disintegr8 wrote: »The only issue in a group is whether the group can get the job done and you do not need to know what damage everyone else is doing.
I would see this as given people another excuse to harass and kick people who don;t live up to your expectations. I'd also suggest that there would be people who will question your ability - only because they think you could/should do more.
generalmyrick wrote: »I've always wondered how my dps was compared to my partner...
It would encourage me to work harder.
Those numbers decide whether you're able to complete or fail the ecounter. Witchcraft!logarifmik wrote: »Some players are too obsessed with numbers.
I don't discard the numbers completely. I just say that there are also other things to consider, like knowledge about boss mechanics and overall DD survability. Dead DD deals 0 DPS. It's not that simple, you see.Facefister wrote: »Those numbers decide whether you're able to complete or fail the ecounter. Witchcraft!logarifmik wrote: »Some players are too obsessed with numbers.
In the middle of XX century there were people in Europe who reasoned in a very similar way. Just kidding, but this joke is partially truth. Also, comrade @Merlin13KAGL already put it briefly and clearly.The fact is, many players dont want their own mediocrity on display, or their sub-optimal efforts criticized.
DPS meters are irrelevant in normal dungeons, with the exception perhaps of a few DLC dungeons.
But in Veteran dungeons, a DPS meter could quickly identify incompetence and/or ineptitude, which would allow segregation.
To be blunt, if someone lacks the skill to meet a challenge and I have a choice of not participating with them, then I'd like to be aware of those circumstances so that I can make that choice accurately and promptly.
Theres nothing improper about a measuring stick.
Participation Trophies are NOT a good idea, nor have they ever been.
Knowledge without effort is laziness, and effort without knowledge is waste.
Merlin13KAGL wrote: »
- Group DPS is the only DPS that matters.
- You already have a pretty good idea who's doing alright and who needs a bit of help.
- Every single individual can look at their own Combat Metrics and see the % of the DPS they're doing. 1/8th is a little over 12%. Anything above that is bonus.
- Place the focus on this and you can forget about people stopping to rez, moving out of the red, interrupts, call outs, or doing much of anything but their rotation.
The fact is, many players dont want their own mediocrity on display, or their sub-optimal efforts criticized.
DPS meters are irrelevant in normal dungeons, with the exception perhaps of a few DLC dungeons.
But in Veteran dungeons, a DPS meter could quickly identify incompetence and/or ineptitude, which would allow segregation.
To be blunt, if someone lacks the skill to meet a challenge and I have a choice of not participating with them, then I'd like to be aware of those circumstances so that I can make that choice accurately and promptly.
Theres nothing improper about a measuring stick.
Participation Trophies are NOT a good idea, nor have they ever been.
Knowledge without effort is laziness, and effort without knowledge is waste.
The fact is, many players dont want their own mediocrity on display, or their sub-optimal efforts criticized.
DPS meters are irrelevant in normal dungeons, with the exception perhaps of a few DLC dungeons.
But in Veteran dungeons, a DPS meter could quickly identify incompetence and/or ineptitude, which would allow segregation.
To be blunt, if someone lacks the skill to meet a challenge and I have a choice of not participating with them, then I'd like to be aware of those circumstances so that I can make that choice accurately and promptly.
Theres nothing improper about a measuring stick.
Participation Trophies are NOT a good idea, nor have they ever been.
Knowledge without effort is laziness, and effort without knowledge is waste.
MLGProPlayer wrote: »You can calculate team DPS pretty easily.
Just figure out what your DPS% is as part of an optimised group. If it's higher than that, it means your teammates are potatoes.
I had a vet pledge once where I was dealing 86% of team damage. Suffice it to say, we didn't have a good time. The other DD thought it was sufficient to just light attack (this was before Summerset).