Maintenance for the week of November 25:
• [COMPLETE] PC/Mac: NA and EU megaservers for maintenance – November 25, 4:00AM EST (9:00 UTC) - 7:00AM EST (12:00 UTC)
• Xbox: NA and EU megaservers for maintenance – November 27, 6:00AM EST (11:00 UTC) - 9:00AM EST (14:00 UTC)
• PlayStation®: NA and EU megaservers for maintenance – November 27, 6:00AM EST (11:00 UTC) - 9:00AM EST (14:00 UTC)

When will eu server will come to eu ?

  • Jade1986
    Jade1986
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    I guess there is STILL no news on this :(.
  • Razzak
    Razzak
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    Any news on this?
  • GossiTheDog
    GossiTheDog
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    Question - what are the PVP populations like on US megaserver nowadays in the evenings? I was on EU last night and it was.. bad. Almost all the factions were on Low, there were two campaigns which had action on.
  • Jade1986
    Jade1986
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    Question - what are the PVP populations like on US megaserver nowadays in the evenings? I was on EU last night and it was.. bad. Almost all the factions were on Low, there were two campaigns which had action on.
    I would imagine the EU populations are low in cyrodiil, with the latency at a minimum of 300 ms....

  • Akhratos
    Akhratos
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    Question - what are the PVP populations like on US megaserver nowadays in the evenings? I was on EU last night and it was.. bad. Almost all the factions were on Low, there were two campaigns which had action on.

    You have a problem with Europeans in general, thats pretty clear.

    Its pretty disgusting having to read all the Americans coming here only to burst EU players attempting to not get their server moved to Europe.

    We are not responsible if you have the worst Internet infrastructure in the USA or if you have to pay a stupid 80$ monthly bill to your ISP for a 10Mbps adsl. Not our problem. We are not done to it. I pay 24€ and have a 300Mbps symmetric fiber connection and thats crap in EU. We dont need to play with 300ms and lagspikes. Thats the USA style.

    Now dont bark back Mr Stanford, I couldnt care less what you have to say about a matter that does not even attain you.
  • n3c
    n3c
    Bangstin wrote: »
    n3c wrote: »

    - Mainteance should not be on holidays, it should not be between 14:00 - 00:00 ( normal play time ) yes im aware of different timezones. But gmt+0 , gmt+1 , gmt+2 .. is not much difference.

    But when mainteance starts at 17:00 , thats kinda ***. And on public holidays / easter.. mah that sucks.

    What are you talking about?

    European Megaserver maintenance times.
    Tuesdays at 4:00am CEST (3:00am BST)
    Fridays at 4:00am CEST (3:00am BST)

    - clearly those arent the only maintenance times, maybe those are the scheduled ones. Ive met many updates at bad times. An holiday ( day time / afternoon ) ...

  • Zolyok
    Zolyok
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    I don't [snip] care if the maintenance are in prime time or not.

    I care about EU server localisation.
    Even the 1.1 patch don't have an ETA
    Edited by ZOS_JuhoJ on May 19, 2014 11:34AM
  • Lodestar
    Lodestar
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    Lodestar wrote: »
    Back on topic, the oddest thing for me, is that during beta, the game seemed fine on EU servers. I even felt the responses screaming for an EU server right now as it would result in massive latentcy, that never happened in beta, or indeed on some international US based servers I played other games on were so over the top.

    Well, actually they were, which is all the more disheartening their melodramatic predictions had so much weight come post launch. No idea what happened.
    Populations are what happened, during the Beta populations were low enough that Lag/Latency wasn't an issue, the servers could and did manage. But once the populations were there, the latency in game increased as more people were trying to use abilities, and the internet channels became more choked creating Lag.

    Short of experiencing before on other games, there was no way to predict, and if you had experienced it before, it was so obvious you could fail to predict it.

    I figured it may be down to populations and such. But, again during first couple of weeks it seemed fine (with maybe exception on PvP). Also like I say, I have played games in the EU based on NA servers before, and not all of them had such high latency. Most recently The Secret World. During first month pop was high, although now is somewhat quiet.
    Rosveen wrote: »
    If the devs cancel server move because some idiot insulted them on the forum, I'll seriously question their mental maturity and ability to run any sort of business.

    I was thinking exactly the same thing as I read that post you quoted.
    Edited by Lodestar on May 19, 2014 12:58PM
  • Jowrik
    Jowrik
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    Everybody seems to be saying "move the server to EU = fixed" but I can tell you 100% this will not solve a thing. Not a thing ....except perhaps -20ms

    The delay and latency problems lie within ZOS' own servers and program code. As a System Engineer/Administrator I can assure you that moving the servers to EU would have you drop perhaps 40ms of your 200+ usual latency. The reason they are still not moving the servers is because ZeniMax wants to remove most gamebreaking/serverside issues & bugs.

