Update 44 is now available for testing on the PTS! You can read the latest patch notes here: https://forums.elderscrollsonline.com/en/categories/pts
Maintenance for the week of September 30:
• PC/Mac: NA and EU megaservers for maintenance – September 30, 4:00AM EDT (8:00 UTC) - 8:00AM EDT (12:00 UTC)
• Xbox: NA and EU megaservers for patch maintenance – October 2, 6:00AM EDT (10:00 UTC) - 12:00PM EDT (16:00 UTC)
• PlayStation®: NA and EU megaservers for patch maintenance – October 2, 6:00AM EDT (10:00 UTC) - 12:00PM EDT (16:00 UTC)

When will eu server will come to eu ?

  • escape1979uk
    escape1979uk
    ✭✭
    The damage is done.

    The EU exodus is upon us with the new sub cycle, which means it will never be financially viable to move the servers to the EU.

    EU and NA will most likely merge.
  • GossiTheDog
    GossiTheDog
    ✭✭✭✭✭
    laced wrote: »
    esoone wrote: »
    Maybe it comes to the eu when molag ball is the new chairman of the european union cause it should have been here at launch.
    Id rather Sanguine be the chairman, lol.

    On topic, yeah, they had 6 years to set this up, I don't understand how they need "more time" , seriously, how much time does one need?! In that time MS set up over 300 thousand SERVERS!

    MS is one of the worlds biggest and most profitable companies. Zenimax is a few hundred people operating at a loss for approaching 7 years. To put it in perspective.

    Still, they should have done this before launch. It's another mistake in a line of mistakes.
  • Daendur
    Daendur
    ✭✭✭
    Daendur wrote: »
    If you can't manage a bit of lag you shouldn't play online. Go back to single player. Problem solved
    Most of us can handle a bit of lag.
    What we are getting, especially in PVP, is more than a bit.
    :persevere:

    This is because you zerg. 100 ppl in a keep+ 100 ppl outside it = lag.
    Try to split up and you'll be fine.

    When servers will be moved to Europe we will have a better experience, but atm it's not unplayable like someone is saying.
  • GossiTheDog
    GossiTheDog
    ✭✭✭✭✭
    Daendur wrote: »
    Daendur wrote: »
    If you can't manage a bit of lag you shouldn't play online. Go back to single player. Problem solved
    Most of us can handle a bit of lag.
    What we are getting, especially in PVP, is more than a bit.
    :persevere:

    This is because you zerg. 100 ppl in a keep+ 100 ppl outside it = lag.
    Try to split up and you'll be fine.

    When servers will be moved to Europe we will have a better experience, but atm it's not unplayable like someone is saying.

    This happens on US megaserver inside the US, too.
  • fiilowizhb16_ESO
    The damage is done.

    The EU exodus is upon us with the new sub cycle, which means it will never be financially viable to move the servers to the EU.

    EU and NA will most likely merge.

    Well not really, I for one will probably resub if/when they move to the EU, and I have tried to make that clear to Zenimax both here on the forum, and via support tickets, so what they loose is very dependant on how long they drag this out.
    The question is however, are they even listening? cause they have showed very little evidence that they do. And if they wait too long, other factors start to come into play, right now I have a healthy guild with RL friends, but how many will be there still in X months time? If none are left by then my decision to resub won't be as clear as it would now.
  • Daendur
    Daendur
    ✭✭✭
    This happens on US megaserver inside the US, too.

    obviously.

  • Udaku
    Udaku
    ✭✭
    ZOS and ESO will be known as one of the biggest disappointments for 2014. They walked the dangerous path during past months, now they have slipped into the ditch of shame. I just hope that one day they will, somehow, manage to come out from there. Until then, don't let the wormhole zos pullls you down with them.
    Boycott, oppose & unsubscribe!
  • paradoxorganisationb16_ESO
    Are we there yet`?
  • Zeeed
    Zeeed
    ✭✭✭
    nope just 4 hours till EU players will be hit by Sunday Evening LAg like EVERY *** WEEKEND !!!!
  • Jade1986
    Jade1986
    ✭✭✭✭✭
    ✭✭✭
    The damage is done.

