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Removal of Proc Sets from PvP Confirmed!

  • outsideworld76
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    They should remove the LAG from PvP.
  • pcar944
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    there is no problem with VD it works as intended

    in fact, all these sets do

    what I want fixed is Shuffle, or give Magicka toons something to help them with low stam in PVP (major evasion skill)
    One Tamriel killed PVP

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  • outsideworld76
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    pcar944 wrote: »
    there is no problem with VD it works as intended

    in fact, all these sets do

    what I want fixed is Shuffle, or give Magicka toons something to help them with low stam in PVP (major evasion skill)

    Proc change is way higher then it should be, I even have seen sets proc without light or heavy attack.
  • Taonnor
    Taonnor
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    I think the best solotion is to change the proc sets to "dot" or "bleed" sets. The dots/bleeds can be purged. So there is no more instant burst, that destroying pvp and the dmg is purgable. For PvE is no dmg loss, because the mobs did not purge themselves.
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  • Lava_Croft
    Lava_Croft
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    Taonnor wrote: »
    I think the best solotion is to change the proc sets to "dot" or "bleed" sets. The dots/bleeds can be purged. So there is no more instant burst, that destroying pvp and the dmg is purgable. For PvE is no dmg loss, because the mobs did not purge themselves.
    This would mean a big buff to Templars because of their innate ability to purge negative effects.
  • Isellskooma
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    pcar944 wrote: »
    there is no problem with VD it works as intended

    in fact, all these sets do

    what I want fixed is Shuffle, or give Magicka toons something to help them with low stam in PVP (major evasion skill)
    Magic builds don't need buffs, all they need to do is nerf Stam and balance them. Doing that would make magic builds unkillable.
  • mcurley
    mcurley
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    The theory behind these damage proc sets is just fine... if you want little rocket launchers or flame throwers on your armor go for it.... but scale the damage waaaaay back to something reasonable. Proc damage should not be hitting harder than actual spells that you spend resources on.
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  • Wycks
    Wycks
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    And where is the PvP lead in this mess, paging @ZOS_BrianWheeler .

    Maybe he should be using wikileaks at this point.

    The numbers thing is always going to be there, but it’s more down to player skill and there are ways through ability choice to configure a group to be stronger vs. large groups of people. - BRAIN WHEELER - 2012 - LOL
  • TipsyDrow
    TipsyDrow
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    Proc sets are not being removed from PVP... we have other ideas and when we've tested them, we will share the changes.

    No, you don't get to create something this fubar and then tell us your testing things. Things should have been tested before the patch not after. The procs firing off in conjunction with norrmal skills putting out 20-30k damage almost instantly is simply unacceptable. This needs fixed and it needs fixed now. Offensive procs on armor are simply put...bad design for pvp. They need removed.
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  • Lava_Croft
    Lava_Croft
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    Wycks wrote: »
    And where is the PvP lead in this mess, paging @ZOS_BrianWheeler .

    Maybe he should be using wikileaks at this point.
    Don't think @ZOS_BrianWheeler had much to do with @Wrobel's work on new gear.

    And eh, putting on the PTS, letting people report the broken stuff and then fix it before pushing it to Live? Yeah, too much work.
  • altemriel
    altemriel
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    Proc sets are not being removed from PVP... we have other ideas and when we've tested them, we will share the changes.



    - nerf proc sets damage to 20%
    - make it impossible to stack proc sets

    ??

    nice :smiley: !!
  • Waffennacht
    Waffennacht
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    Shouldn't we limit this to monster sets or specific sets?

    I mean wouldn't it not be good that Lich, Alchemist, etc couldn't stack with burning spell weave?

    That would bum me out, what about Kena or Pirate?

    There are plenty of Proc sets that could unfortunately be blasted out of viability it it's all proc sets.
    Gamer tag: DasPanzerKat NA Xbox One
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  • Apherius
    Apherius
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    Proc sets are not being removed from PVP... we have other ideas and when we've tested them, we will share the changes.

    more Proc set ?

  • yodased
    yodased
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    Proc sets are not being removed from PVP... we have other ideas and when we've tested them, we will share the changes.

