PTS Patch Notes - Towers have no doors???

  • yodased
    yodased
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    emma666 wrote: »

    His opinion is more valid than yours because he is a great player, has played since beta and has seen how ZOS has nerfed small groups patch after patch since the launch of the game.

    You don't get it because you are simply a bad player and don't understand that this change favours zergs and not the small group who is already always at a disadvantage.

    How is this hard to understand???



    I've played since beta too, you realize that length of time or perceived skill in a game does not make you 'better' right?

    I get it, you are upset. This game wasn't built around small group play and you wish it was.

    You will get battlegrounds eventually, until then there are other games to play right? I like this one.

    Again, personal attacks, can we not have a discussion without mentioning someones skill in video game?

    Let's compare bank accounts, I guarantee mine is bigger, does that matter? I mean come on are you 5 years old?
    Tl;dr really weigh the fun you have in game vs the business practices you are supporting.
  • Taylor_MB
    Taylor_MB
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    @NedicWildling

    Honestly posting the kill counter screenshot and assuming you know Yoda's playstyle is not a good start to present your point of view or continue a constructive discussion. (Now me and Yoda are wasting our time going off topic just to refute your ridiculous claims instead of what is related to the OP).

    a) Yoda doesn't even group let alone zerg, even when it was just us two capping a resource at a random keep and I invited to group I didn't get a msg saying he is already grouped, he'd decline the invite every single time.

    b) Only scrubs post kill counter like it means anything. 10/15 kills he couldve just walked in your ritual of retribution. The 5 killing blows could've you spamming RD from the back of a zerg on a low HP target. See, it's not nice when people make assumptions about your playstyle is it?

    To address the OP, I actually disagree with Yoda. Yeah it sucks when new players take forever to learn, it sucks when an orgainised group is so clearly trying to bait to a tower instead of sieging even when they have the numbers, and it sucks having your screen go black and having your weapon put away.

    However, it is a great tool for smaller groups to shed some agro when a larger group is on their case (or not shed the agro and get some AP before being overwhelmed or them collapsing the tower from the inside).

    Seems like a better solution would have been to make it like the scroll gates, no black screen, your toon stays in its current state (mounted works, pretty sure weapons out also works).
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  • yodased
    yodased
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    Never presented myself as noble, I know what I am, and noble or polite is the last thing i am in this game. But i know enough to consider other players when i know they are already getting zerged down by 10 players(except when it's zergbald) I don't think my opinion is more valid than yours, but your arrogance when you make the point that since this is an AvAvA it should not involve smaller groups being able to taken on larger groups and in this case using a door to their advantage is really stupid. It is what it is.

    You still can take on multiple players though, you are the best right? Why would you need that advantage?

    Anyways, we can agree to disagree as this will not get anywhere. Enjoy killing me.
    Tl;dr really weigh the fun you have in game vs the business practices you are supporting.
  • Valencer
    Valencer
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    yodased wrote: »

    I get it, you are upset. This game wasn't built around small group play and you wish it was.

    What if I told you that once upon a time this game actually accomodated small group play really well? Or to put it in a more general manner, organised groups being able to win reliably vs bigger (but unorganised/stupid) numbers?

    There was nothing wrong with that. If you got good at the game the game actually rewarded that. What people are upset about is that ZOS is literally patching that aspect of cyrodiil away bit by bit every update.
    That AvA you keep mentioning has basically devolved into "zerg the most, win the campaign". That's exciting. No wonder most experienced players in the game don't give a crap about the AvA part of Cyrodiil anymore.
  • yodased
    yodased
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    I was there for that, why does everyone think I am some newbie?

    My beta monkey and my striped senche say differently, I simply have a different outlook on things.
    Tl;dr really weigh the fun you have in game vs the business practices you are supporting.
  • Satiar
    Satiar
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    The actual benefits of tower farming are few, it's not great AP for the past year.

    Most of the time I get in a tower it's because I know my group is about to get enveloped and crushed. I would much rather run a fighting retreat up behind Arrius mine than turtle inside.

    However. If I may say. Can anyone tell me what the bottom floor of the tower is? It's the only place in the game you can fight without getting slammed by siege. It's a precious, beautiful spot for that reason alone :(
    Vehemence -- Commander and Raid Lead -- Tri-faction PvP
    Knights Paravant -- Co-GM and Raid Lead -- AD Greyhost



  • loki547
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    emma666 wrote: »
    I think that anyone who is positive to them removing doors of resources needs to try out playing outnumbered by a f ton. The people who are positive to this change, are probably the people who get rekt in 24mans by 2-5 people in a tower. But then again, ZOS is known for making changes to appeal the zergling PvPers instead of small scale PvPers, that's for sure.

