Bigevilpeter wrote: »Well that was interesting, but it doesn't excuse the long downtimes and the downtimes because of the downtimes
wenchmore420b14_ESO wrote: »To comparing ESO to other MMO's.
Every game mentioned above is way older than ESO. We are only 2 1/2 years old. Remember WoW at 2 years old?? It was way worse than ESO!
Give the delvs a break! They have done a amazing job of fixing the problems in this game since launch and have done a better job than a lot of other games in the short time ESO has been live.
Are there problems? Yes. But complaining every Monday won't help.
Solid_Metal wrote: »Gina actually confirmed they know the problem, and take "couple" hours to fix it, but indeed i agree with the communication partKryptonite_Kent wrote: »old_mufasa wrote: »Bigevilpeter wrote: »Omg do them once a month, every time you do a maintenance you break the game and just to make a few fixes. Please for love of Akatosh stop the weekly maintenance.
Wow.. can you be more ignorant
Almost all major mmo's do server maintenance weekly.. and yes server can become unstable and shut done if you do not do the maintenance... even more stable mmos then ESO do it. Maybe you should educate yourself about why and the effects of not doing it before running you mouth off...
Yeah I have played reputable MMO's... you know where they actually tell you whats going on when something happens, they give you a timeline for maint downtime, and normal weekly maint is 2 - maybe 4 hours, not 8 lol.
you know it take 8 right now because sh*t happen right?, normally it take 3-4 hours
Bigevilpeter wrote: »Well that was interesting, but it doesn't excuse the long downtimes and the downtimes because of the downtimes
"I reject your reality and substitute my own" --Bigevilpeter.
Every time there's a week without maintenance the complainers moan about the servers performing badly and call for weekly maintenance. Every time they get weekly maintenance the complainers moan about the amount of downtime and the new ways ZOS have found of breaking the game.
Who'd be a developer? They can never do right for doing wrong.
wenchmore420b14_ESO wrote: »To comparing ESO to other MMO's.
Every game mentioned above is way older than ESO. We are only 2 1/2 years old. Remember WoW at 2 years old?? It was way worse than ESO!
Give the delvs a break! They have done a amazing job of fixing the problems in this game since launch and have done a better job than a lot of other games in the short time ESO has been live.
Are there problems? Yes. But complaining every Monday won't help.
Bigevilpeter wrote: »Bigevilpeter wrote: »Well that was interesting, but it doesn't excuse the long downtimes and the downtimes because of the downtimes
"I reject your reality and substitute my own" --Bigevilpeter.
"I write weird stuff that don't make any sense" -- cjthibs

wenchmore420b14_ESO wrote: »To comparing ESO to other MMO's.
Every game mentioned above is way older than ESO. We are only 2 1/2 years old. Remember WoW at 2 years old?? It was way worse than ESO!
Give the delvs a break! They have done a amazing job of fixing the problems in this game since launch and have done a better job than a lot of other games in the short time ESO has been live.
Are there problems? Yes. But complaining every Monday won't help.
Kryptonite_Kent wrote: »Solid_Metal wrote: »Gina actually confirmed they know the problem, and take "couple" hours to fix it, but indeed i agree with the communication partKryptonite_Kent wrote: »old_mufasa wrote: »Bigevilpeter wrote: »Omg do them once a month, every time you do a maintenance you break the game and just to make a few fixes. Please for love of Akatosh stop the weekly maintenance.
Wow.. can you be more ignorant
Almost all major mmo's do server maintenance weekly.. and yes server can become unstable and shut done if you do not do the maintenance... even more stable mmos then ESO do it. Maybe you should educate yourself about why and the effects of not doing it before running you mouth off...
Yeah I have played reputable MMO's... you know where they actually tell you whats going on when something happens, they give you a timeline for maint downtime, and normal weekly maint is 2 - maybe 4 hours, not 8 lol.
you know it take 8 right now because sh*t happen right?, normally it take 3-4 hours
Except uhh... pretty much every recent maintenance that I can recall has been at least double 3-4 hours and almost every one has been extended... yes every MMO does maintenance, but come on theres a bit of incompetence going on when its more common to have a problem with maintenance and it to last 8+ hours than for it to be a simple 3-4 hours and good to go.