    The problem is your ideas or someones ideas put them there in the first place.

    Whats your otger ideas to have defensive proc sets that proc togethet so you cant be killed? I mean why not, right? Procvsproc makes as much sense as 1hit kills on 30k hp tanks.

    Why not just give us a crown store potion that costs $10 that gives 24 hour of 100% proc chance.

    Pvp is a joke, check your trend graphs and post one of the fancy bar graphs of players in pvp before and after 1tamriel.
    Tl;dr really weigh the fun you have in game vs the business practices you are supporting.
  • Minalan
    Minalan
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    Shouldn't we limit this to monster sets or specific sets?

    I mean wouldn't it not be good that Lich, Alchemist, etc couldn't stack with burning spell weave?

    That would bum me out, what about Kena or Pirate?

    There are plenty of Proc sets that could unfortunately be blasted out of viability it it's all proc sets.

    When people complain about 'proc sets' they mean the big high proc chance instant burst damage sets.

    Biggest complaint sets, the proc chance and damage are way out of line:
    Viper
    Velidreth
    Widow
    Selene's
    Infernal Guardian - bugged badly
    Tremorscale - why are players even tauntable? Stop it!

    Other sets not complained about as much because the damage and proc chance is relatively low:
    Skoria
    Illambris
    Grothdarr
    Kragh
    Sellistrix
    Ice heart

    We'll see what they have in mind, but it's currently a mess. I hope ZOS cleans it up.
  • Lava_Croft
    Lava_Croft
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    I have the solution: Don't let Wrobel design this stuff.
  • Cathexis
    Cathexis
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    Like anti-shield sets, there will be anti-proc sets. Easy. :)

    This is a brutally bad solution. Having to wear a set to counter a specific build severely handicaps the ability to fight generally against other builds, which is the problem with shieldbreaker. I also find shieldbreaker is particularly a problem because it was confined to medium armor with no jewellery or weapons; the least they could have done was make it crafted so if you are forced to run it you could run it in heavy or light.
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  • Malamar1229
    Malamar1229
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    Proc sets are not being removed from PVP... we have other ideas and when we've tested them, we will share the changes.

    Can you quote your source please?
  • Alucardo
    Alucardo
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    You know the funny thing? This is the second time the OP has trolled people with misinformation, but the good news is it made ZOS comment on them both times. Keep up the good work OP!
  • Wycks
    Wycks
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    Proc sets are not being removed from PVP... we have other ideas and when we've tested them, we will share the changes.

    Lambert spelled it out: ...we have other ideas and when we've tested them..

    Meaning the development time from idea-->testing-->live is extremely slow at ZOS, this is why they shed players. Add the fact that PvP testing has no effect on any releases. Everyone knew poisons and procs where garbage on the PTS.

    Is @ZOS_BrianWheeler locked in the basement, he seems to have zero input on the game.
    The numbers thing is always going to be there, but it’s more down to player skill and there are ways through ability choice to configure a group to be stronger vs. large groups of people. - BRAIN WHEELER - 2012 - LOL
  • CombatPrayer
    CombatPrayer
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    Proc sets are not being removed from PVP... we have other ideas and when we've tested them, we will share the changes.

    So you just released a bunch of proc sets for tam one, knowing people would be grinding their asses off for them. You let them grind their asses off for them. And now you are going to change (read: nerf) them approx 1 month after serving them up as the shiny new goodies of tam one? Wow, that is effing horrible under the best of conditions. I personally don't use them but I know a whole lot of people who I met while running dungeons who had grinded untold hours trying to get them, and they are going to be very pissed no doubt.

    You guys really need to get a testing and balance team. Seriously. You REALLY need to do that because this kind of thing, nerfing them so shortly after they were released and grinded for by countless players is going to get you no good karma or good will with consumers. And frankly I hope you lose a ton of money from it because maybe then you'll get your *** together and stop doing this sort of stuff that a first year business major could tell you is an epic fail.
    Edited by CombatPrayer on 19 November 2016 06:43
  • Rohamad_Ali
    Rohamad_Ali
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    Proc sets are not being removed from PVP... we have other ideas and when we've tested them, we will share the changes.

