Is there any chance of removing "Bind on Pickup" in the future to increase in-game market activity & "gold sinks"?
This is no doubt a really tired subject asked before, but here goes one more time. Maybe some day some one there will provide an answer:
There is a thread under Developer Discussion titled "Templar Update." It was originally posted in June of 2014.
Since then? 44k views, 479 replies.
There are a grand total of four staff comments in the thread, all from June 2014.
There are umpteen other threads like it in the section.
WHY are these threads kept under "Developer Discussion" when there is NEVER any developer discussion IN them?
Even down and out, cheap-skate Turbine STILL manages to have GAME DEVELOPERS (not forum mods) chime in on the LoTRO Official Forums Class sections (another subject some of us have repeatedly asked for --- class sections --- and yet been told in no uncertain terms we will NOT ever get them here...).
Could we please for the love of Tamriel at least get some kind of acknowledgment at minimum - if we cannot get an actual update -- to the known issues our various classes are reporting in these threads as still problematic?
UltimaJoe777 wrote: »This is no doubt a really tired subject asked before, but here goes one more time. Maybe some day some one there will provide an answer:
There is a thread under Developer Discussion titled "Templar Update." It was originally posted in June of 2014.
Since then? 44k views, 479 replies.
There are a grand total of four staff comments in the thread, all from June 2014.
There are umpteen other threads like it in the section.
WHY are these threads kept under "Developer Discussion" when there is NEVER any developer discussion IN them?
Even down and out, cheap-skate Turbine STILL manages to have GAME DEVELOPERS (not forum mods) chime in on the LoTRO Official Forums Class sections (another subject some of us have repeatedly asked for --- class sections --- and yet been told in no uncertain terms we will NOT ever get them here...).
Could we please for the love of Tamriel at least get some kind of acknowledgment at minimum - if we cannot get an actual update -- to the known issues our various classes are reporting in these threads as still problematic?
That particular post was intended inform people of and then to reflect upon an update on PC back in the middle of last year and was slowly kept alive by people posting what they think needs to be done. People are always posting their thoughts on how good or bad classes are and demanding buffs or nerfs. If Zenimax spent all their time responding to and then buffing or nerfing based on class feedback they'd never get anything done period because people are always wanting class buffs and/or nerfs. No one will ever settle until their class is better than the others which will prompt others to do the same so it's just an endless cycle.
UltimaJoe777 wrote: »This is no doubt a really tired subject asked before, but here goes one more time. Maybe some day some one there will provide an answer:
There is a thread under Developer Discussion titled "Templar Update." It was originally posted in June of 2014.
Since then? 44k views, 479 replies.
There are a grand total of four staff comments in the thread, all from June 2014.
There are umpteen other threads like it in the section.
WHY are these threads kept under "Developer Discussion" when there is NEVER any developer discussion IN them?
Even down and out, cheap-skate Turbine STILL manages to have GAME DEVELOPERS (not forum mods) chime in on the LoTRO Official Forums Class sections (another subject some of us have repeatedly asked for --- class sections --- and yet been told in no uncertain terms we will NOT ever get them here...).
Could we please for the love of Tamriel at least get some kind of acknowledgment at minimum - if we cannot get an actual update -- to the known issues our various classes are reporting in these threads as still problematic?
That particular post was intended inform people of and then to reflect upon an update on PC back in the middle of last year and was slowly kept alive by people posting what they think needs to be done. People are always posting their thoughts on how good or bad classes are and demanding buffs or nerfs. If Zenimax spent all their time responding to and then buffing or nerfing based on class feedback they'd never get anything done period because people are always wanting class buffs and/or nerfs. No one will ever settle until their class is better than the others which will prompt others to do the same so it's just an endless cycle.
You have missed the point entirely.
UltimaJoe777 wrote: »UltimaJoe777 wrote: »This is no doubt a really tired subject asked before, but here goes one more time. Maybe some day some one there will provide an answer:
There is a thread under Developer Discussion titled "Templar Update." It was originally posted in June of 2014.
Since then? 44k views, 479 replies.
There are a grand total of four staff comments in the thread, all from June 2014.
There are umpteen other threads like it in the section.
WHY are these threads kept under "Developer Discussion" when there is NEVER any developer discussion IN them?
Even down and out, cheap-skate Turbine STILL manages to have GAME DEVELOPERS (not forum mods) chime in on the LoTRO Official Forums Class sections (another subject some of us have repeatedly asked for --- class sections --- and yet been told in no uncertain terms we will NOT ever get them here...).
Could we please for the love of Tamriel at least get some kind of acknowledgment at minimum - if we cannot get an actual update -- to the known issues our various classes are reporting in these threads as still problematic?
That particular post was intended inform people of and then to reflect upon an update on PC back in the middle of last year and was slowly kept alive by people posting what they think needs to be done. People are always posting their thoughts on how good or bad classes are and demanding buffs or nerfs. If Zenimax spent all their time responding to and then buffing or nerfing based on class feedback they'd never get anything done period because people are always wanting class buffs and/or nerfs. No one will ever settle until their class is better than the others which will prompt others to do the same so it's just an endless cycle.