Solid_Metal wrote: »Kryptonite_Kent wrote: »Solid_Metal wrote: »Gina actually confirmed they know the problem, and take "couple" hours to fix it, but indeed i agree with the communication partKryptonite_Kent wrote: »old_mufasa wrote: »Bigevilpeter wrote: »Omg do them once a month, every time you do a maintenance you break the game and just to make a few fixes. Please for love of Akatosh stop the weekly maintenance.
Wow.. can you be more ignorant
Almost all major mmo's do server maintenance weekly.. and yes server can become unstable and shut done if you do not do the maintenance... even more stable mmos then ESO do it. Maybe you should educate yourself about why and the effects of not doing it before running you mouth off...
Yeah I have played reputable MMO's... you know where they actually tell you whats going on when something happens, they give you a timeline for maint downtime, and normal weekly maint is 2 - maybe 4 hours, not 8 lol.
you know it take 8 right now because sh*t happen right?, normally it take 3-4 hours
Except uhh... pretty much every recent maintenance that I can recall has been at least double 3-4 hours and almost every one has been extended... yes every MMO does maintenance, but come on theres a bit of incompetence going on when its more common to have a problem with maintenance and it to last 8+ hours than for it to be a simple 3-4 hours and good to go.
nope, recent maintenance they never doubling anything AFAIK, top are 5 hours and thats it, this the only one so far that more than 5 hours, theres probably something like this yeah, but it couple months back
wenchmore420b14_ESO wrote: »Bigevilpeter wrote: »Omg do them once a month, every time you do a maintenance you break the game and just to make a few fixes. Please for love of Akatosh stop the weekly maintenance.
OMG! No! Who remembers the Christmas of 2014 when they went over a month with out maintenance? The game was almost unplayable!!
Servers won't crash if they don't do maintenaces ok maybe it will after a very long time without maintenance but that's actually what happens when they do, so if its going to crash anyways then at least it will be without the patching downtime and then they can patch when they actually need to, we get double patching time now
So, you are a computer coder? An IT tech? ME either. But! Unlike others here on forum, when I dont know what I'm talking about, I educate myself and learn about it. Do you know what "Maintenance actually entails @Bigevilpeter ?
Well here you are...(FYI..Thanks to @Cronopoly for posting this in another thread...)
*"Firewall's: Enterprise systems must use them for protected DMZ's, Demilitarized Zones as they are calledwhich protect all network traffic within (Incoming and outgoing) as having Firewalls controlling data coming in and out by port and protocol to prevent unwarranted traffic & hackers etc... We used separate Firewall Zones for Initiall Web ingress of traffic, Credit Card zone, Database Zone, Application Zones, this way all different types of data was protected separately. So much easier to put rules around it that way, though not simple. I'll skip the talk of State tables, and NAT's getting full...
Most enterprise level Firewalls are configured in pairs with a crossover cable to make sure that if one side fails the other can take the traffic seamlessly without users knowing a failure occured. (redundancy is huge)
Firewalls maintenance windows for vendor updates (security etc) are required unless you want to be hacked sooner than later. this can sometimes take the Firewall team hours as they do one Firewall Pair at a time. Firewalls are most finicky when updating and sometimes require rebooting several times to become stable. And being that a leading vendor is in Israel (Checkpoint) makes this a pain if you have to contact them with timezones involved.
Application Servers / HTTP Servers Many applications can use app servers to host the users session, that in the case of an MMO might hold the states of a users session with the mirrored variables of the users location, stats, all actions etc.
App servers along with getting required security and O'/S patches which can take hours to apply, (shutdown, patching, startup), can be just that servers that get "Dirty" over time especially with the use of code that leverages JVM's (Java) that can get corrupted over time and have frequent memory problems. spelled pain in the butt. Required weekly reboots are common to prevent alot of problems. With an MMO there are many many servers to reboot and double check that they come back up clean, as users are pretty unforgiving if after maintenance something is not fully working...
