marius_buys wrote: »OMG there is SOOO much in a SORCERER CLASS that is STAM WHY?
Sorc now has no stun.... Flame clench, 15 meters. Its not enough. Frags nerfed, sheild nerfed, streak nerfed, power surge nerfed.
DOTS buffed to over preforming levels for some odd reason.
Sorc now has no stun.... Flame clench, 15 meters. Its not enough. Frags nerfed, sheild nerfed, streak nerfed, power surge nerfed.
DOTS buffed to over preforming levels for some odd reason.
How is Streak nerfed???
I mean don't get me wrong things are not looking great for MagSorc, but that's not reason to make up stuff.
PETs -> Nerfed to the ground
Shields -> Nerfed again (we are at 30% nerf since Elsweyr) + UNSUSTAINABLE
Tools to deal with the DoTs meta -> NONE
Position in the PvP builds and classes available ? BOTTOM.
What does noobs ? ASKING FOR MOARE SORC NERFS.
What does ZoS ? NERF SORCS.
What I do ? ALT F4
Sorc now has no stun.... Flame clench, 15 meters. Its not enough. Frags nerfed, sheild nerfed, streak nerfed, power surge nerfed.
DOTS buffed to over preforming levels for some odd reason.
How is Streak nerfed???
I mean don't get me wrong things are not looking great for MagSorc, but that's not reason to make up stuff.
It was nerfed in a previous patch, my comment still stands. We wouldn't want those light armour squishy magika builds actually being able to kite effectively would we.
Meanwhile, stam bulilds can dodge roll and sprint and have movement/speed buffs.
So they nerf sheilds so sorcs are more squishy, nerf evading ability and nerf damage, not to mention the massive changes they did to hurt sustain.
Too bad you can't read. Well, maybe read, but not comprehend.JusticeSouldier wrote: »Shields size increased in this patch
Too bad you can't read. Well, maybe read, but not comprehend.JusticeSouldier wrote: »Shields size increased in this patch
The cap on the shields got increased from 50% to 60% which you read as "Shields size increased in this patch" which of course they are not since the vast majority of MagSorcs that rely on those shields will never even get close to hitting that cap.
JusticeSouldier wrote: »lol.Too bad you can't read. Well, maybe read, but not comprehend.JusticeSouldier wrote: »Shields size increased in this patch
The cap on the shields got increased from 50% to 60% which you read as "Shields size increased in this patch" which of course they are not since the vast majority of MagSorcs that rely on those shields will never even get close to hitting that cap.
ofc if u want 10 million k max magicka and at the same time maximized shield size, u should precisely optimize your build with max health value also.
This is what i said - for those who know what they do.
Maybe u should also learn how to be able say about "can't read"?;)
JusticeSouldier wrote: »qSorc now has no stun.... Flame clench, 15 meters. Its not enough. Frags nerfed, sheild nerfed, streak nerfed, power surge nerfed.
DOTS buffed to over preforming levels for some odd reason.
How is Streak nerfed???
I mean don't get me wrong things are not looking great for MagSorc, but that's not reason to make up stuff.
It was nerfed in a previous patch, my comment still stands. We wouldn't want those light armour squishy magika builds actually being able to kite effectively would we.
Meanwhile, stam bulilds can dodge roll and sprint and have movement/speed buffs.
So they nerf sheilds so sorcs are more squishy, nerf evading ability and nerf damage, not to mention the massive changes they did to hurt sustain.
Shields size increased in this patch.
Streak is unblockable now and it's cost after usage much decreased..
(and i'm sure it's mistake to make it such powerfull one)
I'm really wondered to hear that sorc "are nerfed".
Pet sorcs (which were very overpowered and deserved to be nerfed) got nerf yes.
But not other ones...
Also, stun...dude, unblockable and undodgeable streak, unblockable rune cage (please don't push me trash about it's hard to use - if u can't - l2p, it's extremly nice for timed out burst damage).
And 15 m range for Destructive Clench stun is usable.
