FrancisCrawford wrote: »What I'm seeing now for dailies is, each for 2 seals and 1500 gold, is:
- Mine 5 Jewel Seams
- Kill 2 World Bosses
- Kill 10 Citizens with the Blade of Woe
- Complete 1 Quest for Chorrol in Cyrodiil
- Loot 1 Thieves Trove
FrancisCrawford wrote: »
- The Blade of Woe option is only suitable for certain characters, and time-consuming even for them.
vailjohn_ESO wrote: »FrancisCrawford wrote: »
- The Blade of Woe option is only suitable for certain characters, and time-consuming even for them.
And for that "Blade of Woe" quest, and really any "murder citizens" or pickpocket or gather "stolen goods" quests, if you really want to avoid competition and Guards, you can just do it all in a Dark Brotherhood Sacrament quest. Lots of NPCs to murder or pickpocket or just get "stolen goods" from. They respawn pretty fast and there are no unkillable guards. And when you're done, you can just abandon the quest and then do the Sacrament "for real" later for full rewards. I'm not sure if a Heist would be the same, I think I remember having difficulty getting Heists to "reset" completely for full credit after a murder-spree in there.
PeacefulAnarchy wrote: »Todays Endeavours:
3 seals each
Pick 5 locks
Destroy 10 Dwarven Automata
Cut 8 logs of wood
Consume 3 drinks
Complete 2 consumables master writs
Middle 3 are quite easy, first is easy to do, but treasure chests are competitive and house locks risk a bounty. Last one is easy if you have the writs and want to do them, but probably not worth going out of your way to do.
I just checked and the illusory(?) dwemer spiders on the bridge in connecting the two parts of Bthzark work. Those spiders spawn upon walking over the grate with no meaningful cooldown. They give no XP, but it doesn't seem to matter.FrancisCrawford wrote: »On the non-instanced side, if you've done Neramo's quest on Stros M'Kai you can get back into Bthzark any time you want -- but I just tested that, and the place was even more crowded than Dwemer delves tend to be.
PeacefulAnarchy wrote: »Next list:
Not hard, but more time consuming, though 5 seals is also more rewarding.
FrancisCrawford wrote: »Today we have for the dailies:
The usual 3/5 cap.
Rewards for each that are 2 seals only.
The choices are:
- Destroy 10 ghosts.
- Kill 4 World Bosses.
- Kill 2 Delve Bosses in Cyrodiil.
- Excavate 3 Antiquities.
- Deal 100,000 Damage with Siege Weapons. (I think I counted the zeroes correctly.)
Hmm.
- The ghosts one is easy unless there's too much competition for them. Or are there any good instanced sources? I'd guess there are a few ghosts in Crypt of Hearts, but I'm not sure how many. Perhaps 2 boss fights and the trash packs along the way to get what you need? Is that even enough?
- 4 World Bosses could take a while, counting travel and respawn times.
- Excavate 3 Antiquities is easy. Arteum will be crowded that day.
- Many people will skip the Cyrodiil ones, especially since they require a reasonable amount of riding and loading screens to do under the best of circumstances.
FrancisCrawford wrote: »Today we have for dailies:
- The usual 3/5 cap. SAME,
- Rewards, identical as usual, that are 2 seals plus 1000 gold. NOW 3 SEALS ONLY.
The dailies are:
- Deconstruct 8 items at a jewelry crafting table. (Easy and not too expensive.) NOW 12.
- Kill 5 Giants. (The usual concerns about competition for mobs apply.) NOW 15.
- Update an Outfit 1 Time. (Easy and not too expensive.) SAME,
- Craft 1 Armor of the Seducer Item. (Fairly easy even if you don't have a packed guild house, and very inexpensive.) NOW 2.
- Repair 7500 Damage to Structures in Cyrodiil. (The usual concerns about multiple loading screens and competition for opportunity apply.) NOW 12,500.
FrancisCrawford wrote: »Today's Endeavors:
- Have the minimum payout of 1 seal and nothing else.
- Have the usual 3/5 cap.
They are:
- Deconstruct 5 Items at a Woodworking table. (Cheap and easy.)