You have missed the point entirely.
Pretty irrelevant. The thread served its purpose when it was made and has since been used, even if scarcely, as a vent. To be frank its just a zombie thread that was meant to let die when it no longer served purpose but is being animated by necroposters. I get what your point is but the example you used isn't the best one to use. There are more current threads in that section after all, even if very few.
ZOS_JasonLeavey wrote: »@aneova_ESO - Why did you make it so complex for the newer Motif's? Also, why is so much material needed to upgrade our armor and weapons? 100 is extreme, you'll never be able to update the writs to the new tier if this remains.
There are a few reasons we’ve been splitting up the crafting Motif’s lately. Most importantly, to diversify crafters across the community, at least initially, as players learn individual chapters over time. This provides more niches for more crafters to participate in, and encourages wider overall economic participation. Additionally, we launched with a large number of easy to obtain crafting motifs and we want our crafting community to have aspirational content akin to combat-centric players.
Lastly, for particularly iconic appearances such as Dwemer and Glass, it should feel like a significant accomplishment to unlock the entire motif, given how recognizable and special they are to all of us. That being said, we understand it can feel a bit overwhelming to have to hunt these down across the game and over long periods of time, so we’re looking very carefully at the time investment required to obtain motifs in future DLC content.
In regards to the amount of materials needed for VR16 equipment, the goal was to provide some parity between the challenge of obtaining maximum level gear through non-crafted means (PvP, Dungeons, Quest Rewards, etc) with their crafted equivalents. Any writs we add for this tier will accept VR15 item deliveries which require the much lower amount of raw material.
UltimaJoe777 wrote: »UltimaJoe777 wrote: »This is no doubt a really tired subject asked before, but here goes one more time. Maybe some day some one there will provide an answer:
There is a thread under Developer Discussion titled "Templar Update." It was originally posted in June of 2014.
Since then? 44k views, 479 replies.
There are a grand total of four staff comments in the thread, all from June 2014.
There are umpteen other threads like it in the section.
WHY are these threads kept under "Developer Discussion" when there is NEVER any developer discussion IN them?
Even down and out, cheap-skate Turbine STILL manages to have GAME DEVELOPERS (not forum mods) chime in on the LoTRO Official Forums Class sections (another subject some of us have repeatedly asked for --- class sections --- and yet been told in no uncertain terms we will NOT ever get them here...).
Could we please for the love of Tamriel at least get some kind of acknowledgment at minimum - if we cannot get an actual update -- to the known issues our various classes are reporting in these threads as still problematic?
That particular post was intended inform people of and then to reflect upon an update on PC back in the middle of last year and was slowly kept alive by people posting what they think needs to be done. People are always posting their thoughts on how good or bad classes are and demanding buffs or nerfs. If Zenimax spent all their time responding to and then buffing or nerfing based on class feedback they'd never get anything done period because people are always wanting class buffs and/or nerfs. No one will ever settle until their class is better than the others which will prompt others to do the same so it's just an endless cycle.
You have missed the point entirely.
Pretty irrelevant. The thread served its purpose when it was made and has since been used, even if scarcely, as a vent. To be frank its just a zombie thread that was meant to let die when it no longer served purpose but is being animated by necroposters. I get what your point is but the example you used isn't the best one to use. There are more current threads in that section after all, even if very few.
Again that was not the point.
Riko_Futatabi wrote: »Since I'm unsure of how far back you guys go when pulling questions out of this thread. These are the various questions I've had that remain unanswered:
1. Would you ever consider adding an option in Character Creation to view the varying stages of Vampirism on the character we're creating? This would be of great help when creating a character that we wish to turn into a vampire.
2. Will there ever be the option to adjust or remove the perpetual fog effect in every zone? It really ruins a good view, especially when there's a sunrise or sunset.
Are there any plans for open world PVP? Like Craglorn, but for PVP. No sieges to get in the way of battle and different objectives.
Wicked_Wolf wrote: »1. A few episodes back you guys mentioned you were working on adding the armor from the three trailer characters into the store as costumes. Is there a timeframe of when this is expected to release?
NewBlacksmurf wrote: »When will Veteran Levels be removed?
-December 2015 or with Orsinium
-March 2016
-June 2016
-ZOS has decided to delay to an unknown date/timeframe
Riko_Futatabi wrote:1. Would you ever consider adding an option in Character Creation to view the varying stages of Vampirism on the character we're creating? This would be of great help when creating a character that we wish to turn into a vampire.
Ultimajoe777 wrote:1. What exactly are you asking for here? For characters that are Vampires you can see their stage of Vampirism and how long until it goes up a stage in their character menu. The timer is stopped while the character is offline. New characters you make must be infected after creation to become Vampires so I really have no idea what it is you are asking for here...