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Wood Elf/ Bosmer losing stealth passive, An open letter.

  • Hand_Bacon
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    @Eiron77 I totally understand that PvE. Like I admitted, more sketchy in PvE Its not the Best choice for pve raid groups going for score, but its not like it can't hang in Vet Trials either.

    @MartiniDaniels Some valid points, but what I think is the PvP portion of your statement I couldn't disagree with more. You don't have to build around that passive for it to be good, it just is a very good added bonus.

    This guy talks about it around 2:30 and there are many others who agree as well.

    https://youtu.be/ZM8bkh-I0Dc
    #AlmostGood@ESO
  • MartiniDaniels
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    Hand_Bacon wrote: »
    @Eiron77 I totally understand that PvE. Like I admitted, more sketchy in PvE Its not the Best choice for pve raid groups going for score, but its not like it can't hang in Vet Trials either.

    @MartiniDaniels Some valid points, but what I think is the PvP portion of your statement I couldn't disagree with more. You don't have to build around that passive for it to be good, it just is a very good added bonus.

    This guy talks about it around 2:30 and there are many others who agree as well.

    https://youtu.be/ZM8bkh-I0Dc

    He is telling "that passive is boost to damage much a lot then previous stealth damage which can be procd only from cloak" and then kills squish with cloak+surprise attack while his hunter's eye is running off :D
    Also he is squish as well, so if that person cloak+surprise attacked him instead of running result maybe quite opposite. Basically he killed potato from cloak and how this proves anything i don't know.

    Nodody argues that +2-3% to damage and 10% speed is useful in PVP, but I doubt that this gives any edge above the orc's passives outside of burst, while in PVE this passive is somewhat useful only in VMA/soloing. My post is mostly about fact that no point to build around dodge either then for fun, and bosmer's passive is plain 1500 penetration and speed and nothing more, it can't be exploited or scaled in any way. Well, there is synergy with Senche which provides advantage in counter-attack burst and that's all.
  • Hand_Bacon
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    He has plenty more videos of non potato kills and any dmg you do and speed you get while it is up is useful. What you described, in your downplay of its effectiveness, was a situation with fixed variables.

    When in the history of ESO has cloak and stealth worked perfectly at all times to receive that bonus dmg from stealth?
    #AlmostGood@ESO
  • MartiniDaniels
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    Hand_Bacon wrote: »
    He has plenty more videos of non potato kills and any dmg you do and speed you get while it is up is useful. What you described, in your downplay of its effectiveness, was a situation with fixed variables.

    When in the history of ESO has cloak and stealth worked perfectly at all times to receive that bonus dmg from stealth?

    I don't doubt this youtuber's skill I'm just saying he puts bad example video for his point. If he roll-dodged to apply off balance and then exploit it will prove something. But he just used stamNBs bread and butter combo 5 seconds after prophylactic roll dodge... btw, 2nd banana in the video is standing AFK half of the encounter and then runs away in unknown direction while youtuber is tea bagging his victim. So it was not 1vX or even 1v2... it was 1v1 between stamblades and obviously youtuber looks like more skilled one. So he won because of skill not because of build or race.

    If we talk about bosmer efficiency, Kristofer's videos maybe more representative and he perform some great agile 1vX non-exploit gameplay over there:
    https://www.youtube.com/watch?v=1gRHs4rtFAk
    https://www.youtube.com/watch?v=btvHV678kaM
  • BlueRaven
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    Hand_Bacon wrote: »
    He has plenty more videos of non potato kills and any dmg you do and speed you get while it is up is useful. What you described, in your downplay of its effectiveness, was a situation with fixed variables.

    When in the history of ESO has cloak and stealth worked perfectly at all times to receive that bonus dmg from stealth?

    I don't doubt this youtuber's skill I'm just saying he puts bad example video for his point. If he roll-dodged to apply off balance and then exploit it will prove something. But he just used stamNBs bread and butter combo 5 seconds after prophylactic roll dodge... btw, 2nd banana in the video is standing AFK half of the encounter and then runs away in unknown direction while youtuber is tea bagging his victim. So it was not 1vX or even 1v2... it was 1v1 between stamblades and obviously youtuber looks like more skilled one. So he won because of skill not because of build or race.

    If we talk about bosmer efficiency, Kristofer's videos maybe more representative and he perform some great agile 1vX non-exploit gameplay over there:
    https://www.youtube.com/watch?v=1gRHs4rtFAk
    https://www.youtube.com/watch?v=btvHV678kaM

    Those videos, especially the 2nd one, nicely encapsulates all the reasons I don’t pvp. :/
  • KMarble
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    Jaraal wrote: »
    KMarble wrote: »
    I started TG and DB just a few weeks before the event, but got the same feeling you got. More than once I caught myself complaining about this to my (very bored) husband, which was the reason I said a few days ago in this thread that what the devs consider "stealth" is different from what I consider stealth.

    Agreed, and it's the timers that change them from stealth quests into speed runs. The sacraments are only slightly better, because you can actually utilize stealth until the 2 minute timer starts, and then it too, becomes just a speed run. The Kari's Hit List quest is a good one: you can take your time and use all aspects of stealth..... including waiting until the right moment, without the pressure of a clock.

