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PVPers who kill Questers

  • NeoniKa
    NeoniKa
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    Leave them alone. Under no circumstances should a PVP player kill someone just doing a quest.
    Turtle_Bot wrote: »
    3rd option really should have been:

    Leave them alone, unless they attack you first.

    This is what I try to do. If they start attacking me, then they aren't just there to quest so I will fight back and defend myself, but if they are clearly just questing only and don't attack me, I will do my best to leave them alone.

    Absolutely agree! :smile:
  • AnduinTryggva
    AnduinTryggva
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    peacenote wrote: »
    SeaGtGruff wrote: »
    Maybe I'm just an oddball, but I don't think it's all that bad to mix PvE and PvP in the same zone. I look at the enemy players as obstacles to beware of, just like deadly bosses only worse. I don't think I've ever failed to (eventually) complete a PvE quest because of getting killed by enemy players-- delayed, yes, but not prevented.

    Agreed! When I’m in the mood for it, it’s just about the only area in the game where you face an actual threat that’s additionally unpredictable. :)

    Yep. I actively like the mix. When I am in a hurry and the unpredictability causes delays I can't afford at the moment, I avoid it, but even then it doesn't mean I don't like it! If I could sit around all day and play 24/7 I'm sure I'd be in the PvP areas a lot more.

    There are SO MANY AREAS where it's PvE only. It's the majority of the game. Why anyone begrudges the existence these two areas for the folks who enjoy them is beyond me. An equal comparison would be if PvP'ers insisted on pointing out, for every PvE event, that they can't earn AP in those areas, and demanding a non-pacifist flag so like minded people can do PvP in the rest of Tamriel. I really don't ever see threads like that so it drives me crazy when folks who prefer to exclusively PvE keep demanding ways to bow out of the PvP in Cyro and IC.

    Irhak wrote: »
    OK, think like this... if irl works like eso, you get killed and you can respawn... and goes to the store to e.g. buy milk... and store is like 100m away but you have to do the walk ten or hundred of times bc 5 people group together and keep killing you... would you still say then 'enjoy pvp'?

    If real life worked like ESO... absolutely this would be awesome. I would enjoy it immensely. Sometimes dying while on my way to somewhere would be an extremely small price to pay to be able to always come back to life after dying and have a bunch of really cool powers all the time. I'd take that trade-off in a heartbeat - and then go get milk at a different store or at a different time, or drink water, or get it from Instacart. :D

    I understand that for some pure PvPers these discussions sound like some PvEers would like to remove PvP content. Speaking as a 90% PvEer I can at least assure you that it is not the case for me. I am fine with PvP areas and sometimes I do it because some parts of it have the potential for quite some fun. However, it is very, very hard for people who don't do PvP exclusively. The hurdle to do PvP is so much higher imho than to do basic PvE content. Basic PvE content does not require a honed build with a specific set combination and a worked out rotation that you can spool down blindfolded. This you need for advanced PvE content like vet dungeons or vet arenas. But nowhere are you forced to do vet content to obtain PvE event rewards. AND it is easier to find a random group that carries you thru it if necessary - of course due to the larger player base. Try to type "lfg" in chat even during PvP event times. Since two or three years now I observe less and less random groups and reduced willingness to form one in PvP areas. This does not help to lower the threshold to people.
  • xiphactinus
    xiphactinus
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    Kill the questor as many times as they see them. All people on the other factions are fair game.
    Pet sorcs need to unsummon pets if they wish to be left alone. If i'm taking damage then i'm killing.
  • Major_Toughness
    Major_Toughness
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    Kill the questor as many times as they see them. All people on the other factions are fair game.
    I'm hungry and they are made of AP, it's not personal.
    PC EU > You
  • opethmaniac
    opethmaniac
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    Kill the person doing the quest, but if they see them again, let them pass and leave them be
    Depends on my mood. When I quest myself, I usually ignore other players unless they attack me.
    When I'm "hunting" I attack everyone (even a quester can have 2k TV with him). However, I usually only attack PVE'ers once, or when they have a very low rank.
  • Alienoutlaw
    Alienoutlaw
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    Kill the questor as many times as they see them. All people on the other factions are fair game.
    we have these threads every year about the same thing, its a PVP zone event your going to get killed, you dont have to do it, but if you choose to then expect to be killed on site, that is the nature of PVP
  • Muizer
    Muizer
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    Ultimate conclusion.
    Mixing PVE and PVP contents is the worst idea in the ESO.

