WillhelmBlack wrote: »My lvl 7 Orc NB can solo a Dolmen with no armour. It is wrong.
MercyKilling wrote: »Wow. I must suck so bad, then. I cannot solo dolmens in full armor unless they're about five levels lower than my current level.
Open mobs, what people refer to as "trash mobs" kill me if too many aggro on me. And by too many, I mean three or more.
Forget about world bosses. No way can I solo them....unless I've massively overleveled them.
Because of scaling, I've stopped my progress on the main quest on all three characters. Ditto the Fighter's Guild quest line and Mage's Guild quest line.
Still, I realize people sit at different skill levels, and even in the beginning, I didn't call for nerfs to anything. If it was too hard, I'd outlevel it and then come back to complete the content. I even pushed for allowing teaming in the main mission and both guild quest lines rather than nerf difficulty, but that was a pipe dream.
MercyKilling wrote: »Wow. I must suck so bad, then. I cannot solo dolmens in full armor unless they're about five levels lower than my current level.
Open mobs, what people refer to as "trash mobs" kill me if too many aggro on me. And by too many, I mean three or more.
Forget about world bosses. No way can I solo them....unless I've massively overleveled them.
Because of scaling, I've stopped my progress on the main quest on all three characters. Ditto the Fighter's Guild quest line and Mage's Guild quest line.
Still, I realize people sit at different skill levels, and even in the beginning, I didn't call for nerfs to anything. If it was too hard, I'd outlevel it and then come back to complete the content. I even pushed for allowing teaming in the main mission and both guild quest lines rather than nerf difficulty, but that was a pipe dream.
marcmyb14_ESO wrote: »OP, what makes you think questing in PvE is meant to be very difficult? I've never played an MMO where normal PvE questing is difficult. Granted I can solo most world bosses, dolmens and possibly even public dungeons (and I'm glad for that because half the time there's no one else around to help me with those things). Have you done any veteran dungeons, trials, hard mode trials? Difficulty in an MMO always comes at endgame, NOT midgame leveling/questing. That's where the challenge is. You may say well even veteran levels are easy... yes, because even veteran levels aren't true endgame. Besides the fact that this is an MMO, a genre which many people consider to be on the easy side, this is also an Elder Scrolls game, a series which isn't focused on high difficulty either. So, while I like a challenge myself, I never went into this game expecting it to be difficult, and neither should you.
marcmyb14_ESO wrote: »OP, what makes you think questing in PvE is meant to be very difficult? I've never played an MMO where normal PvE questing is difficult. Granted I can solo most world bosses, dolmens and possibly even public dungeons (and I'm glad for that because half the time there's no one else around to help me with those things). Have you done any veteran dungeons, trials, hard mode trials? Difficulty in an MMO always comes at endgame, NOT midgame leveling/questing. That's where the challenge is. You may say well even veteran levels are easy... yes, because even veteran levels aren't true endgame. Besides the fact that this is an MMO, a genre which many people consider to be on the easy side, this is also an Elder Scrolls game, a series which isn't focused on high difficulty either. So, while I like a challenge myself, I never went into this game expecting it to be difficult, and neither should you.
The problem is the content isn't easy. It is easier than easy. It is baby easy content. I dont know really how to say it...no word can describe how easy it is.
marcmyb14_ESO wrote: »marcmyb14_ESO wrote: »OP, what makes you think questing in PvE is meant to be very difficult? I've never played an MMO where normal PvE questing is difficult. Granted I can solo most world bosses, dolmens and possibly even public dungeons (and I'm glad for that because half the time there's no one else around to help me with those things). Have you done any veteran dungeons, trials, hard mode trials? Difficulty in an MMO always comes at endgame, NOT midgame leveling/questing. That's where the challenge is. You may say well even veteran levels are easy... yes, because even veteran levels aren't true endgame. Besides the fact that this is an MMO, a genre which many people consider to be on the easy side, this is also an Elder Scrolls game, a series which isn't focused on high difficulty either. So, while I like a challenge myself, I never went into this game expecting it to be difficult, and neither should you.
The problem is the content isn't easy. It is easier than easy. It is baby easy content. I dont know really how to say it...no word can describe how easy it is.
It's easier than easy for you, but that's because you know how to build and some others may not. For normal solo questing game has to cater to the lowest common denominator. Once again this is an MMO and an Elder Scrolls game, if you're looking for Dark Souls Online you've come to the wrong place.
marcmyb14_ESO wrote: »marcmyb14_ESO wrote: »OP, what makes you think questing in PvE is meant to be very difficult? I've never played an MMO where normal PvE questing is difficult. Granted I can solo most world bosses, dolmens and possibly even public dungeons (and I'm glad for that because half the time there's no one else around to help me with those things). Have you done any veteran dungeons, trials, hard mode trials? Difficulty in an MMO always comes at endgame, NOT midgame leveling/questing. That's where the challenge is. You may say well even veteran levels are easy... yes, because even veteran levels aren't true endgame. Besides the fact that this is an MMO, a genre which many people consider to be on the easy side, this is also an Elder Scrolls game, a series which isn't focused on high difficulty either. So, while I like a challenge myself, I never went into this game expecting it to be difficult, and neither should you.
