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ESO Live - Ask Us Anything!

  • Nighn_9
    Nighn_9
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    Is parkour still on the table for ESO?
    NA / PC
    November Beta 2013
    WEBSITE LINK MY TWITCH
    WEBSITE LINK MY YOUTUBE
  • Mawgusta
    Mawgusta
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    Is there anything definite, a side from promises, that you can give us (so we can know to stop playing your game today or not), to assure new players or returning players that we can actually close the power gap between ourselves and high cp players in a system where the higher CPs you have the faster you can earn them. Without it costing us real money from the cash shop.

    Doubt that question gets answered.
    Edited by Mawgusta on September 16, 2015 4:50AM
  • Darlgon
    Darlgon
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    Enodoc wrote: »
    Darlgon wrote: »
    Will you PLEASE address players calling this Update Seven and the patch notes calling this Patch 2.1.x?

    And, did you realize you are setting a bad precedent sorting your patch notes like you do now?

    I see in your future having to divide the patch notes up into:

    Please pick which DLCs you are playing:

    Base game patch notes
    Imperial City DLC patch notes
    Orcsinium DLC patch notes
    Mrykmire DLC patch notes
    Clockwork City DLC patch notes

    @Darlgon I am personally trying to promote the following usage:
    • Update 7 for the base-game patch's new updates and features (like VR16, Vet CoA Pledge, and Cyrodiil gameplay changes), as this applies to all platforms equally and matches the naming conventions and features of Updates 1-6.
    • Imperial City DLC for the new features in IC (like TV Stones and the new quests and dungeons).
    • Patch 2.1.x for PC/Mac-specific bug fixes and tweaks.

    @Enodoc The problem with that is.. Zenimax reset the counter with the release of Tamriel Unlimited two weeks AFTER update Six. Thats when they stopped calling update numbers and went to the ESO 2.0 thing. Basically, we started at zero when the plain milk became chocolate milk. Its still milk, but it sure isn't the same.
    Edited by Darlgon on September 16, 2015 5:11AM
    Power level to CP160 in a week:
    Where is the end game? You just played it.
    Why don't I have 300+ skill points? Because you skipped content along the way.
    Where is new content? Sigh.
  • UltimaJoe777
    UltimaJoe777
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    Mawgusta wrote: »
    Is there anything definite, a side from promises, that you can give us (so we can know to stop playing your game today or not), to assure new players or returning players that we can actually close the power gap between ourselves and high cp players in a system where the higher CPs you have the faster you can earn them. Without it costing us real money from the cash shop.

    Doubt that question gets answered.

    Will people ever stop QQing over the Champion System?
    Edited by UltimaJoe777 on September 16, 2015 5:16AM
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • AshTal
    AshTal
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    Given that they know the questions before the show, and read the answers off a script I am surprised they don't get the ask us anything answers out minutes after the show ends. They could have a pre-prepared post ready and just hit post when they finish the show?
  • Arato
    Arato
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    I almost shut off the stream when they finally answered my question.. the ducking around the question talking about bowling pretty much made me think they were trying to avoid telling the bad news of "yes we're planning on raising the cap to VR20 for Orsinium"

    But thankfully it's staying VR16. now I can just take a break from the game (and hopefully the loading screen problems will be fixed by then) until Orsinium instead of outright quitting the game for good.
  • UltimaJoe777
    UltimaJoe777
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    Here's a question out of curiousity:

    Why does dyed Armor become Bound to you?
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • Enodoc
    Enodoc
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    Darlgon wrote: »
    Enodoc wrote: »
    Darlgon wrote: »
    Will you PLEASE address players calling this Update Seven and the patch notes calling this Patch 2.1.x?

    And, did you realize you are setting a bad precedent sorting your patch notes like you do now?

