Maintenance for the week of December 23:
• NA megaservers for maintenance – December 23, 4:00AM EST (9:00 UTC) - 9:00AM EST (14:00 UTC)
• EU megaservers for maintenance – December 23, 9:00 UTC (4:00AM EST) - 14:00 UTC (9:00AM EST)

ESO Live - Ask Us Anything!

  • P3ZZL3
    P3ZZL3
    ✭✭✭✭✭
    @ZOS - Only one simple simple request please for the show tonight.

    Please can someone explain what is being done about:

    1) The exceptionally long loading screens for many
    2) The inexplicable kick from game where it decides that you should not be in game, but instead be in a login screen!
    3) The camping at Sewer Entrances in Cyrodiil and the Camping at Sewer Exits underground in IC.
    4) What is being done to counter the massive Zergs in IC
    5) Any addressing of the following: Player Maintained Bug List since Update!

    If we can get these addressed in the show tonight, there would be significant calm in the Forums :)
    Edited by P3ZZL3 on September 11, 2015 9:00AM
    CP561 Redguard | Jabsy Templar | Stamina Build
    CP561 Breton | Jesus Beam Templar | Magicka Build Forever!
    CP561 Naked Nord | Tanky DK | Stamigicka Build

    ✭✭✭ Check ESO Server Status Live!: http://eso.webhub.eu/ ✭✭✭
  • UltimaJoe777
    UltimaJoe777
    ✭✭✭✭✭
    ✭✭✭
    BigM wrote: »
    Will city guards be killable ?

    Just wondering has anyone tried taking guards out with a large group?

    A large group should actually be able to put up a long-standing fight against guards if enough healers and crowd controllers are present. A good tank with a healer for backup might also be able to keep the guard's attention. I for one would love to see a large group fight a guard or few. Would actually bust out popcorn for that!
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • oengus
    oengus
    Soul Shriven
    I have already put the proposal in the forum but seeing this thread live, I dirigo you, will be possible in the future to put some kind of mark npc to overthrow by whens order go in a group, as we have I cast SIEMPRO in any MMO you complicated, I'm sure it would be helpful to the whole gaming community and very well accepted, hoping that my proposal is not trouble for you, a greeting to all the team TESO.
    forgive my English but not well domino
    Oengus
  • shugg
    shugg
    ✭✭✭
    Any plans on making tanks viable in pvp its the only roll wich is not equal in quality in both pve to pvp without reseting attribute points and champion points. Maybe relook at heavy armour or while useing a shield and blocking ur damage is increased by x on ur next s&b skill
  • CP5
    CP5
    ✭✭✭✭✭
    ✭✭✭
    Does the combat team still have any particular plans to help the sorcerer classes versatility. Eric mentioned in an ESO Live prior to update 7 going live that he still had a surprise for the class and I was wondering if/when this would make it to the live servers.
  • ketermuls
    ketermuls
    ✭✭✭
    Why was the old Imperial City design where the alliances would control districts rejected?
  • Muizer
    Muizer
    ✭✭✭✭✭
    Hi, could you please put any rumours about race or class change to bed by confirming they won't happen? People asking for such instant gratification features won't ever be satisfied for long anyway, while the rest of us would rather not see a pivotal aspect of the game, character developement, be trivialised.
    Edited by Muizer on September 11, 2015 4:44PM
    Please stop making requests for game features. ZOS have enough bad ideas as it is!
  • Enodoc
    Enodoc
    ✭✭✭✭✭
    ✭✭✭✭✭
    If I'm a level twenty nine solo player in a level forty zone...

    Why is it when I complete level "Red" quests am I not receiving the proper amount of experience?
    It almost seems as if I receive less experience than if I completed "Green" quests. I do not understand the reasons behind this.

    Please explain.
    @Solace of Shadows This may help explain that:
    Enodoc wrote: »
    Quest XP is fixed per quest, is rewarded based on a multiplier, caps out at 5 levels above, and is limited at 10% of XP-to-level.

    The multiplier is applied based on a quest's "difficulty", which the developers have hard-coded per quest:
    Very Easy: x0.1
    Easy: x0.75
    Standard: x1
    Hard: x1.5
    Very Hard: x2.25
    Note that the colours of quests in the journal is not related to this difficulty, and is a representation of your level relative to the quest level.