    The heists, however, are best done just killing everybody and looting everything. I've gotten some pretty nice recipes and furnishing plans from cleaning everything out.

    I was thinking about this today and it occurred to me that at some point someone created a true stealth mission in this game. Many of us have been playing it over and over again for the last days, it's the Princess quest in the Jester's Festival.

    So, to the person(s) from the dev team who is(are) said to be reading this thread: heists from TG =/= stealth ; Princess quest from JF = stealth.

    As a side note, thank you for the tip about recipes and furnishing plans. My main became a thief because of those. :smile:
  • KMarble
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    The premise is absurd, too; someone contracts out a job to a job board and then once it is taken can't be bothered to wait an extra 5 minutes?
    To me the most absurd part of these so called heists is that we do not know where the objectives are.
    Not sure if this has been said yet, but if the entire reason they wanted to change it was because khajiit and wood elves had the same racial, but they removed that racial from both of them, so then the reason they wanted to change it no longer exists.

    Damage from stealth was removed yes, and it was probably a good thing for PVP. But khajiit saved his stealth radius, while bosmers received useless in PVE detection radius, which is also insufficient in PVP without detection pots and which is arguably overkill with pots..
    I think at this point devs regret all this, but they can't just revert changes because on next day there will be 10 threads like this on various topics and each will demand to change something. So now they probably thinking about some hidden solution to this (not of 1st priority of course).

    There is nothing wrong with admitting to a mistake and fixing it. It shows maturity and it gathers good will from players.

  • wedgebert
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    KMarble wrote: »
    I was thinking about this today and it occurred to me that at some point someone created a true stealth mission in this game. Many of us have been playing it over and over again for the last days, it's the Princess quest in the Jester's Festival.

    So, to the person(s) from the dev team who is(are) said to be reading this thread: heists from TG =/= stealth ; Princess quest from JF = stealth.

    As a side note, thank you for the tip about recipes and furnishing plans. My main became a thief because of those. :smile:

    You mean the quest where you automatically get caught stealing the apples, pay your bounty, then feed them to the pig and run directly through town to turn them in?

    Pretty sure stealth isn't used at all during that quest
  • Jaraal
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    wedgebert wrote: »
    KMarble wrote: »
    I was thinking about this today and it occurred to me that at some point someone created a true stealth mission in this game. Many of us have been playing it over and over again for the last days, it's the Princess quest in the Jester's Festival.

    So, to the person(s) from the dev team who is(are) said to be reading this thread: heists from TG =/= stealth ; Princess quest from JF = stealth.

    As a side note, thank you for the tip about recipes and furnishing plans. My main became a thief because of those. :smile:

    You mean the quest where you automatically get caught stealing the apples, pay your bounty, then feed them to the pig and run directly through town to turn them in?

    Pretty sure stealth isn't used at all during that quest

    Yeah, I just crouch down behind the wagon with my best thief (Khajiit now, unfortunately), and steal the apples when the eye is closed. If bounty, I sprint to guard, use Clemency passive, and I have a 60 seconds of guards looking the other way. So I mount up and ride down as fast as I can, grab the princess, and ride back out of town at top speed, before the Clemency wears off.

    If I receive no bounty, I do the exact same thing, without the stop at the guard. So, not a stealth quest for me at all! :)
  • KMarble
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    wedgebert wrote: »
    KMarble wrote: »
    I was thinking about this today and it occurred to me that at some point someone created a true stealth mission in this game. Many of us have been playing it over and over again for the last days, it's the Princess quest in the Jester's Festival.

    So, to the person(s) from the dev team who is(are) said to be reading this thread: heists from TG =/= stealth ; Princess quest from JF = stealth.

    As a side note, thank you for the tip about recipes and furnishing plans. My main became a thief because of those. :smile:

    You mean the quest where you automatically get caught stealing the apples, pay your bounty, then feed them to the pig and run directly through town to turn them in?

    Pretty sure stealth isn't used at all during that quest

    You use stealth when stealing the apples. Or at least, you should. Granted, most people will bypass it all together to get the quest finished already, but it was meant to be done "the stealthy" way - figure out when and where to crouch, move around the basket and cart to find the best angle, wait to the right moment to steal.
  • wedgebert
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    Jaraal wrote: »
    Yeah, I just crouch down behind the wagon with my best thief (Khajiit now, unfortunately), and steal the apples when the eye is closed. If bounty, I sprint to guard, use Clemency passive, and I have a 60 seconds of guards looking the other way. So I mount up and ride down as fast as I can, grab the princess, and ride back out of town at top speed, before the Clemency wears off.

    If I receive no bounty, I do the exact same thing, without the stop at the guard. So, not a stealth quest for me at all! :)

    I've only managed to get the "hide behind the cart" trick to work once. Now I just make sure I don't have any stolen goods on me and just pay the bounty if I get caught.
  • rpa
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    I've managed few times to steal crab apples and not get bounty. It is possible. I suspect success is more likely if there are no other players around trying to do same. Stealth is kind of solo thing.

