Maintenance for the week of May 4:
• PC/Mac: No maintenance – May 4

Stop with the weekly maintenaces already!!!

  • cjthibs
    cjthibs
    ✭✭✭✭✭
    Jbugz97 wrote: »
    yes pls keep all your maintenance going keep the game fresh with no bugs

    Yeah the game is really fresh with no bugs now because they do the weekly maintenance :/

    Do you know what it would be like with no maintenance periods, or why they are necessary, or how necessary they are?

    Since most of us are not intimately familiar with ZoS's operations, we do not. Neither do you.

    If the maintenance periods weren't necessary, why would ZoS perform them?
    Do they just enjoy seeing us squirm?
    Do they have a personal vendetta against Mr. Peter?

    Does your outrage accomplish anything?
  • Bigevilpeter
    Bigevilpeter
    ✭✭✭✭✭
    ✭✭
    cjthibs wrote: »
    Jbugz97 wrote: »
    yes pls keep all your maintenance going keep the game fresh with no bugs

    Yeah the game is really fresh with no bugs now because they do the weekly maintenance :/

    Do you know what it would be like with no maintenance periods, or why they are necessary, or how necessary they are?

    Since most of us are not intimately familiar with ZoS's operations, we do not. Neither do you.

    If the maintenance periods weren't necessary, why would ZoS perform them?
    Do they just enjoy seeing us squirm?
    Do they have a personal vendetta against Mr. Peter?

    Does your outrage accomplish anything?

    lol apparebtly you have a personal vendetta against Mr. Peter.

    As i said as a customer i dont care about the details i care about the results
  • RavenRoxie
    RavenRoxie
    ✭✭✭✭
    Wow wrote: »
    old_mufasa wrote: »
    Omg do them once a month, every time you do a maintenance you break the game and just to make a few fixes. Please for love of Akatosh stop the weekly maintenance.

    Wow.. can you be more ignorant

    Almost all major mmo's do server maintenance weekly.. and yes server can become unstable and shut done if you do not do the maintenance... even more stable mmos then ESO do it. Maybe you should educate yourself about why and the effects of not doing it before running you mouth off...

    @old_mufasa all MMOS do server maintenance weekly, but only ESO do weekly maintenance and on top of that there's extended maintenance on top of that there's extended maintenance on top of that there's extended maintenance on top of that there's extended maintenance for 12 hours.

    Other MMO i play regularly do weekly maintenance, 30 minutes to 60 minutes TOP. No *** called extended maintenance, and when they do have extended maintenance, they put XP boost or something to compensate (even though they have no obligation to)

    I still don't understand how company as big as ZOS still can't fix all these "extended maintenance" that's been there since August, wasnt it?

    The other MMO I play is APB Reloaded. They do weekly maintenance and I believe it is usually about 4 hours. Plus, they just 'pretend' to do useful things during the maintenance. LoL Other mmos I have played were usually down for about 2-4 hours. Don't know of any that were less than an hour though. What game has 30 minute weekly maintenance? Ha
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  • RavenRoxie
    RavenRoxie
    ✭✭✭✭
    Oops failpost
    Edited by RavenRoxie on October 24, 2016 8:59PM
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  • cjthibs
    cjthibs
    ✭✭✭✭✭
    cjthibs wrote: »
    Jbugz97 wrote: »
    yes pls keep all your maintenance going keep the game fresh with no bugs

    Yeah the game is really fresh with no bugs now because they do the weekly maintenance :/

    Do you know what it would be like with no maintenance periods, or why they are necessary, or how necessary they are?

    Since most of us are not intimately familiar with ZoS's operations, we do not. Neither do you.

    If the maintenance periods weren't necessary, why would ZoS perform them?
    Do they just enjoy seeing us squirm?
    Do they have a personal vendetta against Mr. Peter?

    Does your outrage accomplish anything?

    lol apparebtly you have a personal vendetta against Mr. Peter.