    To explain the cap and limit, here's an example:
    • At Level 9, completing a Level 9 Standard quest will give you the full amount of XP for a Level 9 Standard quest: 656 XP.
    • At Level 9, completing a Level 9 Hard quest will give you the full amount of XP for a Level 9 Hard quest: 656 x 1.5 = 984 XP.
    • Completing a Level 9 Very Hard quest should give you 656 x 2.25 = 1476 XP. However, at Level 9, the required XP to level up is 11,080 XP, so the quest will only reward 1108 XP (this is the 10% of XP-to-level limit).
    • At Level 9, completing a Level 10 Standard quest will give you the full amount of XP for a Level 10 Standard quest: 670 XP.
    • At Level 9, completing a Level 14 Standard quest will give you the full amount of XP for a Level 14 Standard quest: 1011 XP.
    • At Level 9, completing a Level 15+ Standard quest will only give you the XP equivalent to a Level 14 Standard quest: 1011 XP (this is the 5 level cap).
    • At any level, completing a quest that is a lower level than you are will reward all XP for that level of quest. Note that for quests that are grey in the journal, only the quest itself will reward XP, and you will not get any from enemies you kill.

    Enemy XP is similar - you get full XP for any enemy killed within 5 levels of you, the XP is capped for enemies 5+ levels above you, and you get no XP for enemies more than 5 levels below you.
    For your example, you get XP appropriate for a Level 34 quest if you're completing Lvl 40 quests at Lvl 29, as long as that doesn't exceed 10% of the XP needed to level up to 30.

    Muizer wrote: »
    Hi, could you please put any rumours about race or class change to bed by confirming they won't happen? People asking for such instant gratification features won't ever be satisfied for long anyway, while the rest of us would rather not see a pivotal aspect of the game, character developement, be trivialised.
    @Muizer They've already confirmed that they are looking into race changes. Not sure what the most recent info about class change is though.
    UESP: The Unofficial Elder Scrolls Pages - A collaborative source for all knowledge on the Elder Scrolls series since 1995
    Join us on Discord - discord.gg/uesp
  • Parrotbrain
    Parrotbrain
    ✭✭✭
    Any plans on adding new hireling mails? Or just to add a few randomized generic ones so that you do not have to read the same message over every day? I actually enjoyed reading them and following their storylines everyday.
  • Rikimaru123
    One Idea to get my motivation to play further, after finishing all the quests, would be by addin a PvP Arena in each Alliance ... that would be so great... challenging and knowing who is the Best :smile: in each Alliance one Arena Champion or gettin up a Guild House for taking up Guild Missions, if ZOS could do that by integrating a System in a Guild to choose where the Guild philosophy wanna go, like assassin guild gettin missions for killing people stealthy, thieves guild gettin missions for stealing lockpicking, pickpocket or saving People from attacks of the Alliances etc.. there could be done so much with this game

    I love it

    -RIKIMARU123 Out
  • Muizer
    Muizer
    ✭✭✭✭✭
    Enodoc wrote: »
    They've already confirmed that they are looking into race changes. Not sure what the most recent info about class change is though.

    Hard for me to say you're wrong, because that would imply I've heard or read any word uttered by a dev on this issue, but I've watched all episodes of ESO-live and I don't recall them ever having confirmed this. All they have actually confirmed in response to this issue is they're working on rebalancing racial passives.
    Please stop making requests for game features. ZOS have enough bad ideas as it is!
  • BlueGreenMikey
    Whatever they pay Gina, it's not enough.
  • HypnoticChronic1
    When will the guild bank auto stacking issue be addressed. Its a bit mind numbing to have to go in there every 10-20 mins and manually stack everything yourself when it could be done automatically just like your personal bank, and when will we be able to only take out certain amounts of materials from the guild bank say only 10 out of 100 flour for example instead of taking out the whole stack. Also can we expect being able to buy more space for guild banks?
    Prefer knowledge to wealth, for the one is transitory, the other perpetual.