    Believe me, we'd be having much more issues if they moved the server here at the start. Updates wouldn't go through regularly, NA would get issues fixed but EU would have others popping up, resulting in them having to work with the "delay". Fixing a server nearby > fixing one on the other side of the world.

    IF YOU WANT A DECENT, INTELLIGENT EXPLANATION I'D SUGGEST YOU READ ONTO THIS NEXT ARTICLE ON REDDIT:
    RIGHT HERE
    Edited by Jowrik on May 19, 2014 1:38PM
    Nightblade - Khajiit - Rha'Viir
    PC - EU - Aldmeri Dominion
  • Akhratos
    Akhratos
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    Jowrik wrote: »
    Everybody seems to be saying "move the server to EU = fixed" but I can tell you 100% this will not solve a thing. Not a thing ....except perhaps -20ms

    The delay and latency problems lie within ZOS' own servers and program code. As a System Engineer/Administrator I can assure you that moving the servers to EU would have you drop perhaps 40ms of your 200+ usual latency. The reason they are still not moving the servers is because ZeniMax wants to remove most gamebreaking/serverside issues & bugs.

    Believe me, we'd be having much more issues if they moved the server here at the start. Updates wouldn't go through regularly, NA would get issues fixed but EU would have others popping up, resulting in them having to work with the "delay". Fixing a server nearby > fixing one on the other side of the world.

    IF YOU WANT A DECENT, INTELLIGENT EXPLANATION I'D SUGGEST YOU READ ONTO THIS NEXT ARTICLE ON REDDIT:
    RIGHT HERE

    If you are a System "Engineer"/Administrator and you think the difference in latency between an europe-europe and an europe-usa connection is roughly 20ms, you are a failed System Administrator.

    System Administration and worldwide data transfers are two different things.
  • Jade1986
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    Jowrik wrote: »
    Everybody seems to be saying "move the server to EU = fixed" but I can tell you 100% this will not solve a thing. Not a thing ....except perhaps -20ms

    The delay and latency problems lie within ZOS' own servers and program code. As a System Engineer/Administrator I can assure you that moving the servers to EU would have you drop perhaps 40ms of your 200+ usual latency. The reason they are still not moving the servers is because ZeniMax wants to remove most gamebreaking/serverside issues & bugs.

    Believe me, we'd be having much more issues if they moved the server here at the start. Updates wouldn't go through regularly, NA would get issues fixed but EU would have others popping up, resulting in them having to work with the "delay". Fixing a server nearby > fixing one on the other side of the world.

    IF YOU WANT A DECENT, INTELLIGENT EXPLANATION I'D SUGGEST YOU READ ONTO THIS NEXT ARTICLE ON REDDIT:
    RIGHT HERE
    That's right, because the difference between my 180 + ms lag to the US and 10 ms lag to Frankfurt, Germany is totally 40.......

  • GossiTheDog
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    Archaon wrote: »
    Question - what are the PVP populations like on US megaserver nowadays in the evenings? I was on EU last night and it was.. bad. Almost all the factions were on Low, there were two campaigns which had action on.

    You have a problem with Europeans in general, thats pretty clear.

    Its pretty disgusting having to read all the Americans coming here only to burst EU players attempting to not get their server moved to Europe.

    We are not responsible if you have the worst Internet infrastructure in the USA or if you have to pay a stupid 80$ monthly bill to your ISP for a 10Mbps adsl. Not our problem. We are not done to it. I pay 24€ and have a 300Mbps symmetric fiber connection and thats crap in EU. We dont need to play with 300ms and lagspikes. Thats the USA style.

    Now dont bark back Mr Stanford, I couldnt care less what you have to say about a matter that does not even attain you.

    In reference to all the above (which also got 3 agrees) - I'm British, I live in the UK, and I'm in Liverpool right now. I was asking a question ("Question - what are the PVP populations like on US megaserver nowadays in the evenings?") which apparently was... problematic? Uh. I don't know.

    Anywayyyyyy.

    I'm working on an ESO Addon which displays the API latency on screen. Very interesting findings. I want to get the code out into the public. Two things - yes, the EU server being in the US has an impact in PVP. Also, the PVP performance has some serious megaserver related issues. Things are queuing super badly in reproducible situations. More soon.
  • Akhratos
    Akhratos
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    Archaon wrote: »
    Question - what are the PVP populations like on US megaserver nowadays in the evenings? I was on EU last night and it was.. bad. Almost all the factions were on Low, there were two campaigns which had action on.

