QTF. Let's keep some integrity in this game please.A lot of people in this thread are math defunct. If one person was going to normally earn 1 CP in a 2 hour time, a 50% XP pot earns him 1.5 CP in that time frame (not 2 or 4 or w/e number people are spouting out). Big frikin deal, grow up people. Boosters are not p2w, and the only people who think they are have never played a real p2w game.
And LOL at these folks who want the XP pots to be 10%...you guys need to wake up and realize that zos needs to actually SELL these pots, not have them sit in the store forever (which is what will happen if they are 10%) 50% booster is fine, and will bring income to zos. More income is more shiny things for you. Everyone wins, and without the need to sell armor and weapons. Be happy.
It was also mentioned, that these pots will most likely be offered IN GAME for gold too...
Except that your argument assumes that gear is the big separator of power in-game and this is not true. Gear is EASILY obtainable via crafting and is accessible to all by crafting it themselves or buying it for relatively cheap from a crafter. If they put something similar to crafted gear on the crown store it would be far less harmful than this.
CP on the other hand is not easy to come by and there is no other way to get it outside of leveling/grinding for it so these pots represent a huge P2W element in this game. It's especially egregious when you consider how much XP was nerfed recently (even though they promised they wouldn't do this) and now are offering XP gain at a faster rate for cash.
The funny part of these threads is they always boil down to people throwing analogies at each other.
"Ok guys, say you have these two professional bowlers ..."
Attorneyatlawl wrote: »Don't talk about sports then if you know nothing about how it works. The Yankees are a baseball team by the way.......
Two great teams are coming up on a playoff game. One team decides they deserve to win and boosts up their batters with 'roids. Who has the statistical edge now? Just like XP pots over time where a guy ends up with 1500cp vs. someone else's 1000, even though they play similar amounts of time and are about the same skill level, simply because one paid up the toll to buy some 'roids (50% xp boost pots for endgame progression).
So now you have empirical evidence that athletes that use steroids are superior to those that don't and categorically outperform those that do not use drugs. Please provide a source because I am not buying this argument.
After thinking about this a bit more I have to say that if they offer these for crowns and the monthly allotment of crowns for a sub is more than enough for me to purchase all the boosters I need without spending additional money I will begrudgingly go along with it because that would mostly just put pressure on people playing for free. That's what all the B2P/F2P people wanted so let them have the "choice" to pay for normal XP gain or not pay and be left behind. Everyone who supports this B2P/F2P model of smoke and mirrors gets what they deserve IMO.
On the other hand if they require additional purchase to use them regularly on top of the sub cost..I'm out!
eventide03b14a_ESO wrote: »There is a difference. A person shouldn't feel proud because they have more money to burn and thus can make their character more powerful faster. They should be able to be proud of the time they invested in their character. I have a V14 and I have another character I am working on who is V7. I also have a V1 I might some day go back to. I am somehow managing just fine without XP boosts and working a full time job.Attorneyatlawl wrote: »Don't talk about sports then if you know nothing about how it works. The Yankees are a baseball team by the way.......
Two great teams are coming up on a playoff game. One team decides they deserve to win and boosts up their batters with 'roids. Who has the statistical edge now? Just like XP pots over time where a guy ends up with 1500cp vs. someone else's 1000, even though they play similar amounts of time and are about the same skill level, simply because one paid up the toll to buy some 'roids (50% xp boost pots for endgame progression).
So now you have empirical evidence that athletes that use steroids are superior to those that don't and categorically outperform those that do not use drugs. Please provide a source because I am not buying this argument.
There's a reason they're illegal: they give you an unfair advantage over others.
But in truth, the only reason they're illegal is because they're dangerous to your health.
Otherwise everyone would use them, and there would be no unfair advantages.
This is not the case with XP boosters however. Not everyone has thousands of $$$ to throw at the game, thus making it an unfair advantage (available only to a small portion of playerbase).
Not that I want to take sides but is that any worse than saying not everyone has thousands of hours to play games?
just asking, don't hurt me.
The funny part of these threads is they always boil down to people throwing analogies at each other.
"Ok guys, say you have these two professional bowlers ..."
There is a difference. A person shouldn't feel proud because they have more money to burn and thus can make their character more powerful faster. They should be able to be proud of the time they invested in their character. I have a V14 and I have another character I am working on who is V7. I also have a V1 I might some day go back to. I am somehow managing just fine without XP boosts and working a full time job.
