
Joy_Division wrote: »
No, it's not OP or abusable at all. I enjoy chaining multiple EOTS.
Next patch when the AoE Caps are adjusted, anyone in a confined area such as a keep isn't going to stand a chance against a coordinated group that uses EOTS.
In a 1v1, I would agree the ultimate is decent as opposed to problematic. However, anyone who says this hasn't been abused by groups or is not OP in conjunction with roots, negates, and other Eyes has not been pating attention to what happens in Cyrodiil.
Joy_Division wrote: »
No, it's not OP or abusable at all. I enjoy chaining multiple EOTS.
Next patch when the AoE Caps are adjusted, anyone in a confined area such as a keep isn't going to stand a chance against a coordinated group that uses EOTS.
In a 1v1, I would agree the ultimate is decent as opposed to problematic. However, anyone who says this hasn't been abused by groups or is not OP in conjunction with roots, negates, and other Eyes has not been pating attention to what happens in Cyrodiil.
Nobody denies, that it's OP when stacked. It's not the only thing that's OP when stacked though.
Negate has always been a death sentence to magicka builds since they buffed it in combination with root spam.
But this is because a Zerg can afford several people running all these zerg tools. A single player can not. I'm concerned that they nerf 1vx even more, simply because elemental storm is a strong zerg tool. I can't repeat myself enough: Leave elemental storm alone, it's balanced for the cost and what it does. They just need to find a way to make it unstackable somehow.
Stamina builds have insane single target burst with proc sets to 1vx and this won't change with the crit nerf.
Magicka has this AoE for 1vx and this actually made 1vxing on magicka builds a thing again. We need this, we don't have the burst to take on single target fast enough.
Joy_Division wrote: »
No, it's not OP or abusable at all. I enjoy chaining multiple EOTS.
Next patch when the AoE Caps are adjusted, anyone in a confined area such as a keep isn't going to stand a chance against a coordinated group that uses EOTS.
In a 1v1, I would agree the ultimate is decent as opposed to problematic. However, anyone who says this hasn't been abused by groups or is not OP in conjunction with roots, negates, and other Eyes has not been pating attention to what happens in Cyrodiil.
Nobody denies, that it's OP when stacked. It's not the only thing that's OP when stacked though.
Negate has always been a death sentence to magicka builds since they buffed it in combination with root spam.
But this is because a Zerg can afford several people running all these zerg tools. A single player can not. I'm concerned that they nerf 1vx even more, simply because elemental storm is a strong zerg tool. I can't repeat myself enough: Leave elemental storm alone, it's balanced for the cost and what it does. They just need to find a way to make it unstackable somehow.
Stamina builds have insane single target burst with proc sets to 1vx and this won't change with the crit nerf.
Magicka has this AoE for 1vx and this actually made 1vxing on magicka builds a thing again. We need this, we don't have the burst to take on single target fast enough.
Joy_Division wrote: »
No, it's not OP or abusable at all. I enjoy chaining multiple EOTS.
Next patch when the AoE Caps are adjusted, anyone in a confined area such as a keep isn't going to stand a chance against a coordinated group that uses EOTS.
In a 1v1, I would agree the ultimate is decent as opposed to problematic. However, anyone who says this hasn't been abused by groups or is not OP in conjunction with roots, negates, and other Eyes has not been pating attention to what happens in Cyrodiil.
IxSTALKERxI wrote: »Joy_Division wrote: »
No, it's not OP or abusable at all. I enjoy chaining multiple EOTS.
Next patch when the AoE Caps are adjusted, anyone in a confined area such as a keep isn't going to stand a chance against a coordinated group that uses EOTS.
In a 1v1, I would agree the ultimate is decent as opposed to problematic. However, anyone who says this hasn't been abused by groups or is not OP in conjunction with roots, negates, and other Eyes has not been pating attention to what happens in Cyrodiil.
Nobody denies, that it's OP when stacked. It's not the only thing that's OP when stacked though.
Negate has always been a death sentence to magicka builds since they buffed it in combination with root spam.
But this is because a Zerg can afford several people running all these zerg tools. A single player can not. I'm concerned that they nerf 1vx even more, simply because elemental storm is a strong zerg tool. I can't repeat myself enough: Leave elemental storm alone, it's balanced for the cost and what it does. They just need to find a way to make it unstackable somehow.
Stamina builds have insane single target burst with proc sets to 1vx and this won't change with the crit nerf.
Magicka has this AoE for 1vx and this actually made 1vxing on magicka builds a thing again. We need this, we don't have the burst to take on single target fast enough.
Wait, so is this a zerg tool or a 1vX tool? I'm confused.
IxSTALKERxI wrote: »Joy_Division wrote: »
No, it's not OP or abusable at all. I enjoy chaining multiple EOTS.
