Yes, the exact same set of dailies as the OP.FrancisCrawford wrote: »PeacefulAnarchy wrote: »FrancisCrawford wrote: »I'm assuming the Complete Public Dungeon Group events works even if you have already done the achievement associated with it?
My concern if it isn't that, is those specific Endeavors have a shelf life before you've completed every Public dungeon on every character and can no longer earn Seals that way. For example, I use Public Dungeons to level my alts. So I have 18 characters that have completed the Group events in every public dungeon.
They surely meant to implement it the way it should be. Somebody should test whether they actually did.
I just completed a public dungeon I had the achievement for and got the tick towards the endeavor, so yes they count.
In fact, I completed the same dungeon twice and it counted both times. So I completed the daily and have 2/7 on the weekly.
@PeacefulAnarchy -- did you have the same list of endeavors as I laid out in the OP?
ESO is sometimes already a solid 2nd job. This will take the labor to another level.
ESO is sometimes already a solid 2nd job. This will take the labor to another level.
I'm still waiting on PTS to patch (I swear I did it this morning while I was getting ready for work) but I'd like to test to see if weekly endeavors are counted as first completed or first made progress toward.
If I do a world boss first, then do a dungeon, am I now locked to doing the weekly as the kill 30 world bosses since it's the first I made progress on or can I do 6 more dungeons and have that count as the weekly instead since I finished it first?
I'm still waiting on PTS to patch (I swear I did it this morning while I was getting ready for work) but I'd like to test to see if weekly endeavors are counted as first completed or first made progress toward.
If I do a world boss first, then do a dungeon, am I now locked to doing the weekly as the kill 30 world bosses since it's the first I made progress on or can I do 6 more dungeons and have that count as the weekly instead since I finished it first?
I'm still waiting on PTS to patch (I swear I did it this morning while I was getting ready for work) but I'd like to test to see if weekly endeavors are counted as first completed or first made progress toward.
If I do a world boss first, then do a dungeon, am I now locked to doing the weekly as the kill 30 world bosses since it's the first I made progress on or can I do 6 more dungeons and have that count as the weekly instead since I finished it first?
wtlonewolf20 wrote: »overall the types of quests seem relatively fair thus far given that the amounts you ear are low for dailies and higher for weekly endeavors. However, we still don't know what the conversion is for redemption. and that is really what we need to know.
Yes, same choices same rewards.FrancisCrawford wrote: »Second day of daily endeavors are now up. Notes on that start:
Are other folks getting the same choices?
FrancisCrawford wrote: »world boss endeavor is pretty much something I'll likely be skipping. even with companions its just way WAY too much out of the way stuff.
public events is easier and slightly less grindy, but still very much out of the way thing for most people.
7 dungeons... blah. i guess if you run pledges regularly...
3 more things so far. endeavors should at least give a pop up or show up in announcements. they are extremely unintuitive to find otherwise.
multicraft has to count as number of ITEMS crafted. its a base game thing. so if I craft 5 items, Endeavour UI has to count it as FIVE ITEMS. not one.
2 purple of gold quality antiquities as a DAILY endeavor is too much. blue seems more reasonable as you can just go do a repeatable treasure.
@Linaleah,
I rated your post Awesome just because I noticed a Vorkosigan quote in your signature. (Folks: Bujold's Vorkosigan books are perhaps the single best space opera series ever.)
As for ESO -- did you actually check your endeavors and come up with the same list I had in the OP?
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
FrancisCrawford wrote: »@DarcyMardin seems to have had the same second-day list of endeavors as I did, correct?
Even the 7 dungeons vs. 7 PD group event is a huge difference. In the base game those PD event bosses can barely be called group content. You could knock out 7 in 10 minutes. The Alik'r PD's group event is based on a puzzle, so you don't even need to wait on a spawn timer. And Auridon's PD group event barely has a timer to speak of.
EDIT: Did 3 of the dailies in about 10 minutes, the weeklies are unbalanced though - 30 world bosses is an insanely high number compared to 7 dungeons or 7 public dungeon group events - no-one is likely to ever opt to do the 30 WB one
driosketch wrote: »Even the 7 dungeons vs. 7 PD group event is a huge difference. In the base game those PD event bosses can barely be called group content. You could knock out 7 in 10 minutes. The Alik'r PD's group event is based on a puzzle, so you don't even need to wait on a spawn timer. And Auridon's PD group event barely has a timer to speak of.
EDIT: Did 3 of the dailies in about 10 minutes, the weeklies are unbalanced though - 30 world bosses is an insanely high number compared to 7 dungeons or 7 public dungeon group events - no-one is likely to ever opt to do the 30 WB one
FrancisCrawford wrote: »driosketch wrote: »Even the 7 dungeons vs. 7 PD group event is a huge difference. In the base game those PD event bosses can barely be called group content. You could knock out 7 in 10 minutes. The Alik'r PD's group event is based on a puzzle, so you don't even need to wait on a spawn timer. And Auridon's PD group event barely has a timer to speak of.
