Ace_of_Destiny wrote: »Currently 11.6% of PS4 players have reached level 50.
That is after two months of playing.
Ace_of_Destiny
As a PC player, I HAVE to ask.. how did you get that number? Does Sony put that somewhere where PS4 players can see?
Will you PLEASE address players calling this Update Seven and the patch notes calling this Patch 2.1.x?
And, did you realize you are setting a bad precedent sorting your patch notes like you do now?
I see in your future having to divide the patch notes up into:
Please pick which DLCs you are playing:
Base game patch notes
Imperial City DLC patch notes
Orcsinium DLC patch notes
Mrykmire DLC patch notes
Clockwork City DLC patch notes
keonimeyer wrote: »"UltimaJoe777 wrote: »FixedUltimaJoe777 wrote: »keonimeyer wrote: »MountainHound wrote: »So, when we start the game we get "you have already done the dungeons, want to skip?" and come out level 3.
Will we ever get an option "You have a v16 character, would you like to skip the story mode (again)."
I for one am a PVPer and just competed my 2nd now v16 character, I'd like more but it is such a ball ache to level them especially when grinds get nerfed left right and center. Even if you make it to skip to v1 OR to not have to do cadwell silver/gold each time would be a bonus and to start with all zones unlocked that'd be awesome!
Heck, I'd even pay 5,000 crown to level a character from 1 to v16 (available if you already have a v16 character).
Whilst I appreciate you want people to play the PVE content, after the first time it becomes repetitive...
Ooh I too would like this idea, I have six vets all together (4 on pc, 2 on console) and it does get repetitive.
A tutorial is a tutorial, but skipping the entire game you may as well ask them to just throw us in Cyrodiil with everything maxed out so all we can do is PvP from start to finish. Progression is what makes a game worth playing. Don't want to play through the game again? Don't make an alt. That simple...
In short this would should never happen.
Hopefully it doesn't happen....but I've seen worse decisions made.
If you honestly think this is a possibility then I pity you. No gaming company in their right mind would give players the option to skip through all of its content just because they completed it once. If you still believe otherwise then name one game that has, and by game I mean an MMORPG.
World of warcraft, i simply said it does get repetitive and you can't deny that. Also, telling someone not to make alts so they can experience the game with that class/race is contradictory to your statement. you liking this idea or not is irrelevent, it was his idea, I agreed with it, you don't like it? move on and deal with it. simple as that...
We do need to pay for PS+ or whatever the xbone version is though.Ace_of_Destiny wrote: »Currently 11.6% of PS4 players have reached level 50.
That is after two months of playing.
Ace_of_Destiny
As a PC player, I HAVE to ask.. how did you get that number? Does Sony put that somewhere where PS4 players can see?
@Darlgon Mostly PC player here too... BUT I do have access to a PS4.. and the game for PS4...
So, Playstation accounts have these "trophies" you earn in games. They are the same as the achievements we have in game. They are tied to your playstation account, if you allow - people can see them etc. As well, when you go look at the available trophies for a game, it will tell you the % of players that have earned that trophy. So yeah, it's super available.
Keep into account though, I've heard of people creating 10 user accounts on the same PS4 just to open themselves a guild bank, and the PSN trophy system would take those into account. ALSO on console you can rent the game and make an account, so anyone that rented it and didn't buy it in the end is now also part of that statistic.
[EDIT] In case you didn't know, console is different from PC.. you don't need to pay per account, just for the disc. So I bought the game (transfer actually) so I can play, as well, anyone who comes and signs into their account on the PS4 that has the game.. they can make an account under their own playstation account and play it. (of course, they can't play it when they go home) Just so you don't think people are crazy paying for 10 accounts in my example above
Bronx_B0rn wrote: »PROBLEMS:
Is anyone having problems on xbox with picking up items that already are in your inventory but your list is FULL? You were always able to pick up items that where in your inventory even if your inventory was full. Also I have found that using a destructive lightning staff that it doesn't show the stream of lightning. I have restarted the game countless times and still and having the same problems.