Next patch when the AoE Caps are adjusted, anyone in a confined area such as a keep isn't going to stand a chance against a coordinated group that uses EOTS.
In a 1v1, I would agree the ultimate is decent as opposed to problematic. However, anyone who says this hasn't been abused by groups or is not OP in conjunction with roots, negates, and other Eyes has not been pating attention to what happens in Cyrodiil.
Nobody denies, that it's OP when stacked. It's not the only thing that's OP when stacked though.
Negate has always been a death sentence to magicka builds since they buffed it in combination with root spam.
But this is because a Zerg can afford several people running all these zerg tools. A single player can not. I'm concerned that they nerf 1vx even more, simply because elemental storm is a strong zerg tool. I can't repeat myself enough: Leave elemental storm alone, it's balanced for the cost and what it does. They just need to find a way to make it unstackable somehow.
Stamina builds have insane single target burst with proc sets to 1vx and this won't change with the crit nerf.
Magicka has this AoE for 1vx and this actually made 1vxing on magicka builds a thing again. We need this, we don't have the burst to take on single target fast enough.
Wait, so is this a zerg tool or a 1vX tool? I'm confused.
It's both. It's a zerg tool because it can be stacked, but it's also a 1vx tool because you need it to wipe out some players to gain control over the fight.
IxSTALKERxI wrote: »IxSTALKERxI wrote: »Joy_Division wrote: »
No, it's not OP or abusable at all. I enjoy chaining multiple EOTS.
Next patch when the AoE Caps are adjusted, anyone in a confined area such as a keep isn't going to stand a chance against a coordinated group that uses EOTS.
In a 1v1, I would agree the ultimate is decent as opposed to problematic. However, anyone who says this hasn't been abused by groups or is not OP in conjunction with roots, negates, and other Eyes has not been pating attention to what happens in Cyrodiil.
Nobody denies, that it's OP when stacked. It's not the only thing that's OP when stacked though.
Negate has always been a death sentence to magicka builds since they buffed it in combination with root spam.
But this is because a Zerg can afford several people running all these zerg tools. A single player can not. I'm concerned that they nerf 1vx even more, simply because elemental storm is a strong zerg tool. I can't repeat myself enough: Leave elemental storm alone, it's balanced for the cost and what it does. They just need to find a way to make it unstackable somehow.
Stamina builds have insane single target burst with proc sets to 1vx and this won't change with the crit nerf.
Magicka has this AoE for 1vx and this actually made 1vxing on magicka builds a thing again. We need this, we don't have the burst to take on single target fast enough.
Wait, so is this a zerg tool or a 1vX tool? I'm confused.
It's both. It's a zerg tool because it can be stacked, but it's also a 1vx tool because you need it to wipe out some players to gain control over the fight.
Lol. If you only want to get hit by 1 ultimate at a time, stick to dueling.
IxSTALKERxI wrote: »IxSTALKERxI wrote: »Joy_Division wrote: »
No, it's not OP or abusable at all. I enjoy chaining multiple EOTS.
Next patch when the AoE Caps are adjusted, anyone in a confined area such as a keep isn't going to stand a chance against a coordinated group that uses EOTS.
In a 1v1, I would agree the ultimate is decent as opposed to problematic. However, anyone who says this hasn't been abused by groups or is not OP in conjunction with roots, negates, and other Eyes has not been pating attention to what happens in Cyrodiil.
Nobody denies, that it's OP when stacked. It's not the only thing that's OP when stacked though.
Negate has always been a death sentence to magicka builds since they buffed it in combination with root spam.
But this is because a Zerg can afford several people running all these zerg tools. A single player can not. I'm concerned that they nerf 1vx even more, simply because elemental storm is a strong zerg tool. I can't repeat myself enough: Leave elemental storm alone, it's balanced for the cost and what it does. They just need to find a way to make it unstackable somehow.
Stamina builds have insane single target burst with proc sets to 1vx and this won't change with the crit nerf.
Magicka has this AoE for 1vx and this actually made 1vxing on magicka builds a thing again. We need this, we don't have the burst to take on single target fast enough.
Wait, so is this a zerg tool or a 1vX tool? I'm confused.
It's both. It's a zerg tool because it can be stacked, but it's also a 1vx tool because you need it to wipe out some players to gain control over the fight.
Lol. If you only want to get hit by 1 ultimate at a time, stick to dueling.
I don't mind. I never had any problem with this ult or getting hit by multiple ults. But others appearently do.
InvitationNotFound wrote: »IxSTALKERxI wrote: »IxSTALKERxI wrote: »Joy_Division wrote: »
No, it's not OP or abusable at all. I enjoy chaining multiple EOTS.
Next patch when the AoE Caps are adjusted, anyone in a confined area such as a keep isn't going to stand a chance against a coordinated group that uses EOTS.
