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Eye of the Storm discussion.

  • Sugaroverdose
    Sugaroverdose
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    Minalan wrote: »
    Minalan wrote: »
    Bashev wrote: »
    Make the skill blockable and the problem will be solved.

    No. Scotch taping down the block button on your mouse is "counter play" to just about everything in the game. Not this too... just no.

    Edit: make it last longer, and do less damage per tick.
    Yeah, lets make instagib from cyrodiil without any counterplay:
    1. highlight
    2. press "attack"
    3. those who was first wins

    That's pretty much already the heart stamina nightblade game play. Three buttons. Dead.
    You have three options:
    1. Maintain your shields to have them 100% of time up
    2. Radiant Magelight
    3. HA

    All of them are effective

    After those burst stamNB is just wet noodle for 4 seconds
    Edited by Sugaroverdose on January 12, 2017 6:57PM
  • Bashev
    Bashev
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    Master_Kas wrote: »
    Bashev wrote: »
    Make the skill blockable and the problem will be solved.

    Yeah because those armies of tanks permablocking and healing need even less counters to them.

    The main reason I love this ult is because it ignores block for exactly those kind of builds.

    Cause 10m radius is balanced. This skill is like radian destruction. Perfectly balanced 1vs1 but OP in mass scale battles.
    Because I can!
  • Edziu
    Edziu
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    pieratsos wrote: »
    Dracane wrote: »
    Edziu wrote: »
    Dracane wrote: »
    And elemental storm is way more expensive than bat swarm.
    It's balanced as it is.

    yep very balanced, eye of lame, 250 ulti cost, 7 sec duration so around 36 ult per tick for 6-9k aoe unblockable hit
    incap strike, 50 ulti cost 8k-10k damage with some debuffs but still only single target, blockable, dodgeable etc,. debuffs to purify

    Yep and incap comes unexpected and doesn't require a specific weapon and it has a CC and many OP debuffs.
    Elemental storm only deals damage, is super expensive and has no significant debuffs or CCs. So please, stop whining.

    Yep. Elemental storm is super expensive and only deals dmg. In that aspect its indeed balanced. That doesnt make it any less OP. If the cost was 500 and it did 15k ticks it would still be balanced for the cost. That doesnt mean that 15k dmg ticks isnt broken af. The only ways to balance it is to either reduce the cost and the dmg or reduce the dmg and add some bonus effects.

    so why then dont raise ulti cost of incap into 100-150 but then also raise this damage done from this 10k uinto 20k at 100 ult cost or 30k hit at 150 ult cost, this also wont be broken and will be balance in damage/ulti cost
  • pieratsos
    pieratsos
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    Edziu wrote: »
    pieratsos wrote: »
    Dracane wrote: »
    Edziu wrote: »
    Dracane wrote: »
    And elemental storm is way more expensive than bat swarm.
    It's balanced as it is.

    yep very balanced, eye of lame, 250 ulti cost, 7 sec duration so around 36 ult per tick for 6-9k aoe unblockable hit
    incap strike, 50 ulti cost 8k-10k damage with some debuffs but still only single target, blockable, dodgeable etc,. debuffs to purify

    Yep and incap comes unexpected and doesn't require a specific weapon and it has a CC and many OP debuffs.
    Elemental storm only deals damage, is super expensive and has no significant debuffs or CCs. So please, stop whining.

    Yep. Elemental storm is super expensive and only deals dmg. In that aspect its indeed balanced. That doesnt make it any less OP. If the cost was 500 and it did 15k ticks it would still be balanced for the cost. That doesnt mean that 15k dmg ticks isnt broken af. The only ways to balance it is to either reduce the cost and the dmg or reduce the dmg and add some bonus effects.

    so why then dont raise ulti cost of incap into 100-150 but then also raise this damage done from this 10k uinto 20k at 100 ult cost or 30k hit at 150 ult cost, this also wont be broken and will be balance in damage/ulti cost

    Huh? Can you even read? I specifically said that eots is broken because of the fact that it costs too much so its dmg has to be way too high.
    I love the fact that we are comparing incap with eots and trying to justify the one cause the other one is also OP. How about they are both OP?
    Edited by pieratsos on January 12, 2017 7:51PM
  • Sugaroverdose
    Sugaroverdose
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    Edziu wrote: »
    pieratsos wrote: »
    Dracane wrote: »
    Edziu wrote: »
    Dracane wrote: »
    And elemental storm is way more expensive than bat swarm.
    It's balanced as it is.

    yep very balanced, eye of lame, 250 ulti cost, 7 sec duration so around 36 ult per tick for 6-9k aoe unblockable hit
    incap strike, 50 ulti cost 8k-10k damage with some debuffs but still only single target, blockable, dodgeable etc,. debuffs to purify

    Yep and incap comes unexpected and doesn't require a specific weapon and it has a CC and many OP debuffs.
    Elemental storm only deals damage, is super expensive and has no significant debuffs or CCs. So please, stop whining.