    As i said as a customer i dont care about the details i care about the results

    Nope. I sure don't. You'd have to actually mean something to me for that.
    Your posts are just useless and it amuses me to point it out.
  • AzraelKrieg
    AzraelKrieg
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    November 2014 to January 2015 if any Year One players care to remember had no maintenance at all. None. No weekly, no monthly. The servers went to hell, become unstable and started to underperform for even simple tasks. There were fewer players back then. If they do that again now, the problem woulf be far worse.
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  • CapuchinSeven
    CapuchinSeven
    ✭✭✭✭✭
    cjthibs wrote: »
    cjthibs wrote: »
    Grabmoore wrote: »
    Servers won't crash if they don't do maintenaces, that's actually what happens when they do, so if its going to crash anyways then at least it will be without the patching downtime and then they can patch when they actually need to

    "In response to the ongoing issue, the North American and European PC/Mac megaservers will be taken offline for maintenance."


    Your reasoning is off, brother... First you complain about being forced to pvp for 2 hours, now that. It's getting annoying, don't become the next champ thread spammer.

    When i find an issue I talk about it, that's what forums are for. Defending everything is actually getting annoying

    Folks that are outraged with every minor inconvenience is far more annoying.

    Dude come on, in another post today I gave ZOS the benefit of the doubt but this game has way more downtime than it should have and it's understandable why people get peeved by it.

    It's even worse when it's unplanned, despite defenders views that people should just find something else to do, some people just have busy lives and like to PLAN how they are spending their spare time. When we have yet more extended or even unplanned downtime it gets under the skin.

    You're right...
    Next time we've got recurring rollbacks or some other catastrophic issue, let's just leave the servers up. It'll be frustrating to deal with, but hey, you can at least play the game. No matter that none of your progress will be saved.

    Look @cjthibs , I've been down this conversation road with people here before.

    YES sometimes they need to do these things BUT allowing for these things to consistently happen might be them "doing their jobs", but it's not doing their jobs well.
  • cjthibs
    cjthibs
    ✭✭✭✭✭
    cjthibs wrote: »
    cjthibs wrote: »
    Grabmoore wrote: »
    Servers won't crash if they don't do maintenaces, that's actually what happens when they do, so if its going to crash anyways then at least it will be without the patching downtime and then they can patch when they actually need to

    "In response to the ongoing issue, the North American and European PC/Mac megaservers will be taken offline for maintenance."


    Your reasoning is off, brother... First you complain about being forced to pvp for 2 hours, now that. It's getting annoying, don't become the next champ thread spammer.

    When i find an issue I talk about it, that's what forums are for. Defending everything is actually getting annoying

    Folks that are outraged with every minor inconvenience is far more annoying.

    Dude come on, in another post today I gave ZOS the benefit of the doubt but this game has way more downtime than it should have and it's understandable why people get peeved by it.

    It's even worse when it's unplanned, despite defenders views that people should just find something else to do, some people just have busy lives and like to PLAN how they are spending their spare time. When we have yet more extended or even unplanned downtime it gets under the skin.

    You're right...
    Next time we've got recurring rollbacks or some other catastrophic issue, let's just leave the servers up. It'll be frustrating to deal with, but hey, you can at least play the game. No matter that none of your progress will be saved.

    Look @cjthibs , I've been down this conversation road with people here before.

    YES sometimes they need to do these things BUT allowing for these things to consistently happen might be them "doing their jobs", but it's not doing their jobs well.

    Ha. Allowing them to happen?
    Are you going to stop them?

    Seriously though, this is funny...it is what it is. If their conduct isn't up to your standards (or anyone else's) I really don't know what to say.

    Do you have some plan to fix it? ...or influence it at all?

    The simple fact is that it's in their best interest to keep these things to a minimum. If they weren't necessary they wouldn't do it. Even if you think it's not up to par, it's what's needed. Why fret the little things?
  • Nyghthowler
    Nyghthowler
    ✭✭✭✭✭
    To everyone complaining in this post about the extended down time today;
    Have you ever written a program, let alone a MMO?If not, then deal with it. Or write one and do better.....

    Edited by Nyghthowler on October 24, 2016 11:30PM
    I'm not prejudiced; I hate everyone equally !
  • JD2013
    JD2013
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    ✭✭✭✭✭
    b8f4ff0363b2e8a0fc719cf2f852beb5.gif
    Sweetrolls for all!