So in the end your argument is based on your opinion of how others should or shouldn't feel. I don't find that very compelling. People should be able to play the game however they want and find satisfaction or pride in whatever they want to find it in without others being jealous and spiteful because they enjoy different things or have different priorities. I don't bash on roleplayers, hardcore players, or casuals. If they are enjoying the game in a way that is meaningful to them then more power to them.
A lot of people in this thread are math defunct. If one person was going to normally earn 1 CP in a 2 hour time, a 50% XP pot earns him 1.5 CP in that hour (not 2 or 4 or w/e number people are spouting out). Big frikin deal, grow up people. Boosters are not p2w, and the only people who think they are have never played a real p2w game.
And LOL at these folks who want the XP pots to be 10%...you guys need to wake up and realize that zos needs to actually SELL these pots, not have them sit in the store forever (which is what will happen if they are 10%) 50% booster is fine, and will bring income to zos. More income is more shiny things for you. Everyone wins, and without the need to sell armor and weapons. Be happy.
It was also mentioned, that these pots will most likely be offered IN GAME for gold too...
Okay so based on your numbers:
Time - Normal - Potion
2hr - 1cp - 1.5cp
4hr - 2cp - 3cp
6hr - 3cp - 4.5cp
8hr - 4cp - 6cp
10hr - 5cp - 7.5cp
And of course the gap continues to widen from there...
They need to be readily available in game for gold, affordable prices like health or magicka pots. No super secret ingredient that jacks the price up to 500g a pot. Although even then this is a very slippery slope and we've reached it much faster than I'd anticipated.
Yeah, but whatever everyone fails to realize is that a true "Whale" doesn't have 10 hours to grind a video game 7 days a week. While powergamers who are not typically spending money in cash shops are playing 60-80+ hours a week.
The funny part of these threads is they always boil down to people throwing analogies at each other.
"Ok guys, say you have these two professional bowlers ..."
LOL this is so true... I confess to being the one who usually starts throwing them around.
It's just hard to communicate with people who don't understand what you're saying, so you have to plant them a visual image.
Sort of like showing a cartoon to an illiterate person. Baby steps.
Maybe one day that previously person will read novels.
Oh wait.. another analogy, sorry (don't take offense, I'm sure you understand what I'm saying, I just felt the analogy was spot on)
The funny part of these threads is they always boil down to people throwing analogies at each other.
"Ok guys, say you have these two professional bowlers ..."
I know, right? People need to get out more. I'm Soul Shriven, so I'm obviously not here much. However, this thread has been good for laughs during lunch today. People take this stuff SO seriously. I though games were for fun and diversion, not for serious life... geez.
A lot of people in this thread are math defunct. If one person was going to normally earn 1 CP in a 2 hour time, a 50% XP pot earns him 1.5 CP in that hour (not 2 or 4 or w/e number people are spouting out). Big frikin deal, grow up people. Boosters are not p2w, and the only people who think they are have never played a real p2w game.
And LOL at these folks who want the XP pots to be 10%...you guys need to wake up and realize that zos needs to actually SELL these pots, not have them sit in the store forever (which is what will happen if they are 10%) 50% booster is fine, and will bring income to zos. More income is more shiny things for you. Everyone wins, and without the need to sell armor and weapons. Be happy.
It was also mentioned, that these pots will most likely be offered IN GAME for gold too...
Okay so based on your numbers:
Time - Normal - Potion
2hr - 1cp - 1.5cp
4hr - 2cp - 3cp
6hr - 3cp - 4.5cp
8hr - 4cp - 6cp
10hr - 5cp - 7.5cp
And of course the gap continues to widen from there...
They need to be readily available in game for gold, affordable prices like health or magicka pots. No super secret ingredient that jacks the price up to 500g a pot. Although even then this is a very slippery slope and we've reached it much faster than I'd anticipated.
Yeah, but whatever everyone fails to realize is that a true "Whale" doesn't have 10 hours to grind a video game 7 days a week. While powergamers who are not typically spending money in cash shops are playing 60-80+ hours a week.
Not true. Playing Archeage I knew guys who would play all day and all night and had no qualms about dropping hundreds of dollars in "convenience" items at the same time.