    Yep. Elemental storm is super expensive and only deals dmg. In that aspect its indeed balanced. That doesnt make it any less OP. If the cost was 500 and it did 15k ticks it would still be balanced for the cost. That doesnt mean that 15k dmg ticks isnt broken af. The only ways to balance it is to either reduce the cost and the dmg or reduce the dmg and add some bonus effects.

    so why then dont raise ulti cost of incap into 100-150 but then also raise this damage done from this 10k uinto 20k at 100 ult cost or 30k hit at 150 ult cost, this also wont be broken and will be balance in damage/ulti cost
    Incap is broken another way - hard CC without requirements(originally - only when caster health is lower than target one) and disease damage(originally - magic damage, so it should be physical) which elemental proc in pair with ulti effect completely removes healing capabilities of target, both of those things should not being implemented, but wrobel.
  • Calboy
    Calboy
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    On its own the destro ult is fine, although on a night blade it's brutal. The issue for me is when more than one is stacked. Try heal through that.

    Maybe implement a system where you can only take damage from one destro ult at a time, this can be used as a tool for one player to break up balls.
    Edited by Calboy on January 12, 2017 8:17PM
  • Sugaroverdose
    Sugaroverdose
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    Calboy wrote: »
    On its own the destro ult is fine, although on a night blade it's brutal. The issue for me is when more than one is stacked. Try heal through that.

    Maybe implement a system where you can only take damage from one destro ult at a time, this can be used as a tool for one player to break up balls.
    Good luck countering emperor eye of elements.
  • Juhasow
    Juhasow
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    Edziu wrote: »
    pieratsos wrote: »
    Dracane wrote: »
    Edziu wrote: »
    Dracane wrote: »
    And elemental storm is way more expensive than bat swarm.
    It's balanced as it is.

    yep very balanced, eye of lame, 250 ulti cost, 7 sec duration so around 36 ult per tick for 6-9k aoe unblockable hit
    incap strike, 50 ulti cost 8k-10k damage with some debuffs but still only single target, blockable, dodgeable etc,. debuffs to purify

    Yep and incap comes unexpected and doesn't require a specific weapon and it has a CC and many OP debuffs.
    Elemental storm only deals damage, is super expensive and has no significant debuffs or CCs. So please, stop whining.

    Yep. Elemental storm is super expensive and only deals dmg. In that aspect its indeed balanced. That doesnt make it any less OP. If the cost was 500 and it did 15k ticks it would still be balanced for the cost. That doesnt mean that 15k dmg ticks isnt broken af. The only ways to balance it is to either reduce the cost and the dmg or reduce the dmg and add some bonus effects.

    so why then dont raise ulti cost of incap into 100-150 but then also raise this damage done from this 10k uinto 20k at 100 ult cost or 30k hit at 150 ult cost, this also wont be broken and will be balance in damage/ulti cost

    Lets not forget incap provides 20% more dmg buff 6 seconds after using it so each offensive skill dmg used 6 seconds after incap is in 20% dmg from incap in some way.
  • austinwalter87ub17_ESO
    austinwalter87ub17_ESO
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    A few points of consideration.

    Often times Cyrodil is so choppy that you can't even see spell particles. Do you understand how frustrating it is to die to an invisible destro ulti?

    Destroy ulti is basically a guaranteed I win vs. zerg button. Any competent group uses multiple destroy ultis and guarantees a victory.

    Yeah I can heal through a destro ulti as a templar. But most of the time when people pop destroy ulti there is more than one or they hit you with it one right after the other.
    PC and PS4 (bring back character transfers please?)
    Templar Extraordinaire
  • Ankael07
    Ankael07
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    It was elemental rage morph that needed duration halved and dot doubled not EOTS. You dont have the problem of keeping the enemy in spell radius with that morph.
    If you want me to reply to your comment type @Ankael07 in it.
  • Edziu
    Edziu
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    Juhasow wrote: »
    Edziu wrote: »
    pieratsos wrote: »
    Dracane wrote: »
    Edziu wrote: »
    Dracane wrote: »
    And elemental storm is way more expensive than bat swarm.
    It's balanced as it is.

    yep very balanced, eye of lame, 250 ulti cost, 7 sec duration so around 36 ult per tick for 6-9k aoe unblockable hit
    incap strike, 50 ulti cost 8k-10k damage with some debuffs but still only single target, blockable, dodgeable etc,. debuffs to purify

    Yep and incap comes unexpected and doesn't require a specific weapon and it has a CC and many OP debuffs.
    Elemental storm only deals damage, is super expensive and has no significant debuffs or CCs. So please, stop whining.

