The Gold Road Chapter – which includes the Scribing system – and Update 42 is now available to test on the PTS! You can read the latest patch notes here: https://forums.elderscrollsonline.com/en/discussion/656454/
Maintenance for the week of April 22:
• PC/Mac: NA and EU megaservers for patch maintenance – April 22, 4:00AM EDT (08:00 UTC) - 9:00AM EDT (13:00 UTC)
• Xbox: NA and EU megaservers for patch maintenance – April 24, 6:00AM EDT (10:00 UTC) - 12:00PM EDT (16:00 UTC)
• PlayStation®: NA and EU megaservers for patch maintenance – April 24, 6:00AM EDT (10:00 UTC) - 12:00PM EDT (16:00 UTC)

ESO Live - Ask Us Anything!

  • irishish27
    irishish27
    Soul Shriven
    What is the timetable for fixing all of these issues that have arisen from the latest update? People pay a lot of money, and invest a lot of time into this game, and it's at a point where it is nearly unplayable. I mean the fact that it hasn't been fixed already is mind boggling, and the fact that questions about it in this forum thread are ignored is just a big eff you to us, the customers. When are these issues going to be resolved?
  • Jakhajay
    Jakhajay
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    When will we see more character slots on the crown store. I and many altaholics have been screaming for them for well over a year. A second account does not cut it unless we can somehow bind the two (so I can have my striped senche tiger on the second account)

    Also, when will a transmog option be available for crafters? Most dropped sets are hideous or clash with other styles
    Sh'ira - One Eyed Tihm - Do'Mazar - Dar'Sol - Hazzahn - J'darr Sun-Arrow - Bishabi -J'manna - Narim Tollana - Abijah-Ra - Idhassi-Ko - Kajhe the Salty - Ti'lani - Sabhan-Dar - Palamai
    JakhajayAlt: Azala-Do - Saahni the Ohmes - S'aolla of the Darks - Zashima-La Ako'Zhajiit - Lo'Mai-Dro - Taheh-Do - Hrrula - Hatamira - Da'lai

    Shield Anvil - Trake's Talons
    Knight Praefect - Knights of the Steel Claw

    All Khajiit, All the time!
    For Elsweyr and her people!
  • UltimaJoe777
    UltimaJoe777
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    ✭✭✭
    I've got quite a list of questions and hopefully at least one is addressed lol

    1. Every Crafting Skill can make items of varying quality except Alchemy. Will Alchemy ever take that step as well?
    2. Will Jewelry ever be craftable?
    3. How come we never got the ability to summon Flame and Frost Atronachs? For example I think Frost Atronach could be a more physically capable morph option for Summon Storm Atronach and Flame Atronach could be a morph option for Summon Winged Twilight instead of Summon Restoring Twilight.
    4. The Undaunted Skill Line seems to gain a little experience sometimes just from grinding in just about any dungeon, even Delves. Could you please tell us all the ways to gain Undaunted experience?
    5. I've always wanted to smack around more Daedric Princes than just Molag Bal. Any chance we will ever get this opportunity?
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • tiger32ii
    tiger32ii
    Ever since the patch my animations have been very glitchy also action buttons have not been working so well I have to switch weapons a lot to use shines and doors also getting on my house after battle is taking a really long time (mostly in pvp)
  • Areso1
    Areso1
    Will we ever see any new class besides the 4 dk,nb,sorc,and temp?
  • rackemupg
    rackemupg
    Soul Shriven
    I'm vet 1, why are all the daedra lvl 16 in The Imperial City?
  • UrQuan
    UrQuan
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    What is the rationale for forcing Ebonheart Pact characters to get a group together to farm endgame content hundreds of times (Dragonstar Arena) in order to get an achievement that characters of other alliances can easily obtain solo in the veteran versions of the EP zones? Specifically this is in regard to the nix hound collectible, which is currently impossible for any veteran rank EP character to obtain outside of 2 mobs in DSA, while it is very easily obtainable by characters of other alliances. Was the change to collectibles which prevented them from being bankable specifically to ensure that EP characters could not get certain achievements?
    Caius Drusus Imperial DK (DC)
    Bragg Ironhand Orc Temp (DC)
    Neesha Stalks-Shadows Argonian NB (EP)
    Falidir Altmer Sorcr (AD)
    J'zharka Khajiit NB (AD)
    Isabeau Runeseer Breton Sorc (DC)
    Fevassa Dunmer DK (EP)
    Manut Redguard Temp (AD)
    Tylera the Summoner Altmer Sorc (EP)
    Svari Snake-Blood Nord DK (AD)
    Ashlyn D'Elyse Breton NB (EP)
    Filindria Bosmer Temp (DC)
    Vigbjorn the Wanderer Nord Warden (EP)
    Hrokki Winterborn Breton Warden (DC)
    Basks-in-the-Sunshine Argonian Temp
    Someone stole my sweetroll
  • bareheiny
    bareheiny
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    Are there any plans for a style lock or similar for gear?