EDIT: Did 3 of the dailies in about 10 minutes, the weeklies are unbalanced though - 30 world bosses is an insanely high number compared to 7 dungeons or 7 public dungeon group events - no-one is likely to ever opt to do the 30 WB one
I'm not sure that loading screens and travel time would permit a literal 10 minute completion, even absent the problem of respawn timers, but one can surely do them in a few minutes each on average.
PeacefulAnarchy wrote: »FrancisCrawford wrote: »I'm assuming the Complete Public Dungeon Group events works even if you have already done the achievement associated with it?
My concern if it isn't that, is those specific Endeavors have a shelf life before you've completed every Public dungeon on every character and can no longer earn Seals that way. For example, I use Public Dungeons to level my alts. So I have 18 characters that have completed the Group events in every public dungeon.
They surely meant to implement it the way it should be. Somebody should test whether they actually did.
I just completed a public dungeon I had the achievement for and got the tick towards the endeavor, so yes they count.
In fact, I completed the same dungeon twice and it counted both times. So I completed the daily and have 2/7 on the weekly.
driosketch wrote: »FrancisCrawford wrote: »driosketch wrote: »Even the 7 dungeons vs. 7 PD group event is a huge difference. In the base game those PD event bosses can barely be called group content. You could knock out 7 in 10 minutes. The Alik'r PD's group event is based on a puzzle, so you don't even need to wait on a spawn timer. And Auridon's PD group event barely has a timer to speak of.
EDIT: Did 3 of the dailies in about 10 minutes, the weeklies are unbalanced though - 30 world bosses is an insanely high number compared to 7 dungeons or 7 public dungeon group events - no-one is likely to ever opt to do the 30 WB one
I'm not sure that loading screens and travel time would permit a literal 10 minute completion, even absent the problem of respawn timers, but one can surely do them in a few minutes each on average.
Are we talking from log in or from in the game? Because once you get to one of these events, killing the boss every minute is doable from an Alt parked in that location.PeacefulAnarchy wrote: »FrancisCrawford wrote: »I'm assuming the Complete Public Dungeon Group events works even if you have already done the achievement associated with it?
My concern if it isn't that, is those specific Endeavors have a shelf life before you've completed every Public dungeon on every character and can no longer earn Seals that way. For example, I use Public Dungeons to level my alts. So I have 18 characters that have completed the Group events in every public dungeon.
They surely meant to implement it the way it should be. Somebody should test whether they actually did.
I just completed a public dungeon I had the achievement for and got the tick towards the endeavor, so yes they count.
In fact, I completed the same dungeon twice and it counted both times. So I completed the daily and have 2/7 on the weekly.
FrancisCrawford wrote: »driosketch wrote: »FrancisCrawford wrote: »driosketch wrote: »Even the 7 dungeons vs. 7 PD group event is a huge difference. In the base game those PD event bosses can barely be called group content. You could knock out 7 in 10 minutes. The Alik'r PD's group event is based on a puzzle, so you don't even need to wait on a spawn timer. And Auridon's PD group event barely has a timer to speak of.
EDIT: Did 3 of the dailies in about 10 minutes, the weeklies are unbalanced though - 30 world bosses is an insanely high number compared to 7 dungeons or 7 public dungeon group events - no-one is likely to ever opt to do the 30 WB one
I'm not sure that loading screens and travel time would permit a literal 10 minute completion, even absent the problem of respawn timers, but one can surely do them in a few minutes each on average.
Are we talking from log in or from in the game? Because once you get to one of these events, killing the boss every minute is doable from an Alt parked in that location.PeacefulAnarchy wrote: »FrancisCrawford wrote: »I'm assuming the Complete Public Dungeon Group events works even if you have already done the achievement associated with it?
My concern if it isn't that, is those specific Endeavors have a shelf life before you've completed every Public dungeon on every character and can no longer earn Seals that way. For example, I use Public Dungeons to level my alts. So I have 18 characters that have completed the Group events in every public dungeon.
They surely meant to implement it the way it should be. Somebody should test whether they actually did.
I just completed a public dungeon I had the achievement for and got the tick towards the endeavor, so yes they count.
In fact, I completed the same dungeon twice and it counted both times. So I completed the daily and have 2/7 on the weekly.
I park my alts where they can do crafting writs.
It looks like the max seals you will be able to earn a week is 41. 1 weekly quest for 20 seals and 1 seal x 3 quests x 7 days. If we do 1 seal = 1 gem, this means that one apex mount would cost 9 -10 weeks worth of seals and the cheapest radiant would cost just over 29 weeks while the most expensive radiant would cost just over a year to get, if you logged in and did seals every day.Now the only question is, what is 3 or 20 seals worth, are they equal to gems? Thus, 25 lethal poison after a "day of work"?
But not bad in general, you can really do that "on the side".