Network Typically the most stable part of an enterprise once setup correctly, however with more and more exploits targeting Internet facing Routers with new vulnerabilities that you guessed it have to be Security/firmware patched.
ACE/VPN concentrators: Commonly used to provide a secure tunnel of connected users from the Internet to datacenter backend systems. These must always get patched like everything else and care taken to deprecate old protocols that over time always have vulnerabilities pop up. TLS etc...
One network component that does have a higher failure rate (and time fixing them) are Load Balancers / Content Switches. These can take more maintenance as they are typically setup to take a network request targeting a single IP address and rout traffic round robin etc to multiple backend servers. The pain this causes during longer maintenance window due to Network team members not being thorough or overworked cannot be understated. I always cringed when I saw a change control for a CSS (content switch).
Database servers I'll state this simply as I've gone down the wabbit hole too far already considering this is a gaming forum and not "Unpaid consulting hour"Obviously all your data in several databases in an MMO have millions of transactions of reads and writes. Databases need maintenance in order to optimize paths to the disk to shorten read and write times. Database Administrators can run Stats, Reorgs, create new Indexes or refresh index to keep your data access optimal.
Simply put on large databases this can take HOURS. Nothing is free here and it's typically not optional unless you want your system response time to slow to a crawl, and in an MMO that would kill your application for all users...
You have the same level of complexity with other related systems:
Storage Farms: Servers are typically connected to their remote NAS or SAN hard drives (EMC etc) which require periodic maintenance as well.
Backup and Recovery Servers need to be backed up just in case of catastopophic failure which does occur. Many backups need to take place when users are not on the system. This can sometimes take hour(s) depending on how much local storage of the O/S+ Application and Data are on the server. I can see this occuring 1st during a maintenance window.
TL:DR - Running an MMO requires mandatory maintenance to keep everything running and "secure". No free lunch.
wenchmore420b14_ESO wrote: »To comparing ESO to other MMO's.
Every game mentioned above is way older than ESO. We are only 2 1/2 years old. Remember WoW at 2 years old?? It was way worse than ESO!
Give the delvs a break! They have done a amazing job of fixing the problems in this game since launch and have done a better job than a lot of other games in the short time ESO has been live.
Are there problems? Yes. But complaining every Monday won't help.
I disagree. Complaining can help because knowing problems allows us to invent improvements. Investigate Microservices because that's what allows companies like Netflix to deliver entertainment without downtimes like what we are currently experiencing.
kevlarto_ESO wrote: »If they let the servers go for more than 2 weeks with out some kind of down time the game would be unplayable, I am fine with down time, take your time get things right, down time is needed for online games, even phone apps have down time for maintenance.
I welcome down time this game needs a lot more because there is so many bugs and broken things and they don't get fixed without downtime. Shame is they have such poor in house testing the patches end up breaking new things with every fix /sigh
old_mufasa wrote: »Bigevilpeter wrote: »Omg do them once a month, every time you do a maintenance you break the game and just to make a few fixes. Please for love of Akatosh stop the weekly maintenance.
Wow.. can you be more ignorant
Almost all major mmo's do server maintenance weekly.. and yes server can become unstable and shut done if you do not do the maintenance... even more stable mmos then ESO do it. Maybe you should educate yourself about why and the effects of not doing it before running you mouth off...
Kryptonite_Kent wrote: »Solid_Metal wrote: »Kryptonite_Kent wrote: »Solid_Metal wrote: »Gina actually confirmed they know the problem, and take "couple" hours to fix it, but indeed i agree with the communication partKryptonite_Kent wrote: »old_mufasa wrote: »Bigevilpeter wrote: »Omg do them once a month, every time you do a maintenance you break the game and just to make a few fixes. Please for love of Akatosh stop the weekly maintenance.
Wow.. can you be more ignorant
Almost all major mmo's do server maintenance weekly.. and yes server can become unstable and shut done if you do not do the maintenance... even more stable mmos then ESO do it. Maybe you should educate yourself about why and the effects of not doing it before running you mouth off...