    The EU exodus is upon us with the new sub cycle, which means it will never be financially viable to move the servers to the EU.

    EU and NA will most likely merge.
    Even if we lose 50 percent of our subs, the MMO population in the EU is over double that of the US, so it will be just as, if not more profitable to move the EU to its proper place.

  • Cogo
    Cogo
    ✭✭✭✭✭
    Daendur wrote: »
    Daendur wrote: »
    If you can't manage a bit of lag you shouldn't play online. Go back to single player. Problem solved
    Most of us can handle a bit of lag.
    What we are getting, especially in PVP, is more than a bit.
    :persevere:

    This is because you zerg. 100 ppl in a keep+ 100 ppl outside it = lag.
    Try to split up and you'll be fine.

    When servers will be moved to Europe we will have a better experience, but atm it's not unplayable like someone is saying.

    This happens on US megaserver inside the US, too.

    This is what I said in my post that I do not experience this huge lag some people are talking about. Also, I happen know quite a bit about datacenters, having worked in the with IT the past 16 years.

    Yes, bigger ping will add lag...but the lag we have is NOT only because of where the datacenter is.

    Common reasons for lag in online games (not only MMO)

    1. Your system. Even though the IT-technology pretty much evolves every DAY, your applications and how they respond has a lot to do with your system. Not only talking hardware, but also how many processes your system can handle, and there are applications that "hog" your systems resources so your other applications will not run properly.

    More people are starting to understand this, but all the broswers bars, cookies for sites you actually like and of course malware drains your resources AND internet.

    CPU is not the most important anymore like most seams to think. Even a cheaper version CPU works well. What you DO need in a system for applications such as MMOs that ALL requires data to gets transmitted as fast as possible and with as many "threads" at the same time as possible.

    The WAY number 1 hardware for speed is SSD drives. Sure, they cost a lot. But the worst SSD drive is 20 times faster then the fastest SATA drive.

    Also, the motherboard is required to support the bus-speed from your RAM, graphic card and system drive. Most RAM today are fast enough even if its not the best speed, BUT how it interacts with your motherboard and CPU does matter. Also, depending on your OS, you need a "base" RAM of 2-4GB RAM. However, if anyone playing a game like ESO and have 6 GB of ram, it doesnt matter if they live IN the datacenter. They will lag everytime other players needs to show up on your system.

    I'd say if you have 12GB RAM and above, the RAM is not the lag problem.
    I have 16GB of ram and that MIGHT be one major reason why I seam to not lag much at all in Cyradriil battles.

    Now, this is just one possible reason for someones lag.

    2. Internet connection. We live in a very unfair world where my friends next door have a lot better connection then me, even if we live 10 meters apart.
    Your internet connection is a good place to start it. Ping is still a good way to find out how fast your data reaches its target and respond back to you.
    If your ping is high (normal EU - US is around 100, which is fine)
    The connection problem can be the reason for your lag, but a move of the datacenter to EU will NOT completely fix your connection issue.
    Do you have wireless? Get a cable and plug it in. Do you run applications in the background that takes internet speed such as streaming, torrents or whatever.
    Cut that and only have ESO on.

    If you want proof how fast your system react against servers just based in the US, from EU. Go to www.hp.com. They have 3 Megadatacenters which are placed ONLY in america. Spread over the country for security reasons in case one would fail/bombed or something.

    Surfing HP homepage goes fast pretty much whereever in the world you are.
    Sure, pure surfing is not even close to how much bandwidth you need for a MMO. HP pages have a lot of goodlooking apps and streams to test it if you wish.

    3. If your system and connection seams fine.....then YES, ESO side, whatever it may be. Location of datacenter, how many routers and trunks they use or have sole use off (this is network from the Datacenters to YOU. So not just the network on the datacenter side.