FrancisCrawford wrote: »Second day of daily endeavors are now up. Notes on that start:
- Rewards are NOT the same as the first day's!! They are now all 1 seal plus 10K cash.
- The cap is still to do 3 of the 5 options.
- I checked more carefully that the turnover is at 2 am Eastern.
The endeavors are:
- Pickpocket 1 item
- Craft 2 items w/ Clothier skill
- Kill 1 Beast
- Harvest 2 alchemical nodes (true nodes -- pure water or plant -- rather than killing stuff or opening containers)
- Complete 1 duel
Are other folks getting the same choices?
I agree with your general analysis, but we don't know how many seals are earnable. The first day each task was 3 seals. They may alternate between 1/2/3 or maybe more or maybe the first 3 seal day was just to get us some seals to start testing.It looks like the max seals you will be able to earn a week is 41. 1 weekly quest for 20 seals and 1 seal x 3 quests x 7 days.
FrancisCrawford wrote: »
Are other folks getting the same choices?
vailjohn_ESO wrote: »FrancisCrawford wrote: »
Are other folks getting the same choices?
I had the same choices on one of my accounts, but I logged in at 11:30 PM Eastern (April 21) and here's what I have on one of my other accounts.
- Kill 10 Foes with Class Abilities
- Craft 4 Items with the Enchanting Skill
- Loot 2 Treasure Chests
- Defeat 1 Patrolling Horror in the Imperial City Districts
- Complete 1 Battleground Match
Instead of Gold, the reward is 5 Transmute crystals per task.
Screenshot in the spoiler below.
FrancisCrawford wrote: »vailjohn_ESO wrote: »FrancisCrawford wrote: »
Are other folks getting the same choices?
I had the same choices on one of my accounts, but I logged in at 11:30 PM Eastern (April 21) and here's what I have on one of my other accounts.
- Kill 10 Foes with Class Abilities
- Craft 4 Items with the Enchanting Skill
- Loot 2 Treasure Chests
- Defeat 1 Patrolling Horror in the Imperial City Districts
- Complete 1 Battleground Match
Instead of Gold, the reward is 5 Transmute crystals per task.
Screenshot in the spoiler below.
Yikes. Only 2 of those 5 are automatically easy. And you getting a different set of choices contradicts the apparent trend that everybody would get the same endeavors.
Wait a moment! Your screen shot says that that list resets in MORE than a day. So perhaps it's the April 22 list, and you got it a few hours early.
redspecter23 wrote: »FrancisCrawford wrote: »vailjohn_ESO wrote: »FrancisCrawford wrote: »
Are other folks getting the same choices?
I had the same choices on one of my accounts, but I logged in at 11:30 PM Eastern (April 21) and here's what I have on one of my other accounts.
- Kill 10 Foes with Class Abilities
- Craft 4 Items with the Enchanting Skill
- Loot 2 Treasure Chests
- Defeat 1 Patrolling Horror in the Imperial City Districts
- Complete 1 Battleground Match
Instead of Gold, the reward is 5 Transmute crystals per task.
Screenshot in the spoiler below.
Yikes. Only 2 of those 5 are automatically easy. And you getting a different set of choices contradicts the apparent trend that everybody would get the same endeavors.
Wait a moment! Your screen shot says that that list resets in MORE than a day. So perhaps it's the April 22 list, and you got it a few hours early.
I'd say 3 of those are easy. 10 overland mobs with a class skill of choice. 4 glyphs with Ta. Even without any enchant skill you can do this. 2 treasure chests takes a couple minutes. I agree that the patrolling horror isn't something I'd go out of my way to do and while a BG match is guaranteed the queue + match itself are longer than the first three would be.
vailjohn_ESO wrote: »FrancisCrawford wrote: »
Are other folks getting the same choices?
I had the same choices on one of my accounts, but I logged in at 11:30 PM Eastern (April 21) and here's what I have on one of my other accounts.
- Kill 10 Foes with Class Abilities
- Craft 4 Items with the Enchanting Skill
- Loot 2 Treasure Chests
- Defeat 1 Patrolling Horror in the Imperial City Districts
- Complete 1 Battleground Match
3 Seals and instead of Gold, the reward is 5 Transmute crystals per task.
Screenshot in the spoiler below.
*Edit* - I didn't realize there's a known bug where you can see different tasks depending on what zone you are in. When I ported to Vvardenfell to do the Enchanting endeavor, my task list changed and showed the same ones that @FrancisCrawford had for April 21. And when I ported back to Western Skyrim (or several other zones I tried), then my task list changed back to what I show above and all my tasks were reset BUT I kept all the Seals/Gold/Transmute Crystals I had gained. So I could keep going back and forth from Vvardenfell to W. Skyrim (or other zones) and do the tasks and get unlimited Seals/Gold/Transmute Crystals. Yes, I have reported it as an bug/exploit and so have others here: https://forums.elderscrollsonline.com/en/discussion/570476/pts-update-30-feedback-thread-for-endeavors/