Yeah I have played reputable MMO's... you know where they actually tell you whats going on when something happens, they give you a timeline for maint downtime, and normal weekly maint is 2 - maybe 4 hours, not 8 lol.
you know it take 8 right now because sh*t happen right?, normally it take 3-4 hours
Except uhh... pretty much every recent maintenance that I can recall has been at least double 3-4 hours and almost every one has been extended... yes every MMO does maintenance, but come on theres a bit of incompetence going on when its more common to have a problem with maintenance and it to last 8+ hours than for it to be a simple 3-4 hours and good to go.
nope, recent maintenance they never doubling anything AFAIK, top are 5 hours and thats it, this the only one so far that more than 5 hours, theres probably something like this yeah, but it couple months back
Lolwut... are you playing the same game? Just like last week or the week before there was maintenance more than once and extended maintenance on that!
Kryptonite_Kent wrote: »wenchmore420b14_ESO wrote: »To comparing ESO to other MMO's.
Every game mentioned above is way older than ESO. We are only 2 1/2 years old. Remember WoW at 2 years old?? It was way worse than ESO!
Give the delvs a break! They have done a amazing job of fixing the problems in this game since launch and have done a better job than a lot of other games in the short time ESO has been live.
Are there problems? Yes. But complaining every Monday won't help.
This is like saying, hey its ok that my hamburger is undercooked and has the wrong toppings because this restaurant is new compared to the one down the street that's been making hamburgers for 10 years...
Bigevilpeter wrote: »Omg do them once a month, every time you do a maintenance you break the game and just to make a few fixes. Please for love of Akatosh stop the weekly maintenance.
Solid_Metal wrote: »Kryptonite_Kent wrote: »Solid_Metal wrote: »Kryptonite_Kent wrote: »Solid_Metal wrote: »Gina actually confirmed they know the problem, and take "couple" hours to fix it, but indeed i agree with the communication partKryptonite_Kent wrote: »old_mufasa wrote: »Bigevilpeter wrote: »Omg do them once a month, every time you do a maintenance you break the game and just to make a few fixes. Please for love of Akatosh stop the weekly maintenance.
Wow.. can you be more ignorant
Almost all major mmo's do server maintenance weekly.. and yes server can become unstable and shut done if you do not do the maintenance... even more stable mmos then ESO do it. Maybe you should educate yourself about why and the effects of not doing it before running you mouth off...
Yeah I have played reputable MMO's... you know where they actually tell you whats going on when something happens, they give you a timeline for maint downtime, and normal weekly maint is 2 - maybe 4 hours, not 8 lol.
you know it take 8 right now because sh*t happen right?, normally it take 3-4 hours
Except uhh... pretty much every recent maintenance that I can recall has been at least double 3-4 hours and almost every one has been extended... yes every MMO does maintenance, but come on theres a bit of incompetence going on when its more common to have a problem with maintenance and it to last 8+ hours than for it to be a simple 3-4 hours and good to go.
nope, recent maintenance they never doubling anything AFAIK, top are 5 hours and thats it, this the only one so far that more than 5 hours, theres probably something like this yeah, but it couple months back
Lolwut... are you playing the same game? Just like last week or the week before there was maintenance more than once and extended maintenance on that!
more like emergerncy maintenance after Tamriel One update, it also happen on WoD update for WoW mind you, dunno if it also happen in Legion
we talking about extended weekly maintenance like this, which is normally only 3-5 hours top
and also as i recall, those "emergency" maintenance also take very short
wenchmore420b14_ESO wrote: »True !I agree. Constructive complaints can help to get results, but the same old "Maintenance again" threads every week gets really old after 3 years.
You know, they used to do maintenance twice a week? Mondays and Thursdays for the first year. Then they got stable and went to once a week.. Yes, they improved.
As far as the "Microservices", Zos uses a "Megaserver" tech that is unique to Zos, so I don't think it compares to Netfilx type of server as netflix doesnt have to keep record of millions of character accounts, guild infos, etc.