    Something that would allow me to equip the best gear I have, but have the appearance of lower level gear.

    For example my character looks good in the l16 Light Bosmer chest....id like to keep the style....but wearing a l16 chest won't do me very well the further along I get to end game content.
  • Greath
    Greath
    PLEASE fix the DC issue. I've gotten kicked 5 times in 30mins!
  • Balthyzar
    Balthyzar
    ✭✭✭
    What's going on with eso+ crowns on xbox? Can we please get an idea of what's happening before we all cancel?
    Balthyzar,
    Heir to House Dagoth & last of the Aundae
  • UltimaJoe777
    UltimaJoe777
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    ✭✭✭
    Got a few more questions I hope get answered.

    1. Can we expect new Skill Lines in the future?
    2. Could you perhaps provide a list of bugs you are addressing and fixing in the next incremental patch so we know what ya'll know?
    3. Any chance we can get an Option to hide the Compass entirely, as well as the cursor in the middle of the screen? This would allow us to take pictures in-game via screenshot without the interface getting in the way.
    4. It is quite obvious that Level 50 and Veteran Rank 1 are the same, but what about the higher Veteran Ranks? Is Veteran Rank 2 Level 51 or higher than Level 51?
    5. Lore Question: Where is Red Mountain in the 2nd Era? Is it Ash Mountain or what? I've always wanted to visit it but unfortunately that was not an option in TESV: Skyrim and I never played any of the first 4 TES games.
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • Gidorick
    Gidorick
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    Greetings! Below are the "Ask Us Anything" questions and answers from our latest episode of ESO Live. Enjoy!
    @GruntMasher117 - How long does it take to create a new zone in the studio?
    For a zone the size of say Glenumbra or Auridon, it took roughly 30 to 33 weeks, including QA time. But for a zone like Orsinium (the upcoming new DLC game pack), it has taken us a bit longer though as its huge!

    @Mix - Will there be a costume that is just Cadwell's hat (his cooking pot)? So we could be seen wearing a cooking pot for a helm but the rest of our gear would be whatever we have equipped? I love his helm, but the soul shriven rags get a bit boring
    That has actually been discussed as something we might want to do. We’ll take a second look at this.
    While answering this question, we would also like to take the opportunity to let you all know that while we do not respond to all requested features and products for the Crown Store on the forums, we read them. We see all of your requests and we take them seriously. We want to let you all know that we can’t always act on the requests and when we can we can’t always react quickly. Please though, keep the conversations going; we do hear you and appreciate the feedback.

    @Gidorick - Will we see the "rare shaggy giant centipede herdbeast that can live only at high altitudes" in Orsinium that is spoken of in the Pocket Guide to the Empire, 1st Edition/The Wild Region?
    Lady Honnorah af-Lahreq says, “No such beast is mentioned in either De Brazy’s ‘Steeds of Tamriel’ or Luponio’s ‘Mounts of the World,’ so it’s probably safe to regard them as mythical. (I’ve always found the Orcs to be more fanciful than most people think!)"

    @silky_soft - When is CP catch up and cap starting?
    We are still working hard on the Champion Point catch up and point cap systems. We don’t have a time frame to share yet, but we’re looking forward to getting these new improvements into your hands.

    @Acrolas - Why does killing a non-combat animal lock you into combat far longer than a combat mob does?
    What you described sounds like a bug. We’ll look into it. Thank you, Acrolas!