    Legion Of The Black Sun - Guildmaster

    Artanis Aiur - VR11 - Altmer - Sorcerer - Aldmeri Dominion

    Tiberius Aetius - L48 - Imperial - Templar - Aldmeri Dominion

    Alvalos Greenlake - L23 - Bosmer - Nightblade - Aldmeri Dominion

    Talvos Valnor - L31 - Dunmer - Dragonknight - Aldmeri Dominion
  • UltimaJoe777
    UltimaJoe777
    ✭✭✭✭✭
    ✭✭✭
    When will falling through terrain be fixed? It's getting ridiculous... No, it has already gone beyond ridiculous.
    Edited by UltimaJoe777 on September 12, 2015 8:18AM
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • newtinmpls
    newtinmpls
    ✭✭✭✭✭
    ✭✭✭✭
    When will the guild bank auto stacking issue be addressed. Its a bit mind numbing to have to go in there every 10-20 mins and manually stack everything yourself when it could be done automatically just like your personal bank, and when will we be able to only take out certain amounts of materials from the guild bank say only 10 out of 100 flour for example instead of taking out the whole stack. Also can we expect being able to buy more space for guild banks?

    Auto-stacking doesn't work for my monstrous teeth (they don't stack at all - I've deposited them, pulled them out, even given them to a friend - still not stacking).

    As for pulling only so many out - split stack while they are still in the bank and then pull out what you want.
    Tenesi Faryon of Telvanni - Dunmer Sorceress who deliberately sought sacrifice into Cold Harbor to rescue her beloved.
    Hisa Ni Caemaire - Altmer Sorceress, member of the Order Draconis and Adept of the House of Dibella.
    Broken Branch Toothmaul - goblin (for my goblin characters, I use either orsimer or bosmer templates) Templar, member of the Order Draconis and persistently unskilled pickpocket
    Mol gro Durga - Orsimer Socerer/Battlemage who died the first time when the Nibenay Valley chapterhouse of the Order Draconis was destroyed, then went back to Cold Harbor to rescue his second/partner who was still captive. He overestimated his resistance to the hopelessness of Oblivion, about to give up, and looked up to see the golden glow of atherius surrounding a beautiful young woman who extended her hand to him and said "I can help you". He carried Fianna Kingsley out of Cold Harbor on his shoulder. He carried Alvard Stower under one arm. He also irritated the Prophet who had intended the portal for only Mol and Lyris.
    ***
    Order Draconis - well c'mon there has to be some explanation for all those dragon tattoos.
    House of Dibella - If you have ever seen or read "Memoirs of a Geisha" that's just the beginning...
    Nibenay Valley Chapterhouse - Where now stands only desolate ground and a dolmen there once was a thriving community supporting one of the major chapterhouses of the Order Draconis
  • EnOeZ
    EnOeZ
    ✭✭✭✭
    shugg wrote: »
    Any plans on making tanks viable in pvp its the only roll wich is not equal in quality in both pve to pvp without reseting attribute points and champion points. Maybe relook at heavy armour or while useing a shield and blocking ur damage is increased by x on ur next s&b skill

    I have made many posts on this issue and my conclusion is that ZOS's view on PVP Tanks does not differ from theirs on PVE tanking : only viable in large groups with heal bots. Do not expect to kill equally skilled players especially sorc of course. Between roots, damage shields and superior range, PVP Tanking is only considered as being a target dummy soaking damage (kind of, but less than a damage shield stacking a mage).

    If you are DK you can still use flappy wings but will loose to not enough damage and not enough resource sustain anyway.
    As a consequence, masochist tanking is ok is you want to play the game for the enjoyment of others, or if you want to PVP as you do PVE with friends only, stuck in only one role.

    The subpar design of heavy armor and the really low difference in its mitigation does not help and patch after patch it is still the less offensive (expected...) AND less defensive armor as long as you use active defenses from your class (teleport, wings, heal, cloak...) or standard maneuvers (roll dodge, block...).

    The richness of tanks in other games including MMORG is still a dream.

    Pay your TESO Plus so that sorcerers, nightbaldes and any other light or medium armor user can enjoy DPSing you is the PVP Tanking design.

    As a PVP tank, you have the role of the target dummy, accept it and you will be fine.

    I don't.

    I miss so much the refinements and the beauty of the design of my blackguard. This is a what a superior, powerful en enjoyable PVP Tanking design is:
    RIP Warhammer Online (most intelligent, interesting, beautifully designed combat abilities I have ever seen in an MMO to date)

    dreaming a PVP tanking / heavy armor overhaul...
    Edited by EnOeZ on September 12, 2015 10:57AM
  • Muizer
    Muizer
    ✭✭✭✭✭
    one person being able to operate multiple siege weapons allows small groups or even individuals to blitz keeps. Especially atm with lots of people in IC, I'm seeing maps being flipped faster by fewer than ever. Would you consider changing the setup so one player can only have one siege engine up at a time?
    Please stop making requests for game features. ZOS have enough bad ideas as it is!
  • Solace of Shadows
    When will falling through terrain be fixed? It's getting ridiculous... No, it has already gone beyond ridiculous.