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    Crafting bag OP! ZOS nerf pls!
  • wenchmore420b14_ESO
    wenchmore420b14_ESO
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    ✭✭✭
    November 2014 to January 2015 if any Year One players care to remember had no maintenance at all. None. No weekly, no monthly. The servers went to hell, become unstable and started to underperform for even simple tasks. There were fewer players back then. If they do that again now, the problem woulf be far worse.

    Oh, hell yes, I remember. I mentioned in a earlier post about the Christmas of 2014. Any one who says not doing maitenance won't hurt was defiantly not there!
    Thank you for sharing this with the folks that obviously weren't there, like @Bigevilpeter .
    Huzzah!
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  • Johngo0036
    Johngo0036
    ✭✭✭✭✭
    @Bigevilpeter - We have been there and it was even a greater nightmare,

    People moan when the servers lag and they get more laggy the longer they run without maintenance,
    Now People moan when they do the weekly maintenance,

    Poor ZOS, screwed if they don't , screwed if they do!!
    PC EU Megaserver
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  • raglau
    raglau
    ✭✭✭✭✭
    Ionella wrote: »

    Now People moan when they do the weekly maintenance,

    Poor ZOS, screwed if they don't , screwed if they do!!

    I don't see people moaning about maintenance per se. There are EU customers unhappy that ZOS took away the EU maintenance period and bundled it with NA, no doubt as a cost cutting measure but one which impacts paying customers in the EU. And I see people complain that maintenance never really stops with maintenance. ZOS seem to fudge each patch and this requires 'emergency' maintenance. Now, emergency maintenance should literally be that, but it's actually becoming the norm.

    The game should be maturing and the operational support of the game should be getting slicker, as per any live service, but it seems the only way is down.

    I don't personally care, despite having a sub I don't play that much, but I can see why people get frustrated and I think it's a tad disingenuous to imply it's over the mere act of maintenance. If ZOS could execute maintenance in a slick and timely manner, no one would mind, but they do seem terribly inept. It is now something of an in joke when the servers are 'up'...

    I've always said that ESO is a great game in the hands of imbeciles. But as there's no other Elder Scrolls MMO in town, there's no particular incentive for ZOS to improve.
  • CapuchinSeven
    CapuchinSeven
    ✭✭✭✭✭
    cjthibs wrote: »
    cjthibs wrote: »
    cjthibs wrote: »
    Grabmoore wrote: »
    Servers won't crash if they don't do maintenaces, that's actually what happens when they do, so if its going to crash anyways then at least it will be without the patching downtime and then they can patch when they actually need to

    "In response to the ongoing issue, the North American and European PC/Mac megaservers will be taken offline for maintenance."


    Your reasoning is off, brother... First you complain about being forced to pvp for 2 hours, now that. It's getting annoying, don't become the next champ thread spammer.

    When i find an issue I talk about it, that's what forums are for. Defending everything is actually getting annoying

    Folks that are outraged with every minor inconvenience is far more annoying.

    Dude come on, in another post today I gave ZOS the benefit of the doubt but this game has way more downtime than it should have and it's understandable why people get peeved by it.

    It's even worse when it's unplanned, despite defenders views that people should just find something else to do, some people just have busy lives and like to PLAN how they are spending their spare time. When we have yet more extended or even unplanned downtime it gets under the skin.

    You're right...
    Next time we've got recurring rollbacks or some other catastrophic issue, let's just leave the servers up. It'll be frustrating to deal with, but hey, you can at least play the game. No matter that none of your progress will be saved.

    Look @cjthibs , I've been down this conversation road with people here before.

    YES sometimes they need to do these things BUT allowing for these things to consistently happen might be them "doing their jobs", but it's not doing their jobs well.

    Ha. Allowing them to happen?
    Are you going to stop them?

    Seriously though, this is funny...it is what it is. If their conduct isn't up to your standards (or anyone else's) I really don't know what to say.

    Do you have some plan to fix it? ...or influence it at all?