    Also I don't find stealth content with time limit and mazey environment with slowly moving stealth detecting mooks particulary fun. To me that kind of stuff feels forced and generic chore instead.
  • Cundu_Ertur
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    KMarble wrote: »
    The premise is absurd, too; someone contracts out a job to a job board and then once it is taken can't be bothered to wait an extra 5 minutes?
    To me the most absurd part of these so called heists is that we do not know where the objectives are.
    I actually think that's valid, just not with the impossible timer attached. I should be able to pick the place clean -- so long as no-one sees me and I don't kill anyone it should be max reward.
    Taking stealth away from the Bosmer is like taking magic away from the Altmer, making Nords allergic to mead, or making Orcs pretty.
  • Cundu_Ertur
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    rpa wrote: »
    Also I don't find stealth content with time limit and mazey environment with slowly moving stealth detecting mooks particulary fun. To me that kind of stuff feels forced and generic chore instead.

    Pick two of those bolded things, add the no-kill optional goal and you have a proper TG mission. Switch it up between missions. Timed mission where the objective is known to be in a certain place, not one otherwise.

    You know what's odd about the counter-stealth mooks? Not a Bosmer among them; not that I have seen anyhow.
    Taking stealth away from the Bosmer is like taking magic away from the Altmer, making Nords allergic to mead, or making Orcs pretty.
  • wedgebert
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    I was thinking about Hunter's Eye this morning (which might explain this blinding headache) and I did find one potential spot where its damage isn't terrible. High damage critical hits.

    Because HE is a percent damage increase, not flat, comparing it to the other bonuses at high levels can make a difference because flat weapon damage bonuses will likely make up a smaller percentage of the overall damage.

    Just as a quick example, if you crit for 50,000 damage in an ideal situation, you'll end up doing 25,000 (assuming they have no critical resistance). With Hunter's Eye you'll do an extra 1135 damage for 26135 total. While that's still only a 4.5% effective damage increase, when you're talking about 25,000 damage, that might actually be enough to put you over the edge from an enemy with 2% health vs a dead one.

    However, this does beg the question about racial differences. Khajiit now have extra critical damage and Bosmer's bonus damage really only matters if you hit for large (i.e. critical) hits. So we lost stealth but turned into a crit race? No wonder my head hurts.

  • MartiniDaniels
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    wedgebert wrote: »
    I was thinking about Hunter's Eye this morning (which might explain this blinding headache) and I did find one potential spot where its damage isn't terrible. High damage critical hits.

    Because HE is a percent damage increase, not flat, comparing it to the other bonuses at high levels can make a difference because flat weapon damage bonuses will likely make up a smaller percentage of the overall damage.

    Just as a quick example, if you crit for 50,000 damage in an ideal situation, you'll end up doing 25,000 (assuming they have no critical resistance). With Hunter's Eye you'll do an extra 1135 damage for 26135 total. While that's still only a 4.5% effective damage increase, when you're talking about 25,000 damage, that might actually be enough to put you over the edge from an enemy with 2% health vs a dead one.

    However, this does beg the question about racial differences. Khajiit now have extra critical damage and Bosmer's bonus damage really only matters if you hit for large (i.e. critical) hits. So we lost stealth but turned into a crit race? No wonder my head hurts.

    Well, why do you need crit for that? It's always 1500 penetration, plain % bonus.
    Simply speaking, in conditions where stam recovery above food and class passives matters, i.e. PVP and solo content, bosmer has highest burst/counter-attack potential of all races. So it may be ideal for dealing with players and adds, but pointless against high-HP bosses, something like that.
  • wedgebert
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    Well, why do you need crit for that? It's always 1500 penetration, plain % bonus.
    Simply speaking, in conditions where stam recovery above food and class passives matters, i.e. PVP and solo content, bosmer has highest burst/counter-attack potential of all races. So it may be ideal for dealing with players and adds, but pointless against high-HP bosses, something like that.

    You need crit because the bonus damage from penetration is so tiny (22.5 damage for a 1,000 damage hit) that it's worthless at lower levels because it will be easily out healed or shielded. It's like the 6% argonian healing bonus. Because it's unlikely to save you a heal, it doesn't actually do anything. Likewise the Bosmer extra damage is very unlikely to reduce the total number of hits it takes to kill someone. If you it takes 10 hits to kill someone without HE, it's probably still going to take 10 hits to kill them. You'll just kill them with slightly more overkill.

    I'm not sure how add resistances work. If they have the same resistance as the boss, then you get the same problems. It's worthless in normal and near worthless in vet. If they have less resistance, then, well HE does even less.

    And Bosmer don't have the highest burst, Orc, Dunmer, and Altmer would have that honor. Bosmer are supposed to be a sustain race, not a damage (burst) race. Bosmer are supposed to be able to do more damage over time on account of getting more attacks off.

    So if you have an Orc and a Bosmer attack as fast as they can until they run out of stamina, the Orc will do more damage. It's not until you give the recovery time to do its thing that the Bosmer will start to get enough extra attacks to overcome their lack of a damage bonus. But if you try to purposely activate Hunter's Eye, the stamina cost completely negates your sustain bonus.

    And therein lies the problem with Hunter's Eye (from the non-stealth side of things). It's a damage boost on an sustain race, so it's going to be weak. It's the same way they broke Spell Recharge on Altmer (didn't want a damage race to have a sustain buff).