    Yep. Elemental storm is super expensive and only deals dmg. In that aspect its indeed balanced. That doesnt make it any less OP. If the cost was 500 and it did 15k ticks it would still be balanced for the cost. That doesnt mean that 15k dmg ticks isnt broken af. The only ways to balance it is to either reduce the cost and the dmg or reduce the dmg and add some bonus effects.

    so why then dont raise ulti cost of incap into 100-150 but then also raise this damage done from this 10k uinto 20k at 100 ult cost or 30k hit at 150 ult cost, this also wont be broken and will be balance in damage/ulti cost

    Lets not forget incap provides 20% more dmg buff 6 seconds after using it so each offensive skill dmg used 6 seconds after incap is in 20% dmg from incap in some way.

    ehh this was just for example with raw damage skipping buffs/debuffs
    sure, take away every other debuff also with raise ult to 150+, at all it will be able to 1hit people always which will be as compensate for taking away debuffs from this ult, then it will be nicely balanced like EoS then
  • austinwalter87ub17_ESO
    austinwalter87ub17_ESO
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    DHale wrote: »
    They nerfed it in the next parch congrats... or get out of it.

    They reduced the damage by 5% but with the destruction staff changes the lightning staff Eye of the Storm got a 3% damage buff.
    PC and PS4 (bring back character transfers please?)
    Templar Extraordinaire
  • InvitationNotFound
    InvitationNotFound
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    Dracane wrote: »
    Edziu wrote: »
    Dracane wrote: »
    And elemental storm is way more expensive than bat swarm.
    It's balanced as it is.

    yep very balanced, eye of lame, 250 ulti cost, 7 sec duration so around 36 ult per tick for 6-9k aoe unblockable hit
    incap strike, 50 ulti cost 8k-10k damage with some debuffs but still only single target, blockable, dodgeable etc,. debuffs to purify

    Yep and incap comes unexpected and doesn't require a specific weapon and it has a CC and many OP debuffs.
    Elemental storm only deals damage, is super expensive and has no significant debuffs or CCs. So please, stop whining.

    Probably you should stay in IC and keep your opinion there as well. Probably if you would leave it once (and i mean leave it for more than just switching campaign to get to IC again) you would see how *** up the skill is.
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  • Satiar
    Satiar
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    That's the thing. 1v1 it's nothing. 1vx it's a different story. Skilled players can wipe zergs solo with the destro ult. It's not that it's to powerful it the mere fact not many people pay attention to there surrounding and are focused on a target. Kinda like tunnel vision.

    Ok I'm not naming or shaming. I'm just using as an example. Look at k-hole, invictus, havoc, VE, hagnado [sorry I'm sure Im spelling some wrong] all organized groups. Now let's say if I went and destro ult them I'd get focused instantly or if I caught them off guard. Their healers would out heal my dmg and so forth [ hint hint @Sandman929 ]

    My group uses and abuses destro ult as much or more than anyone, and I still think it's insanely unbalanced.

    My main frustration with it is that there's no counter play. For example I went back and forth with a Haxus group last night, and it was depressingly samey. They war horn, immovable-speed pot and hit destro. At this point there is zero counter play. You can't tank it. You can put down a veil and nova and mitigate it, you will evaporate. You can't negate it. You can't CC any half competent user because they'll use immovability pots. So every single fight becomes a repetitive exercise of "scatter, mist and shield out of the destros, load up your destros, war horn and--" then I do the same thing. And their only counter play is to run, scatter, mist away. This is Cyrodiil group combat right now, throw in a negate or two, done. If you want to be meta and compete, it is not hard.

    And I'll be honest, it's dumb, it's a terrible meta. Why should this ult do everything? Why is a 10 meters PBAOE unblockable, while simultaneously outputting damage that literally two-shots people wearing 2000-2500 impen?

    I want counter play beyond "run". And I want to craft a group beyond "EoTS and Negate". There have always been ultimates that perform really well but not like this. It's crazy to me that I can drop a Shooting Star and see it blocked and shielded for almost no damage, but with the same spell damage I can hit EoTS and walk into people spamming fear and get 6-10 KBs without even trying.