    You have a problem with Europeans in general, thats pretty clear.

    Its pretty disgusting having to read all the Americans coming here only to burst EU players attempting to not get their server moved to Europe.

    We are not responsible if you have the worst Internet infrastructure in the USA or if you have to pay a stupid 80$ monthly bill to your ISP for a 10Mbps adsl. Not our problem. We are not done to it. I pay 24€ and have a 300Mbps symmetric fiber connection and thats crap in EU. We dont need to play with 300ms and lagspikes. Thats the USA style.

    Now dont bark back Mr Stanford, I couldnt care less what you have to say about a matter that does not even attain you.

    In reference to all the above (which also got 3 agrees) - I'm British, I live in the UK, and I'm in Liverpool right now. I was asking a question ("Question - what are the PVP populations like on US megaserver nowadays in the evenings?") which apparently was... problematic? Uh. I don't know.

    Anywayyyyyy.

    I'm working on an ESO Addon which displays the API latency on screen. Very interesting findings. I want to get the code out into the public. Two things - yes, the EU server being in the US has an impact in PVP. Also, the PVP performance has some serious megaserver related issues. Things are queuing super badly in reproducible situations. More soon.

    If you are from EU then you are even more trollish I had thought.

    Ive lost the counts how many times you have come barking about the US having the same problems as EU and now it results you are from europe yourself.

    Pretty clever of you to notice you have the same lags issues when playing in two servers located in the same country, running under the same hardware specs, with similar populations and while connecting from the same place (the other fkng side of the world).

    You are worth a social monthly pay, if you have of these kind in Britain.
  • Aektann
    Aektann
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    Ping 200+ in nontarget MMO it's fail.
    Edited by Aektann on February 6, 2015 8:07AM
  • GossiTheDog
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    Archaon wrote: »
    Archaon wrote: »
    Question - what are the PVP populations like on US megaserver nowadays in the evenings? I was on EU last night and it was.. bad. Almost all the factions were on Low, there were two campaigns which had action on.

    You have a problem with Europeans in general, thats pretty clear.

    Its pretty disgusting having to read all the Americans coming here only to burst EU players attempting to not get their server moved to Europe.

    We are not responsible if you have the worst Internet infrastructure in the USA or if you have to pay a stupid 80$ monthly bill to your ISP for a 10Mbps adsl. Not our problem. We are not done to it. I pay 24€ and have a 300Mbps symmetric fiber connection and thats crap in EU. We dont need to play with 300ms and lagspikes. Thats the USA style.

    Now dont bark back Mr Stanford, I couldnt care less what you have to say about a matter that does not even attain you.

    In reference to all the above (which also got 3 agrees) - I'm British, I live in the UK, and I'm in Liverpool right now. I was asking a question ("Question - what are the PVP populations like on US megaserver nowadays in the evenings?") which apparently was... problematic? Uh. I don't know.

    Anywayyyyyy.

    I'm working on an ESO Addon which displays the API latency on screen. Very interesting findings. I want to get the code out into the public. Two things - yes, the EU server being in the US has an impact in PVP. Also, the PVP performance has some serious megaserver related issues. Things are queuing super badly in reproducible situations. More soon.

    If you are from EU then you are even more trollish I had thought.

    Ive lost the counts how many times you have come barking about the US having the same problems as EU and now it results you are from europe yourself.

    Pretty clever of you to notice you have the same lags issues when playing in two servers located in the same country, running under the same hardware specs, with similar populations and while connecting from the same place (the other fkng side of the world).

    You are worth a social monthly pay, if you have of these kind in Britain.

    I am from Europe. I travel. There are similar issues across megaservers, although EU certainly adds another later of latency.

    I have no idea why you go online to call people names.
  • Akhratos
    Akhratos
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    Archaon wrote: »
    Archaon wrote: »
    Question - what are the PVP populations like on US megaserver nowadays in the evenings? I was on EU last night and it was.. bad. Almost all the factions were on Low, there were two campaigns which had action on.

    You have a problem with Europeans in general, thats pretty clear.

    Its pretty disgusting having to read all the Americans coming here only to burst EU players attempting to not get their server moved to Europe.

    We are not responsible if you have the worst Internet infrastructure in the USA or if you have to pay a stupid 80$ monthly bill to your ISP for a 10Mbps adsl. Not our problem. We are not done to it. I pay 24€ and have a 300Mbps symmetric fiber connection and thats crap in EU. We dont need to play with 300ms and lagspikes. Thats the USA style.

