On the Class discords (bar Nightblades of course) this seems to be the general consensus that all of these need nerfs and its been communicated to the class reps several times and we have hopes ZOS will listen to them.
In light of recent posts however, I believe it necessary to compile this into the forums as well so ZOS can see that is is an issue here as well.
Currently the aforementioned abilities do nothing but
promote unskilled gameplay. There is no need to get better at the game, or learn to use your class effectively, when you can:
1. Spam snipe from on top of keeps or in the back of zergs, which heal debuffs and constantly hits for 5k+ damage as well as desyncing the target.
2. Cloak away from any fight you don’t think you’ll win.
3. Not slot a heal for your group because you’re all wearing earthgore which will completely negate Ulti-dumps.
4. Spam one ability over and over that’s CCs groups and negates healing.
Not one of the four things requires an ounce of skill to operate in this game, and quite frankly, holds this game back in terms of skill:success ratio. Currently with these 4 specifically the game doesn’t reward you for being good and improving your skills, it actively rewards the opposite. This isn’t healthy for any game, period.
Now, I already know this post will get a lot of hate because generally the forums contain a surplus of players who fall into these demographics, however I know that this has been discussed thoroughly with class reps on the discord’s and regardless I have faith that changes will come. This is moreso a compilation of some major pain points from the discords for the forum.
@zos_ginabruno @zos_gilliam
EDIT**:
I am including the proposed solutions that were commented because a lot of people are missing them, and rather responding directly to the post asking for solutions.
Some changes proposed on the Templar discord:
Cloak is given the mist form treatment(no healing or Magicka Regen while cloaked). There’s absolutely no reason for it to function differently. Add snare immunity to base ability to compensate.
Snipe and Bow ult swap, with snipe now being an ultimate and bow ult being the Bow spammable as a channel similar to flurry. Drastically improves bow PvE DPS as well.
Timestop heal negation and snare removed but the animation is sped up to compensate and the CC breaking of it needs to be fixed. <<<Cost increase from Meeting notes is a good start.
Earthgore reworked as a group wide remove all negative effects when you heal an ally below 50%, healing component completely removed. Cooldown reduced to compensate.