    It outperforms every single DPS ult. It does more damage per tick through than a shooting star does all in one go. It's like having a Dawnbreaker follow you around for 7 seconds, radiating max Crit damage 10 meters around you everywhere you go. It's like stacking 5 bat swarms. It's like having a Soul Tether exploding continuously for 7 seconds, but better damage and again, no block. It's just ... overtuned. It needs to have downsides. Severe ones. 250 ult is nothing for what it does.

    To close: I remember fighting Meth when he was emp and Dawnbreaker was broken, meaning he could streak with prox and wipe half of our raid through barrier, and that was before the Nexus raid barreled in with ults. It was extremely frustrating but also the most satisfying wins I've ever gotten in this game. As OP as it was, it had counter play. Combining pretty much every class ult + aoe reduction skill in the game to mitigate damage and counterpunch took a ton of coordination and variation but it was viable and we had the teamwork to pull it off. You can't do that vs EoTS. You just run or die. And anyone can get it and use it. Lol.

    It applies to how I win, too. Most of my fights vs good groups are won by 2 or 3 of my better bombers blowing up 1/2-3/4 of their group with Destros, and then I clean up stragglers/avoid the counterbomb if I was the first one to strike. It's pretty dumb.

    My suggestions: scrap it. Keep the damage and unblockable properties to the placed ult, scrap the EoTS morph entirely or nerf it's damage by 50% for having none of the weaknesses of the other morph.


    Vehemence -- Commander and Raid Lead -- Tri-faction PvP
    Knights Paravant -- Co-GM and Raid Lead -- AD Greyhost



  • Jaronking
    Jaronking
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    Well I mainly play solo or small group pvp and even when out number groups will solo EOTS bomb me it really sucks.For example I was in IC 4 EP.Their templar got negated and I bursted him quick next thing I know am getting chased by 3 with a sorc and nb rooting me and a DK talons me.It'snot a fun experience they need to do something its the go to I win press 2 keys and instant kill its just stupid.
  • Juhasow
    Juhasow
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    Edziu wrote: »
    Juhasow wrote: »
    Edziu wrote: »
    pieratsos wrote: »
    Dracane wrote: »
    Edziu wrote: »
    Dracane wrote: »
    And elemental storm is way more expensive than bat swarm.
    It's balanced as it is.

    yep very balanced, eye of lame, 250 ulti cost, 7 sec duration so around 36 ult per tick for 6-9k aoe unblockable hit
    incap strike, 50 ulti cost 8k-10k damage with some debuffs but still only single target, blockable, dodgeable etc,. debuffs to purify

    Yep and incap comes unexpected and doesn't require a specific weapon and it has a CC and many OP debuffs.
    Elemental storm only deals damage, is super expensive and has no significant debuffs or CCs. So please, stop whining.

    Yep. Elemental storm is super expensive and only deals dmg. In that aspect its indeed balanced. That doesnt make it any less OP. If the cost was 500 and it did 15k ticks it would still be balanced for the cost. That doesnt mean that 15k dmg ticks isnt broken af. The only ways to balance it is to either reduce the cost and the dmg or reduce the dmg and add some bonus effects.

    so why then dont raise ulti cost of incap into 100-150 but then also raise this damage done from this 10k uinto 20k at 100 ult cost or 30k hit at 150 ult cost, this also wont be broken and will be balance in damage/ulti cost

    Lets not forget incap provides 20% more dmg buff 6 seconds after using it so each offensive skill dmg used 6 seconds after incap is in 20% dmg from incap in some way.

    ehh this was just for example with raw damage skipping buffs/debuffs
    sure, take away every other debuff also with raise ult to 150+, at all it will be able to 1hit people always which will be as compensate for taking away debuffs from this ult, then it will be nicely balanced like EoS then

    Nope. 1 shotting ultimate is stupid idea no matter what cost is. I am not saying EotS isnt OP but lets be honest here incap also is overperforming at some point. Dealing high dmg with possible stun , reducing enemie healing by 30% and at the same time increasing attacker dmg by 20% (which means You hit harder when enemie heal lesser) and all of this for 50 ultimate ? Doesnt sound underperforming for me. When I played stamblade in PvP Incap always opened me the way to kill enemie player in both short and long fights. About EotS dmg per tick is slightly too high it should deal less dmg per tick but also have more ticks.
    Edited by Juhasow on January 13, 2017 1:12AM
  • austinwalter87ub17_ESO
    austinwalter87ub17_ESO
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    Juhasow wrote: »
    Edziu wrote: »
    Juhasow wrote: »
    Edziu wrote: »
    pieratsos wrote: »
    Dracane wrote: »
    Edziu wrote: »
    Dracane wrote: »
    And elemental storm is way more expensive than bat swarm.
    It's balanced as it is.

    yep very balanced, eye of lame, 250 ulti cost, 7 sec duration so around 36 ult per tick for 6-9k aoe unblockable hit
    incap strike, 50 ulti cost 8k-10k damage with some debuffs but still only single target, blockable, dodgeable etc,. debuffs to purify

    Yep and incap comes unexpected and doesn't require a specific weapon and it has a CC and many OP debuffs.
    Elemental storm only deals damage, is super expensive and has no significant debuffs or CCs. So please, stop whining.