- Destroy 1 Skeleton. (Easy, with the usual target-contention caveat.)
- Destroy 1 Clockwork Foes (typo). (Ditto, although if it gets bad you can always go to HoF, since the first fight is w/ fabricant trash mobs.)
- Use Ultimate Abilities 1 Time. (Easy.)
- Loot 5 Containers. (Easy, since you are NOT contending w/ other players. The Daggerfall docks will be crowded that day.)
FrancisCrawford wrote: »On Monday, before the patch (not that I'm guessing that will change anything):
The dailies:
- Give 2 seals each only.
- Have the usual 3/5 cap.
- Seem to have wordier and more helpful descriptions than I recall previously.
They are:
- Kill 1 Reptiles (spelling/grammar error). These are clarified to be Haj Mota, Wamasu and other cold-blooded monstrous beasts.
- Kill 2 people. These are clarified to be citizens of Tamriel. It is not specified whether they need to be ones the justice system would object to. Edit: But of course that's the way to guess, and the next poster confirmed the guess via testing.
- Loot 1 Stealable Items (typo/grammar again) of Blue Quality or Better. This can be from containers or via pickpocketing.
- Acquire 1 New Mundus Stone Boon.
- Complete 1 Black Sacrament.
These choices do not all seem ideal for the law-abiding.
FrancisCrawford wrote: »
Umm -- is there some easy source of reptiles, preferably instanced, that I'm not thinking of? Are salamanders reptiles? Are crocodiles? Any critters that count?
Even if they are, how many crocodiles are there near the front of Wayrest Sewers 1? I don't think it's as many as 10.
FrancisCrawford wrote: »I worry about anything uninstanced when every player of the game needs the same kinds of mobs the same day.
vailjohn_ESO wrote: »FrancisCrawford wrote: »
Umm -- is there some easy source of reptiles, preferably instanced, that I'm not thinking of? Are salamanders reptiles? Are crocodiles? Any critters that count?
Even if they are, how many crocodiles are there near the front of Wayrest Sewers 1? I don't think it's as many as 10.
What did NOT count for me included: Critter-type reptiles like Snakes, lizards, Lesser Sea Adders, Pony Guar. Lamia also did not count. Despite being called "reptiles" in a few wiki's, Dunerippers did NOT count.
Some that did count were Salamanders, Reef Vipers, Crocodiles, Giant Snakes, Kagouti, Wamasu, Guar, Alit, Cliff Striders, Durzog, Bear Lizards, Hackwings (although on two different accounts, the first hackwing I killed didn't count).
I double checked and yes, Durzog do count as reptiles for this Endeavor. I also just killed some Kwama Workers (hostile & friendly) and Kwama Scrib and they did not count.FrancisCrawford wrote: »
Durzog are reptiles?????
As for giant snakes -- there are a few in Arx Corinium, but again I think one would have to kill a lot of mobs to get up to 10, even with snakes and wamasu being combinable.
Has anybody tested kwama? They have hard shells and hatch from eggs, so there's some hope ...
vailjohn_ESO wrote: »I double checked and yes, Durzog do count as reptiles for this Endeavor. I also just killed some Kwama Workers (hostile & friendly) and Kwama Scrib and they did not count.FrancisCrawford wrote: »
Durzog are reptiles?????
As for giant snakes -- there are a few in Arx Corinium, but again I think one would have to kill a lot of mobs to get up to 10, even with snakes and wamasu being combinable.
Has anybody tested kwama? They have hard shells and hatch from eggs, so there's some hope ...
I think that was a good call on the Giant Snakes in Arx Corinium. I killed everything in the first room (well, except the wandering lurchers) and then killed the first boss who is conveniently a Snake that counts towards the endeavor. Then I just needed one or two more kills that I got in the next hallway and it was done. You don't even need to fight the second boss who is the Wamasu.FrancisCrawford wrote: »
Are there a few durzogs in the first trash fights of Blessed Crucible? I don't remember now. Or Fungal Grotto 1? Durzogs and goblins sort of go together ...
Any other instances?