    @Rhass - What's going on with the politics in western Skyrim? We have heard there is another king claiming to be the true king of all Skyrim and this has caused a political split between the east and west because the Skald-King also makes this claim. Who is this west king?
    Phrastus of Elinhir says, “Shortly after the Second Empire dissolved into chaos, High King Logrolf of Skyrim was assassinated. The succession was disputed, and the kingdom of the Nords split into East and West Skyrim, with the west being ruled by the Jarls of Solitude. King Svargrim has ruled West Skyrim since 561, and though aging, is still hale, and shows no desire to give up the throne.”

    @Mix - Will Argonian horns ever be allowed to clip through helms? I used a mod "horns are forever" in Skyrim to allow them to do this.
    In all likelihood, we will never allow the Argonian horns and adornments to clip through the helms. In our opinion, geometry clipping looks bad. We provide players with a choice of hiding their helm so that can see the head customization options on their characters, or wear a helm. There are too many chances for bad clipping with all of the horn/adornment/helm permutations.

    @DRXHarbinger - Does leveling up a skill grant any XP at all? Such as my Medium armor is like level 11, so if I sweat it up to max level will that have yielded any XP gains at all? I know it's easy to boost by jumping in and out of lava etc but just wanted to know if skill leveling / inspiration gains give XP.
    Skills level up in a variety of ways. Class abilities rank up as long as the ability is slotted when you gain experience. Armor skills require you to be wearing that type of armor when you gain experience, the more pieces of an armor type slotted the faster it will progress.

    @Rhass - Is Daggerfall invading the west part of the Rift (presumably through the pass from Helglen aka Lion's Den)? We also see in Craglorn, near the city of Elinhir at the border to Falkreath, there are Daggerfall with siege weapons and the conversation with them implies invasion beyond the sealed Skyrim gates at that location. Does Falkreath belong to DC at this time?
    Phrastus of Elinhir says, “Dear me, no—Falkreath is part of West Skyrim, and its jarl owes allegiance to King Svargrim in Solitude. As I can tell you from personal experience, the Covenant soldiers you see near Elinhir are part of that alliance’s expeditionary force to Cyrodiil, and are holding open the supply lines from Cyrodiil to High Rock.”

    @GruntMasher117 - Are there plans to add in new types of weapons or equipment available in the game? (Example: spears)
    New weapon types specifically? Not going to rule that out, but we don’t have any plans short term to add spears or something like unarmed combat. Longer term it’s a possibility!

    @Hyade - First, can we get the fog pushed back? The fog is constant and thick, and takes away a lot of immersion for me.
    In certain situations, the fog is intended to be heavy and thick to contribute to the mood and atmosphere of the region. Aldcroft in Glenumbra, for example, is a spooky and moody place – as are many areas of Tamriel. The fog distances do change based on weather and time of day, and yes, we are able to change them. But, we have set maximum fog distances in each environment to hide other immersion-breaking issues such as LOD (line of distance) transitions, and very low-detail terrain, the worst culprits being the mountains and large rock features in the geography. This is an old issue and something we have been slowly working on addressing.
    Additional LODs for all of the environment assets is somewhat prohibitive, but we are working through the problem. We have improved our tree LOD system and our skybox system so that we can have trees draw further in the distance and create the illusion of extended background mountain ranges, so the fog distance in Orsinium (the zone for our next upcoming DLC game pack), is set somewhat farther back than other zones. We would like to go back through the older zones and update them accordingly, but that work is currently lower priority than creating new DLC zones.

    @Hyade - Is a DX12 upgrade a possibility in the future? ESO runs pretty darn well, except when there are many things requiring animation on screen at once. My slight understanding of this is that there are too many "draw calls" going out in such situations, and that DX12 handles them drastically better. Right now I run my game on lower settings specifically because of the lower framerate I get in cities, and it sounds like DX12 could improve the situation.
    Yes, we are planning on a DX12 upgrade and expect that this will give us a number of graphics performance improvements. We cannot provide an ETA at this time, but it is something we’re working towards.

    @CirithValaria - What are your thoughts on making Craglorn dungeons public instead of instanced, but keeping the difficulty as it is. This would make the zone more "solo" friendly and still keep it group based.
    We’re focused right now on getting new DLC zones and content ready, so there are no plans right now to go back and make those types of adjustments to Craglorn. Ideally, we would love to revisit Craglorn and make it a bit more solo friendly, where solo players can go. But no promises on if or when that might happen.

