There are 2 mounts, 3 pets, and a hat that I would buy in direct purchase from the crown store as and when they were released - that's what, around 10,000 crowns all in all. I will not be gambling for those items (I am testing it out on the PTS, and out of 13 crates purchased so far, didn't get a single one of the items I wanted and have a pitiful 23 gems for duplicate items plus a few consumables that I have absolutely no use for). I am not stupid enough to spend actual money on this.
If this is implemented where these things are crate-exclusive items, zeni will have lost themselves 10k crowns from me, and I daresay I am not alone.
I think the atronach mounts are horrible btw.
driosketch wrote: »After two days, I have 3 Storm Atronach mounts, horse, wolf, and guar. Also, a mind shriven horse and a few cool hats I would have bought directly.
I have the say, I am still not exicited or impressed with this system. I realize it's just luck. And even repeated on live, I'd still have spent more in a couple days than I would see myself spending in a season while this run of crates were available. That's more mounts than I can really manage among my characters. And so overall, I still don't feel there is value for me trying these gamble boxes. And more than that, I'm upset I can't just buy the items I do want.
silvereyes wrote: »To get a little philosophical, I find it interesting that people (not me) are willing to sink a ton of *time* into collecting RNG cosmetics in-game (e.g. soul shriven skin), but aren't willing to sink a ton of real-world *money* into attaining a potentially much larger collection of RNG cosmetics. I would argue that time is a more limited resource for most folks, and therefore *should* be more valuable.
Is it's because we don't like our jobs, so the time we spend earning money there seems more valuable than time playing a game we like? Or maybe it's that real-world money always seems like a higher short-term priority? Or is it because of a deep-seated fear of death that we avoid thinking about the limited nature of time?
Pondering....
Heh. I get the point, but I think it's not an accurate comparison. Farming soul-shriven skins *is* RNG-based and takes a ton of time. You could theoretically never receive one, even if you farm every day for a month (I know someone who did this). It's much closer to the crown crate mechanics than it is to shopping at the supermarket.vyndral13preub18_ESO wrote: »I wonder why there isnt a service where you could call a grocery store, pay them 3 to 4 times the cost of what you get, and just have them deliver whatever it is they feel like dropping off at your house.
I mean after all your time not having to shop is much more valuable then your money.
silvereyes wrote: »Heh. I get the point, but I think it's not an accurate comparison. Farming soul-shriven skins *is* RNG-based and takes a ton of time. You could theoretically never receive one, even if you farm every day for a month (I know someone who did this). It's much closer to the crown crate mechanics than it is to shopping at the supermarket.vyndral13preub18_ESO wrote: »I wonder why there isnt a service where you could call a grocery store, pay them 3 to 4 times the cost of what you get, and just have them deliver whatever it is they feel like dropping off at your house.
I mean after all your time not having to shop is much more valuable then your money.
Anyways, I'm not trying to justify the crates at all. I hate them. I'm just trying to ponder why the same people that are willing to tolerate a life-sucking RNG for the soul-shriven skins are not willing to tolerate RNG once it reaches into their real-world wallets (and sticks a pepperoni in them).
silvereyes wrote: »Heh. I get the point, but I think it's not an accurate comparison. Farming soul-shriven skins *is* RNG-based and takes a ton of time. You could theoretically never receive one, even if you farm every day for a month (I know someone who did this). It's much closer to the crown crate mechanics than it is to shopping at the supermarket.vyndral13preub18_ESO wrote: »I wonder why there isnt a service where you could call a grocery store, pay them 3 to 4 times the cost of what you get, and just have them deliver whatever it is they feel like dropping off at your house.
I mean after all your time not having to shop is much more valuable then your money.
Anyways, I'm not trying to justify the crates at all. I hate them. I'm just trying to ponder why the same people that are willing to tolerate a life-sucking RNG for the soul-shriven skins are not willing to tolerate RNG once it reaches into their real-world wallets (and sticks a pepperoni in them).
SantieClaws wrote: »Khajiit she does not believe this is the real Pacrooti.
This one she thinks a daedric thingy holds him captive somewhere and uses his shape to do their nasty deeds.
Yours with paws
Santie Claws
SantieClaws wrote: »Khajiit she does not believe this is the real Pacrooti.
This one she thinks a daedric thingy holds him captive somewhere and uses his shape to do their nasty deeds.
Yours with paws
Santie Claws
Makes you wonder how they'll bring back Darien. Maybe Strip Poker for crowns.
PS: Stop blaming daedric thingys. Some things even daedra wouldn't touch. Like Crown crates. Or Khajiit.
WhiteCoatSyndrome wrote: »PS: Stop blaming daedric thingys. Some things even daedra wouldn't touch. Like Crown crates. Or Khajiit.
I dunno, I've decided to blame Peryite - we know the other Daedric powers are mad at him for meddling outside his sphere, and Crown Crates are both outside the sphere of pestilence and natural order and loathsome enough to get the other Princes up in arms.
So learn from Peryite - stay inside your sphere of influence! Say no to Crown Crates in ESO!
silvereyes wrote: »To get a little philosophical, I find it interesting that people (not me) are willing to sink a ton of *time* into collecting RNG cosmetics in-game (e.g. soul shriven skin), but aren't willing to sink a ton of real-world *money* into attaining a potentially much larger collection of RNG cosmetics.
Pondering....
driosketch wrote: »Constructive suggestions to take the edge off: (Not entirely all my ideas, credit to feed back from MissBizz, Dominoid and others.)
Put the consumables in a collection tab, out of inventory, and available to all characters account wide. At least then they might see some use on leveling alts or as backup. At the very least removes the negative inventory impact.
Only exclusives should should be the storm theme items. Everything else should appear in the Crown Store first.
While we're at it, put all past collectables in the crates and gem store, from the limited time senches, to the hero costumes, right down to the chef costume. This'll give crates added value as a second chance.
Increase gems for duplicates, allow converting any unwanted item to gems, lower the gem prices, or lower the crown price of crates. If we assume the 400 gem apex items are the same tier as the limited addition 4k crown senche, then no matter how unlucky, no one should ever spend twice on crates without the possibility of buying the item they want. Under the current numbers, that means gem recovery has to increase to at least 20 per crate.
Publish the odds for getting an item. I used to play a collectable card game app with some pretty terrible business practices, and they at least did that much for card packs.
It is a waste of money, but on the other hand if you got the cash and want to put it back into the economy and get brief enjoyment from it, then why not
jedtb16_ESO wrote: »driosketch wrote: »Constructive suggestions to take the edge off: (Not entirely all my ideas, credit to feed back from MissBizz, Dominoid and others.)
Put the consumables in a collection tab, out of inventory, and available to all characters account wide. At least then they might see some use on leveling alts or as backup. At the very least removes the negative inventory impact.
Only exclusives should should be the storm theme items. Everything else should appear in the Crown Store first.
While we're at it, put all past collectables in the crates and gem store, from the limited time senches, to the hero costumes, right down to the chef costume. This'll give crates added value as a second chance.
Increase gems for duplicates, allow converting any unwanted item to gems, lower the gem prices, or lower the crown price of crates. If we assume the 400 gem apex items are the same tier as the limited addition 4k crown senche, then no matter how unlucky, no one should ever spend twice on crates without the possibility of buying the item they want. Under the current numbers, that means gem recovery has to increase to at least 20 per crate.
Publish the odds for getting an item. I used to play a collectable card game app with some pretty terrible business practices, and they at least did that much for card packs.
how about just scrap the whole sad idea and put the stuff that would have been in the boxes at a fixed price in the crown store?