FrancisCrawford wrote: »Today's Daily Endeavors:They are:
- Have the usual 3/5 cap.
- Yield 2 seals plus 5K gold each.
- Kill 2 Dangerous Foes. These are defined as having "shielded life-bars". That would include world bosses, dungeon bosses, and public dungeon group event bosses, right? What else?
- Earn 150 Tel Var Stones through Kills.
- Complete 1 Heist.
- Complete 1 Durables Master Writ.
- Dig up 1 Chest from Treasure Maps.
Not the easiest or cheapest list, but the 5K offers some compensation for the trouble.
Skyreach Catacombs is instanced and has numerous ghosts, enough for a Kill 5 Ghosts quest.
Darkshade Cavern doesn't take long to start reaching the Dwemer Automatons, even if you solo it shouldn't take more than like 5-10 minute to get to that part of the dungeon if you do it on normal.
Falkreath Hall has the one minotaur mobs if those would count like normal minotaur do. I don't think there are 15 tho so you'd need to go through twice and it's not an easy dungeon to solo for more casual people.
Since Salamanders and Reef Vipers count as Reptiles, there's the one public dungeon in Summerset icr the name of that you take a boat to, it's the one with the daily quest that has you destroy 10 nests. It's not instanced but there are numerous salamanders and Vipers that spawn in there.
FrancisCrawford wrote: »Today's dailies:
- Give 2 seals each.
- Have the usual 3/5 cap.
- Look like the first entirely new set in a number of days (unless I missed this list previously).
They are:
- Kill 1 Dragon. Uh, how does credit for dragon kills get allocated? Is it to everybody who gets a hit in, or just to the top damagers, or what?
- Kill 1 Player in Cyrodiil. That one might be hard to force in a short period of time.
- Escape from Guards 1 Time. This one's pretty easy, if you use a character who you don't intend to play until the next day (so that the bounty can wear off without you doing anything). The two main tricks are to be near a body of water into which you can jump and swim away, and to have enough cc break/heals to survive until you're in the clear.
- Complete 1 Survey Report. This one's easy if you do enough crafting writs to get some surveys.
- Complete 1 Trial. This one isn't easy for most people.
FrancisCrawford wrote: »Today's dailies:
- Give 2 seals each.
- Have the usual 3/5 cap.
- Look like the first entirely new set in a number of days (unless I missed this list previously).
They are:
- Kill 1 Dragon. Uh, how does credit for dragon kills get allocated? Is it to everybody who gets a hit in, or just to the top damagers, or what?
- Kill 1 Player in Cyrodiil. That one might be hard to force in a short period of time.
- Escape from Guards 1 Time. This one's pretty easy, if you use a character who you don't intend to play until the next day (so that the bounty can wear off without you doing anything). The two main tricks are to be near a body of water into which you can jump and swim away, and to have enough cc break/heals to survive until you're in the clear.
- Complete 1 Survey Report. This one's easy if you do enough crafting writs to get some surveys.
- Complete 1 Trial. This one isn't easy for most people.
They're all a bit of a faff for just 2 tickets. There definitely seems like there will be days I won't bother with more than one or two, if at all
FrancisCrawford wrote: »Today's dailies:
- Give 2 seals each.
- Have the usual 3/5 cap.
- Look like the first entirely new set in a number of days (unless I missed this list previously).
They are:
- Kill 1 Dragon. Uh, how does credit for dragon kills get allocated? Is it to everybody who gets a hit in, or just to the top damagers, or what?
- Kill 1 Player in Cyrodiil. That one might be hard to force in a short period of time.
- Escape from Guards 1 Time. This one's pretty easy, if you use a character who you don't intend to play until the next day (so that the bounty can wear off without you doing anything). The two main tricks are to be near a body of water into which you can jump and swim away, and to have enough cc break/heals to survive until you're in the clear.
- Complete 1 Survey Report. This one's easy if you do enough crafting writs to get some surveys.
- Complete 1 Trial. This one isn't easy for most people.
They're all a bit of a faff for just 2 tickets. There definitely seems like there will be days I won't bother with more than one or two, if at all