    A Bosmer, short of having massive amounts of crit chance and damage, will never be able to get enough damage from Hunter's Eye to make up for its cost. Even rolling the minimum of once every 6 seconds to keep Hunter's Eye up will just turn a Bosmer into a weak Orc. And, if what people tell me is true, you roll a lot in PvP, then sustain doesn't matter. No race, no matter how buffed, has the sustain to roll every 3-4 seconds. You will quickly run out of stamina and need pots or external support.

    If I were going to PvP, it would be as an Orc or Nord. Orc damage laughs at Hunter's Eye and their sprint bonus rubs dirt in its eye. Their health regen is going to cancel out a lot of Hunter's Eye damage as well. Nords on the other hand will just ignore Hunter's Eye because their racial resistance is almost three times as high as the pen boost. 400% if you attack them with cold damage.


  • MartiniDaniels
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    wedgebert wrote: »
    Well, why do you need crit for that? It's always 1500 penetration, plain % bonus.
    Simply speaking, in conditions where stam recovery above food and class passives matters, i.e. PVP and solo content, bosmer has highest burst/counter-attack potential of all races. So it may be ideal for dealing with players and adds, but pointless against high-HP bosses, something like that.

    You need crit because the bonus damage from penetration is so tiny (22.5 damage for a 1,000 damage hit) that it's worthless at lower levels because it will be easily out healed or shielded. It's like the 6% argonian healing bonus. Because it's unlikely to save you a heal, it doesn't actually do anything. Likewise the Bosmer extra damage is very unlikely to reduce the total number of hits it takes to kill someone. If you it takes 10 hits to kill someone without HE, it's probably still going to take 10 hits to kill them. You'll just kill them with slightly more overkill.


    If I were going to PvP, it would be as an Orc or Nord. Orc damage laughs at Hunter's Eye and their sprint bonus rubs dirt in its eye. Their health regen is going to cancel out a lot of Hunter's Eye damage as well. Nords on the other hand will just ignore Hunter's Eye because their racial resistance is almost three times as high as the pen boost. 400% if you attack them with cold damage.

    You are right that in case of single 1k LA 129 WD (equivalent set bonus to 1500 penetration) will be more profitable, but this is not the case in real situation where LA hits for 10k and skill paired with it hits for 15k. Yes that is halved in PVP and then decreased even more due to resistances (if they are not penetrated), but WD effect will be reduced same way and in any case bosmer passive will give you 2.25% more damage while other races has nothing on top of their 258 damage (and they are forced to use shacklebreaker or serpent sign or cost/recovery jewelry to compensate lack of sustain passive).

    It's more complex for khajiit, but if we compare stam dunmer, orc and bosmer in PVP, orc will be tougher for 1k HP and fast at sprinting, dark elf will have more max magicka (for cloak, wings, purge etc) and fire resistance, and bosmer will have more burst damage, more general speed (since you roll-dodge almost on dodge fatigue cool down) and poison resistance.

    You may say that bosmer passive doesn't work if you are not under fire and only attacking, but it will be the same for orc and dunmer, if they are not under attack their extra HP/magicka gives nothing. So in PVP/solo all races are quite balanced. It's in min-maxed PVE group content bosmers are slightly behind and also we lost stealth which removed chunk of gameplay and immersion.
  • wedgebert
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    You are right that in case of single 1k LA 129 WD (equivalent set bonus to 1500 penetration) will be more profitable, but this is not the case in real situation where LA hits for 10k and skill paired with it hits for 15k. Yes that is halved in PVP and then decreased even more due to resistances (if they are not penetrated), but WD effect will be reduced same way and in any case bosmer passive will give you 2.25% more damage while other races has nothing on top of their 258 damage (and they are forced to use shacklebreaker or serpent sign or cost/recovery jewelry to compensate lack of sustain passive).

    It's more complex for khajiit, but if we compare stam dunmer, orc and bosmer in PVP, orc will be tougher for 1k HP and fast at sprinting, dark elf will have more max magicka (for cloak, wings, purge etc) and fire resistance, and bosmer will have more burst damage, more general speed (since you roll-dodge almost on dodge fatigue cool down) and poison resistance.

    You may say that bosmer passive doesn't work if you are not under fire and only attacking, but it will be the same for orc and dunmer, if they are not under attack their extra HP/magicka gives nothing. So in PVP/solo all races are quite balanced. It's in min-maxed PVE group content bosmers are slightly behind and also we lost stealth which removed chunk of gameplay and immersion.

    I'll be honest, I'm not 100% up to date with the PvP differences to damages, but I think for the most part it's not too important since most of the math cancels out. It's only weird ones like the Bosmer penetration bonus that throw wrenches into the math. So if I get something wrong, that's why.

    I still disagree with your assertion that Bosmer are good at burst. None of their skills lend themselves to burst. Burst is doing a lot of damage in a short period of time while Bosmer are a sustain race that is meant to keep doing damage after their opponents are out of resources. Orcs, Dunmer, and Altmer are burst classes, they get more damage per strike and no sustain to keep them going. Where as Breton and Bosmer are sustain classes with Breton have cheaper abilities and Bosmer more sustain.

    That 2.25% damage bonus though is coming at a huge cost. Even at 75% reduction, if you're rolling on cool down (every three seconds?), that means you're spending 900 stamina every three seconds which needs 600 stamina recovery to counter. Plus every roll is a significant portion of time that you're not attacking.