    @Arato - Will veteran ranks be increased for Orsinium or will it remain VR16 so that PVE players who don't want to buy a PVP dlc can catch up?
    Nope – we are not raising the level cap for Orsinium. Orsinium is going to be focused much more on PVE, story, and widening the number of gear options. But that’s all we’ll say for now. Let us catch our breath from Imperial City launch first! Rest assured, we’ll have more news on Orsinium soon.

    @dudenamedchris - When will guards be killable?
    We don’t have any immediate plans to add this into the game, largely due to the potential for exploitation with the Justice System.

    @aneova_ESO - Why did you make it so complex for the newer Motif's? Also, why is so much material needed to upgrade our armor and weapons? 100 is extreme, you'll never be able to update the writs to the new tier if this remains.
    There are a few reasons we’ve been splitting up the crafting Motif’s lately. Most importantly, to diversify crafters across the community, at least initially, as players learn individual chapters over time. This provides more niches for more crafters to participate in, and encourages wider overall economic participation. Additionally, we launched with a large number of easy to obtain crafting motifs and we want our crafting community to have aspirational content akin to combat-centric players.
    Lastly, for particularly iconic appearances such as Dwemer and Glass, it should feel like a significant accomplishment to unlock the entire motif, given how recognizable and special they are to all of us. That being said, we understand it can feel a bit overwhelming to have to hunt these down across the game and over long periods of time, so we’re looking very carefully at the time investment required to obtain motifs in future DLC content.

    In regards to the amount of materials needed for VR16 equipment, the goal was to provide some parity between the challenge of obtaining maximum level gear through non-crafted means (PvP, Dungeons, Quest Rewards, etc) with their crafted equivalents. Any writs we add for this tier will accept VR15 item deliveries which require the much lower amount of raw material.

    I found this round of AUA awesome. A lot of responses to a lot of long-asked questions. While, sure it's disappointing to hear about things like horn clipping pretty much never being added, it's really great to get an answer. Thanks ZOS for these!
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • AlphaCrucis
    AlphaCrucis
    ✭✭✭
    When will the guild bank be fixed, i have Nelly 400 items in there and either nothing shows up or only a few items. It's pretty frustrating
    Australian, Aldmeri Dominion
    Altmer, Dragonknight (mag), Damage Dealer
    Brenton, Templar, Healer
    Bosmer, Nightblade (stam), Damage Dealer, PvP
    PS4, NA Server
    Guild Member Of: Brotherhood of Bogans
  • Solace of Shadows
    Lore Question
    I grew up a city Bosmer and while I have no trouble with the day to day necessities of life (fighting, hunting, stealing, listening to Altmer talk, ect.) I have little experience with history and lore.

    Once, while out hunting I found a skeleton and a pack in the middle of the forest. After examining the skeleton and promising that all their various belongings would find a good home, or liquidated into gold, then drink, I found a book lying on the ground not far away.

    For a good size book there had been maddening little written with in it. However, what I had read contained this:
    Y'ffre is believed to have first blessed them (the Bosmer) with their form, thus their appearance is sacred, so although Bosmer may take the shape of beasts, the Pact normally bans this practice.

    My question is this: If I happen to be, through no fault of my own! In a strictly hypothetical sense... a werewolf. Not that I am but if I were a were, that changed into a huge half wolf, half Bosmer with claws for slashing and teeth for ripping delicious delicious prey. Ummm...

    Would I unintentionally be breaking the Green Pact?

    Very curious. Please answer.


    Solace In Shadows is my name in the realm of Tamriel. If you disagree with my words or disparage my sentiments, then face me on the battlefield and you can kiss my axe.
  • Akrasjel
    Akrasjel
    ✭✭✭✭
    Will you be removing basic racial motifes from the NPC stores(assuming anyone buys them from there) and leaving only what you get as loot ?
    [PC][EU][Daggerfall Covenant]
    Akrasjel Lanate - Imperial Nightblade | 50 | CP900+
    Born: 2E 551

    Member of: | Traders of the Covenant | Hammerfell Trading | Imperial Trading Company |
    Houses: Strident Springs Demesne,


  • Forestd16b14_ESO
    Forestd16b14_ESO
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    You guys gonna do anything about wrecking blow. It is clearly shown that it is a very popular skill so popular that it shows on most players death recap as 2 or 3 of the killing blows. IDK whats up with it but something is going on for it to be a crutch skill and one of the most abused and spammed skills in the game.