    So you just released a bunch of proc sets for tam one, knowing people would be grinding their asses off for them. You let them grind their asses off for them. And now you are going to change (read: nerf) them approx 1 month after serving them up as the shiny new goodies of tam one? Wow, that is effing horrible under the best of conditions. I personally don't use them but I know a whole lot of people who I met while running dungeons who had grinded untold hours trying to get them, and they are going to be very pissed no doubt.

    You guys really need to get a testing and balance team. Seriously. You REALLY need to do that because this kind of thing, nerfing them so shortly after they were released and grinded for by countless players is going to going to get you no good karma or good will with consumers.

    Other ideas does not mean nerf . It doesn't mean anything until it's explained . A little early to unload both barrels at Sir Lambert .
  • Mojmir
    Mojmir
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    A novel idea would be for rich a
    Proc sets are not being removed from PVP... we have other ideas and when we've tested them, we will share the changes.

    So you just released a bunch of proc sets for tam one, knowing people would be grinding their asses off for them. You let them grind their asses off for them. And now you are going to change (read: nerf) them approx 1 month after serving them up as the shiny new goodies of tam one? Wow, that is effing horrible under the best of conditions. I personally don't use them but I know a whole lot of people who I met while running dungeons who had grinded untold hours trying to get them, and they are going to be very pissed no doubt.

    You guys really need to get a testing and balance team. Seriously. You REALLY need to do that because this kind of thing, nerfing them so shortly after they were released and grinded for by countless players is going to going to get you no good karma or good will with consumers.

    Other ideas does not mean nerf . It doesn't mean anything until it's explained . A little early to unload both barrels at Sir Lambert .

    I thing Mr. L is bluffing,zero ideas.until they show more transparency and interaction with us,I believe nothing of what they say anymore. Last minute drawn up graphs and occasional one-sided posts are doing them in. Here's an idea,have a dev post a poll when they get one of these "ideas". Before anyone says the forums are a small portion of the population,that's also their fault. Maybe make the forums known to your players right along side the damn crown store spam we get when we log in.
  • GreenSoup2HoT
    GreenSoup2HoT
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    Mojmir wrote: »
    A novel idea would be for rich a
    Proc sets are not being removed from PVP... we have other ideas and when we've tested them, we will share the changes.

    So you just released a bunch of proc sets for tam one, knowing people would be grinding their asses off for them. You let them grind their asses off for them. And now you are going to change (read: nerf) them approx 1 month after serving them up as the shiny new goodies of tam one? Wow, that is effing horrible under the best of conditions. I personally don't use them but I know a whole lot of people who I met while running dungeons who had grinded untold hours trying to get them, and they are going to be very pissed no doubt.

    You guys really need to get a testing and balance team. Seriously. You REALLY need to do that because this kind of thing, nerfing them so shortly after they were released and grinded for by countless players is going to going to get you no good karma or good will with consumers.

    Other ideas does not mean nerf . It doesn't mean anything until it's explained . A little early to unload both barrels at Sir Lambert .

    I thing Mr. L is bluffing,zero ideas.until they show more transparency and interaction with us,I believe nothing of what they say anymore. Last minute drawn up graphs and occasional one-sided posts are doing them in. Here's an idea,have a dev post a poll when they get one of these "ideas". Before anyone says the forums are a small portion of the population,that's also their fault. Maybe make the forums known to your players right along side the damn crown store spam we get when we log in.

    Yeah it would be nice to log in and see some patch note information on console. Not many people on console even know the game has forums.
    PS4 NA DC
  • raasdal
    raasdal
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    Alucardo wrote: »
    You know the funny thing? This is the second time the OP has trolled people with misinformation, but the good news is it made ZOS comment on them both times. Keep up the good work OP!

    At your service good Sir! Whereever there is iadequate information from ZOS, there i will be. Lurking under bridge, ready to Troll up a response :)
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  • Rohamad_Ali
    Rohamad_Ali
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    Mojmir wrote: »
    A novel idea would be for rich a
    Proc sets are not being removed from PVP... we have other ideas and when we've tested them, we will share the changes.