    Yep. Elemental storm is super expensive and only deals dmg. In that aspect its indeed balanced. That doesnt make it any less OP. If the cost was 500 and it did 15k ticks it would still be balanced for the cost. That doesnt mean that 15k dmg ticks isnt broken af. The only ways to balance it is to either reduce the cost and the dmg or reduce the dmg and add some bonus effects.

    so why then dont raise ulti cost of incap into 100-150 but then also raise this damage done from this 10k uinto 20k at 100 ult cost or 30k hit at 150 ult cost, this also wont be broken and will be balance in damage/ulti cost

    Lets not forget incap provides 20% more dmg buff 6 seconds after using it so each offensive skill dmg used 6 seconds after incap is in 20% dmg from incap in some way.

    ehh this was just for example with raw damage skipping buffs/debuffs
    sure, take away every other debuff also with raise ult to 150+, at all it will be able to 1hit people always which will be as compensate for taking away debuffs from this ult, then it will be nicely balanced like EoS then

    Nope. 1 shotting ultimate is stupid idea no matter what cost is. I am not saying EotS isnt OP but lets be honest here incap also is overperforming at some point. Dealing high dmg with possible stun , reducing enemie healing by 30% and at the same time increasing attacker dmg by 20% (which means You hit harder when enemie heal lesser) and all of this for 50 ultimate ? Doesnt sound underperforming for me. When I played stamblade in PvP Incap always opened me the way to kill enemie player in both short and long fights. About EotS dmg per tick is slightly too high it should deal less dmg per tick but also have more ticks.

    Incap is so strong people name their StamBlades "Incap."
    PC and PS4 (bring back character transfers please?)
    Templar Extraordinaire
  • Strider_Roshin
    Strider_Roshin
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    Juhasow wrote: »
    Edziu wrote: »
    Juhasow wrote: »
    Edziu wrote: »
    pieratsos wrote: »
    Dracane wrote: »
    Edziu wrote: »
    Dracane wrote: »
    And elemental storm is way more expensive than bat swarm.
    It's balanced as it is.

    yep very balanced, eye of lame, 250 ulti cost, 7 sec duration so around 36 ult per tick for 6-9k aoe unblockable hit
    incap strike, 50 ulti cost 8k-10k damage with some debuffs but still only single target, blockable, dodgeable etc,. debuffs to purify

    Yep and incap comes unexpected and doesn't require a specific weapon and it has a CC and many OP debuffs.
    Elemental storm only deals damage, is super expensive and has no significant debuffs or CCs. So please, stop whining.

    Yep. Elemental storm is super expensive and only deals dmg. In that aspect its indeed balanced. That doesnt make it any less OP. If the cost was 500 and it did 15k ticks it would still be balanced for the cost. That doesnt mean that 15k dmg ticks isnt broken af. The only ways to balance it is to either reduce the cost and the dmg or reduce the dmg and add some bonus effects.

    so why then dont raise ulti cost of incap into 100-150 but then also raise this damage done from this 10k uinto 20k at 100 ult cost or 30k hit at 150 ult cost, this also wont be broken and will be balance in damage/ulti cost

    Lets not forget incap provides 20% more dmg buff 6 seconds after using it so each offensive skill dmg used 6 seconds after incap is in 20% dmg from incap in some way.

    ehh this was just for example with raw damage skipping buffs/debuffs
    sure, take away every other debuff also with raise ult to 150+, at all it will be able to 1hit people always which will be as compensate for taking away debuffs from this ult, then it will be nicely balanced like EoS then

    Nope. 1 shotting ultimate is stupid idea no matter what cost is. I am not saying EotS isnt OP but lets be honest here incap also is overperforming at some point. Dealing high dmg with possible stun , reducing enemie healing by 30% and at the same time increasing attacker dmg by 20% (which means You hit harder when enemie heal lesser) and all of this for 50 ultimate ? Doesnt sound underperforming for me. When I played stamblade in PvP Incap always opened me the way to kill enemie player in both short and long fights. About EotS dmg per tick is slightly too high it should deal less dmg per tick but also have more ticks.

