WillhelmBlack wrote: »You forgot Permafrost and Steel Tornado.
Haashhtaag wrote: »WillhelmBlack wrote: »You forgot Permafrost and Steel Tornado.
Tbh I have no issue with perms because it’s an ultimate ability.
I will say this about the other points.
Snipe morph should not have major defile given how much damage the ability does. I think a good change would make it a minor defile.
Timestop for the snare it does, how high the CC break is, and how cheap of an ability it is for what it does should cost more. I’d put it’s cost in line with rapids or purge(not efficient purge). Make people have to spec into a role to have to perform such a useful ability.
Regarding cloak I would say leave as is with only one change. Suppress healing just as it does dots when cloaked.
Earthgore should only proc on one person but should not remove ground based abilities, most especially ultimate abilities.
Haashhtaag wrote: »WillhelmBlack wrote: »You forgot Permafrost and Steel Tornado.
Tbh I have no issue with perms because it’s an ultimate ability.
I will say this about the other points.
Snipe morph should not have major defile given how much damage the ability does. I think a good change would make it a minor defile.
Timestop for the snare it does, how high the CC break is, and how cheap of an ability it is for what it does should cost more. I’d put it’s cost in line with rapids or purge(not efficient purge). Make people have to spec into a role to have to perform such a useful ability.
Regarding cloak I would say leave as is with only one change. Suppress healing just as it does dots when cloaked.
Earthgore should only proc on one person but should not remove ground based abilities, most especially ultimate abilities.
Your first 2 suggestions are flat out awful and would make things worse.
Minor defile would make snipe even better on a stamblade to open, gap close, incap. Now you're down 45% healing in stead of 30 coming out of the stun and 1 more debuff to cleanse.
Just increasing cost on time stop to be like Rapids will make it to where only big groups have it, which is the problem to begin with.
Some changes proposed new on discord:
Cloak is given the mist form treatment. There’s absolutely no reason for it to function differently.
Snipe and Bow ult swap, with snipe now being an ultimate and bow ult being the Bow spammable as a channel similar to flurry. Drastically improves bow PvE DPS as well.
Timestop heal negation and snare removed but the animation is sped up to compensate and the CC breaking of it needs to be fixed.
Earthgore reworked as an AOE remove all negative effects when you heal an ally below 50%, healing component completely removed.
On the Class discords (bar Nightblades of course) this seems to be the general consensus that all of these need nerfs and its been communicated to the class reps several times and we have hopes ZOS will listen to them.
In light of recent posts however, I believe it necessary to compile this into the forums as well so ZOS can see that is is an issue here as well.
Currently the aforementioned abilities do nothing but promote unskilled gameplay. There is no need to get better at the game, or learn to use your class effectively, when you can:
1. Spam snipe from on top of keeps or in the back of zergs, which heal debuffs and constantly hits for 5k+ damage as well as desyncing the target.
2. Cloak away from any fight you don’t think you’ll win.
3. Not slot a heal for your group because you’re all wearing earthgore which will completely negate Ulti-dumps.
4. Spam one ability over and over that’s CCs groups and negates healing.
Not one of the four things requires an ounce of skill to operate in this game, and quite frankly, holds this game back in terms of skill:success ratio. Currently with these 4 specifically the game doesn’t reward you for being good and improving your skills, it actively rewards the opposite. This isn’t healthy for any game, period.
Now, I already know this post will get a lot of hate because generally the forums contain a surplus of players who fall into these demographics, however I know that this has been discussed thoroughly with class reps on the discord’s and regardless I have faith that changes will come. This is moreso a compilation of some major pain points from the discords for the forum.
@zos_ginabruno @zos_gilliam
brandonv516 wrote: »Some changes proposed new on discord:
Cloak is given the mist form treatment. There’s absolutely no reason for it to function differently.
Snipe and Bow ult swap, with snipe now being an ultimate and bow ult being the Bow spammable as a channel similar to flurry. Drastically improves bow PvE DPS as well.