    For example, WoW STILL HAVE HUUUUUGE problems with lag since new year because they are consolidating all their applications/games into what ESO have now. Your user works on all blizzard games. Good or bad? Not sure, but these baseless accusations that the problem is ONLY the datacenter can only be done by a very select few people, and they all work for ESO - network and databases companies and the BIG ISPs that keep making more "roads" if you will across the globe.

    Do a traceroute to see which "roads" your ISP sends you on

    ESO CAN but I don't have any base for accusing them of it, have problems with their core software, database (we are all stored at files of a file, not even an own file for every person!!! :-( )
    There can also be other problems on the ESO side. However, even those who complains here the most, must realize that ESO works overtime to fix whatever problem they can on their side. How can I know this? Every moment things do not work as intended ESO KNOWS they loose business.
    Edited by Cogo on May 11, 2014 2:13PM
    Oghur Hatemachine, Guild leader of The Nephilim - EU Megaserver
    Orc Weapon Specialist and Warchief of the Ebonheart Pact - Trueflame Cyrodiil War Campaign
    Guildsite: The Nephilim

    "I don't agree with what you are saying, but I'll defend to the death your right to say it"
    -Voltaire

    "My build? Improvise, overcome and adapt!"
  • AlliN
    AlliN
    ✭✭✭
    The WAY number 1 hardware for speed is SSD drives. Sure, they cost a lot. But the worst SSD drive is 20 times faster then the fastest SATA drive.

    Yes, that's very relevant to the client-server comunication. We talk about latency, and you talk about system-internal data transfer rate. And no, SSD has no effect on network, becasue even old HDD's with 5400rpm have higher data transfer rate than the fastest private connection avaiable.
    The connection problem can be the reason for your lag, but a move of the datacenter to EU will NOT completely fix your connection issue.

    Are you even serious? Ping a server in your country, then ping a server on the other side of the world.
    Surely it won't make latency 0ms but for god sake, that nonsense you've just said...
    Besides, if someone has problem with his network WHAT ARGUMENT IS THAT? It's irrelevant, becasue he's not a test subject then.

    So, to sum it up, your argument for not moving EU host to EU is "Becasue people with malware and crappy wi-fi will still have problems"

    NO ***.
    I'd say if you have 12GB RAM and above, the RAM is not the lag problem.

    ...no words. Try to stay out of technical discussions, because you clearly still figuring out the details. This is the most stupid sentence I've read on those forums. Also, decide if you are talking about lag in terms of latency, or the "common man" lag term that means "it's slow/choppy and I don't know why"
    Do a traceroute to see which "roads" your ISP sends you on

    Surely it will be much shorter if you take transatlantic fiber off it, however you will look at that.
    Honestly, your post is full of nonsense.
    Edited by AlliN on May 11, 2014 3:03PM
  • SilverSiggi
    Hi@all
    Haven´t had this problem till today, trying to play now for 2 hours but´s just impossible, every 5 min. i´m getting killed by npc cause the game lags soooo badly. WTH, fix it please.
  • murklor007neb18_ESO
    A short while ago I engaged 3 mobs, two trash and a boss. I killed the trash, then engaged the boss. I was full on hp/stamina/magicka, no problems there. When the boss had around 75% HP, I died. I still had 100% HP and poof dead. But the funny part? I kept loosing HP in chunks of 20% every second while I was dead and the character yelled as if getting hit.

    Broken game is broken.

    Honestly, I dont think this particular case is latency - something went seriously wrong server side. But having constant 200+ ping at the same time doesnt help. It just adds to the frustration, it feels like everything is slow, sluggish and unresponsive. Swapping weapons? HA! You might as well stab yourself in the chest, its just as effective.
  • Kallion
    Kallion
    ✭✭
    [begin sarcasm]
    We are proud to present our NextGen MMO with MegaMighty Earth Central Servers, located on Pluto. Our proprietary lag-free Pigeon Online Inc is the leader of MMO networks, a service which is required to play our ground breaking game. With each click, a pigeon, dressed in an astronaut suit, will use a jet pack and attempt to land on the outer planet to deliver the key stroke in real paper!