    This game depend on "meta character building aspect" too much.
    Those are almost different game title. Can't exist on the same basis and rules.
    Should be separated forever including equipment.

    At least, current game design of ESO can't treat PVP mixing PVE contents properly.


    For many apparently. Personally I like it. I think I've probably done more PvE than PvP in PvP zones. To possibility of getting attacked by players adds an element of suspense that is completely lacking from PvE.

    Anyway, I just think it is important that whatever people take away from discussions and polls like this, it is not that questers are somehow entitled to quest in peace in PVP zones.

    The only way I can see such entitlement manifesting in the game would be verbal, sending angry whispers or something.

    It may sound odd, but actually that would be harassment. Those PvP ers are playing playing the game the way ZOS designed it to be played. For PVP ers to top that up with their own honor code is one thing, to project your code onto other players and verbally lash out when they don't obey it is not the way to go.
    Please stop making requests for game features. ZOS have enough bad ideas as it is!
  • olsborg
    olsborg
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    Kill the questor as many times as they see them. All people on the other factions are fair game.
    I kill questers once, then usually leave them alone unless I know they will zerg me if they get the chance. Then its fair game.

    PC EU
    PvP only
  • CMDR_Un1k0rn
    CMDR_Un1k0rn
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    Kill the questor as many times as they see them. All people on the other factions are fair game.
    The glaring fault with this poll is simple: How does one actually identify a quester? Furthermore, even with said identification made, why should someone be exempt from PvP just because they are running a quest in a PvP-enabled zone, in which they are not only open to attack by enemy players, but also reward said enemy players if they successfully take the quester down? The game itself doesn't care if you are "just questing": It will still reward me with AP for taking you down. It will still count you towards my kill 150 players quest. And that means I have legitimate reason to score the kill.

    BTW: I play a Dragonknight melee brawler. I am about as far from a gank build as it is possible to be whilst still having a PvP focus. You will see me coming from a mile away as I make no attempt to hide. I even wear bright blue DC armour just to be doubly sure of this. So please do not bother trying to accuse me of ganking as I make sure folk know exactly where I am.

    I believe, no actually, know that there is a case to be made that the game ruleset should trump all here, because otherwise, we have to question the personal wishes of every player we see in the zone.

    That would be absurd in a zone where the entire point is to PvP with other players in an ever-moving battlefield across a large number of control points that can shift at a moment's notice. That quester could, for all I know, be a straggler in a zerg that is moving to attack one of my faction's keeps. How would I know either way?

    As a general rule, PvP'ers will assume you're a straggler. And that's perfectly reasonable in the context of the zone's activities.

    In-game username: Un1korn | Happy member of the PCNA UESP guild (Resident Daggerfall Covenant enjoyer) | Main & basically only character: Crucian Vulpin, Imperial Dragonknight of the Daggerfall Covenant, and Undaunted Bulwark (I tank) | Mountain bike enjoyer and vulpine appreciator | If you know me from PCEU: No | To ZOS: THANK YOU FOR LETTING ME BRING MY HORSE INTO BATTLE!
  • Rowjoh
    Rowjoh
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    It's very uncool to attack the obvious non-pvp/low level/low CP questers unless they are foolish enough to attempt to turn flags or are aggressive, in which case they forfeit the privilege of being allowed to live.
  • drkfrontiers
    drkfrontiers
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    moo_2021 wrote: »
    I walk into Cyrodiil level 10 with like 4 skills and leave near level 40 with half my class skill lines and crafting complete. In one afternoon.

    How do you level weapons and crafting in Cyro? Just killing NPCs and deconstructing at base..?