    Incap is so strong people name their StamBlades "Incap."

    People get 1-shot from incap from stealth, then blame incap rather than stealth damage. Makes sense.
  • Edziu
    Edziu
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    Juhasow wrote: »
    Edziu wrote: »
    Juhasow wrote: »
    Edziu wrote: »
    pieratsos wrote: »
    Dracane wrote: »
    Edziu wrote: »
    Dracane wrote: »
    And elemental storm is way more expensive than bat swarm.
    It's balanced as it is.

    yep very balanced, eye of lame, 250 ulti cost, 7 sec duration so around 36 ult per tick for 6-9k aoe unblockable hit
    incap strike, 50 ulti cost 8k-10k damage with some debuffs but still only single target, blockable, dodgeable etc,. debuffs to purify

    Yep and incap comes unexpected and doesn't require a specific weapon and it has a CC and many OP debuffs.
    Elemental storm only deals damage, is super expensive and has no significant debuffs or CCs. So please, stop whining.

    Yep. Elemental storm is super expensive and only deals dmg. In that aspect its indeed balanced. That doesnt make it any less OP. If the cost was 500 and it did 15k ticks it would still be balanced for the cost. That doesnt mean that 15k dmg ticks isnt broken af. The only ways to balance it is to either reduce the cost and the dmg or reduce the dmg and add some bonus effects.

    so why then dont raise ulti cost of incap into 100-150 but then also raise this damage done from this 10k uinto 20k at 100 ult cost or 30k hit at 150 ult cost, this also wont be broken and will be balance in damage/ulti cost

    Lets not forget incap provides 20% more dmg buff 6 seconds after using it so each offensive skill dmg used 6 seconds after incap is in 20% dmg from incap in some way.

    ehh this was just for example with raw damage skipping buffs/debuffs
    sure, take away every other debuff also with raise ult to 150+, at all it will be able to 1hit people always which will be as compensate for taking away debuffs from this ult, then it will be nicely balanced like EoS then

    Nope. 1 shotting ultimate is stupid idea no matter what cost is. I am not saying EotS isnt OP but lets be honest here incap also is overperforming at some point. Dealing high dmg with possible stun , reducing enemie healing by 30% and at the same time increasing attacker dmg by 20% (which means You hit harder when enemie heal lesser) and all of this for 50 ultimate ? Doesnt sound underperforming for me. When I played stamblade in PvP Incap always opened me the way to kill enemie player in both short and long fights. About EotS dmg per tick is slightly too high it should deal less dmg per tick but also have more ticks.

    so here we are, EotS is avaible for everyone while incap is avaible for only nb, if you fight so much on pvp then you can see nb have this burst with this ult and should have while he is lacking with burst heal and mainly defense which have rest classes.
    Prevent nb from going into hide and he is just dead, incap is giving nice burst to nb, nb without burst = dead nb.
    NB in compare to other classes have only the best defense only as offence.
    in dk, templar you are going with have, no crit etc, he wont die to fast and he dont need stacked damage to finally kill you while they have very good survivability and sustain, sorc similiar but he have shields to this, nb have nothing, nb have only stealth which hav to many counters like every aoe, det pots etc.
    As nb you need to have high burst to kill someone fast or just die if you arn't full tank build
    and now we have EotS to which everyone have access and with it someone in just tank build, charge ulti and just active destro ult...and here we are, tank build is rekt'ing you faster than you him because he got thanks this ulti burst like you as nb which is almost impossible to avoid because of gap closers and snares
  • Jaronking
    Jaronking
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    Juhasow wrote: »
    Edziu wrote: »
    Juhasow wrote: »
    Edziu wrote: »
    pieratsos wrote: »
    Dracane wrote: »
    Edziu wrote: »
    Dracane wrote: »
    And elemental storm is way more expensive than bat swarm.
    It's balanced as it is.

    yep very balanced, eye of lame, 250 ulti cost, 7 sec duration so around 36 ult per tick for 6-9k aoe unblockable hit
    incap strike, 50 ulti cost 8k-10k damage with some debuffs but still only single target, blockable, dodgeable etc,. debuffs to purify

    Yep and incap comes unexpected and doesn't require a specific weapon and it has a CC and many OP debuffs.
    Elemental storm only deals damage, is super expensive and has no significant debuffs or CCs. So please, stop whining.