Can't use? - l2p.
It's maximum range was, same as Drain shot, a big mistake of combat designers as a part of Murkmire "improvements".
And current change is very healthy for the game in general and fix of that mistake.
It should be defensive, not offensive from horizon hell knows who used into your back as it was ~10 month...
It was nerfed in a previous patch, my comment still stands. We wouldn't want those light armour squishy magika builds actually being able to kite effectively would we.
I find it very unlikely you play sorc.
Rune cage does no damage. Its not worth a slot.
15m is fine half the time, the other half, the skill slot is wasted.
Who cares about pet sorcs? Its aids and should be left in pve.
I guess I will change my build completely and its heavy dot focus instead of burst. Its aids and I'm sure it will be common now
back bar dots:
Entropy+Soul Trap+haunting curse
/ Front will keep Destructive reach with master staff to add yet another over powerered dot that is apparently "good for the game"
Stun duration is of no use in PVP and the stacking cost should be applied to cloak also if they want balance. I can see the change made for streak was a positive one at least, now matches dodge roll. so 1 positive change amongst all this weird direction devs are going with.It was nerfed in a previous patch, my comment still stands. We wouldn't want those light armour squishy magika builds actually being able to kite effectively would we.
No it doesn’t still stand. When was it nerfed, 4 years ago when they added the stocking cost? Because last update they increased stun duration. Streak is technically better now than it has ever been.
Channel your arguments to the right skills or passives. Because otherwise you come across as just a bitter fanboy rather than someone concerned with balance.
JusticeSouldier wrote: »lol.Too bad you can't read. Well, maybe read, but not comprehend.JusticeSouldier wrote: »Shields size increased in this patch
The cap on the shields got increased from 50% to 60% which you read as "Shields size increased in this patch" which of course they are not since the vast majority of MagSorcs that rely on those shields will never even get close to hitting that cap.
ofc if u want 10 million k max magicka and at the same time maximized shield size, u should precisely optimize your build with max health value also.
This is what i said - for those who know what they do.
Maybe u should also learn how to be able say about "can't read"?;)
Ignorance at its best, ZOS should make you a Class Rep ...
Stun duration is of no use in PVP and the stacking cost should be applied to cloak also if they want balance. I can see the change made for streak was a positive one at least, now matches dodge roll. so 1 positive change amongst all this weird direction devs are going with.
JusticeSouldier wrote: »qSorc now has no stun.... Flame clench, 15 meters. Its not enough. Frags nerfed, sheild nerfed, streak nerfed, power surge nerfed.
DOTS buffed to over preforming levels for some odd reason.
How is Streak nerfed???
I mean don't get me wrong things are not looking great for MagSorc, but that's not reason to make up stuff.
It was nerfed in a previous patch, my comment still stands. We wouldn't want those light armour squishy magika builds actually being able to kite effectively would we.
Meanwhile, stam bulilds can dodge roll and sprint and have movement/speed buffs.
So they nerf sheilds so sorcs are more squishy, nerf evading ability and nerf damage, not to mention the massive changes they did to hurt sustain.
Shields size increased in this patch.
Streak is unblockable now and it's cost after usage much decreased..
(and i'm sure it's mistake to make it such powerfull one)
I'm really wondered to hear that sorc "are nerfed".
Pet sorcs (which were very overpowered and deserved to be nerfed) got nerf yes.
But not other ones...
Also, stun...dude, unblockable and undodgeable streak, unblockable rune cage (please don't push me trash about it's hard to use - if u can't - l2p, it's extremly nice for timed out burst damage).
And 15 m range for Destructive Clench stun is usable.
Can't use? - l2p.
It's maximum range was, same as Drain shot, a big mistake of combat designers as a part of Murkmire "improvements".
And current change is very healthy for the game in general and fix of that mistake.
It should be defensive, not offensive from horizon hell knows who used into your back as it was ~10 month...
