MadHatterMike wrote: »Love teh house, but how in the name of Caldwell did you get everything lined up so nicely, all my stuff is misaligned and what not
MadHatterMike wrote: »Love teh house, but how in the name of Caldwell did you get everything lined up so nicely, all my stuff is misaligned and what not
You have to put your char on walk, back up as far as you can, make sure you are lined up with the back wall (or floorboards) and then grab the item in the middle.
To move an item that is already aligned with a surface, but too far away from/too near to it (and that you are aligned with), if necessary, drop the item, don't move your char, or the cursor and then gently pick the item up again.
This should make sure that it hasn't moved as you pick it up, so you can then gently nudge it forward, or backwards, without any lateral movement.
For greater control, you can crouch before doing all this.
You can also go into first person, on crouch and walk, to move things tiny amounts.
It's just practice really - finding out what works and what doesn't.
Even when you know what you are doing, things can go wrong, so you just have to experiment and be prepared to undo and redo, when they do.
I believe the EHT addon can also help you, if you struggle, although I have never used it for that.
If you have the current bug where items are turning themselves directly after placement, I doubt there is anything you can do about that.
Just have to wait for a fix.
There is also another bug where linked items can move randomly, after you have placed them (when you're not in the home!).
You just have to grit your teeth and redo them.
They stop moving after a while.
MadHatterMike wrote: »MadHatterMike wrote: »Love teh house, but how in the name of Caldwell did you get everything lined up so nicely, all my stuff is misaligned and what not
You have to put your char on walk, back up as far as you can, make sure you are lined up with the back wall (or floorboards) and then grab the item in the middle.
To move an item that is already aligned with a surface, but too far away from/too near to it (and that you are aligned with), if necessary, drop the item, don't move your char, or the cursor and then gently pick the item up again.
This should make sure that it hasn't moved as you pick it up, so you can then gently nudge it forward, or backwards, without any lateral movement.
For greater control, you can crouch before doing all this.
You can also go into first person, on crouch and walk, to move things tiny amounts.
It's just practice really - finding out what works and what doesn't.
Even when you know what you are doing, things can go wrong, so you just have to experiment and be prepared to undo and redo, when they do.
I believe the EHT addon can also help you, if you struggle, although I have never used it for that.
If you have the current bug where items are turning themselves directly after placement, I doubt there is anything you can do about that.
Just have to wait for a fix.
There is also another bug where linked items can move randomly, after you have placed them (when you're not in the home!).
You just have to grit your teeth and redo them.
They stop moving after a while.
does your EHT give you the grid lines at an angle as well or straight foward
@carly Thank you! The lapis inlaid floor was made with an upside down Crystals, Midnight Cluster with the gold orcish seal luxury items, like this one, for example, though it could have been any of the 4 - they all have the same shape - sunk into it until just the rim is showing. I then copy and pasted the seal and offset the copies in various directions to create the geometric pattern.
Thank you Jaimeh, ermenna, and kind_hero!
@Jaimeh, the entry hall walls is made of multiple hourglass rugs offset by 1 rotational degree to ensure there are no visible border seams. The lower wainscoting is just the base of the Tojay-Raht Statue, Monk.
I have provided a basic explanation of the settings and features of the editing tools I use most often in the spoiler.