    P.S. Don't just make it cost a few more points cause that won't help at all. The skill it self needs changed not how much it cost.
    Edited by Forestd16b14_ESO on September 19, 2015 2:06PM
  • Ourorboros
    Ourorboros
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    ✭✭
    Are you aware that the change that made monster collectibles unbankable has essentially made it impossible to complete the Trophy achievements? If you are aware, will there be other changes that will allow these achievements to be completed without the need to form a group or mindlessly kill the same monsters for days on end?
    PC/NA/DC
    Breton Sorcerer Maester.White - BB meets GoT >Master Crafter< { 9 Traits completed 4/23/15 }
    TANSTAAFL--->There ain't no such thing as a free lunch.....Robert Heinlein
    Women and cats will do as they please, and men and dogs should relax and get used to the idea....Heinlein
    All those moments will be lost in time, like tears...in...rain. Time to die. "Blade Runner"
    ESO: the game you hate to love and love to hate....( >_<) May RNG be with you (*,_,*)
  • UltimaJoe777
    UltimaJoe777
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    ✭✭✭
    You guys gonna do anything about wrecking blow. It is clearly shown that it is a very popular skill so popular that it shows on most players death recap as 2 or 3 of the killing blows. IDK whats up with it but something is going on for it to be a crutch skill and one of the most abused and spammed skills in the game.

    P.S. Don't just make it cost a few more points cause that won't help at all. The skill it self needs changed not how much it cost.

    Uppercut: Takes a bit to charge but knocks opponents back and down.
    Wrecking Blow: Same as Uppercut but also adds a Damage Bonus to the very next attack after using this skill.

    No CC Immunity active on the target means both constant knockback and boosted damage endlessly. That is why it is such a staple to 2h users.


    Got some more questions for ya by the way Zenimax:

    1. Will Weapon and Undaunted Skill Lines ever get their own Ultimate?
    2. Will Bound Weapons ever make it into the game?
    3. Will previously sold exclusive Crown Store content such as the Frost Mare ever return to the Crown Store again for those that missed it to have a chance to buy it?
    4. Will the Glass Motif be sold in the Crown Store at some point?
    5. Are Dwemer Scraps rarer than they should be, considering they are White-named and do not drop very often at all and you need to refine 10 of them to make 1 Dwemer Frame?
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • Solace of Shadows
    Lore Question
    It is said that we Bosmer, as well as the Altmer and the Dunmer may live as long as 200 to 300 years. How long would a Khajiit, Argonian or Orc live; bearing accident, sickness or murder?
    Solace In Shadows is my name in the realm of Tamriel. If you disagree with my words or disparage my sentiments, then face me on the battlefield and you can kiss my axe.
  • Enodoc
    Enodoc
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    Got a few more questions I hope get answered.
    1. Can we expect new Skill Lines in the future?
    2. Could you perhaps provide a list of bugs you are addressing and fixing in the next incremental patch so we know what ya'll know?
    3. Any chance we can get an Option to hide the Compass entirely, as well as the cursor in the middle of the screen? This would allow us to take pictures in-game via screenshot without the interface getting in the way.
    4. It is quite obvious that Level 50 and Veteran Rank 1 are the same, but what about the higher Veteran Ranks? Is Veteran Rank 2 Level 51 or higher than Level 51?
    5. Lore Question: Where is Red Mountain in the 2nd Era? Is it Ash Mountain or what? I've always wanted to visit it but unfortunately that was not an option in TESV: Skyrim and I never played any of the first 4 TES games.
    @UltimaJoe777 You may also want to wait and see if ZOS give official answers for these, but I thought I'd give a quick answer to 4 and 5.

    4. It's a bit difficult to compare VRs to levels. Technically, all Veteran Ranks are layers on top of Level 50 - VR1 is Level 50, and VR16 is also Level 50. The internal itemization registers differences between VR1 and VR16, but there is no difference in "Level". This can be verified in-game using the API functions GetUnitLevel(player) and GetUnitEffectiveLevel(player). When done with a Veteran character of any VR, these always return 50 [the Rank itself can be found using GetUnitVeteranRank(player)].