    Pigeon Online Inc is not liable for bird shootdowns, fuel shortage, jet pack explosions or suit malfunctions that may result in a packet loss. Please check for up to spec hard drive speed and make sure you have the latest keyboard drivers installed before filing a ticket for lag or non responsiveness.

    Our systems work as intended.

    Active subscription must be prepaid for pigeon fuel and a full set of postal service stamps is required.
    [/end sarcasm]
  • Jade1986
    Jade1986
    ✭✭✭✭✭
    ✭✭✭
    Cogo wrote: »
    Daendur wrote: »
    Daendur wrote: »
    If you can't manage a bit of lag you shouldn't play online. Go back to single player. Problem solved
    Most of us can handle a bit of lag.
    What we are getting, especially in PVP, is more than a bit.
    :persevere:

    This is because you zerg. 100 ppl in a keep+ 100 ppl outside it = lag.
    Try to split up and you'll be fine.

    When servers will be moved to Europe we will have a better experience, but atm it's not unplayable like someone is saying.

    This happens on US megaserver inside the US, too.

    This is what I said in my post that I do not experience this huge lag some people are talking about. Also, I happen know quite a bit about datacenters, having worked in the with IT the past 16 years.

    Yes, bigger ping will add lag...but the lag we have is NOT only because of where the datacenter is.

    Common reasons for lag in online games (not only MMO)

    1. Your system. Even though the IT-technology pretty much evolves every DAY, your applications and how they respond has a lot to do with your system. Not only talking hardware, but also how many processes your system can handle, and there are applications that "hog" your systems resources so your other applications will not run properly.

    More people are starting to understand this, but all the broswers bars, cookies for sites you actually like and of course malware drains your resources AND internet.

    CPU is not the most important anymore like most seams to think. Even a cheaper version CPU works well. What you DO need in a system for applications such as MMOs that ALL requires data to gets transmitted as fast as possible and with as many "threads" at the same time as possible.

    The WAY number 1 hardware for speed is SSD drives. Sure, they cost a lot. But the worst SSD drive is 20 times faster then the fastest SATA drive.

    Also, the motherboard is required to support the bus-speed from your RAM, graphic card and system drive. Most RAM today are fast enough even if its not the best speed, BUT how it interacts with your motherboard and CPU does matter. Also, depending on your OS, you need a "base" RAM of 2-4GB RAM. However, if anyone playing a game like ESO and have 6 GB of ram, it doesnt matter if they live IN the datacenter. They will lag everytime other players needs to show up on your system.

    I'd say if you have 12GB RAM and above, the RAM is not the lag problem.
    I have 16GB of ram and that MIGHT be one major reason why I seam to not lag much at all in Cyradriil battles.

    Now, this is just one possible reason for someones lag.

    2. Internet connection. We live in a very unfair world where my friends next door have a lot better connection then me, even if we live 10 meters apart.
    Your internet connection is a good place to start it. Ping is still a good way to find out how fast your data reaches its target and respond back to you.
    If your ping is high (normal EU - US is around 100, which is fine)
    The connection problem can be the reason for your lag, but a move of the datacenter to EU will NOT completely fix your connection issue.
    Do you have wireless? Get a cable and plug it in. Do you run applications in the background that takes internet speed such as streaming, torrents or whatever.
    Cut that and only have ESO on.

    If you want proof how fast your system react against servers just based in the US, from EU. Go to www.hp.com. They have 3 Megadatacenters which are placed ONLY in america. Spread over the country for security reasons in case one would fail/bombed or something.

    Surfing HP homepage goes fast pretty much whereever in the world you are.
    Sure, pure surfing is not even close to how much bandwidth you need for a MMO. HP pages have a lot of goodlooking apps and streams to test it if you wish.