Saril_Durzam wrote: »JusticeSouldier wrote: »qSorc now has no stun.... Flame clench, 15 meters. Its not enough. Frags nerfed, sheild nerfed, streak nerfed, power surge nerfed.
DOTS buffed to over preforming levels for some odd reason.
How is Streak nerfed???
I mean don't get me wrong things are not looking great for MagSorc, but that's not reason to make up stuff.
It was nerfed in a previous patch, my comment still stands. We wouldn't want those light armour squishy magika builds actually being able to kite effectively would we.
Meanwhile, stam bulilds can dodge roll and sprint and have movement/speed buffs.
So they nerf sheilds so sorcs are more squishy, nerf evading ability and nerf damage, not to mention the massive changes they did to hurt sustain.
Shields size increased in this patch.
Streak is unblockable now and it's cost after usage much decreased..
(and i'm sure it's mistake to make it such powerfull one)
I'm really wondered to hear that sorc "are nerfed".
Pet sorcs (which were very overpowered and deserved to be nerfed) got nerf yes.
But not other ones...
Also, stun...dude, unblockable and undodgeable streak, unblockable rune cage (please don't push me trash about it's hard to use - if u can't - l2p, it's extremly nice for timed out burst damage).
And 15 m range for Destructive Clench stun is usable.
Can't use? - l2p.
It's maximum range was, same as Drain shot, a big mistake of combat designers as a part of Murkmire "improvements".
And current change is very healthy for the game in general and fix of that mistake.
It should be defensive, not offensive from horizon hell knows who used into your back as it was ~10 month...
Just please enlightment... petsorcs overpowered? In which aspect? Not in PvE at all. On PvP were petsorcs the top dog? Lists dont say so. Anoying for sure and i agree that pets shouldnt enter Pvps, or take the LoS away.
Petsorcs have been totally nerfed without being 1st on class. It doesnt make sense.
- Magsorc tears about a couple guild skills
- Stamsorc barely using A class skill.
Absolutely hate the change/nerf to Power Surge. Using this skill is mostly what kept me alive in PVE as a mag sorc. Now its ability to do so is gone.
JusticeSouldier wrote: »Saril_Durzam wrote: »JusticeSouldier wrote: »qSorc now has no stun.... Flame clench, 15 meters. Its not enough. Frags nerfed, sheild nerfed, streak nerfed, power surge nerfed.
DOTS buffed to over preforming levels for some odd reason.
How is Streak nerfed???
I mean don't get me wrong things are not looking great for MagSorc, but that's not reason to make up stuff.
It was nerfed in a previous patch, my comment still stands. We wouldn't want those light armour squishy magika builds actually being able to kite effectively would we.
Meanwhile, stam bulilds can dodge roll and sprint and have movement/speed buffs.
So they nerf sheilds so sorcs are more squishy, nerf evading ability and nerf damage, not to mention the massive changes they did to hurt sustain.
Shields size increased in this patch.
Streak is unblockable now and it's cost after usage much decreased..
(and i'm sure it's mistake to make it such powerfull one)
I'm really wondered to hear that sorc "are nerfed".
Pet sorcs (which were very overpowered and deserved to be nerfed) got nerf yes.
But not other ones...
Also, stun...dude, unblockable and undodgeable streak, unblockable rune cage (please don't push me trash about it's hard to use - if u can't - l2p, it's extremly nice for timed out burst damage).
And 15 m range for Destructive Clench stun is usable.
Can't use? - l2p.
It's maximum range was, same as Drain shot, a big mistake of combat designers as a part of Murkmire "improvements".
And current change is very healthy for the game in general and fix of that mistake.
It should be defensive, not offensive from horizon hell knows who used into your back as it was ~10 month...
Just please enlightment... petsorcs overpowered? In which aspect? Not in PvE at all. On PvP were petsorcs the top dog? Lists dont say so. Anoying for sure and i agree that pets shouldnt enter Pvps, or take the LoS away.
Petsorcs have been totally nerfed without being 1st on class. It doesnt make sense.
did u played pvp before patch?:)