    I see in your future having to divide the patch notes up into:

    Please pick which DLCs you are playing:

    Base game patch notes
    Imperial City DLC patch notes
    Orcsinium DLC patch notes
    Mrykmire DLC patch notes
    Clockwork City DLC patch notes
    @Darlgon I am personally trying to promote the following usage:
    • Update 7 for the base-game patch's new updates and features (like VR16, Vet CoA Pledge, and Cyrodiil gameplay changes), as this applies to all platforms equally and matches the naming conventions and features of Updates 1-6.
    • Imperial City DLC for the new features in IC (like TV Stones and the new quests and dungeons).
    • Patch 2.1.x for PC/Mac-specific bug fixes and tweaks.
    @Enodoc The problem with that is.. Zenimax reset the counter with the release of Tamriel Unlimited two weeks AFTER update Six. Thats when they stopped calling update numbers and went to the ESO 2.0 thing. Basically, we started at zero when the plain milk became chocolate milk. Its still milk, but it sure isn't the same.
    Regardless of what the patch is actually numbered, it's still the seventh update, thus still Update 7. On PC, Tamriel Unlimited is 2.x.y, but on Console, it's 1.x.y.z (for Xbox) and 01.xx (for PS4), so Tamriel Unlimited is used as the general reference name instead of 2.0.

    It's like "Imperial City Base Game Patch"; that's a mouthful as it is, referring to the base game update that came with the Imperial City, but it's also misleading because it doesn't actually have anything to do with Imperial City. Thus, Update 7 would have been a more logical name. And what happens if they release a major update that isn't connected to a DLC? For example, Update 9 could be completely focused on adding to the Justice System in preparation for the later release of the Thieves Guild and Dark Brotherhood, which may or may not be Updates 10 and 11; they could be DLCs released without an accompanying major update to the base game.
    • Base Game Updates should continue to use the Update numbering, to be consistent with Updates 1-6.
    • DLCs should use their name.
    • Patch Numbers should be confined to platform-specific changes.
    UESP: The Unofficial Elder Scrolls Pages - A collaborative source for all knowledge on the Elder Scrolls series since 1995
    Join us on Discord - discord.gg/uesp
  • Armitas
    Armitas
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    Why is it so hard and sacrificing to gain armor and so easy to remove armor through breaches and penetration. You sacrifice a lot of resources, dps and regen to gain armor and you sacrifice nothing with breaches coupled with penetration traited weapons and passives. Are you ever going to put a cap on how much penetration you can achieve coupled with breeches so that heavy armor is not mostly voided leaving you with nothing but the sacrifices you made to get a high armor value?
    Edited by Armitas on September 16, 2015 12:19PM
    Retired.
    Nord mDK
  • kevlarto_ESO
    kevlarto_ESO
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    I have not heard any mention of poisons coming to the game lately this used to be talked abut a lot, has this been shelved or something still on the table for the future.

    If plans have changed and poison is not coming to the game, any chance to get Alchemy cleaned up and remove the plants that do nothing.
  • lyliandee
    lyliandee
    Soul Shriven
    I noticed a bug with the Elite Vendor Store in Cyrodiil. The items have no prices on them - I am tempted to buy an item to see if it is free, but I'm also reluctant because I know I'm gonna be really angry if I end up wasting about 200k AP. I dunno if this affects everyone, but thought I would mention it in case.
  • Kaliki
    Kaliki
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    @lyliandee:
    I can confirm that. Last time I looked nothing had AP prices for me.
    - Templars: Slower by Design® -
  • Zheg
    Zheg
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    Can you change the way tel var stones are awarded upon killing another player while in a group so that healers and people in more support based roles can actually be included in the rewards? This was never an issue with AP, but for TV stones, if you aren't dps'ing the entire time and instead decide to heal group members so you don't wipe, OR so group members don't lose their stones via death, more often than not you'll end up getting no stones. The imbalance is pretty stark - if two groups collide, the dps can literally net thousands of stones each while the healers net <50 stones from the trash mobs that were caught in aoes during the fight.