AsteriaStarfall wrote: »Bigevilpeter wrote: »Omg do them once a month, every time you do a maintenance you break the game and just to make a few fixes. Please for love of Akatosh stop the weekly maintenance.
Dear OP
I want to take a moment to possibly educate you a little bit in the world of I.T.
I work as a network admin for a company of just over 100 employees. We of course house our own servers for things like file shares, email, and websites. For a game and server complexity that ESO has, i want to share some of things that they have to do on a daily basis as well as when maintenance comes up.
My company runs an email server that uses greylisting as a form of spam prevention. The greylisting program utilizes MySQL as its database. This greylisting will listen to incoming email requests and reject them telling the sending server to resend the email after a specified amount of time. Now if things go wrong in the database table then a problem like we encountered just the other day would come up where legitimate email was being rejected and no record of it was being recorded in the log file. We had to take the server down for maintenance to rebuild the MySQL database. It took about 30 minutes and everyone was back up and running. The company is not large enough and not willing to invest in a secondary set of servers to be used as mirrors in case some have to go offline. So I have to manage maintenance in the evenings to hopefully cut down daytime maintenance that would affect the productivity of employees. But it does happen where things go offline during the day. It is unavoidable. There is no way to guarantee 100% server uptime.
So many things can come up and go wrong even in little server configurations such as small and medium size businesses. Now picture the ESO servers. These servers have multiple databases and multiple servers running in sync with each other. They have to not only know the position and movement of all player and NPC characters, but they also have to manage inventory, spell abilities, spell procs, countless guild trader transactions, and much more. Every little thing you do and all the players do in the game, those commands get sent to the server and they have to process them in real time and in such a way that players cannot exploit a weakness in it, such as duplicating items, or glitching through walls.
So when maintenance occurs, they run database integrity checks, make sure everything adds up (I am not a database admin and will not fake knowing everything that goes into it). They also check for bandwidth and bottleneck issues, are there any issues with the running processes themselves such as memory leaks or high cpu usage because a process is not executing properly?
I am quite sure there are many many more things that a much larger organization like Bethesda has to do during this time. But in the end, it is to make the game you play and enjoy that much better and more stable. Downtime does suck but if you are wanting a game that requires zero downtime, then i would suggest you play an offline game that does not require it talking to a server to play.
Kryptonite_Kent wrote: »Solid_Metal wrote: »Kryptonite_Kent wrote: »Solid_Metal wrote: »Kryptonite_Kent wrote: »Solid_Metal wrote: »Gina actually confirmed they know the problem, and take "couple" hours to fix it, but indeed i agree with the communication partKryptonite_Kent wrote: »old_mufasa wrote: »Bigevilpeter wrote: »Omg do them once a month, every time you do a maintenance you break the game and just to make a few fixes. Please for love of Akatosh stop the weekly maintenance.
Wow.. can you be more ignorant
Almost all major mmo's do server maintenance weekly.. and yes server can become unstable and shut done if you do not do the maintenance... even more stable mmos then ESO do it. Maybe you should educate yourself about why and the effects of not doing it before running you mouth off...
Yeah I have played reputable MMO's... you know where they actually tell you whats going on when something happens, they give you a timeline for maint downtime, and normal weekly maint is 2 - maybe 4 hours, not 8 lol.
you know it take 8 right now because sh*t happen right?, normally it take 3-4 hours
Except uhh... pretty much every recent maintenance that I can recall has been at least double 3-4 hours and almost every one has been extended... yes every MMO does maintenance, but come on theres a bit of incompetence going on when its more common to have a problem with maintenance and it to last 8+ hours than for it to be a simple 3-4 hours and good to go.
nope, recent maintenance they never doubling anything AFAIK, top are 5 hours and thats it, this the only one so far that more than 5 hours, theres probably something like this yeah, but it couple months back
Lolwut... are you playing the same game? Just like last week or the week before there was maintenance more than once and extended maintenance on that!