    All in all, removing doors is bad for the people who enjoy playing in small groups because it gives a small advantage for the small man, while the 24man zerg has a HUGE advantage by having so many players compared to the small group.

    DISAPPOINTED

    @emma666: a bit rich coming from someone who rolls in said 24 man zerg 1000% of the time
    Edited by loki547 on September 3, 2016 2:17AM
  • Elong
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    loki547 wrote: »

    @emma666: a bit rich coming from someone who rolls in said 24 man zerg 1000% of the time

    https://www.youtube.com/watch?v=Jne9t8sHpUc
  • TooskSG
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    Elong wrote: »

    https://www.youtube.com/watch?v=Jne9t8sHpUc

    Since we're posting 90s pop music, I see your Alanis Morisette and raise you a Semisonic.

    https://www.youtube.com/watch?v=xGytDsqkQY8
  • NedicWildling
    NedicWildling
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    TooskSG wrote: »

    Since we're posting 90s pop music, I see your Alanis Morisette and raise you a Semisonic.

    https://www.youtube.com/watch?v=xGytDsqkQY8

    Toosk don't think i've forgotten your favorite Puerto Rican song.

    https://www.youtube.com/watch?v=WPiEbYSF9kE
  • TooskSG
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    Toosk don't think i've forgotten your favorite Puerto Rican song.

    https://www.youtube.com/watch?v=WPiEbYSF9kE

    https://www.youtube.com/watch?v=JdKI1wj-JpI
  • emma666
    emma666
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    loki547 wrote: »

    @emma666: a bit rich coming from someone who rolls in said 24 man zerg 1000% of the time


    Find some other young girl to project your mommy issues on Tamerlin, you won't trigger me little man

    TooskSG wrote: »

    https://www.youtube.com/watch?v=JdKI1wj-JpI

    Oh my god Toosk.

    Nymeria - Ebonheart - Grand Overlady - Imperial Templar - Havoc

    I wish you good fortune in the wars to come.
  • TooskSG
    TooskSG
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    emma666 wrote: »


    Find some other young girl to project your mommy issues on Tamerlin, you won't trigger me little man


    Oh my god Toosk.

    What? I'm a troll, like from WoW, and I'm looking for my princess. Toadstool said she was in the next castle, but he stole my warp pipe.3.0

    https://www.youtube.com/watch?v=Wdxo1P73K1c
    Edited by TooskSG on September 3, 2016 2:48AM
  • Drdeath20
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    emma666 wrote: »

    His opinion is more valid than yours because he is a great player, has played since beta and has seen how ZOS has nerfed small groups patch after patch since the launch of the game.

    You don't get it because you are simply a bad player and don't understand that this change favours zergs and not the small group who is already always at a disadvantage.

    How is this hard to understand???



    No it favors skill instead of cheese. Usually it's 20 or so players sitting safely in a resource tower instead of actually getting gud.
  • NedicWildling
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    Drdeath20 wrote: »

    No it favors skill instead of cheese. Usually it's 20 or so players sitting safely in a resource tower instead of actually getting gud.

    You are assuming that everyone that goes into a tower does so to farm it and not out of necessity for being overwhelmed like @manny254 said earlier, yeah maybe this change was made to stop those 20+ man groups from farming a tower but it directly affects smaller groups and removes the purpose of even having a tower.
    Edited by NedicWildling on September 3, 2016 3:09AM
  • loki547
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    Find some other young girl to project your mommy issues on Tamerlin, you won't trigger me little man

    If I have mommy issues shouldnt I be seeking an older woman? Just sayin'.

    -Tammy the Turdbuster
    Edited by loki547 on September 3, 2016 3:11AM
  • TooskSG
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    loki547 wrote: »

    If I have mommy issues shouldnt I be seeking an older woman? Just sayin'.

    -Tammy the Turdbuster

    I got a song for you, too.

    https://www.youtube.com/watch?v=fIIon1S1Das
  • Rohamad_Ali
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    I'm so confused . Is this a debate or a Facebook DJ fight ?
  • TooskSG
    TooskSG
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    I'm so confused . Is this a debate or a Facebook DJ fight ?

    https://www.youtube.com/watch?v=dMbcOC5dS5k
  • Daggerfall_Bones
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    Never really thought about it but the whole impenetrable door was pretty dumb.

    Not going to miss pugs capping the flag for the 1000th time.
    Bones - Dunmer DK
  • Drdeath20
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    You are assuming that everyone that goes into a tower does so to farm it and not out of necessity for being overwhelmed like @manny254 said earlier, yeah maybe this change was made to stop those 20+ man groups from farming a tower but it directly affects smaller groups and removes the purpose of even having a tower.

