I would say "I" However in a party chat with 8 people right now. We aren't wanting to sacrifice 3000 hours. I'll take a lagging campaign and my hard earned work over shitting all over my time.
They just leveled the entire game off CP with One Tamriel.
Mojomonkeyman wrote: »
I like your idea a lot.
prototypefb wrote: »just introduce new way of getting AP, each time you get one of those endless loading screens you get 1k AP per second, there will be more active ppl actually pvping. CP farmers/flippers will be happily loading ever after xD
What i don´t like the idea is the assumption players only play for points.
I do both. I like my ap but i also like to have fun getting them - which requires enough enemies present.
I´d much more like players instantly getting ported to their guest campaign when joining a queue for a full campaign.
Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
Coined by Maxwell
The lag was in pvp long before CP were even introduced, did all ppl here start to play just recently?
MyNameIsElias wrote: »brian, are you aware of the outpost flipping people are doing to gain easy 6k ap?
Maybe you can not remove CP but instead CP tree try scaling Gear stats for CP value From that tree for example Warrior Scale Weapon Damage - easier to calaculate you have attribute (constant value) and gear atrribute from CP (constant value too)
treborrealb14_ESO wrote: »Anyone else getting Would over this.
Like that there doing a real test with real numbers on live and hope that all that play join in and don't skip it.
could lead to wood in upcoming pvp for all.
but yes is this ESo saying Would....https://www.youtube.com/watch?v=lGiTnzY7g14
@ZOS_BrianWheeler, I was totally excited about this until we got the housing update on Xbox. When you get more ap from a resource than killing players, that is a huge problem.
I've played this game since the beginning and mainly play PVP. I earned more yesterday from running around scourge taking resources than I did from the day before when we had some epic long battles.
PVP = player vs player.
It is my fear that this change along with battlegrounds will kill cyrodiil and what I love the most about eso. I loved open combat between 3 factions.
Johngo0036 wrote: »Maybe having CP for PVE and not for PVP is the way to go..
I have played on both CP and NON-CP Campaigns and find the non-cp more enjoyable.. also pretty frustrating as there is a fine line between survivability and damage output.
ZOS_BrianWheeler wrote: »Hey gang!
We want to make sure that Cyrodiil is a great PvP experience for everyone.