Will you PLEASE address players calling this Update Seven and the patch notes calling this Patch 2.1.x?
And, did you realize you are setting a bad precedent sorting your patch notes like you do now?
I see in your future having to divide the patch notes up into:
Please pick which DLCs you are playing:
Base game patch notes
Imperial City DLC patch notes
Orcsinium DLC patch notes
Mrykmire DLC patch notes
Clockwork City DLC patch notes
@Darlgon I am personally trying to promote the following usage:
- Update 7 for the base-game patch's new updates and features (like VR16, Vet CoA Pledge, and Cyrodiil gameplay changes), as this applies to all platforms equally and matches the naming conventions and features of Updates 1-6.
- Imperial City DLC for the new features in IC (like TV Stones and the new quests and dungeons).
- Patch 2.1.x for PC/Mac-specific bug fixes and tweaks.
Is there anything definite, a side from promises, that you can give us (so we can know to stop playing your game today or not), to assure new players or returning players that we can actually close the power gap between ourselves and high cp players in a system where the higher CPs you have the faster you can earn them. Without it costing us real money from the cash shop.
Doubt that question gets answered.
Regardless of what the patch is actually numbered, it's still the seventh update, thus still Update 7. On PC, Tamriel Unlimited is 2.x.y, but on Console, it's 1.x.y.z (for Xbox) and 01.xx (for PS4), so Tamriel Unlimited is used as the general reference name instead of 2.0.@Enodoc The problem with that is.. Zenimax reset the counter with the release of Tamriel Unlimited two weeks AFTER update Six. Thats when they stopped calling update numbers and went to the ESO 2.0 thing. Basically, we started at zero when the plain milk became chocolate milk. Its still milk, but it sure isn't the same.@Darlgon I am personally trying to promote the following usage:Will you PLEASE address players calling this Update Seven and the patch notes calling this Patch 2.1.x?
And, did you realize you are setting a bad precedent sorting your patch notes like you do now?
I see in your future having to divide the patch notes up into:
Please pick which DLCs you are playing:
Base game patch notes
Imperial City DLC patch notes
Orcsinium DLC patch notes
Mrykmire DLC patch notes
Clockwork City DLC patch notes
- Update 7 for the base-game patch's new updates and features (like VR16, Vet CoA Pledge, and Cyrodiil gameplay changes), as this applies to all platforms equally and matches the naming conventions and features of Updates 1-6.
- Imperial City DLC for the new features in IC (like TV Stones and the new quests and dungeons).
- Patch 2.1.x for PC/Mac-specific bug fixes and tweaks.
Can you change the way tel var stones are awarded upon killing another player while in a group so that healers and people in more support based roles can actually be included in the rewards? This was never an issue with AP, but for TV stones, if you aren't dps'ing the entire time and instead decide to heal group members so you don't wipe, OR so group members don't lose their stones via death, more often than not you'll end up getting no stones. The imbalance is pretty stark - if two groups collide, the dps can literally net thousands of stones each while the healers net <50 stones from the trash mobs that were caught in aoes during the fight.
Can you distribute TV stones to the group rather than single players? Because to be honest, I'll never want to heal or run purges/rapid maneuvers in IC at this rate because you walk away with diddly.
I noticed a bug with the Elite Vendor Store in Cyrodiil. The items have no prices on them - I am tempted to buy an item to see if it is free, but I'm also reluctant because I know I'm gonna be really angry if I end up wasting about 200k AP. I dunno if this affects everyone, but thought I would mention it in case.
I noticed a bug with the Elite Vendor Store in Cyrodiil. The items have no prices on them - I am tempted to buy an item to see if it is free, but I'm also reluctant because I know I'm gonna be really angry if I end up wasting about 200k AP. I dunno if this affects everyone, but thought I would mention it in case.
reported sept 6th in forums and /bug, no they're not free something that could probably be hotfixed or sorted via patch by now but as usual hasn't.