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ESO Live - Ask Us Anything!

  • Enodoc
    Enodoc
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    Medieval3D wrote: »
    Hello I have a question of the last patch of the game, what this means?, please:
    "Access to the Imperial City is gated in the Axe of Belharza campaign by owning your native six keeps."

    I think this means If I play in Axe of Belharza campaign owning native six keeps, I would play the Dlc?

    @Medieval3D As long as you have purchased the DLC in the Crown Store, or are a member of ESO Plus, then while in Belharza you must own your six "home keeps" before you are able to get into the city. If you do not own the DLC and are not a member of ESO Plus, then you won't be able to get into the city in Belharza even if you own the six home keeps.
    UESP: The Unofficial Elder Scrolls Pages - A collaborative source for all knowledge on the Elder Scrolls series since 1995
    Join us on Discord - discord.gg/uesp
  • terrordactyl1971
    terrordactyl1971
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    According to Twitch, the next ESO Live starts in 6.5 hours from now....I assume that's correct?
  • Enodoc
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    According to Twitch, the next ESO Live starts in 6.5 hours from now....I assume that's correct?
    @terrordactyl1971 Yep, that's correct. ESO Live starts at 4pm EDT / 10pm CEST.
    UESP: The Unofficial Elder Scrolls Pages - A collaborative source for all knowledge on the Elder Scrolls series since 1995
    Join us on Discord - discord.gg/uesp
  • Elloa
    Elloa
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    Question: A lot of players, including myself, are not happy to see the very rare Glass motif to be sold in the Crown Store so early after the release of Update7. I was more expecting it to be available in the Crown Store around Orsinium release.
    Will you consider in future to give more time for players to obtain valuable items before to introduce those items in the Crown Store?
  • Vynn
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    With the removal of nirnhoned spell penetration( more so the drop from 3k to 100 spell pen) as well as the inequalities that a weapon types dmg give for the stacking of weapon dmg vs. spell dmg,(thereby causing a loss of many passive abilities that could even apply to you), what is being done to balance damage output between magicka and stamina builds?
  • Soulshine
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    Soulshine wrote: »
    Soulshine wrote: »
    Soulshine wrote: »
    This is no doubt a really tired subject asked before, but here goes one more time. Maybe some day some one there will provide an answer:

    There is a thread under Developer Discussion titled "Templar Update." It was originally posted in June of 2014.

    Since then? 44k views, 479 replies.

    There are a grand total of four staff comments in the thread, all from June 2014.

    There are umpteen other threads like it in the section.

    WHY are these threads kept under "Developer Discussion" when there is NEVER any developer discussion IN them?

    Even down and out, cheap-skate Turbine STILL manages to have GAME DEVELOPERS (not forum mods) chime in on the LoTRO Official Forums Class sections (another subject some of us have repeatedly asked for --- class sections --- and yet been told in no uncertain terms we will NOT ever get them here...).

    Could we please for the love of Tamriel at least get some kind of acknowledgment at minimum - if we cannot get an actual update -- to the known issues our various classes are reporting in these threads as still problematic?

    That particular post was intended inform people of and then to reflect upon an update on PC back in the middle of last year and was slowly kept alive by people posting what they think needs to be done. People are always posting their thoughts on how good or bad classes are and demanding buffs or nerfs. If Zenimax spent all their time responding to and then buffing or nerfing based on class feedback they'd never get anything done period because people are always wanting class buffs and/or nerfs. No one will ever settle until their class is better than the others which will prompt others to do the same so it's just an endless cycle.

    You have missed the point entirely.

    Pretty irrelevant. The thread served its purpose when it was made and has since been used, even if scarcely, as a vent. To be frank its just a zombie thread that was meant to let die when it no longer served purpose but is being animated by necroposters. I get what your point is but the example you used isn't the best one to use. There are more current threads in that section after all, even if very few.

    Again that was not the point.