    I start from my base and work clockwise through every delve, anchor, skyshard and lorebook. When there's a keep battle in reach I lend a hand. It's really a great zone.
    Edited by drkfrontiers on February 26, 2024 6:33PM
    "One must still have chaos in oneself to be able to give birth to a dancing star."
    ~ Friedrich Nietzsche
  • NyassaV
    NyassaV
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    Kill the person doing the quest, but if they see them again, let them pass and leave them be
    I'll kill em every 3-5 minutes, cuz if you kill them over and over they aren't worth any AP. So I give em some time to do their quests while the AP value goes back up.
    Flawless Conqueror ~ Grand Overlord
    She/Her ~ PC/NA | I record things for fun and for info
  • bruta
    bruta
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    Kill the questor as many times as they see them. All people on the other factions are fair game.
    roses are red
    violets are blue
    omae wa mou shindeiru
  • TaSheen
    TaSheen
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    bruta wrote: »
    roses are red
    violets are blue
    omae wa mou shindeiru

    *snerki* Nope, I'm not - as I don't need anything from this whole event....
    ______________________________________________________

    "But even in books, the heroes make mistakes, and there isn't always a happy ending." Mercedes Lackey, Into the West

    PC NA, PC EU (non steam)- four accounts, many alts....
  • Anthonyr87
    Anthonyr87
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    Leave them alone. Under no circumstances should a PVP player kill someone just doing a quest.
    They honestly need to just rework how this stupid event works. there needs to be strictly pve options outside of pvp zones available to get the tickets. Let's be real, ESO has always had the most notoriously unbalanced pvp of any mmo game and most players justifiably avoid it altogether and they need to stop forcing it on all of us twice a year. I've been playing since beta days and i gave pvp a try within the first year and occasionally jump in to see if they finally fix it... and its still horrible. And this comes from a person who loves pvp. This game just does it badly and always has and they need to just admit that and change how this event works. Let the people that enjoy the pvp have fun and zos needs to make a pve option to get tickets for everyone else. The more you force a bad system on people the more people grow to hate it. The best way for them to win people over to the pvp isnt by making everyone go do it if they want tickets. its by making pvp actually fun. when we have to do an unfun pvp chore just to get event tickets i only get reminded why i hate pvp in this game. and since they will never admit its bad and rework it the very least they can do is just stop making everyone take part in it twice a year
  • Neiska
    Neiska
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    Anthonyr87 wrote: »
    ESO has always had the most notoriously unbalanced pvp of any mmo game and most players justifiably avoid it altogether and they need to stop forcing it on all of us twice a year

    As a PVE player, I don't think anything is "forced." No one is twisting your arm, moving your mouse and making you do it. Sure there are tickets, but so what, big deal. Now I do agree that the PVP pool is not one I will swim in either. But this need not be PVP players against PVE players on these things. If you like something, then great! If not, that's okay too.

    The only thing I will say about the PVP environment itself is that I couldn't help but notice on one hand the PVP folks want new or fresh players to join their battles, but on the other hand a few seem quite eager to stomp other players, even if the gear/pvp experience/skill in pvp are woefully unbalanced or unfair. To me that sounds like such persons don't want a good fight, they just want victims. I do hasten to add that I don't think its most pvpers act in such a way, or even a minority. I suspect such people would be single-digit percentages, as far as I can tell from my very limited pvp experience.

    To the PVPers -
    One thought that did occur to me while reading this thread and others like it, is another reason why you might have problems getting people interested is their experience in other games. Using myself as an example, I have been ganked, corpse-camped, charmed, feared off cliffs, forcibly teleported, and worse in other games with PVP. If pvp here was more like a duel or gladiator style, where people like myself could watch and cheer, I might become interested. But running around a battlefield with the equilivent of a swiss army knife and a target on my back when the other team has tanks is hardly my idea of fun.

    TLDR - people like myself hesitant to get involved in pvp have played other games as well, and what we experienced elsewhere also influences our desire or lack thereof in getting involved.

    This is in no way meant to insult anyone, pve or pvper. I consider myself an outsider looking in and sharing my thoughts about it. I don't have anything against pvpers. They are players like myself playing the activity they enjoy the most. And I hope they have lots of fun doing it.

    I just wish it wasn't so much "Us vs Them" on topics such as this. The game is old, and the community seems small enough as it is. And I think ESO pvprs and pve'rs have more in common than they have different from each other. I mean, it could be far far worse like it is in other games, where you don't just respawn, but you could loose your whole base/storage/etc. Stuff you have worked weeks on. In one game people can even attack your base while you were offline, so you might come from from work hoping to log into your home only to find it gone entirely.