In a 1v1, I would agree the ultimate is decent as opposed to problematic. However, anyone who says this hasn't been abused by groups or is not OP in conjunction with roots, negates, and other Eyes has not been pating attention to what happens in Cyrodiil.
Nobody denies, that it's OP when stacked. It's not the only thing that's OP when stacked though.
Negate has always been a death sentence to magicka builds since they buffed it in combination with root spam.
But this is because a Zerg can afford several people running all these zerg tools. A single player can not. I'm concerned that they nerf 1vx even more, simply because elemental storm is a strong zerg tool. I can't repeat myself enough: Leave elemental storm alone, it's balanced for the cost and what it does. They just need to find a way to make it unstackable somehow.
Stamina builds have insane single target burst with proc sets to 1vx and this won't change with the crit nerf.
Magicka has this AoE for 1vx and this actually made 1vxing on magicka builds a thing again. We need this, we don't have the burst to take on single target fast enough.
Wait, so is this a zerg tool or a 1vX tool? I'm confused.
It's both. It's a zerg tool because it can be stacked, but it's also a 1vx tool because you need it to wipe out some players to gain control over the fight.
Lol. If you only want to get hit by 1 ultimate at a time, stick to dueling.
I don't mind. I never had any problem with this ult or getting hit by multiple ults. But others appearently do.
well, you make false claims here. you did run, because it would have been a problem for you.
Furthermore, your view on this topic is pretty narrow. You run your build in IC and compete against very small groups (mostly PVE players) or single targets most of the time. The ulti isn't a problem there. The problem arises in cyrodiil when players run in a ball group of 12 - 15 players using this ulti. And no, other ultis wouldn't be that devastating. And guess what, with the right class / build these groups are capable of almost always having multiple ultis up and running at the same time.
How about you go to cyrodiil for a few nights instead of playing in IC the whole time? Maybe your opinion would change pretty fast...
mhm, my incap is getting 50% miss because of shuffle on most players and this is no problem to see it is comming and its obvious if you are fight with nb you know he can always use it so you are expecting to get hit by this.
ishilb14_ESO wrote: »
mhm, my incap is getting 50% miss because of shuffle on most players and this is no problem to see it is comming and its obvious if you are fight with nb you know he can always use it so you are expecting to get hit by this.
IMO you're doing something wrong if 50% of your incaps are missing as there is no telegraph so unless a shuffle happens to proc (which is gonna be even less likely now since it's proc chance is getting slashed to 15%) they have to be really lucky and happen to hit dodge at the exact time you hit incap or they have to already be dodge rolling.
This ^^^Players defending the current state of EoTS must be heavily crutching on it.
When you have people completely shifting their build to include a destro staff (templars in particular) just so they can run the ult - it's a sign of being overpowered.
Like others have said, it has no meaningful counterplay. Can you imagine if Meteor was unblockable and had no telegraph? If that were the case, it would be on par with EoTS, and people would be correct in calling for a nerf on it.
PeaNutShotz wrote: »That's the thing. 1v1 it's nothing. 1vx it's a different story. Skilled players can wipe zergs solo with the destro ult. It's not that it's to powerful it the mere fact not many people pay attention to there surrounding and are focused on a target. Kinda like tunnel vision.
Ok I'm not naming or shaming. I'm just using as an example. Look at k-hole, invictus, havoc, VE, hagnado [sorry I'm sure Im spelling some wrong] all organized groups. Now let's say if I went and destro ult them I'd get focused instantly or if I caught them off guard. Their healers would out heal my dmg and so forth [ hint hint @Sandman929 ]
My group uses and abuses destro ult as much or more than anyone, and I still think it's insanely unbalanced.
My main frustration with it is that there's no counter play. For example I went back and forth with a Haxus group last night, and it was depressingly samey. They war horn, immovable-speed pot and hit destro. At this point there is zero counter play. You can't tank it. You can put down a veil and nova and mitigate it, you will evaporate. You can't negate it. You can't CC any half competent user because they'll use immovability pots. So every single fight becomes a repetitive exercise of "scatter, mist and shield out of the destros, load up your destros, war horn and--" then I do the same thing. And their only counter play is to run, scatter, mist away. This is Cyrodiil group combat right now, throw in a negate or two, done. If you want to be meta and compete, it is not hard.
And I'll be honest, it's dumb, it's a terrible meta. Why should this ult do everything? Why is a 10 meters PBAOE unblockable, while simultaneously outputting damage that literally two-shots people wearing 2000-2500 impen?
I want counter play beyond "run". And I want to craft a group beyond "EoTS and Negate". There have always been ultimates that perform really well but not like this. It's crazy to me that I can drop a Shooting Star and see it blocked and shielded for almost no damage, but with the same spell damage I can hit EoTS and walk into people spamming fear and get 6-10 KBs without even trying.
