VerboseQuips wrote: »silvereyes wrote: »To get a little philosophical, I find it interesting that people (not me) are willing to sink a ton of *time* into collecting RNG cosmetics in-game (e.g. soul shriven skin), but aren't willing to sink a ton of real-world *money* into attaining a potentially much larger collection of RNG cosmetics. I would argue that time is a more limited resource for most folks, and therefore *should* be more valuable.
Is it's because we don't like our jobs, so the time we spend earning money there seems more valuable than time playing a game we like? Or maybe it's that real-world money always seems like a higher short-term priority? Or is it because of a deep-seated fear of death that we avoid thinking about the limited nature of time?
Pondering....
I agree. I have read a blog post somewhere (maybe from Belgian author Ploum?) where the author recommanded to stop thinking about how much money you spend, and instead think about how many hours/days of your life you had to work to get this money. Basically, this replaces "I spend x€ to get this item or service, is it worth it?" by "I spend x hours/days of my life to get this item or service, is it worth it?"
I think it is probably a very good piece of advice.
Apparantly, devs want us to hit 100 pages here as well... You asked for it - and you've been heard Oh wait now...
This is the thing - people keep repeating themselves and others with the same point - community likes neither this idea, nor the implementation of rng chance.
It's sad that so many people are using a "cancel my sub" argument here. But what else can we do? As a customer, i don't think there's any way i'll be happy or content (even at a 'good enough, harmless enough' level) with this system. And this is the only way i, as many others as well, see to protest.
It breaks my heart how beautifully Pacrooti interactions/animations are handled, and how much of a gimmick the barber shop is in comparison. I'm already guessing how many cool housing items are going to be stuck in crates only, and how there's infinite amount of ways to exploit this system from developers' side.
My sub runs out around December. I'm not planning to renew it as of now.
VerboseQuips wrote: »silvereyes wrote: »To get a little philosophical, I find it interesting that people (not me) are willing to sink a ton of *time* into collecting RNG cosmetics in-game (e.g. soul shriven skin), but aren't willing to sink a ton of real-world *money* into attaining a potentially much larger collection of RNG cosmetics. I would argue that time is a more limited resource for most folks, and therefore *should* be more valuable.
Is it's because we don't like our jobs, so the time we spend earning money there seems more valuable than time playing a game we like? Or maybe it's that real-world money always seems like a higher short-term priority? Or is it because of a deep-seated fear of death that we avoid thinking about the limited nature of time?
Pondering....
I agree. I have read a blog post somewhere (maybe from Belgian author Ploum?) where the author recommanded to stop thinking about how much money you spend, and instead think about how many hours/days of your life you had to work to get this money. Basically, this replaces "I spend x€ to get this item or service, is it worth it?" by "I spend x hours/days of my life to get this item or service, is it worth it?"
I think it is probably a very good piece of advice.
All I want from the current rewards is the purple nixad. Spent 4 days worth of PTS gamble crates... and I'm still missing that nixad drop. But I got a crapton of unwanted consumables and collectibles.
No storm mounts either, but I do not care for those: when I will see someone in game with them I will not think "ooh shiny, I want one too"; I will think "oh look, a gambler, poor soul...".
MarkusLiberty wrote: »This really takes the fun out of it, so I hope there's a fix for this
All I want from the current rewards is the purple nixad. Spent 4 days worth of PTS gamble crates... and I'm still missing that nixad drop. But I got a crapton of unwanted consumables and collectibles.
No storm mounts either, but I do not care for those: when I will see someone in game with them I will not think "ooh shiny, I want one too"; I will think "oh look, a gambler, poor soul...".
I'll be thinking: 'Oooh shiny - I wonder how much they shelled out for that!' :P
The Mind-Shriven horse is the trickiest. You'll never know if people bought it for a perfectly acceptable price of 2200 crowns, were ripped off during the anniversary event or blew 20k on crown crates.All I want from the current rewards is the purple nixad. Spent 4 days worth of PTS gamble crates... and I'm still missing that nixad drop. But I got a crapton of unwanted consumables and collectibles.