    Then why don't you tell me what this point I'm missing is? Odds are you have probably missed me not missing your point but let's hear what the point you say I am missing anywy.

    QFT


  • blackcom90
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    Is it true that with orsinum, as you already said heaps of time, we will say farewell to the veteran system? Obviously you will not raise the cap again trolling the player... right?
    Hi everyone!

    Starting now, during every ESO Live we’ll hold a Q&A where we’ll answer some of your questions about the game. All you have to do is post your questions in this thread and we’ll choose some to answer every two weeks on the show, though we do want to remind you to please be constructive with your questions. If you’re able to join us during the show, we’ll also take some questions from chat as well!

    Thanks for your support, and we hope you’ll enjoy this new segment!

    Is it true that with orsinum, as you already said heaps of time, we will say farewell to the veteran system? Obviously you will not raise the cap again trolling the player... right?
  • UltimaJoe777
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    1. Would you ever consider adding an option in Character Creation to view the varying stages of Vampirism on the character we're creating? This would be of great help when creating a character that we wish to turn into a vampire.
    1. What exactly are you asking for here? For characters that are Vampires you can see their stage of Vampirism and how long until it goes up a stage in their character menu. The timer is stopped while the character is offline. New characters you make must be infected after creation to become Vampires so I really have no idea what it is you are asking for here...

    @UltimaJoe777 - I thought I made it clear. Turning a character into a vampire has serious visual effect on your characters face, I only wish to be able to see this effect before I'm done creating a character. If you were able to view what the visuals looked like during the creation process, this would help players to properly create the face how they really want it.

    Oh the face and skin thing I see now. Pretty much just except white pale skin and bloodshot red eyes lol
    blackcom90 wrote: »
    Is it true that with orsinum, as you already said heaps of time, we will say farewell to the veteran system? Obviously you will not raise the cap again trolling the player... right?
    Hi everyone!

    Starting now, during every ESO Live we’ll hold a Q&A where we’ll answer some of your questions about the game. All you have to do is post your questions in this thread and we’ll choose some to answer every two weeks on the show, though we do want to remind you to please be constructive with your questions. If you’re able to join us during the show, we’ll also take some questions from chat as well!

    Thanks for your support, and we hope you’ll enjoy this new segment!

    Is it true that with orsinum, as you already said heaps of time, we will say farewell to the veteran system? Obviously you will not raise the cap again trolling the player... right?

    I would not expect the Vet Ranks system to be gone so soon but as stated in a previous ESO Live the Orsinium DLC will not increase the VR cap above 16.
    Edited by UltimaJoe777 on September 25, 2015 3:56PM
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • Enodoc
    Enodoc
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    blackcom90 wrote: »
    Is it true that with orsinum, as you already said heaps of time, we will say farewell to the veteran system? Obviously you will not raise the cap again trolling the player... right?
    @blackcom90 They haven't said that VRs would be gone with Orsinium, they just said that they won't be removed before Orsinium. They have also said there will be no VR increase with Orsinium.
    UESP: The Unofficial Elder Scrolls Pages - A collaborative source for all knowledge on the Elder Scrolls series since 1995
    Join us on Discord - discord.gg/uesp
  • Muizer
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    Can people bring their dogs to work @Zenimax?
    Please stop making requests for game features. ZOS have enough bad ideas as it is!
  • Kupoking
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    Ask us anything we will pick up the questions that doesnt make us look stupid from the same 10 persons.
  • Hears-Ghosts
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    Hi I was wondering if we can have the Sorc. ability Crystal Blast buffed to make it more competitive. As of right now its the most underused morph of Crystal Shard, and I cant help but feel that a Single-Target/AOE spamable ability is exactly what PVE Magicka Sorc.s need do to 20-30%of our skill-bars being being taken up by toggles. I would be happy to sacrifice stun for this morph to become more effective as a DPS tool.
    Edited by Hears-Ghosts on October 8, 2015 6:16PM
  • BigM
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    So they had ESO Live today but answered no questions? Really starting to think this whole thread is a waste of time. Should just delete it.
    “The greatest enemy of knowledge is not ignorance, it is the illusion of knowledge.”
    ― Stephen Hawking
  • Djeriko
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    Was it intentional for the dye system to produce incorrect colors on Glass armor? Are we basically being told that even tho we earned those dyes, we can't have them on our awesome, expensive, shiny new armor? Yeah if you haven't already noticed, the colors on the dyes for Glass armor are all off.
    "When in doubt, kill it with fire."
  • AshTal
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    OK questions for the next one