    Yep. Elemental storm is super expensive and only deals dmg. In that aspect its indeed balanced. That doesnt make it any less OP. If the cost was 500 and it did 15k ticks it would still be balanced for the cost. That doesnt mean that 15k dmg ticks isnt broken af. The only ways to balance it is to either reduce the cost and the dmg or reduce the dmg and add some bonus effects.

    so why then dont raise ulti cost of incap into 100-150 but then also raise this damage done from this 10k uinto 20k at 100 ult cost or 30k hit at 150 ult cost, this also wont be broken and will be balance in damage/ulti cost

    Lets not forget incap provides 20% more dmg buff 6 seconds after using it so each offensive skill dmg used 6 seconds after incap is in 20% dmg from incap in some way.

    ehh this was just for example with raw damage skipping buffs/debuffs
    sure, take away every other debuff also with raise ult to 150+, at all it will be able to 1hit people always which will be as compensate for taking away debuffs from this ult, then it will be nicely balanced like EoS then

    Nope. 1 shotting ultimate is stupid idea no matter what cost is. I am not saying EotS isnt OP but lets be honest here incap also is overperforming at some point. Dealing high dmg with possible stun , reducing enemie healing by 30% and at the same time increasing attacker dmg by 20% (which means You hit harder when enemie heal lesser) and all of this for 50 ultimate ? Doesnt sound underperforming for me. When I played stamblade in PvP Incap always opened me the way to kill enemie player in both short and long fights. About EotS dmg per tick is slightly too high it should deal less dmg per tick but also have more ticks.

    Incap is so strong people name their StamBlades "Incap."

    People get 1-shot from incap from stealth, then blame incap rather than stealth damage. Makes sense.

    I have never seen someone get killed from self with just incap more of a combo of proc sets and incap.
  • Sandman929
    Sandman929
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    Whether or not Incap is too strong could certainly be a separate discussion, but I don't think it's valid to compare EotS, which hits as many people as you can run and gap close through for it's duration, to Incap, which hits one person. When magicka lost Dawnbreaker what we needed was something like Dawnbreaker again for an ultimate. Not this absurd destro ulti.
    I'm not saying magicka players shouldn't be using it, I definitely use it. But the defenses of this monstrosity as "balanced"? That's just laughable.
  • Strider_Roshin
    Strider_Roshin
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    Jaronking wrote: »
    Juhasow wrote: »
    Edziu wrote: »
    Juhasow wrote: »
    Edziu wrote: »
    pieratsos wrote: »
    Dracane wrote: »
    Edziu wrote: »
    Dracane wrote: »
    And elemental storm is way more expensive than bat swarm.
    It's balanced as it is.

    yep very balanced, eye of lame, 250 ulti cost, 7 sec duration so around 36 ult per tick for 6-9k aoe unblockable hit
    incap strike, 50 ulti cost 8k-10k damage with some debuffs but still only single target, blockable, dodgeable etc,. debuffs to purify

    Yep and incap comes unexpected and doesn't require a specific weapon and it has a CC and many OP debuffs.
    Elemental storm only deals damage, is super expensive and has no significant debuffs or CCs. So please, stop whining.

    Yep. Elemental storm is super expensive and only deals dmg. In that aspect its indeed balanced. That doesnt make it any less OP. If the cost was 500 and it did 15k ticks it would still be balanced for the cost. That doesnt mean that 15k dmg ticks isnt broken af. The only ways to balance it is to either reduce the cost and the dmg or reduce the dmg and add some bonus effects.

    so why then dont raise ulti cost of incap into 100-150 but then also raise this damage done from this 10k uinto 20k at 100 ult cost or 30k hit at 150 ult cost, this also wont be broken and will be balance in damage/ulti cost

    Lets not forget incap provides 20% more dmg buff 6 seconds after using it so each offensive skill dmg used 6 seconds after incap is in 20% dmg from incap in some way.

    ehh this was just for example with raw damage skipping buffs/debuffs
    sure, take away every other debuff also with raise ult to 150+, at all it will be able to 1hit people always which will be as compensate for taking away debuffs from this ult, then it will be nicely balanced like EoS then

    Nope. 1 shotting ultimate is stupid idea no matter what cost is. I am not saying EotS isnt OP but lets be honest here incap also is overperforming at some point. Dealing high dmg with possible stun , reducing enemie healing by 30% and at the same time increasing attacker dmg by 20% (which means You hit harder when enemie heal lesser) and all of this for 50 ultimate ? Doesnt sound underperforming for me. When I played stamblade in PvP Incap always opened me the way to kill enemie player in both short and long fights. About EotS dmg per tick is slightly too high it should deal less dmg per tick but also have more ticks.

    Incap is so strong people name their StamBlades "Incap."

    People get 1-shot from incap from stealth, then blame incap rather than stealth damage. Makes sense.

    I have never seen someone get killed from self with just incap more of a combo of proc sets and incap.

