Pvpers have the luxury of taking their PvP wherever they want in the zone. Questers do not. Players are making the conscious decision to camp Quest areas to farm easy kills. When Questers openly complain of their content being blocked by constant attacks, they're mocked and "put in their place" because it's a PvP Zone. Some serious power trips going on here.
If PvP vets really do care about good player fights, go fight each other and leave the sheep be.
Pvpers have the luxury of taking their PvP wherever they want in the zone. Questers do not. Players are making the conscious decision to camp Quest areas to farm easy kills. When Questers openly complain of their content being blocked by constant attacks, they're mocked and "put in their place" because it's a PvP Zone. Some serious power trips going on here.
If PvP vets really do care about good player fights, go fight each other and leave the sheep be.
Pvpers have the luxury of taking their PvP wherever they want in the zone. Questers do not. Players are making the conscious decision to camp Quest areas to farm easy kills. When Questers openly complain of their content being blocked by constant attacks, they're mocked and "put in their place" because it's a PvP Zone. Some serious power trips going on here.
If PvP vets really do care about good player fights, go fight each other and leave the sheep be.
Except the players who camp PvEers aren't actually PvPers. They are usually PvEers looking for easy kills, or people who'd like to PvP, but aren't quite good enough yet. Real PvPers are looking for other PvPers who will put up a good fight, or are playing the map objectives.
It's the fringe element and pseudo-PvPers that's giving PvP the bad name you are referencing.
Pvpers have the luxury of taking their PvP wherever they want in the zone. Questers do not. Players are making the conscious decision to camp Quest areas to farm easy kills. When Questers openly complain of their content being blocked by constant attacks, they're mocked and "put in their place" because it's a PvP Zone. Some serious power trips going on here.
If PvP vets really do care about good player fights, go fight each other and leave the sheep be.
Except the players who camp PvEers aren't actually PvPers. They are usually PvEers looking for easy kills, or people who'd like to PvP, but aren't quite good enough yet. Real PvPers are looking for other PvPers who will put up a good fight, or are playing the map objectives.
It's the fringe element and pseudo-PvPers that's giving PvP the bad name you are referencing.
drkfrontiers wrote: »There are thousands of types of players. New starts, people with disabilities, younglings, and old ones. Perhaps give some thought next time someone is just trying to do a delve and not harming anyone?
the actually insane part is choosing to quest in a pvp area DURING A PVP EVENT..
they are paid triple to kill you today, and you think "oh, now seems like a nice time to take a leisurely stroll"
How depressing. [snip]
AvalonRanger wrote: »Ultimate conclusion.
Mixing PVE and PVP contents is the worst idea in the ESO.
This game depend on "meta character building aspect" too much.
Those are almost different game title. Can't exist on the same basis and rules.
Should be separated forever including equipment.
At least, current game design of ESO can't treat PVP mixing PVE contents properly.
I
And the risk of letting someone just run free and turn around and stab me or my faction in the back at the first opportunity isn't worth the risk.
Araneae6537 wrote: »SeaGtGruff wrote: »Maybe I'm just an oddball, but I don't think it's all that bad to mix PvE and PvP in the same zone. I look at the enemy players as obstacles to beware of, just like deadly bosses only worse. I don't think I've ever failed to (eventually) complete a PvE quest because of getting killed by enemy players-- delayed, yes, but not prevented.
Agreed! When I’m in the mood for it, it’s just about the only area in the game where you face an actual threat that’s additionally unpredictable.
OK, think like this... if irl works like eso, you get killed and you can respawn... and goes to the store to e.g. buy milk... and store is like 100m away but you have to do the walk ten or hundred of times bc 5 people group together and keep killing you... would you still say then 'enjoy pvp'?
the actually insane part is choosing to quest in a pvp area DURING A PVP EVENT..
they are paid triple to kill you today, and you think "oh, now seems like a nice time to take a leisurely stroll"
How depressing. [snip]
Do I really have to explain to you why? Here let me help you.Perhaps give some thought next time you enter a zone that is designed for PvP. If it's upsetting, then why not stick to the zones you're comfortable in? It's like putting your tongue on a frozen pole. If you know what's going to happen, but go ahead and do it anyway, that's 100% on you.
drkfrontiers wrote: »I walk into Cyrodiil level 10 with like 4 skills and leave near level 40 with half my class skill lines and crafting complete. In one afternoon.
AvalonRanger wrote: »Ultimate conclusion.
Mixing PVE and PVP contents is the worst idea in the ESO.