    3. If your system and connection seams fine.....then YES, ESO side, whatever it may be. Location of datacenter, how many routers and trunks they use or have sole use off (this is network from the Datacenters to YOU. So not just the network on the datacenter side.

    For example, WoW STILL HAVE HUUUUUGE problems with lag since new year because they are consolidating all their applications/games into what ESO have now. Your user works on all blizzard games. Good or bad? Not sure, but these baseless accusations that the problem is ONLY the datacenter can only be done by a very select few people, and they all work for ESO - network and databases companies and the BIG ISPs that keep making more "roads" if you will across the globe.

    Do a traceroute to see which "roads" your ISP sends you on

    ESO CAN but I don't have any base for accusing them of it, have problems with their core software, database (we are all stored at files of a file, not even an own file for every person!!! :-( )
    There can also be other problems on the ESO side. However, even those who complains here the most, must realize that ESO works overtime to fix whatever problem they can on their side. How can I know this? Every moment things do not work as intended ESO KNOWS they loose business.
    For someone that works in IT, you sure are clueless. I can play ever game under the sun that has EU servers in the EU and not have any lag above 40ms. Why is ESO the exception? Wait, its not.
  • Chettb16_ESO
    Chettb16_ESO
    Soul Shriven
    Short answer to title: Never.
  • GossiTheDog
    GossiTheDog
    ✭✭✭✭✭
    laced wrote: »
    The damage is done.

    The EU exodus is upon us with the new sub cycle, which means it will never be financially viable to move the servers to the EU.

    EU and NA will most likely merge.
    Even if we lose 50 percent of our subs, the MMO population in the EU is over double that of the US, so it will be just as, if not more profitable to move the EU to its proper place.

    Just to pull this one up - it's wrong. There's a very large ESO census (and mods are collecting data) - the split between US and EU megaserver is almost 50% each way.
  • Snugenz
    Snugenz
    Kallion wrote: »
    [begin sarcasm]
    We are proud to present our NextGen MMO with MegaMighty Earth Central Servers, located on Pluto. Our proprietary lag-free Pigeon Online Inc is the leader of MMO networks, a service which is required to play our ground breaking game. With each click, a pigeon, dressed in an astronaut suit, will use a jet pack and attempt to land on the outer planet to deliver the key stroke in real paper!

    Pigeon Online Inc is not liable for bird shootdowns, fuel shortage, jet pack explosions or suit malfunctions that may result in a packet loss. Please check for up to spec hard drive speed and make sure you have the latest keyboard drivers installed before filing a ticket for lag or non responsiveness.

    Our systems work as intended.

    Active subscription must be prepaid for pigeon fuel and a full set of postal service stamps is required.
    [/end sarcasm]

    You forgot to thank us for our patience. :P

  • Tarokor
    Tarokor
    laced wrote: »
    The damage is done.

    The EU exodus is upon us with the new sub cycle, which means it will never be financially viable to move the servers to the EU.

    EU and NA will most likely merge.
    Even if we lose 50 percent of our subs, the MMO population in the EU is over double that of the US, so it will be just as, if not more profitable to move the EU to its proper place.

    Just to pull this one up - it's wrong. There's a very large ESO census (and mods are collecting data) - the split between US and EU megaserver is almost 50% each way.

    any chance u can list where to find this census curious about a couple of things
  • AlexDougherty
    AlexDougherty
    ✭✭✭✭✭
    ✭✭
    laced wrote: »
    The damage is done.

    The EU exodus is upon us with the new sub cycle, which means it will never be financially viable to move the servers to the EU.

    EU and NA will most likely merge.
    Even if we lose 50 percent of our subs, the MMO population in the EU is over double that of the US, so it will be just as, if not more profitable to move the EU to its proper place.