    Actually Beyond Ridiculous is when someone puts together a compilation video on Youtube of people falling through the earth and spawning in the sky only to crash into the earth, complete with funny soundtrack.

    ...someone please do this!
    Solace In Shadows is my name in the realm of Tamriel. If you disagree with my words or disparage my sentiments, then face me on the battlefield and you can kiss my axe.
  • JBsnow404
    JBsnow404
    I would like to ask for the feature to change the style (look) of an already obtained armor/weapon piece.

    Why? Because right now at end game I can't look the way I want. This is because you need a combination of crafted and dropped armor sets and the dropped sets are almost never in the style I would want them to be. This means I either go with a horrible combination that I might cover up with a costume from the crown store or I adjust to the dropped armor set but that almost never is the style I want to walk around in.

    I just hate that while leveling I look just the way I want to because the armor set doesn't really matter so I go with fully crafted armor and weapons.But when I reach max level and want to go do end game stuff I have to look horrible or at least not the way I want to. Also in part because of the helm/shoulder sets from the undaunted pledges. by the nine most of those things look ugly as [snip]. mostly because you just have the one shoulder, why in Talos his name didn't you give us 2 shoulder pieces even if it was just for the looks. or make it an option that you can toggle on or off just like the helmet.

    In my opinion you guys dropped the ball in the style department when creating this game. But I'm not just going to complain and also give some ideas on how to pick the ball up again. mostly because there are some really great looking armor sets out there.

    1. make it so you can have 2 shoulder pieces showing from the undaunted gear.
    2. make it so you can convert any armor piece to any crafting style (make it so it can only be done by crafters that have learned the style and it can even cost some crafting materials)

    If you guys can't implement this than please make a combination of crafted gear sets just as viable as a combination of crafted and dropped item sets. You could even make the special crafted items bound on creation so that only crafters can make/wear it.

    so are these things you guys are looking at and willing to implement. If not than please tell me why, because I actually hate looking at my own characters as soon as they hit level cap and start joining in on end game stuff.

    [edited for profanity bypass]
    Edited by ZOS_Icy on May 5, 2024 12:22PM
  • Rikimaru123
    One Idea to get my motivation to play further, after finishing all the quests, would be by addin a PvP Arena in each Alliance ... that would be so great... challenging and knowing who is the Best :smile: in each Alliance one Arena Champion or gettin up a Guild House for taking up Guild Missions, if ZOS could do that by integrating a System in a Guild to choose where the Guild philosophy wanna go, like assassin guild gettin missions for killing people stealthy, thieves guild gettin missions for stealing lockpicking, pickpocket or saving People from attacks of the Alliances etc.. there could be done so much with this game

    I love it

    -RIKIMARU123 Out

    Or even addin a PvP Ranking with the Guild who got the most gold, most kills etc. and that would direct the Guild into a Ranking of what Mission they are in the right to take on, like the lowest rank is C Missions like finding something, B missions like Protecting a Family who pay dearly from Demons, or A missions like to break into a Mansion of Thalmors and to pickpocket the Key and to steal the scroll of fate, without being seein by someone. And S Missions would be like killing bad people with bad intentions or pasts, or finding somthing very rare, or to kill a Dragon(dunno haha) a very Boss like Monster which demolished an entire village something like that.

    Missions like that and they should be cooperative with other Guilds, but the Guild can only take on an A Mission, if they are ranked A.

    This is to get a Guild fight together and know each one better and better. PvP is already done, but there is still missin 1 important factor in this Game in PvP.

    It's the possibility to fight each other in the same Alliance, to show Who Is The Best of those two. That's a big Motivation to continue to play this game too!

    So why not?


    -Rikimaru123 Out

    Wrath Of Heaven is our Nightblade Guild!

    Join us Nightblades!
  • Eolas_Solais
    Eolas_Solais
    Soul Shriven
    I did a little searching, but couldn't find the summaries to the eso live events; meaning the answers to player questions and general new news the devs divulge. Please lead me in the right direction, so i can read this info. Ty so much.
  • UltimaJoe777
    UltimaJoe777
    ✭✭✭✭✭
    ✭✭✭
    When will falling through terrain be fixed? It's getting ridiculous... No, it has already gone beyond ridiculous.