    1) Isn't a slowly increasing Champion point system a temporary solution. This may anger some of the people with 1000 or 2000 now who slaughter new people and bring the 200 or 300 CP people in line, but in a years time when the cap is 2000 wont you be in the same situation? Isn't there a better solution and isn't a lot of the issues caused by min/maxing and uber gear not just Champion points?

    2) What plans do you have to combat the almighty Zerg in PvP spamming a single AOE and basically taking any skill out of PvP and the fact that these groups often exist because they can get more AP by running in circles spamming AOE's than they can actually playing the campaign?

    3) Are Argonians every going to get the same health bonus as Nords and a fix on the crappy restore health, magic and Stamina when drinking a potion racial?

    4) How close are we getting to scrapping VET levels and linked to this will you ever make Sky shards, Alliance War and achievements account wide so I don't have to take my next character through Cadwell Silver and Gold just for skill points?

    5) Craghorn is a ghost town and its almost impossible to do the story arc now. Are there plans to make this solo player friendly and when the same happens to IC do you have any future plans for that?

    6) I really liked the PACT story I could play it at my own speed, make choices, follow the quests. Will the new PvE DLC follow the same format, or will it follow the Cadwell SIlver and Gold where I am helping a faction I don't care about, complete mindless quests just to get the XP, Skill points and loot I need to compete in end game content?
    Edited by AshTal on September 25, 2015 11:38PM
  • Geemarc
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    Could we please have the option to remove the visuals for Bound Armor?

    I notice it doesn't display if you are using a costume but I would like the option to be able to display my armor.
  • Wicked_Wolf
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    Thank you for the response UltimaJoe. However, I was actually talking about the armor from the ESO trailers, not the faction Telvar armor. They are shown here:

    http://elderscrolls.net/2015/08/14/14326-tes-online-budushhee-magazina-tovarov-za-krony-patch-2-1-1/?from=eso-forum
  • Wicked_Wolf
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    Thank you for the response UltimaJoe. However, I was actually talking about the armor from the ESO trailers, not the faction Telvar armor. They are shown here:

    http://elderscrolls.net/2015/08/14/14326-tes-online-budushhee-magazina-tovarov-za-krony-patch-2-1-1/?from=eso-forum
  • Mr-jo-handsome
    What are your charchter names?
    Vr16 Nightblade
    VR13 Dragon knight
    Vr1 Templar
    10 Sorcerer
    10 Nightblade
    8 inch ***
  • dudenamedchris
    Character names don't seem to matter since it doesn't show the character names to other players
  • UltimaJoe777
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    Character names don't seem to matter since it doesn't show the character names to other players

    Except when you craft equipment or join a guild.
    Thank you for the response UltimaJoe. However, I was actually talking about the armor from the ESO trailers, not the faction Telvar armor. They are shown here:

    http://elderscrolls.net/2015/08/14/14326-tes-online-budushhee-magazina-tovarov-za-krony-patch-2-1-1/?from=eso-forum

    That page doesn't really help (for me at least) since it lists a bunch of different things but hopefully someone can help you sort out your answer from that lol
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • Tommy1979AtWar
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    Text chat for consoles, is it coming? if not why not?

    Bank space and champion points are account wide, will achievements, skyshards and alliance points ever be?

  • UltimaJoe777
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    Text chat for consoles, is it coming? if not why not?

    Bank space and champion points are account wide, will achievements, skyshards and alliance points ever be?