    Just to pull this one up - it's wrong. There's a very large ESO census (and mods are collecting data) - the split between US and EU megaserver is almost 50% each way.
    Yes, but isn't it just measuring the populations on the servers, not where the players live.
    People believe what they either want to be true or what they are afraid is true!
    Wizard's first rule
    Passion rules reason
    Wizard's third rule
    Mind what people Do, not what they say, for actions betray a lie.
    Wizard's fifth rule
    Willfully turning aside from the truth is treason to one's self
    Wizard's tenth rule
  • Jade1986
    Jade1986
    ✭✭✭✭✭
    ✭✭✭
    laced wrote: »
    The damage is done.

    The EU exodus is upon us with the new sub cycle, which means it will never be financially viable to move the servers to the EU.

    EU and NA will most likely merge.
    Even if we lose 50 percent of our subs, the MMO population in the EU is over double that of the US, so it will be just as, if not more profitable to move the EU to its proper place.

    Just to pull this one up - it's wrong. There's a very large ESO census (and mods are collecting data) - the split between US and EU megaserver is almost 50% each way.
    When there is data to show that, ill believe it. But until then, the 2013 MMO census showed that the EU has double the MMO population of the US, and in front of the EU is the APAC region.

  • Jade1986
    Jade1986
    ✭✭✭✭✭
    ✭✭✭
    Shameless bump. Hope this is getting the attention it deserves......
  • GossiTheDog
    GossiTheDog
    ✭✭✭✭✭
    The split is 52% US megaserver, 48% EU. I'll post data when not on mobile.
  • Jade1986
    Jade1986
    ✭✭✭✭✭
    ✭✭✭
    The split is 52% US megaserver, 48% EU. I'll post data when not on mobile.
    Honestly that still wouldn't show the actual geographical location of everyone, because some people are playing on the US server for some UNEXPLAINED reason.....Also, the EU population has plummeted after the last couple of days because of this server business. IF you go on the ESO german FB site, or twitter, you will pretty much see that almost EVERY comment is about the EU servers and the perma lag we get. They have my sub, but I probably wont play for a month atm cuz the lag made me so mad last time.....I haven't gotten that frustrated with a game since people figured out how to standby in Gears of War.

  • GossiTheDog
    GossiTheDog
    ✭✭✭✭✭
    The stat was taken launch week. Just FYI. I will try to pull recent stats and plot trend.
  • Aektann
    Aektann
    ✭✭✭✭
    when??? Аnd there is no answer. They just ignore us. Zenimax, you want to fail in Europe?
  • AlexDougherty
    AlexDougherty
    ✭✭✭✭✭
    ✭✭
    The split is 52% US megaserver, 48% EU. I'll post data when not on mobile.
    Yes, but as I said earlier this just tells us wat server they are playing, not where they live. Sounds like a minor detail, but we have European players on NA server, and even North American players on EU server.

    More European players on NA server than NA players on EU sever I think.

    Thus all it tells us is that X number of players are on this server and Y on that server. Not where they are, and if they'll stay if the server doesn't move.
    People believe what they either want to be true or what they are afraid is true!
    Wizard's first rule
    Passion rules reason
    Wizard's third rule
    Mind what people Do, not what they say, for actions betray a lie.
    Wizard's fifth rule
    Willfully turning aside from the truth is treason to one's self
    Wizard's tenth rule
  • Mephos
    Mephos
    ✭✭✭
    bump, game is not playable in pvp atm
  • steveb16_ESO46
    steveb16_ESO46
    ✭✭✭✭✭
    Udaku wrote: »
    ZOS and ESO will be known as one of the biggest disappointments for 2014. They walked the dangerous path during past months, now they have slipped into the ditch of shame. I just hope that one day they will, somehow, manage to come out from there. Until then, don't let the wormhole zos pullls you down with them.

    Agreed. Sometimes it looks like they don't particularly want to be successful. More likely though is that because they basically did not test the game in real life stress mode until too late to do anything about the problems uncovered, they're struggling to keep up.

    But there is absolutely no excuse at all for designing the game in such a way to make it botting heaven without having the counter-measures in place and working at launch.

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