    Just saying, its not really that bad. We can opt out of the event itself. The quests/shards/etc are another matter, but those things (quests/shards) are not exclusive to PVE either, so I say its fair pvp has their own stuff too. And for completionists who want "everything", every skill point, everything in their collections, etc, well you are going to have to swim in the pvp pool too, just as PVP people have to do PVE stuff for the things they want as well. So IMO, its a fair trade.

    I just wish there could be some agreed upon code or something the community could make for questers to show pvpers "I'm just here to quest." Now it should 100% be up to the pvp person if they would accept it or not (in a pvp area.) They could CHOOSE to be nice, and let the quester be. But they could also choose to engage too. But at least it might help with the perception of all PVPers actively preying on Questers who want no part in the PVP battle, because I don't believe they all are. Some are certainly, but I suspect it's a minority. The problem is, one bad apple can spoil a barrel as the saying goes, and it only takes a few bad pvpers to sour other people's perception of PVP. (But that's fair to say about nearly anything, I suppose.)

    My two cents, for what it's worth.
  • Daoin
    Daoin
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    if big games like conan exiles can do all thier maps in 3 different modes like you can choose to play the whole game as full pvp or full pve or even pve(conflict) pve with only certain hours available for raid pvp time, why cannot a huge game like eso hear what is being said and just make 2 zones into choice ones pve or pvp, i dont think the pvpers would care that nobody that does not enjoy eso's pvp is not going into the pvp one and the pve'ers would be happy too knowing they can have access to 2 more places to explore in peace without being under the thumb of wear a certain thing to last 3 hits one on one or dont and your a 1 hit target for other players. yeah conan exiles pvp is not for everyone either but everyone can be in the exact same places doing the mmo thing still and have that choice. then maybe even making those 2 maps harder for pve enemy sort of like what people used to see craglorn like a long time ago would also fix some of the issues pve'ers have at the point everything overland is just melting with a look
    Edited by Daoin on February 27, 2024 3:22AM
  • MidniteOwl1913
    MidniteOwl1913
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    Kill the person doing the quest, but if they see them again, let them pass and leave them be
    NeoniKa wrote: »
    I guess I'm not at all a PVP player. I enjoy Battleground a lot but the Imperial City is absolutely horrible. I really hated the experience during this event and after it I don't plan to ever return. And the funny thing is that it's mainly because of those daily quests.

    Never, not even a bit, I attacked a player that I notice doing a quest, also when attacking a Patrolling Horror I try not to hit other players. But what I found was just mess and no fair play at all. Tons of players waiting at the quest points just to prevent other players to complete it, nothing else, and players that firstly aim other players while killing a Patrolling Horror. I understand it's how it is, but I really didn't enjoy. I prefer to keep doing PVP on Battleground when no one's trying to do quests.

    For reference, I had multiple times cases with some opponent up in the base constantly hitting me with an arrow while I was trying to put fire on a ballista for a quest. They couldn't kill me, I couldn't reach them... So I had no choice but to quit trying after a while. I won nothing they won nothing. It was nothing for nothing. No fun, no game, just boring stuff. I really don't understand why I can't interact with the things for the quest when someone is attacking me but not even doing much damage. It's a total nonsense and makes the questing in PVP absolutely unappealing.

    I agree completely! When I thought about it it's not really PVP I dislike. It will never be my favorite thing, but I don't really mind it and on the occiasional Sunday afternoon in Cryodill with a bunch of people, it's fun. Battlegrounds are okay. It IC that really sucks. That is where you see the behaviours that turn me off from PVP. The laying in wait to ambush me as I hit the quest points. The chasing me down to kill me in the back as I'm running away. The waiting until the horror is dead them ambushing me for the Tel Var. The groups in stealth picking me off as I'm the last to go thru a door. Cryodill isn't like that. There the gankers who had in a keep to kill the players that hang around, but that a minority. In IC that kind of behaviour is what you mostly see. It is a style I guess but it is not for me.
    PS5/NA
  • The_Boggart
    The_Boggart
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    Leave them alone. Under no circumstances should a PVP player kill someone just doing a quest.
    Not so bad if PvP (singular ) in most cases it's Mobs v me so I don't stand a chance
  • RaikaNA
    RaikaNA
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    Kill the questor as many times as they see them. All people on the other factions are fair game.
    [snip] I enjoy farming pvers during this event especially those walking around with godslayer title and flawless conqueror.

