cpuScientist wrote: »Look at the Templar thread I'm theices guild and the Sorc threads this time. And avoid doing that in the future. And don't add insult to i jury by having a fake discussion at the end when nothing can be done, which basically told sorcs that they play with no skill and now have to try amd feel like bad***es by pulling off heals in PvP. That was a big slap to the face and showed a lack of understanding of the class itself.
This is a good question. To be insta-banned for a single offence you typically have to do something illegal. This has always been the case, but we wanted to spell it out here - we should have been more clear.sooooo just to get that straight if we make a critical post about the game which you think is egregious bashing we can get a instant perma ban?
Hi guys, this thread was written with a focus on promoting constructive discussion among players. While we don't mind requests to have mod developer interaction, this is somewhat tangential and we don't want this to get off track.
For the moderators, enforcing the rules to remove problems is important, but a short term solution. Explaining why the rules are in place, and getting people invested in the community, helps in the long term. This thread was written, in part, to help with this goal. It is not only a means of being preemptive, but the moderators can also direct people too it to help put the rules in context.
This is a good question. To be insta-banned for a single offence you typically have to do something illegal. This has always been the case, but we wanted to spell it out here - we should have been more clear.
Lord_Wrath wrote: »I think a big issue is a topic can have a large debate and mods/devs hardly have anything constructive to say, or it can be months until something is brought up.
The sorcerer Q&A for example, it took how much before taking a notice to communicate with us? Then the answers werent that great. There were questions just obviously beat around the bush and not directly answered.
We need faster and better communication between ZoS and player.
ShedsHisTail wrote: »
Yeah, I don't disagree with this at all.
It seems to me that the longer a thread gets, the more likely you are to see the conversation devolve into non-constructive discussion. But the thing it, people want to keep the thread going until it's been seen, they want some sort of answer to their question or at least some acknowledgement that the conversation has ben witnessed and considered on some level. Until some green text shows up to say, "Hey guys, we see this and you have some valid points." or "Thanks for the feedback, folks, but this thing is the way it is because ________" the conversation is just going to keep going around and around because everyone wants to be right and will become increasingly frustrated because no definitive feedback has been given to validate either side of the issue.
While I understand that the moderators can't answer every question, I think it would save a lot of people a lot of grief if the Greens were a little more involved in the conversation and not just the moderation.
We agree. Unfortunately a proper fix to the system will require a fair amount of work, so it isn't easy to implement.Moonscythe wrote: »I would love to see a colour variation in the Z to signal whether there has been an answer or response to the discussion as opposed to just the "Keep it civil" or "thanks for bringing this to our attention" notice.
Consistency is very important, but we don't see every post. We may moderate a post without realizing there are similar posts elsewhere, particularly for a fast-moving thread. If we action someone, and they let us know there are similar discussions happening elsewhere we'll probably look favorably on that, particularly if links are provided.One thing I noticed recently regarding ZOS interactions was there was some lack of consistency in what was we were allowed to say/post between threads.
For an example there were two threads where myself and others had been discussing exploits and been very critical and spoken openly (without revealing details) about exploits. In those threads I was posting all of this but when I moved to another new thread and posted the same things I was moderated for it.
In my experience stickying something is often the best way to get it ignored. A lot of people get so used to looking past the pinned threads they don't notice when a new one is there. Having lots of pinned threads tends to make this worse.Something I think that would help with keeping duplicate threads from popping up whenever some big issue blows up - post a sticky for it.
Let me reach out to you via PM to discuss when this happened and who you reached out to.Well, the one time I tried to appeal a mod's decision by PM, he refused to answer.
So, ZOS_AlanG, if Zenimax is serious about opening communication channels I'd love to see it.
Something I think that would help with keeping duplicate threads from popping up whenever some big issue blows up - post a sticky for it. Take for example this whole thing with the hacking. Dozens of threads every day about it. If there had been one big sticky at the top where people could see it, with an official statement opening it, a lot of the crap the moderators have been putting up with would be eliminated. Everyone would know right where to go to find the relevant information instead of having to dig 300 replies into some random thread looking for the staff response and hoping it wasn't a moderator cleaning up troll posts.
As part of this, moderators will now be actively moving misplaced threads they come across, in any of the forums. We’re also happy to hear any feedback on ways we can further increase organization on the forums.
Evasion: Casting this ability and its morphs now requires that you wear 5 pieces of Medium Armor.
The past exists only in our memories, the future only in our plans. The present is our only reality. The tree that you are aware of intellectually, because of that small time lag, is always in the past and therefore is always unreal. Any intellectually conceived object is always in the past and therefore unreal. Reality is always the moment of vision before the intellectualization takes place. There is no other reality. - Robert M. Pirsig
rgullaksenb16_ESO wrote: »I agree with Lord_Wrath, the communication between ZoS and player is really bad. I think one of the reasons we see so many forum posts with the same topics, is because the dev/mods dont really have anything to say, welll besides closing and removing threads!
I think most people is getting the impression that you really doens't care about the player base. I hope that's wrong, and actually listen this time.
That's an excellent rule of thumb.I think if people just remember to discuss the point and not the person making the point, it is pretty easy to have a good debate on things.
We can look at forum usage, and ways to improve/consolidate the structure. The goal with moving threads is to make it easier to find pertinent information, and reduce the amount of duplication that can occur when a single topic is being discussed in several places. We don't want people to feel exiled to unused corners of the forums, although in some cases we may need to encourage posting in some areas. Balance discussion is a good example of this.If people aren't using certain boards in the forum to post topics consider removing those boards. Seriously, why are there boards concerning zones/quests, and do we really need 4 of them? If people want fast solutions they'd be better off Googling it (and Im sure they do already). And 3 boards concerning PvP, really? One would suffice... Meanwhile, you don't have boards for each individual class to discuss builds and abilities.... Bottom line, less is more. Keep fewer boards with a larger concentration of quality content.
This is a good suggestion, but not something we can currently enable. If you look at your profile there should be a moderation tab you can go to that lists official warnings, but typically suspensions were not issued with the warning system so they won't show up. We'll see what we can do to better communicate this, and in the meantime we'll make sure to tell people when they're on their last warning.Please make the current number of strikes visible to us, in the sense that each of us can see only our own.
In my experience stickying something is often the best way to get it ignored. A lot of people get so used to looking past the pinned threads they don't notice when a new one is there. Having lots of pinned threads tends to make this worse.
Lord_Wrath wrote: »I think a big issue is a topic can have a large debate and mods/devs hardly have anything constructive to say, or it can be months until something is brought up.
The sorcerer Q&A for example, it took how much before taking a notice to communicate with us? Then the answers werent that great. There were questions just obviously beat around the bush and not directly answered.
We need faster and better communication between ZoS and player.
Something I think that would help with keeping duplicate threads from popping up whenever some big issue blows up - post a sticky for it. Take for example this whole thing with the hacking. Dozens of threads every day about it. If there had been one big sticky at the top where people could see it, with an official statement opening it, a lot of the crap the moderators have been putting up with would be eliminated. Everyone would know right where to go to find the relevant information instead of having to dig 300 replies into some random thread looking for the staff response and hoping it wasn't a moderator cleaning up troll posts.
Savage_Audacity wrote: »
not to say i disagree and sorry for the clichès but... patience is a virtue and be careful what you wish for. If the devs focus more on responding to players that could POSSIBLY mean less focus on the actual issue at hand. My point is just because zeni isnt telling us what they are doing doesn't mean they arent doing anything.
dont get me wrong i want assurance that the major issues are being addresses but id rather have their focus directed towards the in game issues rather than trying to please thousands of different personalities on the forums.