    5. Red Mountain is located on Vvardenfell, the island found to the north of Stonefalls which cannot currently be visited (see maps). It is not related to Ash Mountain.
    UESP: The Unofficial Elder Scrolls Pages - A collaborative source for all knowledge on the Elder Scrolls series since 1995
    Join us on Discord - discord.gg/uesp
  • UltimaJoe777
    UltimaJoe777
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    Some more questions for ya Zenimax:

    1. Is rubberbanding (tieing a rubber band to your controller to keep a button pressed at all times, usually the attack button on consoles, to grind while away from the game so you can continue to level and gain champion points without actually playing the game) something that can be reported as a type of botting?
    2. Not so much a question but a suggestion if the above isn't a reportable offense in order to stop it: Make it so you cannot deliver back to back heavy attacks by keeping the button held down. If you have to release the button after the first heavy attack to do another rubberbanding will no longer be something anyone can do in this game!
    3. Will there ever be seperate equipment slots for Pickaxes, Woodcutting Axes, and Fishing Rods so we can actually get and equip some, ultimately providing a means of getting special ones that aid us in gathering/fishing?
    4. Any chance we can get something added into the game (perhaps an achievement?) that lets us know when we have discovered every single location in a region?
    5. Is it possible to get any dropped set item at VR16? (For example a VR16 item that's part of the Akaviri Dragonguard set)

    Enodoc wrote: »
    Got a few more questions I hope get answered.
    1. Can we expect new Skill Lines in the future?
    2. Could you perhaps provide a list of bugs you are addressing and fixing in the next incremental patch so we know what ya'll know?
    3. Any chance we can get an Option to hide the Compass entirely, as well as the cursor in the middle of the screen? This would allow us to take pictures in-game via screenshot without the interface getting in the way.
    4. It is quite obvious that Level 50 and Veteran Rank 1 are the same, but what about the higher Veteran Ranks? Is Veteran Rank 2 Level 51 or higher than Level 51?
    5. Lore Question: Where is Red Mountain in the 2nd Era? Is it Ash Mountain or what? I've always wanted to visit it but unfortunately that was not an option in TESV: Skyrim and I never played any of the first 4 TES games.
    @UltimaJoe777 You may also want to wait and see if ZOS give official answers for these, but I thought I'd give a quick answer to 4 and 5.

    4. It's a bit difficult to compare VRs to levels. Technically, all Veteran Ranks are layers on top of Level 50 - VR1 is Level 50, and VR16 is also Level 50. The internal itemization registers differences between VR1 and VR16, but there is no difference in "Level". This can be verified in-game using the API functions GetUnitLevel(player) and GetUnitEffectiveLevel(player). When done with a Veteran character of any VR, these always return 50 [the Rank itself can be found using GetUnitVeteranRank(player)].

    5. Red Mountain is located on Vvardenfell, the island found to the north of Stonefalls which cannot currently be visited (see maps). It is not related to Ash Mountain.

    Yeah I figured Red Mountain was in that area lol go figure but as far as VR comparisons to Level goes even if the game recognizes it the way you say I just wonder if Zenimax in their own right categorize them at certain levels, which may also aid in how they eventually remove VRs.
    Edited by UltimaJoe777 on September 19, 2015 6:43PM
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • Zaldan
    Zaldan
    ✭✭✭✭✭
    Any update on the performance improvements for Cyrodiil. I'm asking because I've yet to see any except when it's empty, unless of course that was the improvement.
    Dovie'andi se tovya sagain.
    Niidro tiid wah fusvok dirkah.

    aka.@Cuthceol
  • ZinniKeys
    ZinniKeys
    Soul Shriven
    SLy_Kyti wrote: »
    @aneova_ESO - Why did you make it so complex for the newer Motif's? Also, why is so much material needed to upgrade our armor and weapons? 100 is extreme, you'll never be able to update the writs to the new tier if this remains.