    Actually Beyond Ridiculous is when someone puts together a compilation video on Youtube of people falling through the earth and spawning in the sky only to crash into the earth, complete with funny soundtrack.

    ...someone please do this!

    If people continue treating it like a joke though it will never be taken seriously. Death is not the issue, it's the fact this bug has existed for far too long and happens at the most inopportune times.
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • Eiagra
    Eiagra
    ✭✭✭✭✭
    Is there a particular reason that Justice system lootables (such as the Ragamuffin Dolls, Carved Pumice Stones, etc) become account bound on pickup? Once in a while, I find things I'd like to mail to friends ("I found this creepy doll and thought of you.") or would like to use some of these items as Guild or RP Mission items ("Take this violin to my brother in Bangkorai... he will know what it means.").

    And since you asked us to clarify... If read on the air, my name's E is silent: AYE-uh-gruh. Most people get it wrong anyway. :)
          In verity.
  • newtinmpls
    newtinmpls
    ✭✭✭✭✭
    ✭✭✭✭
    JBsnow404 wrote: »
    by the nine most of those things look ugly as [snip].

    It's only eight. Not nine.

    [edited to remove quote]
    Edited by ZOS_Icy on May 5, 2024 12:23PM
    Tenesi Faryon of Telvanni - Dunmer Sorceress who deliberately sought sacrifice into Cold Harbor to rescue her beloved.
    Hisa Ni Caemaire - Altmer Sorceress, member of the Order Draconis and Adept of the House of Dibella.
    Broken Branch Toothmaul - goblin (for my goblin characters, I use either orsimer or bosmer templates) Templar, member of the Order Draconis and persistently unskilled pickpocket
    Mol gro Durga - Orsimer Socerer/Battlemage who died the first time when the Nibenay Valley chapterhouse of the Order Draconis was destroyed, then went back to Cold Harbor to rescue his second/partner who was still captive. He overestimated his resistance to the hopelessness of Oblivion, about to give up, and looked up to see the golden glow of atherius surrounding a beautiful young woman who extended her hand to him and said "I can help you". He carried Fianna Kingsley out of Cold Harbor on his shoulder. He carried Alvard Stower under one arm. He also irritated the Prophet who had intended the portal for only Mol and Lyris.
    ***
    Order Draconis - well c'mon there has to be some explanation for all those dragon tattoos.
    House of Dibella - If you have ever seen or read "Memoirs of a Geisha" that's just the beginning...
    Nibenay Valley Chapterhouse - Where now stands only desolate ground and a dolmen there once was a thriving community supporting one of the major chapterhouses of the Order Draconis
  • UltimaJoe777
    UltimaJoe777
    ✭✭✭✭✭
    ✭✭✭
    I and probably literally everybody in the community would like to know if Zenimax even considers the suggestions we post on the forums (at least the ones not commonly mentioned like Text Chat on Consoles for example).
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • Sentinel
    Sentinel
    ✭✭✭✭
    Could we see a political map of Tamriel at the time of 2E 586? Such as a map to show the current placement of every kingdom in Tamriel, borders of provinces (if aligned), contested land, and allegiances to a particular entity? I've been wondering about the rest of Tamriel outside of the three banners and some geographic insight always helps :smile: .
  • lorddragonhawk
    lorddragonhawk
    Soul Shriven
    I dont know if this has been sugested already (probably has) but will the console versions ( i play on PS4) ever get ability to display the buff/debuff icons and their relative cooldowns ( now currently only found if you open the menu and scroll down the character page) on the UI somewhere. An ideal position would be just above the mana/health/stamina bars. I ask this as some only last a few seconds and by the time I get to the relative menu page they end before I can seeee what they are doing for me. Plus It helps to know when in combat what buff/debuff is about to end so you can fight more effectively.

    I know some will say that the bars already display buff info if you know how to read them but this is not always so easy for some players.

    :)
  • UltimaJoe777
    UltimaJoe777
    ✭✭✭✭✭
    ✭✭✭
    wraith808 wrote: »
    Yeah the trophy info. I think you can view it even if you arent on psn just google psn trophys or something similar. I just based the 3/4 off 21% of people completed the lvl 30 quest.

    So these aren't facts, just what you think it is based off of incomplete information. Got it.

    No its just common sense that after 3months people who played a game would have played it more then the 20 hrs it takes to get to level 30. But hey just keep telling yourself console is doing great.