    Can you distribute TV stones to the group rather than single players? Because to be honest, I'll never want to heal or run purges/rapid maneuvers in IC at this rate because you walk away with diddly.
  • UltimaJoe777
    UltimaJoe777
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    Zheg wrote: »
    Can you change the way tel var stones are awarded upon killing another player while in a group so that healers and people in more support based roles can actually be included in the rewards? This was never an issue with AP, but for TV stones, if you aren't dps'ing the entire time and instead decide to heal group members so you don't wipe, OR so group members don't lose their stones via death, more often than not you'll end up getting no stones. The imbalance is pretty stark - if two groups collide, the dps can literally net thousands of stones each while the healers net <50 stones from the trash mobs that were caught in aoes during the fight.

    Can you distribute TV stones to the group rather than single players? Because to be honest, I'll never want to heal or run purges/rapid maneuvers in IC at this rate because you walk away with diddly.

    Just use Heavy Attacks if you are running Restoration Staff to get that DPS in as well as Restore Magicka to heal more.
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • rootimus
    rootimus
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    Any ETA on a fix for the launch day bug whereby you have to roll the dice to see if the server will allow you to see the contents of guild banks? Are you ever going to let us have a button to stack guild bank contents?
    Even on the internet, clear communication is important; it can be the difference between "helping your Uncle Jack off a horse" and "helping your uncle jack off a horse"; the difference between "knowing your s***" and "knowing you're s***".
    Greybeards & Gals - Civilised, laid-back, mature gamers. Beards optional. |
  • Zaldan
    Zaldan
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    lyliandee wrote: »
    I noticed a bug with the Elite Vendor Store in Cyrodiil. The items have no prices on them - I am tempted to buy an item to see if it is free, but I'm also reluctant because I know I'm gonna be really angry if I end up wasting about 200k AP. I dunno if this affects everyone, but thought I would mention it in case.

    reported sept 6th in forums and /bug, no they're not free :( something that could probably be hotfixed or sorted via patch by now but as usual hasn't.
    Edited by Zaldan on September 16, 2015 4:38PM
    Dovie'andi se tovya sagain.
    Niidro tiid wah fusvok dirkah.

    aka.@Cuthceol
  • Zaldan
    Zaldan
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    Can I get a refund for the Cyrodilic Field Tea I bought that don't work?
    Dovie'andi se tovya sagain.
    Niidro tiid wah fusvok dirkah.

    aka.@Cuthceol
  • Darlgon
    Darlgon
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    Zaldan wrote: »
    lyliandee wrote: »
    I noticed a bug with the Elite Vendor Store in Cyrodiil. The items have no prices on them - I am tempted to buy an item to see if it is free, but I'm also reluctant because I know I'm gonna be really angry if I end up wasting about 200k AP. I dunno if this affects everyone, but thought I would mention it in case.

    reported sept 6th in forums and /bug, no they're not free :( something that could probably be hotfixed or sorted via patch by now but as usual hasn't.

    They noted something about the guy on Haderus. Is this another campaign?
    Power level to CP160 in a week:
    Where is the end game? You just played it.
    Why don't I have 300+ skill points? Because you skipped content along the way.
    Where is new content? Sigh.
  • ZOS_JasonLeavey
    ZOS_JasonLeavey
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    Greetings! Below are the "Ask Us Anything" questions and answers from our latest episode of ESO Live. Enjoy!

    @GruntMasher117 - How long does it take to create a new zone in the studio?
    For a zone the size of say Glenumbra or Auridon, it took roughly 30 to 33 weeks, including QA time. But for a zone like Orsinium (the upcoming new DLC game pack), it has taken us a bit longer though as its huge!

