If you would please post a ping test to Austin Texas. It is a physical impossibility that you have the same constant latency that we have.Just letting all you guys in europe know we all get the same massive delay in cyrodiil being in the states on the na server, as well as the occasional in pve. More then likely that is the reason for the post as it all isnt as simple as your latency and moving the server to EU.
We spend the same money that NA players spend, why the hell we(EU) don't have the servers after more than 1 month???tylerhalversonb16_ESO wrote: »Try moving the EU megaserver to the EU...?
Please tell me where I said I had the same latency? I mean...I though reading comprehension in the states was bad.If you would please post a ping test to Austin Texas. It is a physical impossibility that you have the same constant latency that we have.Just letting all you guys in europe know we all get the same massive delay in cyrodiil being in the states on the na server, as well as the occasional in pve. More then likely that is the reason for the post as it all isnt as simple as your latency and moving the server to EU.
You have under half the constant latency that we have, just to put that out there. Also, I am from Germany, when you can understand german better than I can understand English, comeback with the insults. Until then.....Please tell me where I said I had the same latency? I mean...I though reading comprehension in the states was bad.If you would please post a ping test to Austin Texas. It is a physical impossibility that you have the same constant latency that we have.Just letting all you guys in europe know we all get the same massive delay in cyrodiil being in the states on the na server, as well as the occasional in pve. More then likely that is the reason for the post as it all isnt as simple as your latency and moving the server to EU.
I said we have the same lag and that its more then a latency issue.I have a 77 ping to Austin, Texas and Cyrodiil will still have screen freezing and other characters running in place, this indicates its a server issue and not a latency issue and will still happen regardless of whether the server is in NA, EU, SA, or Antarctica. Is that simple enough? My guess is when you have 500 people fighting the game develops quite a bit of packet loss and that results in the lag spikes that affect everyone regardless of their location, or the server just can't handle and disperse the amount of information it's receiving and binds up.
I hope you guys get the EU server soon, but the point I'm making is its not going to be a magical fix all and won't solve the issue a lot of people here are complaining about.
To all those stating the EU issue is due to distance - not so. I play the EU server because 90% of the year I'm working in Europe. I just finished three weeks of vacation in the US. Playing the EU server from the US is WORSE, not better, in my experience. While it's just possible this could be due to crazy routing decisions, IOW, lower cost to go to Europe and then come back, I take it as a signal that the latency is due to other issues. If I'm playing during low usage times, there's little or no lag. If there are many other people online, there's a lot of latency. This would point me towards the idea of the issue being in server updates to the client as to what "local chars in same zone are doing". Perhaps there's too much information passed as "zone" instead of local, or vice versa. But I'd look at it as a tracking issue on the server passing information about other client actions. Now, in dungeons, I don't notice this nearly as much, which again makes me think too much zone info being dumped into the pipe, as I've been in dungeons with a dozen bots and as many players without this level of latency.
To all those stating the EU issue is due to distance - not so.
And once again I wasn't addressing latency. I addressed a different issue entirely that was brought up multiple times, and since none of what you said was in German your retort is completely useless.You have under half the constant latency that we have, just to put that out there. Also, I am from Germany, when you can understand german better than I can understand English, comeback with the insults. Until then.....
And once again I wasn't addressing latency. I addressed a different issue entirely that was brought up multiple times, and since none of what you said was in German your retort is completely useless.You have under half the constant latency that we have, just to put that out there. Also, I am from Germany, when you can understand german better than I can understand English, comeback with the insults. Until then.....
Are you going to have a higher latency? Yes. Are the problems in cyrodiil and the world caused by latency? Some are, but not all and the ones that aren't caused by latency are what I talked about.
If latency was the issue my Aussie guild mates who are VR10 and pvping with me on a regular basis would complain. Incidentally when they speak of lag it's everyone lagging, and we have people in Britain, the east coast, west coast and central US, Australia and Denmark.
As I said a lot of the issue seems to come from packet loss and the server not being able to receive and send data fast enough, not due to latency but due to the fact it can't process the individual actions of 200+ people.
Packet loss and latency go hand in hand. The further the servers Is from the player, the higher the latency and the higher chancer for packet loss. Physics. And about the comment, of course nothing was in German, you wouldn't have understood anything if it was In German, again you fail at comprehension. Please, go troll somewhere else, you obviously don't know what you are talking about.And once again I wasn't addressing latency. I addressed a different issue entirely that was brought up multiple times, and since none of what you said was in German your retort is completely useless.You have under half the constant latency that we have, just to put that out there. Also, I am from Germany, when you can understand german better than I can understand English, comeback with the insults. Until then.....
Are you going to have a higher latency? Yes. Are the problems in cyrodiil and the world caused by latency? Some are, but not all and the ones that aren't caused by latency are what I talked about.
If latency was the issue my Aussie guild mates who are VR10 and pvping with me on a regular basis would complain. Incidentally when they speak of lag it's everyone lagging, and we have people in Britain, the east coast, west coast and central US, Australia and Denmark.
As I said a lot of the issue seems to come from packet loss and the server not being able to receive and send data fast enough, not due to latency but due to the fact it can't process the individual actions of 200+ people.
frankuguzzb16_ESO wrote: »We spend the same money that NA players spend, why the hell we(EU) don't have the servers after more than 1 month???tylerhalversonb16_ESO wrote: »Try moving the EU megaserver to the EU...?
I have the same ping of russian Archage F2P, it's unbelivable to have ping around 150-200 while paying 12€ per month!
Just letting all you guys in europe know we all get the same massive delay in cyrodiil being in the states on the na server, as well as the occasional in pve. More then likely that is the reason for the post as it all isnt as simple as your latency and moving the server to EU.