    So you just released a bunch of proc sets for tam one, knowing people would be grinding their asses off for them. You let them grind their asses off for them. And now you are going to change (read: nerf) them approx 1 month after serving them up as the shiny new goodies of tam one? Wow, that is effing horrible under the best of conditions. I personally don't use them but I know a whole lot of people who I met while running dungeons who had grinded untold hours trying to get them, and they are going to be very pissed no doubt.

    You guys really need to get a testing and balance team. Seriously. You REALLY need to do that because this kind of thing, nerfing them so shortly after they were released and grinded for by countless players is going to going to get you no good karma or good will with consumers.

    Other ideas does not mean nerf . It doesn't mean anything until it's explained . A little early to unload both barrels at Sir Lambert .

    I thing Mr. L is bluffing,zero ideas.until they show more transparency and interaction with us,I believe nothing of what they say anymore. Last minute drawn up graphs and occasional one-sided posts are doing them in. Here's an idea,have a dev post a poll when they get one of these "ideas". Before anyone says the forums are a small portion of the population,that's also their fault. Maybe make the forums known to your players right along side the damn crown store spam we get when we log in.

    We need better Rock , Paper , Procgun .
  • Mauz
    Mauz
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    I don't think proc sets in general are a problem. I only find the 2 piece sets completely out of order.

    For e.g. viper you pay a price. It's 5-piece so you have to deal with the 2, 3, 4 piece boni which aren't usually optimal. 2 piece sets are much more powerful. You sacrifice nothing, get MUCH more burst, you can combine it easily with any 5 piece which make it a kind of a instant kill passive. Tremor and veil hit for 10k+ alone. Combine that with viper and if it hits your opponent is instant dead. Viper only is about 1k dps. If you put a bit of defense in your build you can survive the burst and counter it in the next 4 seconds. You only have a problem if the burst already kills you what is only the case if you combine 2 and 5 piece sets.

    Not talking about infernal guardian. Place 5 ppl into a small area and they kill anything by just stacking shields. It even stealth detects you on 50m range if you are hidden out of combat and out of line of sight.

    If they would remove 2 piece sets only from PvP I would be fine.
    Edited by Mauz on 19 November 2016 09:34
  • Jaronking
    Jaronking
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    Proc sets are not being removed from PVP... we have other ideas and when we've tested them, we will share the changes.

    So you just released a bunch of proc sets for tam one, knowing people would be grinding their asses off for them. You let them grind their asses off for them. And now you are going to change (read: nerf) them approx 1 month after serving them up as the shiny new goodies of tam one? Wow, that is effing horrible under the best of conditions. I personally don't use them but I know a whole lot of people who I met while running dungeons who had grinded untold hours trying to get them, and they are going to be very pissed no doubt.

    You guys really need to get a testing and balance team. Seriously. You REALLY need to do that because this kind of thing, nerfing them so shortly after they were released and grinded for by countless players is going to get you no good karma or good will with consumers. And frankly I hope you lose a ton of money from it because maybe then you'll get your *** together and stop doing this sort of stuff that a first year business major could tell you is an epic fail.
    Good I hope they Nerf them into the ground and no one use them anymore and everyone who did and upset about the change quit them game forever because their just a bunch of unskilled scrubs who couldn't get kills any other way.
  • deevoh1991
    deevoh1991
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    Does this mean monster sets will not work? This means unless you're a 561, you always have a disadvantage :s
    PSN GT : Divzor
  • Thraben
    Thraben
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    Minalan wrote: »
    Shouldn't we limit this to monster sets or specific sets?



    Other sets not complained about as much because the damage and proc chance is relatively low:
    Grothdarr


    We'll see what they have in mind, but it's currently a mess. I hope ZOS cleans it up.

    The mass use of Grothdarr is also not ok. It is in almost any medium to large battle death report nowadays.
    Edited by Thraben on 19 November 2016 15:18
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