    @Mix - Will there be a costume that is just Cadwell's hat (his cooking pot)? So we could be seen wearing a cooking pot for a helm but the rest of our gear would be whatever we have equipped? I love his helm, but the soul shriven rags get a bit boring
    That has actually been discussed as something we might want to do. We’ll take a second look at this.
    While answering this question, we would also like to take the opportunity to let you all know that while we do not respond to all requested features and products for the Crown Store on the forums, we read them. We see all of your requests and we take them seriously. We want to let you all know that we can’t always act on the requests and when we can we can’t always react quickly. Please though, keep the conversations going; we do hear you and appreciate the feedback.

    @Gidorick - Will we see the "rare shaggy giant centipede herdbeast that can live only at high altitudes" in Orsinium that is spoken of in the Pocket Guide to the Empire, 1st Edition/The Wild Region?
    Lady Honnorah af-Lahreq says, “No such beast is mentioned in either De Brazy’s ‘Steeds of Tamriel’ or Luponio’s ‘Mounts of the World,’ so it’s probably safe to regard them as mythical. (I’ve always found the Orcs to be more fanciful than most people think!)"

    @silky_soft - When is CP catch up and cap starting?
    We are still working hard on the Champion Point catch up and point cap systems. We don’t have a time frame to share yet, but we’re looking forward to getting these new improvements into your hands.

    @Acrolas - Why does killing a non-combat animal lock you into combat far longer than a combat mob does?
    What you described sounds like a bug. We’ll look into it. Thank you, Acrolas!

    @Rhass - What's going on with the politics in western Skyrim? We have heard there is another king claiming to be the true king of all Skyrim and this has caused a political split between the east and west because the Skald-King also makes this claim. Who is this west king?
    Phrastus of Elinhir says, “Shortly after the Second Empire dissolved into chaos, High King Logrolf of Skyrim was assassinated. The succession was disputed, and the kingdom of the Nords split into East and West Skyrim, with the west being ruled by the Jarls of Solitude. King Svargrim has ruled West Skyrim since 561, and though aging, is still hale, and shows no desire to give up the throne.”

    @Mix - Will Argonian horns ever be allowed to clip through helms? I used a mod "horns are forever" in Skyrim to allow them to do this.
    In all likelihood, we will never allow the Argonian horns and adornments to clip through the helms. In our opinion, geometry clipping looks bad. We provide players with a choice of hiding their helm so that can see the head customization options on their characters, or wear a helm. There are too many chances for bad clipping with all of the horn/adornment/helm permutations.

    @DRXHarbinger - Does leveling up a skill grant any XP at all? Such as my Medium armor is like level 11, so if I sweat it up to max level will that have yielded any XP gains at all? I know it's easy to boost by jumping in and out of lava etc but just wanted to know if skill leveling / inspiration gains give XP.
    Skills level up in a variety of ways. Class abilities rank up as long as the ability is slotted when you gain experience. Armor skills require you to be wearing that type of armor when you gain experience, the more pieces of an armor type slotted the faster it will progress.

    @Rhass - Is Daggerfall invading the west part of the Rift (presumably through the pass from Helglen aka Lion's Den)? We also see in Craglorn, near the city of Elinhir at the border to Falkreath, there are Daggerfall with siege weapons and the conversation with them implies invasion beyond the sealed Skyrim gates at that location. Does Falkreath belong to DC at this time?
    Phrastus of Elinhir says, “Dear me, no—Falkreath is part of West Skyrim, and its jarl owes allegiance to King Svargrim in Solitude. As I can tell you from personal experience, the Covenant soldiers you see near Elinhir are part of that alliance’s expeditionary force to Cyrodiil, and are holding open the supply lines from Cyrodiil to High Rock.”

    @GruntMasher117 - Are there plans to add in new types of weapons or equipment available in the game? (Example: spears)
    New weapon types specifically? Not going to rule that out, but we don’t have any plans short term to add spears or something like unarmed combat. Longer term it’s a possibility!