    [edited for baiting]
    Edited by ZOS_Icy on February 27, 2024 2:53PM
  • Auldwulfe
    Auldwulfe
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    Meh, if they are obviously just questing, or doing something like a chest or skyshard, I will NOT attack them.....

    Probably did give some poor red player a heart attack, today, though.... I had gone up a tower in Cyrodiil to grab a skyshard, as my little yellow Bosmer, NB... and up ride 3 red people.... so, I stealth, figuring they will grab the shard and leave... and they do, except one who fell off the wall, and had to come up again.

    The other two finish, not realizing I am just on the other side of the crate... when that third one comes up, with barely a sliver of life, left.... as in, I probably could have ended him with a single light attack.... and his buddies decide to drop off, and leave....

    So.... as I was getting a bit low on magicka, anyways, I let my stealth drop, waved, and then stealthed and dropped off......
    And yeah, I saw his block come up as I was going over the side, just as he finished his skyshard..... so, I know he saw me....

    Honestly, the whole reason for this character is so that I can finish quests, etc..... it's much easier to sneak in scouting, and get plenty of boxes......

    Poll does need a 4th option "depends on what they are doing".... I did gank a guy in IC - he was champion 2k or so... and he was using a pull to grab people on the platform, just tying to get their quest done....... But, he was only grabbing people under 50.... he ignored other champions.... so, yeah, my level 40 NB ganked him.... I am not a fan of bullies....


    Auldwulfe
    Edited by Auldwulfe on February 27, 2024 8:16AM
  • AnduinTryggva
    AnduinTryggva
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    It cannot be denied that there are numerous pvpers that specifically target questers, specifically in IC. They don't go for anything else.
  • Braffin
    Braffin
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    Kill the person doing the quest, but if they see them again, let them pass and leave them be
    It cannot be denied that there are numerous pvpers that specifically target questers, specifically in IC. They don't go for anything else.

    Where can I meet them exactly?

    I'm purposefully doing this MYM on a StamDK wearing very outdated PvE-gear (5x hundings, 5x vicious serpent, 2x velidreth, maelstrom 2H, of course all divines and thief mundus. I get around 24k health buffed with this setup and have exactly zero crit res. And yes, I know, that's not exactly an optimal build for PvP, lol).

    And I'm doing well in IC tbh. Doing a quest in there takes me approximately 5 to 10 minutes and after that it's "Mayhem Time".

    I still can fight off occassional gankers rather reliably, but most people are simply playing a giant and joyful deathmatch in there.

    Nobody was trying to "streak gank" me because I'm obviously using PvE-equipment.

    I was trolled not even once. I wasn't teabagged even once. Didn't get a single hate whisper after 5 days of playing like described.

    So, please tell me, where may I find those "toxic PvPers"?

    Because I couldn't find any on pc eu during primetime (that's when I play).
    Edited by Braffin on February 27, 2024 9:26AM
    Never get between a cat and it's candy!
    ---
    Overland difficulty scaling is desperately needed. 9 years. 6 paid expansions. 24 DLCs. 40 game changing updates including One Tamriel, an overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver & Gold as a "you think you do but you don't" - tier deflection to any criticism regarding the lack of overland difficulty in the game. I'm bored of dungeons, I'm bored of trials; make a personal difficulty slider for overland. It's not that hard.
  • Neiska
    Neiska
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    RaikaNA wrote: »
    [snip] I enjoy farming pvers during this event especially those walking around with godslayer title and flawless conqueror.

    Case in point to my previous post. The irony cannot be lost on you how such posts and attitude does not help the "we want more people to pvp" issue, not when posts like this make it sound quite personal and about revenge or "getting even", rather than enjoying the game. Many people will refuse to play with such toxicity, regardless of activity.

    And a side note - you are treating every quester as if they were personally responsible for you not getting into a trial, when the chances that they are is remote in the extreme. You can't have it both ways. You can either player better with your fellow players or continue to be toxic with a small part of the community which by all accounts is growing smaller until one day you will find yourself playing alone.

