote: »After reading this thread and other similar threads, it's becoming very clear that the majority of people saying it's gotten too easy are people talking about playing their alts through 1-50 normal quest content.
There are some that say the most difficult group content is easy, but that is rare. The vast majority of players find most Veteran Content more than sufficiently challenging.
The main issue here seems to be experienced ESO players going back to low level content and finding it ridiculously easy. This is normal for any MMO. After you have been through the content once, it's only natural that the next time through it's going to be easier. And even easier the next time through.
I've noticed a lot of comments about how this content was nerfed. It was not nerfed. Nothing about the low level zones has changed one bit aside from a few bosses like Doshia. Most of the 1-50 content is exactly how it was the first time you went through it. So all those fond memories of how you struggled the first time through are no more than a function of you learning the game. Just like new players are learning the game now.
The only thing that I see being a valid concern are Champion Points. Obviously an alt with Champion points is going to be very powerful in low level content and this is something ZoS should find a way to address. But again that doesn't change my point because new players don't have any Champion Points.
Nothing besides a few bosses has changed. The low level zones are exactly how they were when you played through them the first time. They just seem easier because you aren't a newb anymore. Leave them alone so new players can struggle, learn the game, then come back and complain about how easy it is the 2cnd time through.
EDIT: As a side note, try to solo a group dungeon if you are absolutely starving for a challenge on your lowbie.
You've come to my thread saying this exact same thing, and I've given you the same response, as have others.
A lot of these people are NEW players with very little skill, as they admit themselves. I am level 32 on my brand new character, my first ever ESO character, and the game is just absolutely moronic. I can't even imagine the level of mental retardation required to fail at a quest in ESO.
These are NOT just overgeared vets pwning everything with their god toons. It is NEW players, coming in, getting bored to tears.
Hell when I was level 20 I went to Rift and eastmarch looking for a challenge, and even then I could take out level 30-40 npcs without breaking much of a sweat.
It's so simple and faceroll it's completely mind numbing.
Yeah. As I have said before. I can't take you seriously anymore. You come here with a level 32 character playing solo content in easy zones and complain the game is too easy. Level 32 is NOTHING. And frankly, coming here at such a low level complaining about how easy the game is insults everyone that has actually played the entire game.
There are a few people with VR level characters saying the game is too easy. I can at least take their opinions seriously and there will always be those people. There are "this game is too easy" threads in every single MMO.
Those are the same people that enjoyed the VR zones before the nerf when every single mob could and would one shot you with the slightest mistake. And guess what? The forum was overflowing with posts from people rage quitting because it was too hard. No matter what, some people will be unhappy. But coming here at level 32 talking about how easy the game is doesn't do much for me.
In fact I am tired of debating it. Go ahead zos and make everything super hard mode and watch the tears flow. Tell all the people already wasting an hour of their life in a Vet dungeon with crappy rewards and next to zero XP that wiping 10 times isn't enough. Go ahead and make them wipe 20 or 30 times. Those archers in Craglorn that hit for 28k? Take away the warning. Take away all the red splats in dungeons. Why warn people? Wouldn't it be more fun if group members just randomly got one shot?