    @Hyade - First, can we get the fog pushed back? The fog is constant and thick, and takes away a lot of immersion for me.
    In certain situations, the fog is intended to be heavy and thick to contribute to the mood and atmosphere of the region. Aldcroft in Glenumbra, for example, is a spooky and moody place – as are many areas of Tamriel. The fog distances do change based on weather and time of day, and yes, we are able to change them. But, we have set maximum fog distances in each environment to hide other immersion-breaking issues such as LOD (line of distance) transitions, and very low-detail terrain, the worst culprits being the mountains and large rock features in the geography. This is an old issue and something we have been slowly working on addressing.
    Additional LODs for all of the environment assets is somewhat prohibitive, but we are working through the problem. We have improved our tree LOD system and our skybox system so that we can have trees draw further in the distance and create the illusion of extended background mountain ranges, so the fog distance in Orsinium (the zone for our next upcoming DLC game pack), is set somewhat farther back than other zones. We would like to go back through the older zones and update them accordingly, but that work is currently lower priority than creating new DLC zones.

    @Hyade - Is a DX12 upgrade a possibility in the future? ESO runs pretty darn well, except when there are many things requiring animation on screen at once. My slight understanding of this is that there are too many "draw calls" going out in such situations, and that DX12 handles them drastically better. Right now I run my game on lower settings specifically because of the lower framerate I get in cities, and it sounds like DX12 could improve the situation.
    Yes, we are planning on a DX12 upgrade and expect that this will give us a number of graphics performance improvements. We cannot provide an ETA at this time, but it is something we’re working towards.

    @CirithValaria - What are your thoughts on making Craglorn dungeons public instead of instanced, but keeping the difficulty as it is. This would make the zone more "solo" friendly and still keep it group based.
    We’re focused right now on getting new DLC zones and content ready, so there are no plans right now to go back and make those types of adjustments to Craglorn. Ideally, we would love to revisit Craglorn and make it a bit more solo friendly, where solo players can go. But no promises on if or when that might happen.

    @Arato - Will veteran ranks be increased for Orsinium or will it remain VR16 so that PVE players who don't want to buy a PVP dlc can catch up?
    Nope – we are not raising the level cap for Orsinium. Orsinium is going to be focused much more on PVE, story, and widening the number of gear options. But that’s all we’ll say for now. Let us catch our breath from Imperial City launch first! Rest assured, we’ll have more news on Orsinium soon.

    @dudenamedchris - When will guards be killable?
    We don’t have any immediate plans to add this into the game, largely due to the potential for exploitation with the Justice System.

    @aneova_ESO - Why did you make it so complex for the newer Motif's? Also, why is so much material needed to upgrade our armor and weapons? 100 is extreme, you'll never be able to update the writs to the new tier if this remains.
    There are a few reasons we’ve been splitting up the crafting Motif’s lately. Most importantly, to diversify crafters across the community, at least initially, as players learn individual chapters over time. This provides more niches for more crafters to participate in, and encourages wider overall economic participation. Additionally, we launched with a large number of easy to obtain crafting motifs and we want our crafting community to have aspirational content akin to combat-centric players.
    Lastly, for particularly iconic appearances such as Dwemer and Glass, it should feel like a significant accomplishment to unlock the entire motif, given how recognizable and special they are to all of us. That being said, we understand it can feel a bit overwhelming to have to hunt these down across the game and over long periods of time, so we’re looking very carefully at the time investment required to obtain motifs in future DLC content.

    In regards to the amount of materials needed for VR16 equipment, the goal was to provide some parity between the challenge of obtaining maximum level gear through non-crafted means (PvP, Dungeons, Quest Rewards, etc) with their crafted equivalents. Any writs we add for this tier will accept VR15 item deliveries which require the much lower amount of raw material.