It outperforms every single DPS ult. It does more damage per tick through than a shooting star does all in one go. It's like having a Dawnbreaker follow you around for 7 seconds, radiating max Crit damage 10 meters around you everywhere you go. It's like stacking 5 bat swarms. It's like having a Soul Tether exploding continuously for 7 seconds, but better damage and again, no block. It's just ... overtuned. It needs to have downsides. Severe ones. 250 ult is nothing for what it does.
To close: I remember fighting Meth when he was emp and Dawnbreaker was broken, meaning he could streak with prox and wipe half of our raid through barrier, and that was before the Nexus raid barreled in with ults. It was extremely frustrating but also the most satisfying wins I've ever gotten in this game. As OP as it was, it had counter play. Combining pretty much every class ult + aoe reduction skill in the game to mitigate damage and counterpunch took a ton of coordination and variation but it was viable and we had the teamwork to pull it off. You can't do that vs EoTS. You just run or die. And anyone can get it and use it. Lol.
It applies to how I win, too. Most of my fights vs good groups are won by 2 or 3 of my better bombers blowing up 1/2-3/4 of their group with Destros, and then I clean up stragglers/avoid the counterbomb if I was the first one to strike. It's pretty dumb.
My suggestions: scrap it. Keep the damage and unblockable properties to the placed ult, scrap the EoTS morph entirely or nerf it's damage by 50% for having none of the weaknesses of the other morph.
And elemental storm is way more expensive than bat swarm.
It's balanced as it is.
yep very balanced, eye of lame, 250 ulti cost, 7 sec duration so around 36 ult per tick for 6-9k aoe unblockable hit
incap strike, 50 ulti cost 8k-10k damage with some debuffs but still only single target, blockable, dodgeable etc,. debuffs to purify
Yep and incap comes unexpected and doesn't require a specific weapon and it has a CC and many OP debuffs.
Elemental storm only deals damage, is super expensive and has no significant debuffs or CCs. So please, stop whining.
Yep. Elemental storm is super expensive and only deals dmg. In that aspect its indeed balanced. That doesnt make it any less OP. If the cost was 500 and it did 15k ticks it would still be balanced for the cost. That doesnt mean that 15k dmg ticks isnt broken af. The only ways to balance it is to either reduce the cost and the dmg or reduce the dmg and add some bonus effects.
so why then dont raise ulti cost of incap into 100-150 but then also raise this damage done from this 10k uinto 20k at 100 ult cost or 30k hit at 150 ult cost, this also wont be broken and will be balance in damage/ulti cost
Lets not forget incap provides 20% more dmg buff 6 seconds after using it so each offensive skill dmg used 6 seconds after incap is in 20% dmg from incap in some way.
ehh this was just for example with raw damage skipping buffs/debuffs
sure, take away every other debuff also with raise ult to 150+, at all it will be able to 1hit people always which will be as compensate for taking away debuffs from this ult, then it will be nicely balanced like EoS then
Nope. 1 shotting ultimate is stupid idea no matter what cost is. I am not saying EotS isnt OP but lets be honest here incap also is overperforming at some point. Dealing high dmg with possible stun , reducing enemie healing by 30% and at the same time increasing attacker dmg by 20% (which means You hit harder when enemie heal lesser) and all of this for 50 ultimate ? Doesnt sound underperforming for me. When I played stamblade in PvP Incap always opened me the way to kill enemie player in both short and long fights. About EotS dmg per tick is slightly too high it should deal less dmg per tick but also have more ticks.
so here we are, EotS is avaible for everyone while incap is avaible for only nb, if you fight so much on pvp then you can see nb have this burst with this ult and should have while he is lacking with burst heal and mainly defense which have rest classes.
Prevent nb from going into hide and he is just dead, incap is giving nice burst to nb, nb without burst = dead nb.
NB in compare to other classes have only the best defense only as offence.
in dk, templar you are going with have, no crit etc, he wont die to fast and he dont need stacked damage to finally kill you while they have very good survivability and sustain, sorc similiar but he have shields to this, nb have nothing, nb have only stealth which hav to many counters like every aoe, det pots etc.
As nb you need to have high burst to kill someone fast or just die if you arn't full tank build
and now we have EotS to which everyone have access and with it someone in just tank build, charge ulti and just active destro ult...and here we are, tank build is rekt'ing you faster than you him because he got thanks this ulti burst like you as nb which is almost impossible to avoid because of gap closers and snares
austinwalter87ub17_ESO wrote: »Personally I think Eye of the Storm is too strong in Cyrodil. Not only in terms of damage, but in terms of radius. And that's why I feel that Eye of the Storm should have a trade-off. The radius should be reduced as the trade-off of having it be able to move with you. Eye of the Storm completely overshadows the other morph due to the fact that it has no trade-off.
The other consideration is lowering the duration by 2 seconds.