Grinders are going to grind... No matter if they have XP pots, or exploit spawns they are going to be ahead of 95% of the rest of the community. Why? Because they have more time to dedicate to the game. Unless you are a hardcore powergamer, you really have no argument against XP pots. Because you are going to fall behind with or without XP pots to powergamers whether they use pots or not. The only people you should be concerned with are friends and guildmates. Can you keep up with them? Or is everyone really that concerned with the idea that they may one day become emperor?
The only way to slow this from happening is a daily or weekly cap on CP. But most everyone is against that. Pick your poison, because ZOS wants to make money. And the people with the kind of money they want don't play 80 hours a week.
How is this pay to win? It offers zero advantage to players other than leveling faster. It does not give you VR15, or some other stat boost, so explain...cote-bmsb16_ESO wrote: »Damn, 50%? Well, I did spend a lot of time on my first two v14s. I'd probably use it to get my other characters up to speed. Still though, it looks like P2W.
How's it pay to win? Other than leveling you to VR14 (which everyone can do without paying), what does it do that gives you an advantage?
@bg22 here is your answer:
This is the advantage just 30 points over someone else gives you:
75-105 CPs (40%) difference:
0.3% Armour
1.3% Spell Resistance
2.1% Less Critical Strike Damage taken
0.4% Less DOT Damage taken
0.5% Less Poison, Diseaes & Magic Damage taken
0.5% Less Flame, Frost & Shock Damage taken
1.5% Stamina Recovery
-1.3% Stamina costs
+2.1% Physical Damage
+2.1% Physical Critical Strike Damage.
+12% Critical Strike chance
And it only gets worse & worse..
Lets not forget the health stamina and magicka points you get for each point you put into the tree associated with the stat :P but no, dont worry. Using xp potions to get a boost to gaining cp is not pay to win *rolls eyes*
The funny part of these threads is they always boil down to people throwing analogies at each other.
"Ok guys, say you have these two professional bowlers ..."
And someone who plays longer than you each day is going to be superior to you - its about cutting out the amount of TIME spent gaining xp, so yes, it is about convenienceSomeone who buys those poisons is going to be 100% superior to someone who does not.ZOS_GinaBruno wrote: »Hey guys. Matt Firor had previously mentioned in last month's Road Ahead that we would likely be adding experience boost potions to the Crown Store at some point. These types of potions follow our philosophy of only including items for convenience (and customization) in that you will spend less time to gain experience. That said, please remember that this information was datamined (that's ok!) and isn't yet available in-game, so it's not necessarily indicative of the final item that you'll see.
ANYONE can get ahead of you as long as they play for a LONGER time than you do - all the exp boosts do is buy TIME, making it a convenience itemThis is not a convenience, this is clearly a case of paying money to get ahead of other playersZOS_GinaBruno wrote: »Hey guys. Matt Firor had previously mentioned in last month's Road Ahead that we would likely be adding experience boost potions to the Crown Store at some point. These types of potions follow our philosophy of only including items for convenience (and customization) in that you will spend less time to gain experience. That said, please remember that this information was datamined (that's ok!) and isn't yet available in-game, so it's not necessarily indicative of the final item that you'll see.
Grinders are going to grind... No matter if they have XP pots, or exploit spawns they are going to be ahead of 95% of the rest of the community. Why? Because they have more time to dedicate to the game. Unless you are a hardcore powergamer, you really have no argument against XP pots. Because you are going to fall behind with or without XP pots to powergamers whether they use pots or not. The only people you should be concerned with are friends and guildmates. Can you keep up with them? Or is everyone really that concerned with the idea that they may one day become emperor?
The only way to slow this from happening is a daily or weekly cap on CP. But most everyone is against that. Pick your poison, because ZOS wants to make money. And the people with the kind of money they want don't play 80 hours a week.
I'm sure everyone is very impressed that you think of yourself as a "whale" and keep speaking for all whales on the Internet. Just because you aren't incentivized (doubt this) doesn't mean others won't be. Also, the issue isn't that everyone is in direct competition with each other. Obviously, the casual player will likely never be Emperor or compete 1v1 with an experienced player. The issue is that this will absolutely change the relative power of everyone. You hit on this point above because people in your guild or in your raid or in your circle of friends will be using them it will put pressure on you to buy them to "keep up" or fall behind. If you don't pay..you will fall behind and lose. That is pay to win.
The funny part of these threads is they always boil down to people throwing analogies at each other.
"Ok guys, say you have these two professional bowlers ..."
Here's one for you:
I spend two hours to earn what you earn in three hours and we do the same thing.