    I never said anything about Bosmer not working if you're not under fire. Rather it's a huge DPS loss to use, so it's stupid to use offensively. In the time it takes to roll, you can get off at least one attack, and probably a light attack/ability combo. It would take 44 of those combos with Hunter's Eye just to make up for the loss of the one combo you missed by rolling.
  • Seraphayel
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    FYI:

    In the upcoming Final Fantasy XIV expansion called "Shadowbringers" SquareEnix decided to deliver two gender-locked races when they stated years ago gender-locked races would never be a thing. The community is not very pleased by that and voices its concerns in the forums. That's a topic where community outrage is understandable and there is a lot and I mean a lot of support. You can check the FF XIV forums for that:

    On the only female race: http://forum.square-enix.com/ffxiv/threads/385710-Male-Viera-as-a-playable-character!-show-your-support (initial post has almost 1550 likes, the thread has over 219 pages)

    On the only male race: http://forum.square-enix.com/ffxiv/threads/385999-Female-Hrothgar-as-a-playable-race.-Show-your-support! (initial post has more than 1000 likes and 50 pages)

    And there are several more threads in the scope of the mentioned two.

    Why do I bring this up in this thread? To compare a reasonable outrage and one that has barely any reason to exist. Support for the different topics shows that too. Bosmer losing stealth can easily be adjusted by changing equipment and adapting. That's it. The racial change might be questionable from a lore standpoint but in the end it's totally negligible. That's the reason why ZOS has decided to ignore this thread as of now. Oh and for sure by the very small support this topic gets from the community.
    Edited by Seraphayel on April 1, 2019 3:48PM
    PS5
    EU
    Aldmeri Dominion
    - Khajiit Arcanist -
  • MartiniDaniels
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    wedgebert wrote: »

    You are right that in case of single 1k LA 129 WD (equivalent set bonus to 1500 penetration) will be more profitable, but this is not the case in real situation where LA hits for 10k and skill paired with it hits for 15k. Yes that is halved in PVP and then decreased even more due to resistances (if they are not penetrated), but WD effect will be reduced same way and in any case bosmer passive will give you 2.25% more damage while other races has nothing on top of their 258 damage (and they are forced to use shacklebreaker or serpent sign or cost/recovery jewelry to compensate lack of sustain passive).

    It's more complex for khajiit, but if we compare stam dunmer, orc and bosmer in PVP, orc will be tougher for 1k HP and fast at sprinting, dark elf will have more max magicka (for cloak, wings, purge etc) and fire resistance, and bosmer will have more burst damage, more general speed (since you roll-dodge almost on dodge fatigue cool down) and poison resistance.

    You may say that bosmer passive doesn't work if you are not under fire and only attacking, but it will be the same for orc and dunmer, if they are not under attack their extra HP/magicka gives nothing. So in PVP/solo all races are quite balanced. It's in min-maxed PVE group content bosmers are slightly behind and also we lost stealth which removed chunk of gameplay and immersion.

    I'll be honest, I'm not 100% up to date with the PvP differences to damages, but I think for the most part it's not too important since most of the math cancels out. It's only weird ones like the Bosmer penetration bonus that throw wrenches into the math. So if I get something wrong, that's why.

    I still disagree with your assertion that Bosmer are good at burst. None of their skills lend themselves to burst. Burst is doing a lot of damage in a short period of time while Bosmer are a sustain race that is meant to keep doing damage after their opponents are out of resources. Orcs, Dunmer, and Altmer are burst classes, they get more damage per strike and no sustain to keep them going. Where as Breton and Bosmer are sustain classes with Breton have cheaper abilities and Bosmer more sustain.

    That 2.25% damage bonus though is coming at a huge cost. Even at 75% reduction, if you're rolling on cool down (every three seconds?), that means you're spending 900 stamina every three seconds which needs 600 stamina recovery to counter. Plus every roll is a significant portion of time that you're not attacking.

    I never said anything about Bosmer not working if you're not under fire. Rather it's a huge DPS loss to use, so it's stupid to use offensively. In the time it takes to roll, you can get off at least one attack, and probably a light attack/ability combo. It would take 44 of those combos with Hunter's Eye just to make up for the loss of the one combo you missed by rolling.

    In theory some squishy one-way burst will be higher on orc or dark elf. But in practice every build has a lot of investment in extra recovery, otherwise they will run out of resources too fast. I don't know how to explain it but there is some amount of resources you need per second in active encounter. If that balance is lower then needed you will run out of stamina extremely fast, will be unable to dodge/break free when needed and then executed in seconds.
    It's same in PVE, if you will parse at dummy on blue food without ton of sustain nuances accounted, you will be out of resources in 20 seconds. It's only when all possible factors are accounted and all sources of sustain used those high dps parses become available.
    There is no point to calculate it all on paper, formulas and dependencies are too complex imo.
  • Khipu
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    Seraphayel wrote: »
    FYI:

    In the upcoming Final Fantasy XIV expansion called "Shadowbringers" SquareEnix decided to deliver two gender-locked races when they stated years ago gender-locked races would never be a thing. The community is not very pleased by that and voices its concerns in the forums. That's a topic where community outrage is understandable and there is a lot and I mean a lot of support. You can check the FF XIV forums for that:

    On the only female race: http://forum.square-enix.com/ffxiv/threads/385710-Male-Viera-as-a-playable-character!-show-your-support (initial post has almost 1550 likes, the thread has over 219 pages)

    On the only male race: http://forum.square-enix.com/ffxiv/threads/385999-Female-Hrothgar-as-a-playable-race.-Show-your-support! (initial post has more than 1000 likes and 50 pages)

    And there are several more threads in the scope of the mentioned two.