    The simple fact is that it's in their best interest to keep these things to a minimum. If they weren't necessary they wouldn't do it. Even if you think it's not up to par, it's what's needed. Why fret the little things?

    YES, actually, allowing them to happen. As someone (appealing to authority, but I'm going to say it anyway) who runs a farm of servers running a service as hungry and as complicated as an MMO with far less money than ZOS, having maintenance is doing your job but having to re-enter maintenance consistently as well as extend maintenance consistently is bad planning, bad testing, bad practice.

    Sys admins from other fields outside of gaming often blink in disbelieve at the stuff that gamers let gaming companies get away with. If I had to tell my boss 3 times in 3 months (let alone a single month) that we're going to have to extend our downtime past what we expected I'd be sacked, it's as simple as that.

    I already defended ZOS in another post, but the "lolol omg they r do thir job" posts always crack me up and believe it or not some people can't just play whenever the whim takes them, they have to plan their spare time with little control over when that spare time will be. Extended downtime and even downtime in the middle of a week after already extended maintenance is going to get under peoples skin and when they are paying for the service they are going to let that company know they are not happy.

    That's what happens, that's why people get annoyed on forums. They let ZOS know that they are not happy. Even more so when they took away EU friendly hours.

    Running maintenance is doing their job, consistent extended maintenance and/or out of planned downtime hours is not doing their job.

    Sorry ZOS, that's my view.
    Edited by CapuchinSeven on October 25, 2016 2:47PM
  • cjthibs
    cjthibs
    ✭✭✭✭✭
    cjthibs wrote: »
    cjthibs wrote: »
    cjthibs wrote: »
    Grabmoore wrote: »
    Servers won't crash if they don't do maintenaces, that's actually what happens when they do, so if its going to crash anyways then at least it will be without the patching downtime and then they can patch when they actually need to

    "In response to the ongoing issue, the North American and European PC/Mac megaservers will be taken offline for maintenance."


    Your reasoning is off, brother... First you complain about being forced to pvp for 2 hours, now that. It's getting annoying, don't become the next champ thread spammer.

    When i find an issue I talk about it, that's what forums are for. Defending everything is actually getting annoying

    Folks that are outraged with every minor inconvenience is far more annoying.

    Dude come on, in another post today I gave ZOS the benefit of the doubt but this game has way more downtime than it should have and it's understandable why people get peeved by it.

    It's even worse when it's unplanned, despite defenders views that people should just find something else to do, some people just have busy lives and like to PLAN how they are spending their spare time. When we have yet more extended or even unplanned downtime it gets under the skin.

    You're right...
    Next time we've got recurring rollbacks or some other catastrophic issue, let's just leave the servers up. It'll be frustrating to deal with, but hey, you can at least play the game. No matter that none of your progress will be saved.

    Look @cjthibs , I've been down this conversation road with people here before.

    YES sometimes they need to do these things BUT allowing for these things to consistently happen might be them "doing their jobs", but it's not doing their jobs well.

    Ha. Allowing them to happen?
    Are you going to stop them?

    Seriously though, this is funny...it is what it is. If their conduct isn't up to your standards (or anyone else's) I really don't know what to say.

    Do you have some plan to fix it? ...or influence it at all?

    The simple fact is that it's in their best interest to keep these things to a minimum. If they weren't necessary they wouldn't do it. Even if you think it's not up to par, it's what's needed. Why fret the little things?

    YES, actually, allowing them to happen. As someone (appealing to authority, but I'm going to say it anyway) who runs a farm of servers running a service as hungry and as complicated as an MMO with far less money than ZOS, having maintenance is doing your job but having to re-enter maintenance consistently as well as extend maintenance consistently is bad planning, bad testing, bad practice.

    Sys admins from other fields outside of gaming often blink in disbelieve at the stuff that gamers let gaming companies get away with. If I had to tell my boss 3 times in 3 months (let alone a single month) that we're going to have to extend our downtime past what we expected I'd be sacked, it's as simple as that.

    I already defended ZOS in another post, but the "lolol omg they r do thir job" posts always crack me up and believe it or not some people can't just play whenever the whim takes them, they have to plan their spare time with little control over when that spare time will be. Extended downtime and even downtime in the middle of a week after already extended maintenance is going to get under peoples skin and when they are paying for the service they are going to let that company know they are not happy.

