Class spammable !!!
For they are what makes a class unique at the very first place whether be it surprise attack , jabs , whip or cliff racer would be awesome if we get one for both mag sorc and stam sorc and maybe a fracture for every class have fracture (shalks, surprise attack , power of light , noxious breadth) except for sorcs.
universal_wrath wrote: »Are there any changes coming up for stam sorcs this patch beside streak?
RIP Stamsorc[/center
btw who is the class rep here ?]
marius_buys wrote: »I really hope our Sorc class rep fights hard enough for our class because I dometimes get the feeling that stam class shout so hard that magsorcs just quietly die in the corner.
just my two cents
() = new or changes
Storm Calling
Skills
Bolt Escape:
Ball of Lightning(Morph) ->(new) -> Path of Rage
- Transform yourself into pure energy and rush forward, spawns lightning sparks on the ground which do x amount physical damage over x seconds.
- Casting again within 4 seconds cost 50% more Stamina.
Mage's Fury:
Endless Fury (Morph) -> (new) -> Lightning Blade
- Channels energy in your hand to form a lightning blade.
- Deals xxx% more damage to targets below 20% Heath. Every 4% the enemy is hit by a lightning strike which deals additional xxx physical damage.
- Range 4-8m
Passives
Capacitor
Rank I Increases Magicka ( and Stamina )Recovery by 5%.
Rank II Increases Magicka ( and Stamina )Recovery by 10%.
Dark Magic Skills
Encase:
Restraining Prison (Morph) -> (new) -> Flashing bolts
- Throw infused lightning bolts to immobilize enemies in front of you for 4.5 seconds (Area)
- This ability cannot be blocked.
Passives
Exploitation
Rank I Activating a Dark Magic ability grants Minor Prophecy to nearby allies, increasing Spell ( and Weapon ) Critical by 657 for 10 ( 5 ) seconds.
Rank II Activating a Dark Magic ability grants Minor Prophecy to nearby allies, increasing Spell ( and Weapon )Critical by 657 for 20 ( 10 )seconds.
Daedric Summoning
no changes
further changes may be added and quoted for changes
I’d like to say I’m surprised the changes they hinted at in the class rep meetings (“that’s for Update 22”, “look at Sorc offense”, etc) are not included in Update 22. But I’m not. I fully expected that these were as probable as a fix for the stuck in combat bug.
Not everyone loves to be a zookeeper. I play a pet Sorc in PvE because it’s the easiest way to achieving acceptable results, but that doesn’t mean it’s a lot of fun. And no matter how strong they are, I absolutely can’t bring myself to play one in PvP. I just wish they’d rework most stuff at this point.
Pain Points
2. Sorc has no finisher
JusticeSouldier wrote: »Pain Points
2. Sorc has no finisher
stamsorc? u've forgot about weapon executes?
magsorc - class execute endless fury ...
if to say about spammable...i think stamsorc should have something for timing. not for spam.
saw someone asked for stam version of curse. maybe it.
as for me most trouble of stamsorc is no own stamina ultimates.
stam morf of atronach could be nice.
stam version of overload also.
with a basis on Air nature of these morfs with physical damage delivered.
for example Air Atronach can rush forward as a special attack for some amount of ultimates during it's duration. or create a Whirlwind.
Wind Overload in such case can offbalance enemies in it's heavy attacks area and interrapt with light attacks.
for example