    There are a few reasons we’ve been splitting up the crafting Motif’s lately. Most importantly, to diversify crafters across the community, at least initially, as players learn individual chapters over time. This provides more niches for more crafters to participate in, and encourages wider overall economic participation. Additionally, we launched with a large number of easy to obtain crafting motifs and we want our crafting community to have aspirational content akin to combat-centric players.
    Lastly, for particularly iconic appearances such as Dwemer and Glass, it should feel like a significant accomplishment to unlock the entire motif, given how recognizable and special they are to all of us. That being said, we understand it can feel a bit overwhelming to have to hunt these down across the game and over long periods of time, so we’re looking very carefully at the time investment required to obtain motifs in future DLC content.

    In regards to the amount of materials needed for VR16 equipment, the goal was to provide some parity between the challenge of obtaining maximum level gear through non-crafted means (PvP, Dungeons, Quest Rewards, etc) with their crafted equivalents. Any writs we add for this tier will accept VR15 item deliveries which require the much lower amount of raw material.

    @ZOS_GinaBruno
    @ZOS_BrianWheeler
    This whole idea is contradictory and misleading. You see that right?

    On one hand you are trying to make crafting more diverse "to diversify crafters across the community,"...on the other hand you want to have "aspirational content akin to combat-centric players.", then you want "it should feel like a significant accomplishment to unlock"...

    The unlocking is based on pure RNG. There is no accomplishment there. There is frustration. Where is recognition for a random number generator? that is misleading. Perhaps those that use gold houses or have tons of money can just buy those motifs and mats. Is that the special recognition you mean?

    ....."given how recognizable and special they are to all of us" WHERE is the recognition from ZOS that @Oroburous and I along with a few others ave ALL NIRN researched which is an relatively long accomplishment and pretty much unwanted now. 9 trait sets are where we put a considerable amount of money and time and the sets are mediocre. We have diversified and while many have some research done on these sets, the reward is feeble because those Monster Helms and Dropped sets are so much more powerful. As is Jewelry. And we can't make that, as you know.

    Now you have created a gated wall for crafters. Held behind RNG. Held behind those with lots of in game currency and those without. Held behind PvP content to a greater degree than available to those that PvE (and I do both). Held behind Dungeon content and The Undaunted that many in the game do not do.

    You have not created diversification. Nor recognition. I'm sorry to say.
    You have mistaken creating impediments for creating another avenue of meaningful appropriation of crafting requirements..
    I hear you say you are looking carefully at the time investment... [wish you had done that when we were researching Nrin]...but no where do you say you are looking at more and better ways to get what crafters NEED to be relevant in the end game. Sad.

    Will Orsinium have more options to get what Vr15 and Vr16 crafters need to stay in the game?
    Will it have NINE trait sets that are as good or Better than Monster helm or Phoenix/Black Rose sets?

    Sly

    I would like to add on to the above...

    What's the point of making us go through so many POINTLESS hoops when a month later (or whatever your schedule/agenda is), you're just going to release the motifs in the crown store anyway. Your "diversification", "niches" and any other way you want to look at it, is out the window at that point for those that do suffer through it.

    All I see is gated content behind useless grinds and *** RNG mechanics in an effort to frustrate players to the point of making them so frustrated they give up and open their wallets.
    This one belongs to Sly.
    Sly belongs to this one.
  • kendellking_chaosb14_ESO
    kendellking_chaosb14_ESO
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    When will players see ZoS interaction with players on the Forums have yet to see an increase but the post the said you would was months ago is this just another empty promise.

    And no Community ambassadors do not count they are not paid by ZoS and don't have more information then anyone else it's not even a bandade.
    Chaos Shadow-Scale: Shadow Archer
    Chaos Death-Scale: Shadow Knight
    Tanks-With-Sap-Essence: Dark Mage
    Dark Brotherhood Listener: Blade of Argonia
    Chaos Dragon-Scale: Draconic Shield Master
    Chaos Light-Scale: Marsh Paladin
    Chaos Lightning-Scale: Daedric Master
    Hurricane Chaos: Storm Archer
    Bask-In-My-Light: Warrior of The Light
    Forged-In-Dragon-Fire: Pyro Mage
    Guardian of The Hist: Light Mender
    Chaos of Black Marsh: Master of The Burning Sword
    Star of Chaos: Frost Blade Champion
    Chaos-Lightning-Tower: Lightning Shield Master

    For the King of Argonia
    May Sithis hold back his Void
  • Nahz
    Nahz
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    1. When can we expect to see PVP campaigns which limit the number of champion points benefitting a player? For example, a campaign which only takes into account the first 300 CP a player spends.