Timestop heal negation and snare removed but the animation is sped up to compensate and the CC breaking of it needs to be fixed.
Earthgore reworked as an AOE remove all negative effects when you heal an ally below 50%, healing component completely removed.
Just as long as it removes snares and CCs like Mist Form too.
1. Increase cast time and/or cost of snipe
2. Increase marginal cost to cloak like streak and roll Dodge
3. Remove the 'cleanse' altogether.
4. Increase cost and remove snare.
Edit: also, earthgore needs some sort of other Nerf besides just removing the cleanse but not sure what to suggest.
1. Increase cast time and/or cost of snipe
2. Increase marginal cost to cloak like streak and roll Dodge
3. Remove the 'cleanse' altogether.
4. Increase cost and remove snare.
Edit: also, earthgore needs some sort of other Nerf besides just removing the cleanse but not sure what to suggest.
Remove cleanse? Are you insane? Dont allow new curse eater, yes but besides that cleanse is currently one of the most important mechanics in pvp. If you remove it you will both screw templars and slow down pvp even further. Why do you think so many people slot purge nowadays? Suggesting this you clearly have no idea what you are talking about...
brandonv516 wrote: »Some changes proposed new on discord:
Cloak is given the mist form treatment. There’s absolutely no reason for it to function differently.
Snipe and Bow ult swap, with snipe now being an ultimate and bow ult being the Bow spammable as a channel similar to flurry. Drastically improves bow PvE DPS as well.
Timestop heal negation and snare removed but the animation is sped up to compensate and the CC breaking of it needs to be fixed.
Earthgore reworked as an AOE remove all negative effects when you heal an ally below 50%, healing component completely removed.
Just as long as it removes snares and CCs like Mist Form too.
Yes it would function the exact same, but added benefit to remove snares and now you would not heal nor get magic regen inside of cloak. I’m not sure what you mean by remove CCs, as you can’t use mist form while you’re CCed and cloak already makes you immune to CCs.
I agree but seeing as magblade is on it's last leg ATM I don't see nerfing cloak as a good idea at all especially since there are many counters in existence. If magblade wasn't so crappy right now I'd be down to talk about cloak changes though.
Do you realise that cloak is the defining ability of the nightblade, especially the magicka nightblade?
You keep asking to nerf the cloak to what end? Have you tried playing a magNB and found out that it is way to easy thanks to the cloak? What are your defences in BG as a magNB? You are a mage that can sneak, that's all, but a poor mage, because you lack any burst damage. I main a mnb and cloak does not save me that often, because it is so easy to counter!!! So I can't even imagine what will be fair play to you while fighting a STEALTHY class, the nightblade. Stealth and cloak is the reason I picked this class from the very begining, and at that time I did not had pvp in mind at all... just that cloak is a fun ability a trademark of the nightblade, a rogue/thief class in RPGs. So even if you keep spaming it, there are so many aoe's and dots that get you out of it, you can really use it effectively for a split second, then you really need act - either flee, or reengage in a new attack. But the problem is, once your enemies know you are around and using cloak, they activate their defences, pots, aoe spams, and act weary, so the cloak is not going to work for long.
The whole skill tree of the mnb is imagined to put pressure on the target with snares and dots, but you do not have a burst attack like the stamblade has with snipe, you have to build it up hoping that by the time you get the bow proc your target is still in range or has not destroyed you. I am really wondering if you know what you are talking about, when you discuss cloak nerfs.
So yea, snipe is bad because it is cheap, you do not need much skill to find a sweet spot and keep ganking people. But you can't also just nerf it to the ground, making snipe hit like a wet noodle. Snipers are usually easy to destroy if you get close to them because they fear melee combat, and are not prepaired for it. So each thing has a counter, and the nice thing about PvP is working to find out these counters, finding what works for you and getting better at it. Asking for nerfs on forums is not one of those counters.
TequilaFire wrote: »Wolf_Watching wrote: »
Double agree, Trickshot is a ganker.