    Now dont bark back Mr Stanford, I couldnt care less what you have to say about a matter that does not even attain you.

    In reference to all the above (which also got 3 agrees) - I'm British, I live in the UK, and I'm in Liverpool right now. I was asking a question ("Question - what are the PVP populations like on US megaserver nowadays in the evenings?") which apparently was... problematic? Uh. I don't know.

    Anywayyyyyy.

    I'm working on an ESO Addon which displays the API latency on screen. Very interesting findings. I want to get the code out into the public. Two things - yes, the EU server being in the US has an impact in PVP. Also, the PVP performance has some serious megaserver related issues. Things are queuing super badly in reproducible situations. More soon.

    If you are from EU then you are even more trollish I had thought.

    Ive lost the counts how many times you have come barking about the US having the same problems as EU and now it results you are from europe yourself.

    Pretty clever of you to notice you have the same lags issues when playing in two servers located in the same country, running under the same hardware specs, with similar populations and while connecting from the same place (the other fkng side of the world).

    You are worth a social monthly pay, if you have of these kind in Britain.

    I am from Europe. I travel. There are similar issues across megaservers, although EU certainly adds another later of latency.

    I have no idea why you go online to call people names.

    Oh! you travel, and of course you have played ESO from every country in the world, using maybe some odd motel bandwith? Or what does that mean, "I travel"? Congratulations, I do so as well.

    I have no idea why you would come to the EU thread continually to get on other people nerves with posts trying to tell others both servers have the same latency issues to diminish "EU" server problem (a single one, being in NA).

    There shall be no difference. You are playing from, and to the same point, both being in the same place. Would you expect the NA lag would be lesser for you playing from the UK or maybe you just get fun being the EU thread devil advocate?

    I dont call people names, but you may like it because its obvious your only intention during this whole thread has been to troll other EU players.

    You must be the most intelligent travelling person Ive came across in these forums.
  • GossiTheDog
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    Archaon, I've no idea what your issue is here. All I've done is post info as I see it from real world experience. I'm working on an addon which provides actual real world numbers on the latency and megaserver issues.
  • Akhratos
    Akhratos
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    Archaon, I've no idea what your issue is here. All I've done is post info as I see it from real world experience. I'm working on an addon which provides actual real world numbers on the latency and megaserver issues.

    Pretty nice coming from someone that has been the troll #1 in this post. Im sorry if you felt bad because other people thought so as well.

    Id expect nothing from someone who though he would have different delay issues playing in the NA rather than the NA-EU server from UK, but gl with your addon anyway.


    Now you can get back to spam the thread saying both servers have the SAME issues. But if you want some input, its not the server having the SAME issues, its you being in UK and both servers being in NA wich makes them the SAME *** experience.
  • Jade1986
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    Archaon, I've no idea what your issue is here. All I've done is post info as I see it from real world experience. I'm working on an addon which provides actual real world numbers on the latency and megaserver issues.
    to be fair you don't need an add on for that, go to resource monitor, and look at the ping, simple.

    Also, connecting the the NA server in SWTOR I get 200ms lag, or more. connecting to the EU server (located in Ireland) I get 15 ms lag. So you don't need to post or work on anything, its not hard to grasp, we get more lag than the people in the US. Period.

  • GossiTheDog
    GossiTheDog
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    @laced, I'm timing calls to the megaserver using the API - you can also measure megaserver latency using that. Those '15 seconds to block' moments become quantifiable.

    I've never disputed there's a 200ms or so hit from megaserver being in US. I've always said it should be in the EU. To be clear.
    Edited by GossiTheDog on May 20, 2014 2:37PM
  • Jade1986
    Jade1986
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    @laced, I'm timing calls to the megaserver using the API - you can also measure megaserver latency using that. Those '15 seconds to block' moments become quantifiable.

    I've never disputed there's a 200ms or so hit from megaserver being in US. I've always said it should be in the EU. To be clear.
    Good. >_< But you can also see the lag spikes in the resource monitor as well. Go to a populated area, open resource monitor, and watch, itll fly up to the thousands sometimes.

  • GossiTheDog
    GossiTheDog
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    laced wrote: »
    @laced, I'm timing calls to the megaserver using the API - you can also measure megaserver latency using that. Those '15 seconds to block' moments become quantifiable.

    I've never disputed there's a 200ms or so hit from megaserver being in US. I've always said it should be in the EU. To be clear.
    Good. >_< But you can also see the lag spikes in the resource monitor as well. Go to a populated area, open resource monitor, and watch, itll fly up to the thousands sometimes.