    Why do I bring this up in this thread? To compare a reasonable outrage and one that has barely any reason to exist. Support for the different topics shows that too. Bosmer losing stealth can easily be adjusted by changing equipment and adapting. That's it. The racial change might be questionable from a lore standpoint but in the end it's totally negligible. That's the reason why ZOS has decided to ignore this thread as of now. Oh and for sure by the very small support this topic gets from the community.

    In SE's defense as it would relate to this thread, they aren't breaking lore at all, more like reintroducing it!
    Sejreia-Efeliel-Olympias-Emerald Ire-Asifi Kare-Skips~on~Starfire-Everbloom-Sugrahdun-Elsreia-Ceruval
    PC NA
    MMORPG:2004-2019
    Taking stealth away from the Bosmer is like taking magic away from the Altmer, making Nords allergic to mead, or making Orcs pretty. - @Cundu_Ertur
    “Keep your face always toward the sunshine - and shadows will fall behind you.” ― Walt Whitman
  • Seraphayel
    Seraphayel
    ✭✭✭✭✭
    ✭✭✭✭✭
    Seraphayel wrote: »
    FYI:

    In the upcoming Final Fantasy XIV expansion called "Shadowbringers" SquareEnix decided to deliver two gender-locked races when they stated years ago gender-locked races would never be a thing. The community is not very pleased by that and voices its concerns in the forums. That's a topic where community outrage is understandable and there is a lot and I mean a lot of support. You can check the FF XIV forums for that:

    On the only female race: http://forum.square-enix.com/ffxiv/threads/385710-Male-Viera-as-a-playable-character!-show-your-support (initial post has almost 1550 likes, the thread has over 219 pages)

    On the only male race: http://forum.square-enix.com/ffxiv/threads/385999-Female-Hrothgar-as-a-playable-race.-Show-your-support! (initial post has more than 1000 likes and 50 pages)

    And there are several more threads in the scope of the mentioned two.

    Why do I bring this up in this thread? To compare a reasonable outrage and one that has barely any reason to exist. Support for the different topics shows that too. Bosmer losing stealth can easily be adjusted by changing equipment and adapting. That's it. The racial change might be questionable from a lore standpoint but in the end it's totally negligible. That's the reason why ZOS has decided to ignore this thread as of now. Oh and for sure by the very small support this topic gets from the community.

    In SE's defense as it would relate to this thread, they aren't breaking lore at all, more like reintroducing it!

    That's right, it's still a broken promise they gave years ago. I don't really care about the gender-locked races, just wanted to point out the slight difference between FFXIV community and ESO community when it comes to meaningful issues and community wide support for that topic.
    Edited by Seraphayel on April 1, 2019 3:55PM
    PS5
    EU
    Aldmeri Dominion
    - Khajiit Arcanist -
  • Khipu
    Khipu
    ✭✭✭
    This thread is kinda sorta a whole lotta, about breaking lore; nothing to describe with the adjective, slight, anywhere.

    My point is SE is not breaking lore, just a promise. In this case is apples and oranges.
    Sejreia-Efeliel-Olympias-Emerald Ire-Asifi Kare-Skips~on~Starfire-Everbloom-Sugrahdun-Elsreia-Ceruval
    PC NA
    MMORPG:2004-2019
    Taking stealth away from the Bosmer is like taking magic away from the Altmer, making Nords allergic to mead, or making Orcs pretty. - @Cundu_Ertur
    “Keep your face always toward the sunshine - and shadows will fall behind you.” ― Walt Whitman
  • MartiniDaniels
    MartiniDaniels
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    ✭✭✭✭✭
    Seraphayel wrote: »
    Seraphayel wrote: »
    FYI:

    In the upcoming Final Fantasy XIV expansion called "Shadowbringers" SquareEnix decided to deliver two gender-locked races when they stated years ago gender-locked races would never be a thing. The community is not very pleased by that and voices its concerns in the forums. That's a topic where community outrage is understandable and there is a lot and I mean a lot of support. You can check the FF XIV forums for that:

    On the only female race: http://forum.square-enix.com/ffxiv/threads/385710-Male-Viera-as-a-playable-character!-show-your-support (initial post has almost 1550 likes, the thread has over 219 pages)

    On the only male race: http://forum.square-enix.com/ffxiv/threads/385999-Female-Hrothgar-as-a-playable-race.-Show-your-support! (initial post has more than 1000 likes and 50 pages)

    And there are several more threads in the scope of the mentioned two.

    Why do I bring this up in this thread? To compare a reasonable outrage and one that has barely any reason to exist. Support for the different topics shows that too. Bosmer losing stealth can easily be adjusted by changing equipment and adapting. That's it. The racial change might be questionable from a lore standpoint but in the end it's totally negligible. That's the reason why ZOS has decided to ignore this thread as of now. Oh and for sure by the very small support this topic gets from the community.