    [edited to remove quote]
    Edited by ZOS_Icy on February 27, 2024 2:54PM
  • SeaGtGruff
    SeaGtGruff
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    Kill the person doing the quest, but if they see them again, let them pass and leave them be
    Braffin wrote: »
    It cannot be denied that there are numerous pvpers that specifically target questers, specifically in IC. They don't go for anything else.

    Where can I meet them exactly?

    I'm purposefully doing this MYM on a StamDK wearing very outdated PvE-gear (5x hundings, 5x vicious serpent, 2x velidreth, maelstrom 2H, of course all divines and thief mundus. I get around 24k health buffed with this setup and have exactly zero crit res. And yes, I know, that's not exactly an optimal build for PvP, lol).

    And I'm doing well in IC tbh. Doing a quest in there takes me approximately 5 to 10 minutes and after that it's "Mayhem Time".

    I still can fight off occassional gankers rather reliably, but most people are simply playing a giant and joyful deathmatch in there.

    Nobody was trying to "streak gank" me because I'm obviously using PvE-equipment.

    I was trolled not even once. I wasn't teabagged even once. Didn't get a single hate whisper after 5 days of playing like described.

    So, please tell me, where may I find those "toxic PvPers"?

    Because I couldn't find any on pc eu during primetime (that's when I play).

    Why don't you ask them? Some of the people responding in this thread say they're PvP players who enjoy killing PvE questers for the AP (and maybe TV if it's in IC). Ask them where you can go to meet up with them while you're doing the PvE quests.

    Mind you, I see nothing wrong with their actions. That doesn't mean I find them to be commendable, especially if they're going after PvE questers because they think it's easy source of AP. But they certainly aren't doing anything wrong as far as killing enemy players in a PvP zone.
    I've fought mudcrabs more fearsome than me!
  • Braffin
    Braffin
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    Kill the person doing the quest, but if they see them again, let them pass and leave them be
    SeaGtGruff wrote: »
    Braffin wrote: »
    It cannot be denied that there are numerous pvpers that specifically target questers, specifically in IC. They don't go for anything else.

    Where can I meet them exactly?

    I'm purposefully doing this MYM on a StamDK wearing very outdated PvE-gear (5x hundings, 5x vicious serpent, 2x velidreth, maelstrom 2H, of course all divines and thief mundus. I get around 24k health buffed with this setup and have exactly zero crit res. And yes, I know, that's not exactly an optimal build for PvP, lol).

    And I'm doing well in IC tbh. Doing a quest in there takes me approximately 5 to 10 minutes and after that it's "Mayhem Time".

    I still can fight off occassional gankers rather reliably, but most people are simply playing a giant and joyful deathmatch in there.

    Nobody was trying to "streak gank" me because I'm obviously using PvE-equipment.

    I was trolled not even once. I wasn't teabagged even once. Didn't get a single hate whisper after 5 days of playing like described.

    So, please tell me, where may I find those "toxic PvPers"?

    Because I couldn't find any on pc eu during primetime (that's when I play).

    Why don't you ask them? Some of the people responding in this thread say they're PvP players who enjoy killing PvE questers for the AP (and maybe TV if it's in IC). Ask them where you can go to meet up with them while you're doing the PvE quests.

    Mind you, I see nothing wrong with their actions. That doesn't mean I find them to be commendable, especially if they're going after PvE questers because they think it's easy source of AP. But they certainly aren't doing anything wrong as far as killing enemy players in a PvP zone.

    Well, I asked in the post you just quoted. It's an honest question.

    Simply because my personal experience is strongly divergent from the stories some players are presenting around here.

    So I decided to ask those players, which are claiming to experience the behaviour in question constantly every time they enter IC for their ticket. They will know best where they are killed by "quest campers".