    Oh I've seen it. It takes a special kind of unpreparedness, but it's usually followed by the creation of a thread. Typically written in all CAPS of course.
  • Kronos_Ice
    Kronos_Ice
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    I have to agree with @Sandman929 and @Sugaroverdose with their points on this thread.

    The ultimate needs a serious nerf for pvp. Whether that means reducing its range by at least half, or reducing the damage by a substantial amount. When I get killed by this thing, even with high impen resistance I still get hits at around 15-20k in pvp with heavy armor on?

    Literally the most META ability for any Magicka class right now.

    @Dracane , you would be defending this ability and explaining how its balanced because your build is literally based on this one ult. Medium armored players don't just get killed by it, this ult nukes everyone regardless. The only exception is Dragonknight tank builds which run extreme healing or the fact that you manage to get away from the range of a streak.
    You can always use more fire.
  • Elyu
    Elyu
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    Pve fine, no problem.

    PvP for me it is the ability of gap closing with the ulti and the unblockable portion that's the problem.

    My idea for the ulti:

    Apply a max speed to the eye of morph can move at (say somewhere close to sprinting speed- no sprint buffs like fjord, orc racial, med armour passives etc)
    i.e. you walk, the ulti stays over you. You sprint, the ulti starts lagging behind a little. You gap close (toppling charge, streak, lotus fan etc) the ulti remains where you tped FROM and has to move to where you are NOW at slightly slower than sprint speed.

    Unblockable: I would reverse this mechanic. Have it deal 'normal' damage to targets not blocking (normal = how it was when first introduced in 2.6 PTS) but if a target blocks, it deals MORE DAMAGE to that target than if they were NOT blocking.
    Maybe this should apply to the 'rage' morph only, as if it applied to eye morph I srongly suspect it would be abused by Xv1 ers / zergs rather than 1vX, small groups etc
  • Paraflex
    Paraflex
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    You know what's an amazing counter to eye of the storm. Have a Templar counter it with Rememberance if you have transmutation you get

    1300 Impen + 23% damage mitigation + Huge Heals = Ruins an eye of the storm.

    Problem is there's not enough Templars running remeberance in the game.

    It serves a good purpose and people who are slow and not very good we'll they get murdered and come cry on the forums. Learn to Play.
    Edited by Paraflex on January 13, 2017 7:31PM
    Hollykills CP 630 Templar Healer - Ad PS4 Warlord Rank

    Max Stam/Mag Dk
    Max Stam Sorc
    Max Stam/Mag NB

    Don't care to dps much so I heal.


  • Sandman929
    Sandman929
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    Paraflex wrote: »
    You know what's an amazing counter to eye of the storm. Have a Templar counter it with Rememberance if you have transmutation you get

    1300 Impen + 23% damage mitigation + Huge Heals = Ruins an eye of the storm.

    Problem is there's not enough Templars running remeberance in the game.

    It serves a good purpose and people who are slow and not very good we'll they get murdered and come cry on the forums. Learn to Play.

    Well now we've all learned something thanks. Whenever we're hit by 3-4 EotS just make sure to have 3-4 Templars with Rememberance. Voila, balance. The damage is ridiculous. It's ok to admit that and still use it.
  • Gilvoth
    Gilvoth
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    eye of the storm should not even exist in eso.
  • Dracane
    Dracane
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    Just make it unstackable somehow if that is possible and end this river of tears.
    It's not strong.
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • Koolio
    Koolio
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    Paraflex wrote: »
    You know what's an amazing counter to eye of the storm. Have a Templar counter it with Rememberance if you have transmutation you get

    1300 Impen + 23% damage mitigation + Huge Heals = Ruins an eye of the storm.

    Problem is there's not enough Templars running remeberance in the game.

    It serves a good purpose and people who are slow and not very good we'll they get murdered and come cry on the forums. Learn to Play.

    That's because remembrance is broken. Teammates will dodge the heal.

    https://forums.elderscrollsonline.com/en/discussion/312776/teammates-dodging-remembrance
  • Satiar
    Satiar
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    Dracane wrote: »
    Just make it unstackable somehow if that is possible and end this river of tears.
    It's not strong.

    It's BiS by a gigantic margin, and I challenge anyone to prove otherwise. What are the cons? Compare it to literally any ult in the game and note it has massive strengths, (PBAOE, huge damage, unblockable, long duration, massive range, passive damage that allows you to weave abilities, etc) and almost no drawbacks.
    Vehemence -- Commander and Raid Lead -- Tri-faction PvP
    Knights Paravant -- Co-GM and Raid Lead -- AD Greyhost



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