    2. When can we expect to see the champion point catch-up mechanic?

    3. When can we expect to see a cap on the number of CP a player can grind in a particular timeframe (e.g., season, month, etc.)?

    The three features mentioned above cannot wait. They need to be implemented to bring a fraction of balance back to this game. Someone with 230 CP gets to enjoy 20% increases to about 3 of he/her stats (or combinations of 5%, 10%, etc.), which gives that player a significant advantage over someone who has only 100 CP (there are several members of my PVP guild who don't even have 100 CP yet). We already have the gap between vr1 players who are forced to fight against vr16 players. There are gaps which are caused by gear. There are of course gaps in player experience (i.e., "skill"). The CP gap is just exacerbating the issue.

    Having a campaign with a CP cap would allow for a plateau players can reach. Everyone would have the same pool of resources with which to supplement their builds. Once they reach that point, their ability to win would come down to the ability of the group to play their builds well. Yes. It is possible to take out groups who have greater numbers and more CP than your own. However, when you come across experienced groups who have also farmed boat loads of CP, you do not get a level playing field.

    Right now the plateau is the max number of CP which can be acquired (which, you've said yourself, would take "years" to attain). I'm not interested in sticking around long enough to reach that plateau if it means I will constantly be steam rolled by groups who have 3+ times as many CP as my group. When I do get to log into this game after work, I'm not interested in grinding out CP. I want to group with my guild members and try to enjoy the game. Is a "casual" player an unskilled player? Not necessarily. However, a capable player who has farmed a bunch of CP will have a significant advantage over a capable casual player who only has a handful.

    I can eventually get a specific trait on a monster helm/shoulder set (if I decide that set is worthwhile for my build), but I can't catch up to those players who grind CP. Honestly, I don't even want to; gear is so much more fun to acquire.

    4. Magicka detonation and its morphs need work. I would suggest increasing the damage % cap (only against players), allowing proximity detonation to be removed by negate, and causing the damage of the explosion to decrease when allies are in the target area. This would help it serve its purpose as a zerg buster, as opposed to it being another tool which caters to zergs.

    5. The sorcerer pets were hit hard by the 50% damage reduction in Cyrodiil. They were already dealing mediocre damage at best. Playing my togglemancer build (the build which I enjoy the most) makes me a liability to my group, and makes me ineffective. This does not even take into consideration their effectiveness (or lack thereof) in group dungeons and endgame PVE content. Are the sorcerer pets intended to be for soloing only?
    Nahz - VR16 Sorcerer
    Paragon of Togglemancer Excellence
    Daggerfall Covenant | Trueflame NA PC

    #SeeYouInCU
  • Akrasjel
    Akrasjel
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    Are there any improvements planned to the Guild Traders and the bidding mechanics ?
    [PC][EU][Daggerfall Covenant]
    Akrasjel Lanate - Imperial Nightblade | 50 | CP900+
    Born: 2E 551

    Member of: | Traders of the Covenant | Hammerfell Trading | Imperial Trading Company |
    Houses: Strident Springs Demesne,


  • Geemarc
    Geemarc
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    When will we get a tab on the guild trader for fragments and trophies?
  • Armitas
    Armitas
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    Do you have any plans to recover the DK after a year and half of nerfing it with every update and patch? Just now on the latest patch talons was nerfed again. Can we expect more of this trend or will you ever go into repair mode and fix all the damage done to our class since release?
    Retired.
    Nord mDK
  • HeroOfNone
    HeroOfNone
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    Why is the Morag Tong set, a Dark elf organization in origin, in redguard style?
    Herfi Driderkitty of the Aldmeri Dominion
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  • CP5
    CP5
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    HeroOfNone wrote: »
    Why is the Morag Tong set, a Dark elf organization in origin, in redguard style?

    To add to that, why is the Savior's Hide set, from the daedric prince of the hunt, based off the style of arguable the most civilized cultural motif? Or, how do armor sets get their motif decided upon?
This discussion has been closed.