    That's what happens, that's why people get annoyed on forums. They let ZOS know that they are not happy. Even more so when they took away EU friendly hours.

    Running maintenance is doing your job, consistent extended maintenance and/or out of planned downtime hours is not doing their job.

    Sorry ZOS, that's my view.

    Well, I've actually been a Systems Engineer/Project Manager for just under 15 years now.
    There is a huge difference between working on mission-critical systems and working on a video game. There's also a huge difference in the expectations (or what's reasonable to expect).

    The majority of my experience has been in and around the military, even managing some operational systems. -Those- systems, yes, absolutely must be treated in the way you're describing above. A major difference though, is that these systems are built on the methodology of earlier systems and are not allowed to be fielded in an operational manner until they've been tested for years and gone through an extensive certification process.

    This usually means that we were actually fielding systems 5 or 6 years after they were coded. Patching would happen, but the majority of the code was locked and could not be changed. No new features, no major additions. (This situation is roughly equivalent to what you'd see now with something like World of Warcraft, whose base game was coded pre-2004.)

    A new video game is so radically different that it's not even comparable. New features are added all the time, major additions, shifting requirements, on code that might be, in some cases, just a few months or even weeks old.

    Testing isn't something that you can knock out in a weekend if you work really hard at it. It takes actual use of the system, on the scale you expect it to be used, to expose the majority of bugs. And the scale of an MMO is not even possible to test on a closed system, it takes use by thousands to expose the problems. Which is exactly what we're seeing. The issues causing these emergency maintenance periods aren't game system problems, they're infrastructure problems which aren't popping up prior to launch because the system can't be stressed prior to allowing thousands of players in.

    Even so, you missed my point. My point was simply that this is something that's out of your control, and there really is nothing to be gained by being outraged over it. (Nothing but undue stress on yourself, that is.)

    Just curious, what are you running that is as "hungry and as complicated as an MMO?"
  • CapuchinSeven
    CapuchinSeven
    ✭✭✭✭✭
    cjthibs wrote: »
    cjthibs wrote: »
    cjthibs wrote: »
    cjthibs wrote: »
    Grabmoore wrote: »
    Servers won't crash if they don't do maintenaces, that's actually what happens when they do, so if its going to crash anyways then at least it will be without the patching downtime and then they can patch when they actually need to

    "In response to the ongoing issue, the North American and European PC/Mac megaservers will be taken offline for maintenance."


    Your reasoning is off, brother... First you complain about being forced to pvp for 2 hours, now that. It's getting annoying, don't become the next champ thread spammer.

    When i find an issue I talk about it, that's what forums are for. Defending everything is actually getting annoying

    Folks that are outraged with every minor inconvenience is far more annoying.

    Dude come on, in another post today I gave ZOS the benefit of the doubt but this game has way more downtime than it should have and it's understandable why people get peeved by it.

    It's even worse when it's unplanned, despite defenders views that people should just find something else to do, some people just have busy lives and like to PLAN how they are spending their spare time. When we have yet more extended or even unplanned downtime it gets under the skin.

    You're right...
    Next time we've got recurring rollbacks or some other catastrophic issue, let's just leave the servers up. It'll be frustrating to deal with, but hey, you can at least play the game. No matter that none of your progress will be saved.

    Look @cjthibs , I've been down this conversation road with people here before.

    YES sometimes they need to do these things BUT allowing for these things to consistently happen might be them "doing their jobs", but it's not doing their jobs well.

    Ha. Allowing them to happen?
    Are you going to stop them?

    Seriously though, this is funny...it is what it is. If their conduct isn't up to your standards (or anyone else's) I really don't know what to say.

    Do you have some plan to fix it? ...or influence it at all?

    The simple fact is that it's in their best interest to keep these things to a minimum. If they weren't necessary they wouldn't do it. Even if you think it's not up to par, it's what's needed. Why fret the little things?