    You assume tha tower doors are gonna be the only upcoming changes. The way things are trending we will get more to help small scale pvp out. Maybe a few more towns etc.
  • Draxys
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    Yeah, this will totally help idiots not get farmed…
    2013

    rip decibel
  • Rohamad_Ali
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    Tower farming was never a exploit ever . I've cleared so many towers with good groups . People didn't know how to enter was reason they would die fast . Good group would roll dodge at the door and pop barrier , Rapids and get to the top quickly clearing from top to bottom . Avoid oils and ground trebs . It took skilled group but could be done .

    Also , stay off flags and destroy the tower , no skill at all needed .

    This amazes me the Devs will remove basic architecture to cater to easy mode fighting . Heck , what will be next , castles ? That makes no sense "carpenters on strike" . So striking carpenters would remove all doors in Cyrodiil ? How corny ! This is not even good reasons . There are no real carpenters .

    Also , farmers will still find choke points and farm AP . Will they remove boulders and bridges next cause "Carpenters Strike" ? So goofy not smart development . PvP happened in a PvP zone !

    What do you supporters of this want ? Flat dirt field fight for now on ?

    I'm not understanding any of this non sense and I am NO CHEATER so don't bother insulting me with THAT garbage talk .
    Edited by Rohamad_Ali on September 3, 2016 3:45AM
  • Xsorus
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    Towers are still choke points, the Doors have been removed which honestly was *** when popping in.
  • Drdeath20
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    Tower farming was never a exploit ever . I've cleared so many towers with good groups . People didn't know how to enter was reason they would die fast . Good group would roll dodge at the door and pop barrier , Rapids and get to the top quickly clearing from top to bottom . Avoid oils and ground trebs . It took skilled group but could be done .

    Also , stay off flags and destroy the tower , no skill at all needed .

    This amazes me the Devs will remove basic architecture to cater to easy mode fighting . Heck , what will be next , castles ? That makes no sense "carpenters on strike" . So striking carpenters would remove all doors in Cyrodiil ? How corny ! This is not even good reasons . There are no real carpenters .

    Also , farmers will still find choke points and farm AP . Will they remove boulders and bridges next cause "Carpenters Strike" ? So goofy not smart development . PvP happened in a PvP zone !

    What do you supporters of this want ? Flat dirt field fight for now on ?

    I'm not understanding any of this non sense and I am NO CHEATER so don't bother insulting me with THAT garbage talk .

    Choke points are good. Indestructible towers that safely protect you and with a choke point that delays your opponent for a second are bad.
  • Rohamad_Ali
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    Drdeath20 wrote: »

    Choke points are good. Indestructible towers that safely protect you and with a choke point that delays your opponent for a second are bad.

    Towers were never indestructible . Anyone could siege down a tower . That stupid door never prevented any good groups I rolled with from getting inside . We never bothered sieging towers . One person pops barrier , same time Rapids ; roll dodge at the door and click "E" and you're in . Once in one person pops a cleanse and everyone runs to the top . Easy peezy .
    Edited by Rohamad_Ali on September 3, 2016 4:01AM
  • Drdeath20
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    Towers were never indestructible . Anyone could siege down a tower . That stupid door never prevented any good groups I rolled with from getting inside . We never bothered sieging towers . One person pops barrier , same time Rapids ; roll dodge at the door and click "E" and you're in . Once in one person pops a cleanse and everyone runs to the top . Easy peezy .

    Except groups would have sorcs using negate.
  • Rohamad_Ali
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    Drdeath20 wrote: »

    Except groups would have sorcs using negate.

    So put a Sorc in your group and drop counter negate at the entrance before entering . The radius would still go inside and bypass walls .
  • RinaldoGandolphi
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    Im torn on this, I can see both sides of this argument. Both sides have equally valid reasons...its tough.

    I'll just wait and see at this point. Im not gonna go either way till i see how this actually pans out...its still early they may revert this change...just have to wait and see.
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  • Drdeath20
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    Im torn on this, I can see both sides of this argument. Both sides have equally valid reasons...its tough.

    I'll just wait and see at this point. Im not gonna go either way till i see how this actually pans out...its still early they may revert this change...just have to wait and see.

    I know. People are all up in arms and they haven't even given it a chance. Players would tower farm up to emperor. There's still tons of choke points but now you actually gotta gitgud. There was absolutely no skill or tactics involved in holding a resource tower.
This discussion has been closed.