    In SE's defense as it would relate to this thread, they aren't breaking lore at all, more like reintroducing it!

    That's right, it's still a broken promise they gave years ago. I don't really care about the gender-locked races, just wanted to point out the slight difference between FFXIV community and ESO community when it comes to meaningful issues and community wide support for that topic.

    It's as bad comparison as it is. Even on shield changes there were no threads with 1000 agree's and so on. ESO forum is closed to vote from bypassers, you can't even register at will. And I don't remember thread reaching 200 pages no matter the topic. Oh, ok, there is such a thread - 3 word story which last from 2014.
    https://forums.elderscrollsonline.com/en/discussion/129396/3-word-story-the-elder-scrolls-way/p1

    In terms of population of ESO forum this thread has more then enough support to prove it's point.
  • SpringEternal
    SpringEternal
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    Seraphayel wrote: »
    Seraphayel wrote: »
    FYI:

    In the upcoming Final Fantasy XIV expansion called "Shadowbringers" SquareEnix decided to deliver two gender-locked races when they stated years ago gender-locked races would never be a thing. The community is not very pleased by that and voices its concerns in the forums. That's a topic where community outrage is understandable and there is a lot and I mean a lot of support. You can check the FF XIV forums for that:

    On the only female race: http://forum.square-enix.com/ffxiv/threads/385710-Male-Viera-as-a-playable-character!-show-your-support (initial post has almost 1550 likes, the thread has over 219 pages)

    On the only male race: http://forum.square-enix.com/ffxiv/threads/385999-Female-Hrothgar-as-a-playable-race.-Show-your-support! (initial post has more than 1000 likes and 50 pages)

    And there are several more threads in the scope of the mentioned two.

    Why do I bring this up in this thread? To compare a reasonable outrage and one that has barely any reason to exist. Support for the different topics shows that too. Bosmer losing stealth can easily be adjusted by changing equipment and adapting. That's it. The racial change might be questionable from a lore standpoint but in the end it's totally negligible. That's the reason why ZOS has decided to ignore this thread as of now. Oh and for sure by the very small support this topic gets from the community.

    In SE's defense as it would relate to this thread, they aren't breaking lore at all, more like reintroducing it!

    That's right, it's still a broken promise they gave years ago. I don't really care about the gender-locked races, just wanted to point out the slight difference between FFXIV community and ESO community when it comes to meaningful issues and community wide support for that topic.

    It's as bad comparison as it is. Even on shield changes there were no threads with 1000 agree's and so on. ESO forum is closed to vote from bypassers, you can't even register at will. And I don't remember thread reaching 200 pages no matter the topic. Oh, ok, there is such a thread - 3 word story which last from 2014.
    https://forums.elderscrollsonline.com/en/discussion/129396/3-word-story-the-elder-scrolls-way/p1

    In terms of population of ESO forum this thread has more then enough support to prove it's point.

    Can confirm this forum is a pain to join. I was never motivated enough to jump through all the hoops before... until this issue. The only reason I finally joined was so that I could hit "Agree" on this thread and others like it.

    Without knowing how large and active the SE community is in comparison to ESO's, those numbers don't really tell us much.
  • Bladerunner1
    Bladerunner1
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    Watching this thread surpass 50 pages is no surprise. The stealth change is unpopular by a very wide margin, even on a poll posted in the Combat section many weeks after the change, in a place where people might be more interested in game mechanics than lore.

    https://forums.elderscrollsonline.com/en/discussion/465076/bosmer-poll#latest
  • KMarble
    KMarble
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    KMarble wrote: »
    The premise is absurd, too; someone contracts out a job to a job board and then once it is taken can't be bothered to wait an extra 5 minutes?
    To me the most absurd part of these so called heists is that we do not know where the objectives are.
    I actually think that's valid, just not with the impossible timer attached. I should be able to pick the place clean -- so long as no-one sees me and I don't kill anyone it should be max reward.
    Yeah, I understand that to make the content somewhat challenging they chose to go that way (targets that aren't disclosed beforehand or on the map).

    I just find it funny that on several quests throughout the game we're going after some unknown person/thing and as soon as we get to the proper area, there's a huge marker there. Meanwhile, on heists - which, to me imply planning - we don't know where the target is.

    I agree with you, there shouldn't be a timer, and not only should we be able to pick the place clean, it wouldn't be a bad idea to get better rewards if you managed to get more loot. Something similar to a quest in MW where you have to break into a Telvanni room and if you get caught you're teleported out.
    You know what's odd about the counter-stealth mooks? Not a Bosmer among them; not that I have seen anyhow.

    Well, the content was created when Bosmers were still...you know?...Bosmers.
  • IwakuraLain42
    IwakuraLain42
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    Seraphayel wrote: »
    Seraphayel wrote: »
    FYI:

    In the upcoming Final Fantasy XIV expansion called "Shadowbringers" SquareEnix decided to deliver two gender-locked races when they stated years ago gender-locked races would never be a thing. The community is not very pleased by that and voices its concerns in the forums. That's a topic where community outrage is understandable and there is a lot and I mean a lot of support. You can check the FF XIV forums for that:

    On the only female race: http://forum.square-enix.com/ffxiv/threads/385710-Male-Viera-as-a-playable-character!-show-your-support (initial post has almost 1550 likes, the thread has over 219 pages)

    On the only male race: http://forum.square-enix.com/ffxiv/threads/385999-Female-Hrothgar-as-a-playable-race.-Show-your-support! (initial post has more than 1000 likes and 50 pages)

    And there are several more threads in the scope of the mentioned two.