    YES, actually, allowing them to happen. As someone (appealing to authority, but I'm going to say it anyway) who runs a farm of servers running a service as hungry and as complicated as an MMO with far less money than ZOS, having maintenance is doing your job but having to re-enter maintenance consistently as well as extend maintenance consistently is bad planning, bad testing, bad practice.

    Sys admins from other fields outside of gaming often blink in disbelieve at the stuff that gamers let gaming companies get away with. If I had to tell my boss 3 times in 3 months (let alone a single month) that we're going to have to extend our downtime past what we expected I'd be sacked, it's as simple as that.

    I already defended ZOS in another post, but the "lolol omg they r do thir job" posts always crack me up and believe it or not some people can't just play whenever the whim takes them, they have to plan their spare time with little control over when that spare time will be. Extended downtime and even downtime in the middle of a week after already extended maintenance is going to get under peoples skin and when they are paying for the service they are going to let that company know they are not happy.

    That's what happens, that's why people get annoyed on forums. They let ZOS know that they are not happy. Even more so when they took away EU friendly hours.

    Running maintenance is doing your job, consistent extended maintenance and/or out of planned downtime hours is not doing their job.

    Sorry ZOS, that's my view.

    Well, I've actually been a Systems Engineer/Project Manager for just under 15 years now.
    There is a huge difference between working on mission-critical systems and working on a video game. There's also a huge difference in the expectations (or what's reasonable to expect).

    The majority of my experience has been in and around the military, even managing some operational systems. -Those- systems, yes, absolutely must be treated in the way you're describing above. A major difference though, is that these systems are built on the methodology of earlier systems and are not allowed to be fielded in an operational manner until they've been tested for years and gone through an extensive certification process.

    This usually means that we were actually fielding systems 5 or 6 years after they were coded. Patching would happen, but the majority of the code was locked and could not be changed. No new features, no major additions. (This situation is roughly equivalent to what you'd see now with something like World of Warcraft, whose base game was coded pre-2004.)

    A new video game is so radically different that it's not even comparable. New features are added all the time, major additions, shifting requirements, on code that might be, in some cases, just a few months or even weeks old.

    Testing isn't something that you can knock out in a weekend if you work really hard at it. It takes actual use of the system, on the scale you expect it to be used, to expose the majority of bugs. And the scale of an MMO is not even possible to test on a closed system, it takes use by thousands to expose the problems. Which is exactly what we're seeing. The issues causing these emergency maintenance periods aren't game system problems, they're infrastructure problems which aren't popping up prior to launch because the system can't be stressed prior to allowing thousands of players in.

    Even so, you missed my point. My point was simply that this is something that's out of your control, and there really is nothing to be gained by being outraged over it. (Nothing but undue stress on yourself, that is.)

    Just curious, what are you running that is as "hungry and as complicated as an MMO?"

    A quick reply because I'm going to have to step away from my computer but I didn't want you to think I was just ignoring your reply. I actually agree with pretty much everything you've said and closely relate to your military point, although likely a different military.

    I also acknowledge your final point (you're right there is little you can really do), that said I think you missed my point somewhat as well and elsewhere I actually defended ZOS and pointed out that there's a reason many places don't bother updating firmware on things like switches for anything other than security (or if you know it will fix something) because if it isn't broken don't fix it, I sympathized with the amount of times they have to bring a service up and down and how it must cause havoc.

    But at the same time, this game has suffered with contentious downtime at bad moments (and for EU players it's been constantly during prime time) in recent months and people are going to get annoyed and feel they need to let the company they are giving money to know how they feel about it.

    All in all I don't think we disagree, it's just the nature of internet forums where small points can be picked apart and made to be bigger parts of the overall points which lead to disagreements when actually I think we pretty much agree with each other, just disagree about the reaction that people have to it.
    cjthibs wrote: »
    Just curious, what are you running that is as "hungry and as complicated as an MMO?"