    Edited by ZOS_JasonLeavey on September 16, 2015 5:25PM
    Jason Leavey
    Community Coordinator - The Elder Scrolls Online: Tamriel Unlimited
    Facebook | Twitter | Google+ | Tumblr | Instagram | YouTube
    Staff Post
  • Oxkill
    Oxkill
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    Are you planning to boost Argonians' racials?
  • silky_soft
    silky_soft
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    Why does Ambush interact differently to other gap closers? They cannot be interrupted yet Ambush can.
    Here $15, goat mount please. Not paying 45 : lol :
    Netch is free with a cleanse and free magika. You nerf siphon into the ground. Nice balance team.
    How do you go home every night and say, I did a great job at work today. You actually do your job properly.
    Step 1: roll templar. Step 2: level up jabs. Step 3: slap on weapon damage build. Step 4: que for bg. Step 5: leap...jabsjabsjabsjabs
  • Chieve
    Chieve
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    What are your priorities for the game now that IC has been released?

    And by priority list I mean, does it look something like

    1) Fix bugs for both pc and consoles
    2)add to crown store--Halloween theme
    3)new feature for pc
    4)new features for consoles
    Etc

    How does your priority list work, for example I'm aware you are adding controller support for PC, do you guys make a new feature on the lower part of your list? I'd assume that would be something your team will do on a slow day, but in general I would think it's any bug fixes needed for both pc and consoles, then pc fixes, then consoles fixes...etc...

    Do you switch between console and pc or do you prioritize one over the other?
    Please vote in the console text chat thread so ZoS can see how many people want text chat

    ...and dueling in the dueling thread but personally I want text chat first...
  • xxMcKev
    Why can I still not set a Home or Quest campaign still. Yall messed it up. I am sick of not being able to play what I paid for. Fix it.
  • DurzoBlint13
    DurzoBlint13
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    when will the update be to fix all of the issues the IC update has caused? The game is almost unplayable at the moment because of all the glitches that have appeared since yesterday.
    No prices in guild stores, food/drink not showing as doing anything, no animation for certain spells/skills, EXCESSIVE load times, repeatedly kicked for "excessive messaging" when I am not sending messages, getting kicked for "lost connection to server" but I am still in game chat and other internet features work well, crafting items are showing as red eventhough I have all of the requirements met to use them and can still use them to craft items, no icon to pick up or examine certain objects in the game world, friends list is not even close to being accurate- PS menu shows 14 friends playing ESO but in game menu only shows 2, and does not show any friends that are offline.....and several others
  • chongguang
    chongguang
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    I have been playing this game on its release day. There are 3 main questions i would like to ask this time.

    1. Will you plan to introduce a class spell visual effect costume that can change the spell color for each class.
    Eg, A DK costume that allow DK change their flame from amber to indigo/cold fire blue, etc. or
    A costume that allow templars change yellow light to blue/ Sorcerer can use yellow lightening instead of white blue

    2. A life quality improved question: Do you have plan to make an account wallet for us ? This list will put all your currency ( golds, pvp points and TV stone and future new currency)together in one list that allow you use them with any of your character. Rather than switching characters under your account for so many times to purchase something.

    3. Do you also have plan to change current game achievement system from character to account (like account wallet)? It is really not convenient and boring for me to finish and collect current achievements again and again (since i have all 4 classes).
    An account achievement system can also help me to know what i havent done what i should do next.
    and Also achievements are something linked the success to players's job and history. So i think account achievement will be the one more matched point.

    Thanks
  • MissBizz
    MissBizz
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    ESO Mythbusters

    Is there an intended mechanic in the game that causes you to start receiving less, and/or less valuable, loot when you have been in a zone too long without logging out or teleporting to a new zone?

    Reference post: http://forums.elderscrollsonline.com/en/discussion/comment/2261532/#Comment_2261532
    Lone Wolf HelpFor the solo players who know, sometimes you just need a hand.PC | NA | AD-DC-EP | Discord
  • SLy_Kyti
    SLy_Kyti
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    @aneova_ESO - Why did you make it so complex for the newer Motif's? Also, why is so much material needed to upgrade our armor and weapons? 100 is extreme, you'll never be able to update the writs to the new tier if this remains.