Repeatable Quest: Clean the Port-o-potties at Sheogorath's Chlli-Con-Carne Cook Off and Laxative Appreciation Festival
Reward: 10,000 XP
It's a crappy quest but I get 15,000 XP to do it, you get 10,000.
Same crap, better reward. Why? Because I pay more than you do. Not because I'm better at that crap, but because I have more money to burn to be better rewarded for crap.
OK, but if I play 4, and you just 2, and I will buy this boost, not you? And what if i play 6 hours and have a lot of money to buy boosts every day? Huh?If I play 2 hours a day and you play 4, you will still have more cp and experience than I, even if I buy an experience booster.
Hi everyone, this conversation is more than a little heated, and some of the sports/steroids comparisons have teetered towards going off topics. Let's please try to refocus the discussion, and keep all of the posts civil and constructive.
We aren't going to lock this, but please remember to abide by the forum rules. Additionally, as we posted about in here, we will be much less tolerant of any type of behavior that hurts everyone’s experience. This includes trolling, demands, abusive or insulting language toward our community members, developers, company, or ESO itself.
It's fine to disagree, and it's fine to be critical, but if this thread continues to have problems it will be locked.
How is this pay to win? It offers zero advantage to players other than leveling faster. It does not give you VR15, or some other stat boost, so explain...cote-bmsb16_ESO wrote: »Damn, 50%? Well, I did spend a lot of time on my first two v14s. I'd probably use it to get my other characters up to speed. Still though, it looks like P2W.
How's it pay to win? Other than leveling you to VR14 (which everyone can do without paying), what does it do that gives you an advantage?
@bg22 here is your answer:
This is the advantage just 30 points over someone else gives you:
75-105 CPs (40%) difference:
0.3% Armour
1.3% Spell Resistance
2.1% Less Critical Strike Damage taken
0.4% Less DOT Damage taken
0.5% Less Poison, Diseaes & Magic Damage taken
0.5% Less Flame, Frost & Shock Damage taken
1.5% Stamina Recovery
-1.3% Stamina costs
+2.1% Physical Damage
+2.1% Physical Critical Strike Damage.
+12% Critical Strike chance
And it only gets worse & worse..
Lets not forget the health stamina and magicka points you get for each point you put into the tree associated with the stat :P but no, dont worry. Using xp potions to get a boost to gaining cp is not pay to win *rolls eyes*
Again... This only indicates a decrease in time in which said bonuses are obtained. They do not extend the champion point cap, or the level cap, or any other stat cap.
This is simply a shortcut to the same finish line.
If 0.5% stat difference is enough for you to bank whether you win or lose, you've larger issues than character stats.
That scenario is no different than a legendary item randomly dropping for me and not for you after we both kill the same mobThe funny part of these threads is they always boil down to people throwing analogies at each other.
"Ok guys, say you have these two professional bowlers ..."
Here's one for you:
I spend two hours to earn what you earn in three hours and we do the same thing.
Repeatable Quest: Clean the Port-o-potties at Sheogorath's Chlli-Con-Carne Cook Off and Laxative Appreciation Festival
Reward: 10,000 XP
It's a crappy quest but I get 15,000 XP to do it, you get 10,000.
Same crap, better reward. Why? Because I pay more than you do. Not because I'm better at that crap, but because I have more money to burn to be better rewarded for crap.
eventide03b14a_ESO wrote: »There is a difference. A person shouldn't feel proud because they have more money to burn and thus can make their character more powerful faster. They should be able to be proud of the time they invested in their character. I have a V14 and I have another character I am working on who is V7. I also have a V1 I might some day go back to. I am somehow managing just fine without XP boosts and working a full time job.
Hi everyone, this conversation is more than a little heated, and some of the sports/steroids comparisons have teetered towards going off topics. Let's please try to refocus the discussion, and keep all of the posts civil and constructive.
We aren't going to lock this, but please remember to abide by the forum rules. Additionally, as we posted about in here, we will be much less tolerant of any type of behavior that hurts everyone’s experience. This includes trolling, demands, abusive or insulting language toward our community members, developers, company, or ESO itself.
It's fine to disagree, and it's fine to be critical, but if this thread continues to have problems it will be locked.
@ZOS_AlanG Can you give us clarification regarding this in-game item? I think methods of obtaining it along with the duration and magnitude of the buff with some rough price points would be a good start. That would be an awesome way to calm down some of the speculation and lessen the heat.
Thanks.