    I can't directly comment on what I work on but can say we take in a huge amount of data from military intrusion systems (both automated and manned) from all three services. The amount of data from things like drones is actually staggering and an uphill battle to deal with all on its own.
    Edited by CapuchinSeven on October 25, 2016 5:01PM
  • wenchmore420b14_ESO
    wenchmore420b14_ESO
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    cjthibs wrote: »
    Ionella wrote: »
    Just to verify, the "Megaserver Tech" is new to MMO's and created by Zos for ESO. It is different than any other game.
    Here's a link about it.
    http://elderscrollsonline.info/mega-server

    So no, it's not a catch word.
    But enough of this silliness.. Lol.. Servers back up! Time to play!
    See ya'll in Tamriel!!
    Huzzah!

    Wrong, and wrong again.
    That technology has been here for a while, and Zenimax might have used it among the first for MMO that is, but definitely they aren't the only one who's been using it.
    I could list a couple of games and their downtimes, but I'm just gonna mention Guild Wars 2, as it is the most similar game to ESO. They are both MMOs, and the both operate on a 'Megaserver'. Difference is GW2 launched using standard servers or shards, and then transitioned to megaserver in april 2014, and yeah, they virtually have no downtime. Last downtime was on August 23rd, and before that in february. Downtimes are so rare you can expect some cash shop goodies in your mail.

    I only hope ESO will improve in that regard and these day-long maintenances will be thing of the past.

    For those interested in behind the scenes magic GW2 does, I recommend this:
    http://www.gdcvault.com/play/1016640/Guild-Wars-2-Programming-the

    If the lack of downtime is the most important aspect of your MMO gaming, then I'd suggest you go play GW2 then.
    This game requires more downtime, for whatever reason (it's irrelevant), so we can rant and rave about the downtime, or we can just be a bit more patient, and enjoy our game of choice. Up to you really.

    But when was the last time GW2 added as much new content and updates as ESO has in the last year?
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  • ajback_ESO
    ajback_ESO
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    Omg do them once a month, every time you do a maintenance you break the game and just to make a few fixes. Please for love of Akatosh stop the weekly maintenance.

    I see the 19 agrees and 1 insight you received must of been from network illiterate players.

    Server maintenance is extremely crucial, especially when you have an entire continent and then some, playing on one server (NA/EU/ETC) That takes a HUGE toll on the servers; it requires weekly updates/restarts/etc. So for the love of Akatosh, shut the *** up about stuff you know little to none about.
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  • Callous2208
    Callous2208
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    ✭✭
    cjthibs wrote: »
    Ionella wrote: »
    Just to verify, the "Megaserver Tech" is new to MMO's and created by Zos for ESO. It is different than any other game.
    Here's a link about it.
    http://elderscrollsonline.info/mega-server

    So no, it's not a catch word.
    But enough of this silliness.. Lol.. Servers back up! Time to play!
    See ya'll in Tamriel!!
    Huzzah!

    Wrong, and wrong again.
    That technology has been here for a while, and Zenimax might have used it among the first for MMO that is, but definitely they aren't the only one who's been using it.
    I could list a couple of games and their downtimes, but I'm just gonna mention Guild Wars 2, as it is the most similar game to ESO. They are both MMOs, and the both operate on a 'Megaserver'. Difference is GW2 launched using standard servers or shards, and then transitioned to megaserver in april 2014, and yeah, they virtually have no downtime. Last downtime was on August 23rd, and before that in february. Downtimes are so rare you can expect some cash shop goodies in your mail.

    I only hope ESO will improve in that regard and these day-long maintenances will be thing of the past.

    For those interested in behind the scenes magic GW2 does, I recommend this:
    http://www.gdcvault.com/play/1016640/Guild-Wars-2-Programming-the

    If the lack of downtime is the most important aspect of your MMO gaming, then I'd suggest you go play GW2 then.
    This game requires more downtime, for whatever reason (it's irrelevant), so we can rant and rave about the downtime, or we can just be a bit more patient, and enjoy our game of choice. Up to you really.

    But when was the last time GW2 added as much new content and updates as ESO has in the last year?

    I couldn't answer that one. GW2 was very disappointing to me and I left prior to their heart of thorns expansion. PvP was okay I suppose, everything else was meh. Their content was that living story crap prior to the expansion, and it was lackluster to say the least. Gw2 for me was a dress up Sim and mockery of everything that made GW1 so great.
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