    There are a few reasons we’ve been splitting up the crafting Motif’s lately. Most importantly, to diversify crafters across the community, at least initially, as players learn individual chapters over time. This provides more niches for more crafters to participate in, and encourages wider overall economic participation. Additionally, we launched with a large number of easy to obtain crafting motifs and we want our crafting community to have aspirational content akin to combat-centric players.
    Lastly, for particularly iconic appearances such as Dwemer and Glass, it should feel like a significant accomplishment to unlock the entire motif, given how recognizable and special they are to all of us. That being said, we understand it can feel a bit overwhelming to have to hunt these down across the game and over long periods of time, so we’re looking very carefully at the time investment required to obtain motifs in future DLC content.

    In regards to the amount of materials needed for VR16 equipment, the goal was to provide some parity between the challenge of obtaining maximum level gear through non-crafted means (PvP, Dungeons, Quest Rewards, etc) with their crafted equivalents. Any writs we add for this tier will accept VR15 item deliveries which require the much lower amount of raw material.

    @ZOS_GinaBruno
    @ZOS_BrianWheeler
    This whole idea is contradictory and misleading. You see that right?

    On one hand you are trying to make crafting more diverse "to diversify crafters across the community,"...on the other hand you want to have "aspirational content akin to combat-centric players.", then you want "it should feel like a significant accomplishment to unlock"...

    The unlocking is based on pure RNG. There is no accomplishment there. There is frustration. Where is recognition for a random number generator? that is misleading. Perhaps those that use gold houses or have tons of money can just buy those motifs and mats. Is that the special recognition you mean?

    ....."given how recognizable and special they are to all of us" WHERE is the recognition from ZOS that @Oroburous and I along with a few others ave ALL NIRN researched which is an relatively long accomplishment and pretty much unwanted now. 9 trait sets are where we put a considerable amount of money and time and the sets are mediocre. We have diversified and while many have some research done on these sets, the reward is feeble because those Monster Helms and Dropped sets are so much more powerful. As is Jewelry. And we can't make that, as you know.

    Now you have created a gated wall for crafters. Held behind RNG. Held behind those with lots of in game currency and those without. Held behind PvP content to a greater degree than available to those that PvE (and I do both). Held behind Dungeon content and The Undaunted that many in the game do not do.

    You have not created diversification. Nor recognition. I'm sorry to say.
    You have mistaken creating impediments for creating another avenue of meaningful appropriation of crafting requirements..
    I hear you say you are looking carefully at the time investment... [wish you had done that when we were researching Nrin]...but no where do you say you are looking at more and better ways to get what crafters NEED to be relevant in the end game. Sad.

    Will Orsinium have more options to get what Vr15 and Vr16 crafters need to stay in the game?
    Will it have NINE trait sets that are as good or Better than Monster helm or Phoenix/Black Rose sets?

    Sly
    Edited by SLy_Kyti on September 19, 2015 7:37PM
    Master Crafter: Almost all motifs
    GM~ Blades of Old Tamriel NA/AD
    Member~ NZAD
    Member~ Blades of Vengeance NA/AD
    -Tamriel College -Amazing Deals of Nirn-
  • Darlgon
    Darlgon
    ✭✭✭✭✭
    @ZOS_JasonLeavey Thanks for the Ask Anything answers.

    Now, back to the bloodbath.
    Power level to CP160 in a week:
    Where is the end game? You just played it.
    Why don't I have 300+ skill points? Because you skipped content along the way.
    Where is new content? Sigh.
  • Avonna
    Avonna
    ✭✭✭
    my question.. is there any talk or hope that zos would be bought out from another company that knows what they are doing?
  • SnakeBytes_77
    Is anything being done to address the current crown/ESO membership issue? I already submitted a trouble ticket, but there sees to be a lot of us missing the monthly crowns.
    Keeper of Reptiles
This discussion has been closed.