    CP being account-wide is actually what gives unfair advantage to low-level alts and thus results in so many complaints and cries for non-vet campaigns to be non-CP, which as stated by Rich, they shall be eventually.
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • Jodykya
    Jodykya
    Soul Shriven
    Hi there,

    There are a number of adaptations I would love to see implemented into the game and was wondering if they are either being worked upon or thought about implementing later on at some point.
    - Achievements, I would really like to see these being account wide as apposed to being character specific.
    - Guild calendar/Event planner. To allow guilds that little bit more organisational help/social integration.
    - Guild store search options i.e. Item specific search box, filters for learned/none learned recipes/motives etc...
    - Armour/Weapon preview. Via either a (preferred) wardrobe function or a quick shift click of a link with a pop up box. Being able to see what my character will look like whilst wearing that particular item/crafted item before committing my materials, gold and time would make me a very happy crafter.
  • Gidorick
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    Do we need to "re-ask" questions for each ESO Live episode to get them considered for response?
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • Elyu
    Elyu
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    Jodykya wrote: »
    Hi there,

    There are a number of adaptations I would love to see implemented into the game and was wondering if they are either being worked upon or thought about implementing later on at some point.
    - Achievements, I would really like to see these being account wide as apposed to being character specific.
    - Guild calendar/Event planner. To allow guilds that little bit more organisational help/social integration.
    - Guild store search options i.e. Item specific search box, filters for learned/none learned recipes/motives etc...
    - Armour/Weapon preview. Via either a (preferred) wardrobe function or a quick shift click of a link with a pop up box. Being able to see what my character will look like whilst wearing that particular item/crafted item before committing my materials, gold and time would make me a very happy crafter.

    I agree with all of these! (with all characters contributing to achievements such as slayer and trohy).

    My questions:

    Is any consideration being given to the following changes to dk skills:

    Changing 'empowering chains' to a leap / teleport skill?

    Changing 'molten weapons' (and morphs) to a "usable" excecute akin to sorcerer's 'mages' fury'. Or changing it to a unique excecute such as a magicka-based fire DoT skill similar to poison injection.

    Many thanks!
  • DirtyDubs
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    Q. Is there any appetite in ZOS to update the available control scheme on PS4 to assist with Vita Remote Play (swapping L1R1 with L2R2).
  • jackleminer55
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    It is awesome that you guys do this, and I have a few questions.

    1. So some of the animations in the game are kinda weird still. Mostly for me its just the sprinting one. It looks to me as if the sprinting animation is just a sped up version of the walking one. If it is, I do understand (I think) how much time, work, and energy that goes into each little detail of the game, but it would definitely be nice to have an animation that does not look like a robot with legs that act like pendulums. Any chance of this?

    2. The gear in this game is mostly very good looking, but it is definitely lacking in variety and differences. When I look at almost any other MMO, there are hundreds of different gear styles of "motifs" as we say in this game. Total in ESO, there are only around 28 different styles each with light, medium, and heavy variations (some don't). This is really not very many, as this means there are only 28 different looks to choose from for any category? Are there many more motifs that are planned over time? Why did the game launch with so few craftable looks (only 27 total)?

    3. Finally, some of the gear looks like it has no mesh to it at all. Especially the light armors look like they are painted onto the character model. This is obviously for performance reasons, but then the heavy armor at least has some of its own mesh. Are there any plans to change this?

    Thanks
  • Leandor
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    @ZOS_RichLambert please change the trophy vaults so that you have one guaranteed jewellery piece and one random piece. You implemented the no-choice jewellery sets, now make sure your players get them. I am tired of opening willpower vaults and getting axes or staffs. Have done 4 or 5 now, never received anything but a weapon. I am tired of the rng game.
  • Mojmir
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    Gidorick wrote: »
    Do we need to "re-ask" questions for each ESO Live episode to get them considered for response?

    No they won't answer anyways
This discussion has been closed.