    It is people like you that honestly keep telling yourselves the game in general is doing poorly because of some things you don't agree with. For your information there are still many players on PS4 daily and far more than 10% of them are Veteran Ranks. Given the current population if 3/4 of the playerbase has already quit then before that we would have had too large a server population that could potentially overload the servers.

    You'd best do some actual digging before you start making such assumptions because obviously you know nothing which makes your arguments invalid and ruins your credibility here as well.
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • Ace_of_Destiny
    Ace_of_Destiny
    ✭✭✭✭✭
    wraith808 wrote: »
    Yeah the trophy info. I think you can view it even if you arent on psn just google psn trophys or something similar. I just based the 3/4 off 21% of people completed the lvl 30 quest.

    So these aren't facts, just what you think it is based off of incomplete information. Got it.

    No its just common sense that after 3months people who played a game would have played it more then the 20 hrs it takes to get to level 30. But hey just keep telling yourself console is doing great.

    It is people like you that honestly keep telling yourselves the game in general is doing poorly because of some things you don't agree with. For your information there are still many players on PS4 daily and far more than 10% of them are Veteran Ranks. Given the current population if 3/4 of the playerbase has already quit then before that we would have had too large a server population that could potentially overload the servers.

    You'd best do some actual digging before you start making such assumptions because obviously you know nothing which makes your arguments invalid and ruins your credibility here as well.

    Currently 11.6% of PS4 players have reached level 50.
    That is after two months of playing.

    Even I would have to say that since almost a million copies sold for PS4, that 11.6% is rather low, which means many must have just "moved on".
    (somebody posted the amount of sales...I don't care to quote a specific number for a non-specific topic. ((lol)) )

    But, new players will come to replace the ones that leave.
    Escpecially when you consider the price for a physical copy's price keeps going lower & lower.


    Anyway...wibbly-wobbly, timey-whimey...I forget where I was going with this...I love Xanax! :smiley:
    EQUALIZE ALL PLATFORMS!
    IF ONE HAS IT...ALL SHOULD HAVE IT!
    !

    )==================================================(
    ~MegaServer~>PS4 (NA) ~PSN~>Ace-of-Destiny
    )===================================================(
    I don't care what platform it is on...an MMORPG without Text Chat is NOT an MMORPG!
  • UltimaJoe777
    UltimaJoe777
    ✭✭✭✭✭
    ✭✭✭
    wraith808 wrote: »
    Yeah the trophy info. I think you can view it even if you arent on psn just google psn trophys or something similar. I just based the 3/4 off 21% of people completed the lvl 30 quest.

    So these aren't facts, just what you think it is based off of incomplete information. Got it.

    No its just common sense that after 3months people who played a game would have played it more then the 20 hrs it takes to get to level 30. But hey just keep telling yourself console is doing great.

    It is people like you that honestly keep telling yourselves the game in general is doing poorly because of some things you don't agree with. For your information there are still many players on PS4 daily and far more than 10% of them are Veteran Ranks. Given the current population if 3/4 of the playerbase has already quit then before that we would have had too large a server population that could potentially overload the servers.

    You'd best do some actual digging before you start making such assumptions because obviously you know nothing which makes your arguments invalid and ruins your credibility here as well.

    Currently 11.6% of PS4 players have reached level 50.
    That is after two months of playing.

    Even I would have to say that since almost a million copies sold for PS4, that 11.6% is rather low, which means many must have just "moved on".
    (somebody posted the amount of sales...I don't care to quote a specific number for a non-specific topic. ((lol)) )

    But, new players will come to replace the ones that leave.
    Escpecially when you consider the price for a physical copy's price keeps going lower & lower.


    Anyway...wibbly-wobbly, timey-whimey...I forget where I was going with this...I love Xanax! :smiley:

    I took longer than 2 months to reach Level 50 simply because I was in no hurry and took my precious time. I also have real life stuff to deal with. You can't really base population off of trophies and assume the low number is because people are quitting. Some may just be taking a break and playing between intervals of other games and others may just plain not have the time. The guy I quoted though was trying to prove his false facts were the real deal which only serves to demote this game, hence my input.

    There is seriously way too much negativity on these forums over so many factors that there needs to be a complaints forum section to replace this one. That way those that wish to have more positively based discussions aren't swamped by the naysayers.
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
This discussion has been closed.