The problem is the content isn't easy. It is easier than easy. It is baby easy content. I dont know really how to say it...no word can describe how easy it is.
It's easier than easy for you, but that's because you know how to build and some others may not. For normal solo questing game has to cater to the lowest common denominator. Once again this is an MMO and an Elder Scrolls game, if you're looking for Dark Souls Online you've come to the wrong place.
Get off the go play another game crap. Why does EVERYone always resort to that when they have nothing to really say. The game is easier than easy. Also, it isn't just me...there are lots in this very thread that think so. At least you have the lowest common denominator thing correct...at least I now know who it is an it isnt me.
marcmyb14_ESO wrote: »Taking aim is something most people should be able to .
newtinmpls wrote: »marcmyb14_ESO wrote: »Taking aim is something most people should be able to .
Just ... stop right there.
I play for fun, for relaxation and I have a computer that can't handle some of the larger addons (I"m so pleased she can handle the game at all *pats computer*).
When I adventure with my beloved husband, who games more and has a faster computer, sometimes he's ahead of me - not because he is rushing, but just because of the nature of the synergy between fast basic playing speed and uber computer.
ZOS has to be able to accommodate players like me in order to survive.
Yes, it would be cool if they could have a billion different difficulty settings - but they don't. So instead of dwelling on the fact that your optimized build and your optimized computer and your optimized skillset are giving you an advantage - do something "new".
Try a combination that is intriguing - but not as practical as what you do now.
Make a character that uses NO class skill bars. Something that maybe I couldn't make work - but I bet you could.
MercyKilling wrote: »Wow. I must suck so bad, then. I cannot solo dolmens in full armor unless they're about five levels lower than my current level.
Open mobs, what people refer to as "trash mobs" kill me if too many aggro on me. And by too many, I mean three or more.
Forget about world bosses. No way can I solo them....unless I've massively overleveled them.
Because of scaling, I've stopped my progress on the main quest on all three characters. Ditto the Fighter's Guild quest line and Mage's Guild quest line.
Still, I realize people sit at different skill levels, and even in the beginning, I didn't call for nerfs to anything. If it was too hard, I'd outlevel it and then come back to complete the content. I even pushed for allowing teaming in the main mission and both guild quest lines rather than nerf difficulty, but that was a pipe dream.
How can you NOT solo dolmens? I guess I am uber leet afterall.
marcmyb14_ESO wrote: »OP, what makes you think questing in PvE is meant to be very difficult? I've never played an MMO where normal PvE questing is difficult. Granted I can solo most world bosses, dolmens and possibly even public dungeons (and I'm glad for that because half the time there's no one else around to help me with those things). Have you done any veteran dungeons, trials, hard mode trials? Difficulty in an MMO always comes at endgame, NOT midgame leveling/questing. That's where the challenge is. You may say well even veteran levels are easy... yes, because even veteran levels aren't true endgame. Besides the fact that this is an MMO, a genre which many people consider to be on the easy side, this is also an Elder Scrolls game, a series which isn't focused on high difficulty either. So, while I like a challenge myself, I never went into this game expecting it to be difficult, and neither should you.
The problem is the content isn't easy. It is easier than easy. It is baby easy content. I dont know really how to say it...no word can describe how easy it is.
marcmyb14_ESO wrote: »marcmyb14_ESO wrote: »OP, what makes you think questing in PvE is meant to be very difficult? I've never played an MMO where normal PvE questing is difficult. Granted I can solo most world bosses, dolmens and possibly even public dungeons (and I'm glad for that because half the time there's no one else around to help me with those things). Have you done any veteran dungeons, trials, hard mode trials? Difficulty in an MMO always comes at endgame, NOT midgame leveling/questing. That's where the challenge is. You may say well even veteran levels are easy... yes, because even veteran levels aren't true endgame. Besides the fact that this is an MMO, a genre which many people consider to be on the easy side, this is also an Elder Scrolls game, a series which isn't focused on high difficulty either. So, while I like a challenge myself, I never went into this game expecting it to be difficult, and neither should you.
The problem is the content isn't easy. It is easier than easy. It is baby easy content. I dont know really how to say it...no word can describe how easy it is.
It's easier than easy for you, but that's because you know how to build and some others may not. For normal solo questing game has to cater to the lowest common denominator. Once again this is an MMO and an Elder Scrolls game, if you're looking for Dark Souls Online you've come to the wrong place.
Get off the go play another game crap. Why does EVERYone always resort to that when they have nothing to really say. The game is easier than easy. Also, it isn't just me...there are lots in this very thread that think so. At least you have the lowest common denominator thing correct...at least I now know who it is an it isnt me.