No storm mounts either, but I do not care for those: when I will see someone in game with them I will not think "ooh shiny, I want one too"; I will think "oh look, a gambler, poor soul...".
I'll be thinking: 'Oooh shiny - I wonder how much they shelled out for that!' :P
The clouded leopard senche I would be willing to spend 5000 crowns for outright costs 400 gems
silvereyes wrote: »As a silent protest of the upcoming Crown Crates, I am eschewing all Crown Store mounts, pets, and cosmetics. From now on, I choose to ride only the ugliest in-game horse I can find.
silvereyes wrote: »The crown crates are trying to turn the crown store into a collectible card game.
It's a little more sinister than that. They're trying to get people used to a system that will be the primary revenue source of Elder Scrolls Legends. Spending over and over and over again for rare cards that will entwine you even more deeply into that game and its MTX system.
And let's look behind the curtain. Is it any coincidence that Heather Powers was an MMORPG adviser on Star Wars the Old Republic when the cash shop became an issue, and is Bethesda's marketing director right as this happens?
That two of her self-founded Game Psyche consultancy services are consumer research and micro-transaction strategy?
I knew she was trouble when she randomly showed up and neutered everyone on stage at PaxEast. If the team fell so quickly and quietly to her Bethesda-blessed direction, then it's pretty much up to this community to make her Enemy Number One.
It won't be pretty but it'll be less laggy than PVP that's for *** sure.
Okay guys, been trying these out a couple of days, not sure why they are 400 corwns on pts.
I like the animation and the way the system works, so well done.
THe content of the crates are to me very dissapointing. You usualy get one item that's added to the collections system the rest are mostly potions. I would like to see soulgems/repairkits. things we can use at any stage in the game, especialy endgame.
Other then that I would like to reject a object that has been rewarded, i.e. the nixad pet. When I don't want it I want to be able to reject it and get the gems that would be rewarded if I got it. That way I can be more selective in what I want and can faster pick something up I like.
The amount of gems you get for items is realy low, meaning you have to spend a ton to get stuff. This feels to much of a strech for me to actualy concider getting these crates... if they were cheaper or rewarded bigger it would become more interesting.
I'm not against it but as is now, crowncrates are not interesting to me as a player.
Sapeterson16ub17_ESO wrote: »It seems like a lot of people are angry about the drop chance of the cool stuff in crown crates. Why not also have some daily quests that reward crown crates? It makes it so people who are angry about earning items only from buying the crates can play the game to also earn them but if they cannot earn wait to get that really cool mount they will still buy them. it makes it so the amount of gems you now get on pts feels more reasonable and people cant complain about having exclusive items in the crown crates.
Dungeon crawler network community member
~esoendgame
SantieClaws wrote: »Sapeterson16ub17_ESO wrote: »It seems like a lot of people are angry about the drop chance of the cool stuff in crown crates. Why not also have some daily quests that reward crown crates? It makes it so people who are angry about earning items only from buying the crates can play the game to also earn them but if they cannot earn wait to get that really cool mount they will still buy them. it makes it so the amount of gems you now get on pts feels more reasonable and people cant complain about having exclusive items in the crown crates.
Dungeon crawler network community member
~esoendgame
In theory, to begin with, khajiit she sees the appeal of the idea and possibly it is the only sort of compromise we might ever possibly get on these boxes of horror.
However this one she has reservations about the crates being given away in any form - either as quest rewards or to ESO plus payers. The reason for this is that this one she does not want any player to get used to the crates or start getting used the buzz of opening them and then feel they just can't do without more of the same.
Give a few sweeties away for free and they start craving more of the same yes? A few little treats to draw them closer.
It is what the dealers of dubious substances do to bring in long term business.
If you understand what khajiit she means here yes?
Yours with paws
Santie Claws