more like emergerncy maintenance after Tamriel One update, it also happen on WoD update for WoW mind you, dunno if it also happen in Legion
we talking about extended weekly maintenance like this, which is normally only 3-5 hours top
and also as i recall, those "emergency" maintenance also take very short
So wait, you're saying yes there is "emergency" maintenance, but that's different than extended maintenance? At this point you sound like a paid spokesperson making up some cryptic excuses for obvious shortcomings... "oh this isn't 'extended' maintenance guys, its 'emergency' maintenance... and normal downtime is 3-5 hours 'usually', but sometimes we have slightly longer extended times due to emergencies and the sun was in my eyes and WoW has maintenance too and stuff and things"
Bigevilpeter wrote: »wenchmore420b14_ESO wrote: »Bigevilpeter wrote: »Omg do them once a month, every time you do a maintenance you break the game and just to make a few fixes. Please for love of Akatosh stop the weekly maintenance.
OMG! No! Who remembers the Christmas of 2014 when they went over a month with out maintenance? The game was almost unplayable!!
[quote="Bigevilpeter;3473139"]Servers won't crash if they don't do maintenaces ok maybe it will after a very long time without maintenance but that's actually what happens when they do, so if its going to crash anyways then at least it will be without the patching downtime and then they can patch when they actually need to, we get double patching time now
So, you are a computer coder? An IT tech? ME either. But! Unlike others here on forum, when I dont know what I'm talking about, I educate myself and learn about it. Do you know what "Maintenance actually entails @Bigevilpeter ?
Well here you are...(FYI..Thanks to @Cronopoly for posting this in another thread...)
*"Firewall's: Enterprise systems must use them for protected DMZ's, Demilitarized Zones as they are calledwhich protect all network traffic within (Incoming and outgoing) as having Firewalls controlling data coming in and out by port and protocol to prevent unwarranted traffic & hackers etc... We used separate Firewall Zones for Initiall Web ingress of traffic, Credit Card zone, Database Zone, Application Zones, this way all different types of data was protected separately. So much easier to put rules around it that way, though not simple. I'll skip the talk of State tables, and NAT's getting full...
Most enterprise level Firewalls are configured in pairs with a crossover cable to make sure that if one side fails the other can take the traffic seamlessly without users knowing a failure occured. (redundancy is huge)
Firewalls maintenance windows for vendor updates (security etc) are required unless you want to be hacked sooner than later. this can sometimes take the Firewall team hours as they do one Firewall Pair at a time. Firewalls are most finicky when updating and sometimes require rebooting several times to become stable. And being that a leading vendor is in Israel (Checkpoint) makes this a pain if you have to contact them with timezones involved.
Application Servers / HTTP Servers Many applications can use app servers to host the users session, that in the case of an MMO might hold the states of a users session with the mirrored variables of the users location, stats, all actions etc.
App servers along with getting required security and O'/S patches which can take hours to apply, (shutdown, patching, startup), can be just that servers that get "Dirty" over time especially with the use of code that leverages JVM's (Java) that can get corrupted over time and have frequent memory problems. spelled pain in the butt. Required weekly reboots are common to prevent alot of problems. With an MMO there are many many servers to reboot and double check that they come back up clean, as users are pretty unforgiving if after maintenance something is not fully working...
Network Typically the most stable part of an enterprise once setup correctly, however with more and more exploits targeting Internet facing Routers with new vulnerabilities that you guessed it have to be Security/firmware patched.
ACE/VPN concentrators: Commonly used to provide a secure tunnel of connected users from the Internet to datacenter backend systems. These must always get patched like everything else and care taken to deprecate old protocols that over time always have vulnerabilities pop up. TLS etc...
One network component that does have a higher failure rate (and time fixing them) are Load Balancers / Content Switches. These can take more maintenance as they are typically setup to take a network request targeting a single IP address and rout traffic round robin etc to multiple backend servers. The pain this causes during longer maintenance window due to Network team members not being thorough or overworked cannot be understated. I always cringed when I saw a change control for a CSS (content switch).