Alphashado wrote: »The 1-50 zones are easy and SHOULD be easy if you have played through the game already because they are designed for new players still learning the game.
I keep hearing people talking about the "good ol days" when they died all the time in lower level content. Guess what? Nothing has changed. Aside from doshia and a few other bosses, level 1-50 content is EXACTLY the same. It wasn't nerfed. You people just aren't newbs anymore. This is such an obvious and glaring fact that I find it astounding how many people don't get it.
The only thing that has changed is CP on lowbie alts. Which is just another thing new players don't have.
Why in the world an experienced player would look BELOW them for challenging content boggles the mind.
IrishGirlGamer wrote: »Okay, the game is really, really too easy now.
I rolled a new character tonight. Sent her to Bleakrock. I did not allocated a single skill or healthy/magicka/stamina point. Not one. I'm level three with no weapon or armor at all. I'm wearing the Soul Shriven clothes that you get when you start.
I killed six wolves and completed an entire quest ... with nothing but my bare hands and raw courage. I suffered only minimal damage.
I know it's a starter zone, but really? When I can kill mobs without a weapon or even armor, there's really a problem. At the very least, give us a difficulty or settings.
Alphashado wrote: »The 1-50 zones are easy and SHOULD be easy if you have played through the game already because they are designed for new players still learning the game.
I keep hearing people talking about the "good ol days" when they died all the time in lower level content. Guess what? Nothing has changed. Aside from doshia and a few other bosses, level 1-50 content is EXACTLY the same. It wasn't nerfed. You people just aren't newbs anymore. This is such an obvious and glaring fact that I find it astounding how many people don't get it.
The only thing that has changed is CP on lowbie alts. Which is just another thing new players don't have.
Why in the world an experienced player would look BELOW them for challenging content boggles the mind.
Who said anything about going BELOW their level when we say the game is easy. So not sure what part boggles minds. I am talking equal or a bit above. It would be nice if equal level means you at least need to move, dodge roll, and block some. It doesn't. I stand there in front of them and press one button. Two if you count the buff I use before I engage.
It takes 50 levels for people to learn the game? Err...ok, lets say it does. Then why are the 14 VR ranks just as easy..and most all the dungeons are just as easy. I will say at first the trails are a bit harder but people are steam rolling them too. Where is the one bit of challenge in the game. Share with me so I can do it. I am being serious...
I am not trying to belittle you, so don't get confused like some others have. They can't handle it when some one points out their post and thinks they are wrong. I am being serious. I haven't found anything other than easy. If you can help me or just discuss what parts you think are hard I would be appreciative.
Alphashado wrote: »The 1-50 zones are easy and SHOULD be easy if you have played through the game already because they are designed for new players still learning the game.
I keep hearing people talking about the "good ol days" when they died all the time in lower level content. Guess what? Nothing has changed. Aside from doshia and a few other bosses, level 1-50 content is EXACTLY the same. It wasn't nerfed. You people just aren't newbs anymore. This is such an obvious and glaring fact that I find it astounding how many people don't get it.
The only thing that has changed is CP on lowbie alts. Which is just another thing new players don't have.
Why in the world an experienced player would look BELOW them for challenging content boggles the mind.
Alphashado wrote: »The 1-50 zones are easy and SHOULD be easy if you have played through the game already because they are designed for new players still learning the game.
I keep hearing people talking about the "good ol days" when they died all the time in lower level content. Guess what? Nothing has changed. Aside from doshia and a few other bosses, level 1-50 content is EXACTLY the same. It wasn't nerfed. You people just aren't newbs anymore. This is such an obvious and glaring fact that I find it astounding how many people don't get it.
The only thing that has changed is CP on lowbie alts. Which is just another thing new players don't have.
Why in the world an experienced player would look BELOW them for challenging content boggles the mind.
The other glaring fact is that you don't know what you re talking about or are talking strait from your behind. 1-50 designed for beginners? Is this you first MMO? Have you heard about alt-ers?
marcmyb14_ESO wrote: »Alphashado wrote: »The 1-50 zones are easy and SHOULD be easy if you have played through the game already because they are designed for new players still learning the game.
I keep hearing people talking about the "good ol days" when they died all the time in lower level content. Guess what? Nothing has changed. Aside from doshia and a few other bosses, level 1-50 content is EXACTLY the same. It wasn't nerfed. You people just aren't newbs anymore. This is such an obvious and glaring fact that I find it astounding how many people don't get it.
The only thing that has changed is CP on lowbie alts. Which is just another thing new players don't have.
Why in the world an experienced player would look BELOW them for challenging content boggles the mind.
The other glaring fact is that you don't know what you re talking about or are talking strait from your behind. 1-50 designed for beginners? Is this you first MMO? Have you heard about alt-ers?
Wrong. No one develops a game for alts. That's just bad design. 1-50 IS in fact for beginners, just because you roll alts doesn't mean the game should cater to you.