    I'm comparing with that too. It's really interesting, Zenimax say the game uses UDP for connectivity to avoid many latency issues but in my testing, they aren't. They're sending and receiving TCP, and seem to think they use UDP. UDP sends without needing a client response, TCP needs a client acknowledgement to proceed, so you end up with some ridic network behaviour in large siege situations. Complete speculation at this stage but I ponder if their firewall is munking up some of the traffic in high latency (eg US to EU..) situations.
  • beeriod
    beeriod
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    vpovxddtfh54.jpg
    EU server / Ebonheart pact
    Penguin Mafia
    Pm for invite
  • Zolyok
    Zolyok
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    Archaon wrote: »
    Question - what are the PVP populations like on US megaserver nowadays in the evenings? I was on EU last night and it was.. bad. Almost all the factions were on Low, there were two campaigns which had action on.

    You have a problem with Europeans in general, thats pretty clear.

    Its pretty disgusting having to read all the Americans coming here only to burst EU players attempting to not get their server moved to Europe.

    We are not responsible if you have the worst Internet infrastructure in the USA or if you have to pay a stupid 80$ monthly bill to your ISP for a 10Mbps adsl. Not our problem. We are not done to it. I pay 24€ and have a 300Mbps symmetric fiber connection and thats crap in EU. We dont need to play with 300ms and lagspikes. Thats the USA style.

    Now dont bark back Mr Stanford, I couldnt care less what you have to say about a matter that does not even attain you.

    In reference to all the above (which also got 3 agrees) - I'm British, I live in the UK, and I'm in Liverpool right now. I was asking a question ("Question - what are the PVP populations like on US megaserver nowadays in the evenings?") which apparently was... problematic? Uh. I don't know.

    Anywayyyyyy.

    I'm working on an ESO Addon which displays the API latency on screen. Very interesting findings. I want to get the code out into the public. Two things - yes, the EU server being in the US has an impact in PVP. Also, the PVP performance has some serious megaserver related issues. Things are queuing super badly in reproducible situations. More soon.

    The addon your working on will be very appreciated.
    I'll follow your advancement with great interest.
  • Jade1986
    Jade1986
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    laced wrote: »
    @laced, I'm timing calls to the megaserver using the API - you can also measure megaserver latency using that. Those '15 seconds to block' moments become quantifiable.

    I've never disputed there's a 200ms or so hit from megaserver being in US. I've always said it should be in the EU. To be clear.
    Good. >_< But you can also see the lag spikes in the resource monitor as well. Go to a populated area, open resource monitor, and watch, itll fly up to the thousands sometimes.

    I'm comparing with that too. It's really interesting, Zenimax say the game uses UDP for connectivity to avoid many latency issues but in my testing, they aren't. They're sending and receiving TCP, and seem to think they use UDP. UDP sends without needing a client response, TCP needs a client acknowledgement to proceed, so you end up with some ridic network behaviour in large siege situations. Complete speculation at this stage but I ponder if their firewall is munking up some of the traffic in high latency (eg US to EU..) situations.
    Hahahaha, im not afraid to admit you completely lost me there =D. Im not super tech savvy, I just know some common sense things to make sure people aren't cheating me =P.

  • Lucifah
    Lucifah
    Zenimax say the game uses UDP for connectivity to avoid many latency issues but in my testing, they aren't. They're sending and receiving TCP, and seem to think they use UDP.

    Well if that's true, then their firewalls' state tables better be excessively large to keep the TCP sessions going and not dropping/duplicating/timing out (depending on the current state of connection), which could be happening and actually cause some quite massive lag spikes, especially with many people in the same place, like say Cyrodiil. That's of course speculation here, but you may be on to something. Problem is: Will anybody from ZOS listen or even admit that, if that's really the case? Thought not.
  • Nazon_Katts
    Nazon_Katts
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    @ZOS_MattFiror any ETA yet?
    "You've probably figured that out by now. Let's hope so. Or we're in real trouble... and out come the intestines. And I skip rope with them!"
  • Oddypop
    Oddypop
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    If you don't keep your customers in the loop, your customers get angry. I'm not even asking for an eta, just a why it's taking you so long. Concrete answers. This thread has been viewed over 20.000 times now. There is a demand for information.
  • Zolyok
    Zolyok
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    I started this thread the 15 april ...
  • Jade1986
    Jade1986
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    Zolyok wrote: »
    I started this thread the 15 april ...
    Yeah and there were numerous other ones too, this is by far the number one issue EU players are worried about, yes there are others, but this is by far the most popular and people want some information....

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