Database servers I'll state this simply as I've gone down the wabbit hole too far already considering this is a gaming forum and not "Unpaid consulting hour"Obviously all your data in several databases in an MMO have millions of transactions of reads and writes. Databases need maintenance in order to optimize paths to the disk to shorten read and write times. Database Administrators can run Stats, Reorgs, create new Indexes or refresh index to keep your data access optimal.
Simply put on large databases this can take HOURS. Nothing is free here and it's typically not optional unless you want your system response time to slow to a crawl, and in an MMO that would kill your application for all users...
You have the same level of complexity with other related systems:
Storage Farms: Servers are typically connected to their remote NAS or SAN hard drives (EMC etc) which require periodic maintenance as well.
Backup and Recovery Servers need to be backed up just in case of catastopophic failure which does occur. Many backups need to take place when users are not on the system. This can sometimes take hour(s) depending on how much local storage of the O/S+ Application and Data are on the server. I can see this occuring 1st during a maintenance window.
TL:DR - Running an MMO requires mandatory maintenance to keep everything running and "secure". No free lunch.
Solid_Metal wrote: »Kryptonite_Kent wrote: »Solid_Metal wrote: »Kryptonite_Kent wrote: »Solid_Metal wrote: »Kryptonite_Kent wrote: »Solid_Metal wrote: »Gina actually confirmed they know the problem, and take "couple" hours to fix it, but indeed i agree with the communication partKryptonite_Kent wrote: »old_mufasa wrote: »Bigevilpeter wrote: »Omg do them once a month, every time you do a maintenance you break the game and just to make a few fixes. Please for love of Akatosh stop the weekly maintenance.
Wow.. can you be more ignorant
Almost all major mmo's do server maintenance weekly.. and yes server can become unstable and shut done if you do not do the maintenance... even more stable mmos then ESO do it. Maybe you should educate yourself about why and the effects of not doing it before running you mouth off...
Yeah I have played reputable MMO's... you know where they actually tell you whats going on when something happens, they give you a timeline for maint downtime, and normal weekly maint is 2 - maybe 4 hours, not 8 lol.
you know it take 8 right now because sh*t happen right?, normally it take 3-4 hours
Except uhh... pretty much every recent maintenance that I can recall has been at least double 3-4 hours and almost every one has been extended... yes every MMO does maintenance, but come on theres a bit of incompetence going on when its more common to have a problem with maintenance and it to last 8+ hours than for it to be a simple 3-4 hours and good to go.
nope, recent maintenance they never doubling anything AFAIK, top are 5 hours and thats it, this the only one so far that more than 5 hours, theres probably something like this yeah, but it couple months back
Lolwut... are you playing the same game? Just like last week or the week before there was maintenance more than once and extended maintenance on that!
more like emergerncy maintenance after Tamriel One update, it also happen on WoD update for WoW mind you, dunno if it also happen in Legion
we talking about extended weekly maintenance like this, which is normally only 3-5 hours top
and also as i recall, those "emergency" maintenance also take very short
So wait, you're saying yes there is "emergency" maintenance, but that's different than extended maintenance? At this point you sound like a paid spokesperson making up some cryptic excuses for obvious shortcomings... "oh this isn't 'extended' maintenance guys, its 'emergency' maintenance... and normal downtime is 3-5 hours 'usually', but sometimes we have slightly longer extended times due to emergencies and the sun was in my eyes and WoW has maintenance too and stuff and things"
you can perceive it as whatever you like really, for me the maintenance during big update is acceptable since *** can happen on those time, like almost all mmo with big update roll
and now weekly maintenance that usually only take 3-5 hours take a bit longer cause of *** happen, and this only happen once in a while
you probably can look up at google that other mmo also experience this kind of suff, how big your game, how detail are you on testing and preparing update, *** can happen
pls do it in the middle of night and not during day
Bigevilpeter wrote: »Bigevilpeter wrote: »Well that was interesting, but it doesn't excuse the long downtimes and the downtimes because of the downtimes
"I reject your reality and substitute my own" --Bigevilpeter.
"I write weird stuff that don't make any sense" -- cjthibs