    Why do I bring this up in this thread? To compare a reasonable outrage and one that has barely any reason to exist. Support for the different topics shows that too. Bosmer losing stealth can easily be adjusted by changing equipment and adapting. That's it. The racial change might be questionable from a lore standpoint but in the end it's totally negligible. That's the reason why ZOS has decided to ignore this thread as of now. Oh and for sure by the very small support this topic gets from the community.

    In SE's defense as it would relate to this thread, they aren't breaking lore at all, more like reintroducing it!

    That's right, it's still a broken promise they gave years ago. I don't really care about the gender-locked races, just wanted to point out the slight difference between FFXIV community and ESO community when it comes to meaningful issues and community wide support for that topic.

    It's as bad comparison as it is. Even on shield changes there were no threads with 1000 agree's and so on. ESO forum is closed to vote from bypassers, you can't even register at will. And I don't remember thread reaching 200 pages no matter the topic. Oh, ok, there is such a thread - 3 word story which last from 2014.
    https://forums.elderscrollsonline.com/en/discussion/129396/3-word-story-the-elder-scrolls-way/p1

    In terms of population of ESO forum this thread has more then enough support to prove it's point.

    The SE forums are as closed as the ESO forums. You need a valid SE Account (you need to have bought the game) to aces them. So they are comparable to this forum. But I don’t think that there are more unique posters the here. You will (as is the case here) often See the same players.

    Oh, and SE gave a reason for their decisions: they really wanted to add both races and ran out of time adapting the character models for all gear sets in the game. In generell they are way more communicative then ZOS (which isn’t hard ...)
  • MartiniDaniels
    MartiniDaniels
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    ✭✭✭✭✭
    Seraphayel wrote: »
    Seraphayel wrote: »
    FYI:

    In the upcoming Final Fantasy XIV expansion called "Shadowbringers" SquareEnix decided to deliver two gender-locked races when they stated years ago gender-locked races would never be a thing. The community is not very pleased by that and voices its concerns in the forums. That's a topic where community outrage is understandable and there is a lot and I mean a lot of support. You can check the FF XIV forums for that:

    On the only female race: http://forum.square-enix.com/ffxiv/threads/385710-Male-Viera-as-a-playable-character!-show-your-support (initial post has almost 1550 likes, the thread has over 219 pages)

    On the only male race: http://forum.square-enix.com/ffxiv/threads/385999-Female-Hrothgar-as-a-playable-race.-Show-your-support! (initial post has more than 1000 likes and 50 pages)

    And there are several more threads in the scope of the mentioned two.

    Why do I bring this up in this thread? To compare a reasonable outrage and one that has barely any reason to exist. Support for the different topics shows that too. Bosmer losing stealth can easily be adjusted by changing equipment and adapting. That's it. The racial change might be questionable from a lore standpoint but in the end it's totally negligible. That's the reason why ZOS has decided to ignore this thread as of now. Oh and for sure by the very small support this topic gets from the community.

    In SE's defense as it would relate to this thread, they aren't breaking lore at all, more like reintroducing it!

    That's right, it's still a broken promise they gave years ago. I don't really care about the gender-locked races, just wanted to point out the slight difference between FFXIV community and ESO community when it comes to meaningful issues and community wide support for that topic.

    It's as bad comparison as it is. Even on shield changes there were no threads with 1000 agree's and so on. ESO forum is closed to vote from bypassers, you can't even register at will. And I don't remember thread reaching 200 pages no matter the topic. Oh, ok, there is such a thread - 3 word story which last from 2014.
    https://forums.elderscrollsonline.com/en/discussion/129396/3-word-story-the-elder-scrolls-way/p1

    In terms of population of ESO forum this thread has more then enough support to prove it's point.

    The SE forums are as closed as the ESO forums. You need a valid SE Account (you need to have bought the game) to aces them. So they are comparable to this forum. But I don’t think that there are more unique posters the here. You will (as is the case here) often See the same players.

    Oh, and SE gave a reason for their decisions: they really wanted to add both races and ran out of time adapting the character models for all gear sets in the game. In generell they are way more communicative then ZOS (which isn’t hard ...)

    Well, we may estimate max ESO current forum population from last poll on p2w issue (which infuriates everybody), it's ~ 961 people.
    https://forums.elderscrollsonline.com/en/discussion/465524/is-buying-skyshard-sp-pay-to-win/p1
    Now let's check latest racial preference poll, it's 416 people who are not lazy to answer:
    https://forums.elderscrollsonline.com/en/discussion/463681/so-what-race-is-your-main-now/p1
    10% of them are bosmer mains. This thread first message has 90 agrees, 15 insight, 25 awesomes, i.e. 130 votes.
    Given number above we have 14% support of overall population and 30% of active population and three times more then amount of bosmer mains. If we account that this is secondary passive parameter of non-meta race, it looks like wholeheartedly support of majority of forum (from those who cares about lore).
This discussion has been closed.