    It's also not exactly a new discussion, but returning every MYM, also mostly with the very same participants. Here a few examples from last event:

    https://forums.elderscrollsonline.com/en/discussion/637215/i-hate-pvp-events-and-only-do-it-because-of-the-vouchers#latest
    https://forums.elderscrollsonline.com/en/discussion/637527/not-longer-requested-option-to-not-collect-telvar-stones/p1
    https://forums.elderscrollsonline.com/en/discussion/637216/suggestion-how-to-make-pvp-events-accessible-to-non-pvp-players/p1

    If it's really that common I should have noticed this behaviour already after several hours of playing the "helpless bait" for 5 consecutive days.

    I didn't. That's why I ask.

    Did you notice something like that?

    Never get between a cat and it's candy!
    ---
    Overland difficulty scaling is desperately needed. 9 years. 6 paid expansions. 24 DLCs. 40 game changing updates including One Tamriel, an overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver & Gold as a "you think you do but you don't" - tier deflection to any criticism regarding the lack of overland difficulty in the game. I'm bored of dungeons, I'm bored of trials; make a personal difficulty slider for overland. It's not that hard.
  • Neiska
    Neiska
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    Braffin wrote: »
    SeaGtGruff wrote: »
    Braffin wrote: »
    It cannot be denied that there are numerous pvpers that specifically target questers, specifically in IC. They don't go for anything else.

    Where can I meet them exactly?

    I'm purposefully doing this MYM on a StamDK wearing very outdated PvE-gear (5x hundings, 5x vicious serpent, 2x velidreth, maelstrom 2H, of course all divines and thief mundus. I get around 24k health buffed with this setup and have exactly zero crit res. And yes, I know, that's not exactly an optimal build for PvP, lol).

    And I'm doing well in IC tbh. Doing a quest in there takes me approximately 5 to 10 minutes and after that it's "Mayhem Time".

    I still can fight off occassional gankers rather reliably, but most people are simply playing a giant and joyful deathmatch in there.

    Nobody was trying to "streak gank" me because I'm obviously using PvE-equipment.

    I was trolled not even once. I wasn't teabagged even once. Didn't get a single hate whisper after 5 days of playing like described.

    So, please tell me, where may I find those "toxic PvPers"?

    Because I couldn't find any on pc eu during primetime (that's when I play).

    Why don't you ask them? Some of the people responding in this thread say they're PvP players who enjoy killing PvE questers for the AP (and maybe TV if it's in IC). Ask them where you can go to meet up with them while you're doing the PvE quests.

    Mind you, I see nothing wrong with their actions. That doesn't mean I find them to be commendable, especially if they're going after PvE questers because they think it's easy source of AP. But they certainly aren't doing anything wrong as far as killing enemy players in a PvP zone.

    Well, I asked in the post you just quoted. It's an honest question.

    Simply because my personal experience is strongly divergent from the stories some players are presenting around here.

    So I decided to ask those players, which are claiming to experience the behaviour in question constantly every time they enter IC for their ticket. They will know best where they are killed by "quest campers".

    It's also not exactly a new discussion, but returning every MYM, also mostly with the very same participants. Here a few examples from last event:

    https://forums.elderscrollsonline.com/en/discussion/637215/i-hate-pvp-events-and-only-do-it-because-of-the-vouchers#latest
    https://forums.elderscrollsonline.com/en/discussion/637527/not-longer-requested-option-to-not-collect-telvar-stones/p1
    https://forums.elderscrollsonline.com/en/discussion/637216/suggestion-how-to-make-pvp-events-accessible-to-non-pvp-players/p1

    If it's really that common I should have noticed this behaviour already after several hours of playing the "helpless bait" for 5 consecutive days.

    I didn't. That's why I ask.

    Did you notice something like that?

    Speaking only for myself, I have only been to Cyrodill once, and that was to get Assault tree to level 4 for War Horn. All I did was zone in, do the starter quests, buy some repair kits and repair some walls. I never even saw another person, on my side or other sides, while I quietly repaired walls for an hour and got my skill, and then I left. So, no. I have not seen such behavior personally.

    But I could point elsewhere to other peoples posts, (but I suspect that's against forum policy to do so) where they claim to enjoy behavior myself and others would call Toxic. And given that I dislike PVP in the first place, those kind of posts alone are enough to keep me from participating further.

    I don't have to actually experience such actions to know I will dislike them. And I am not going to put in the time/effort into preparing myself with gear, skills, reading/watching videos and guides, all just to do an activity that I do not enjoy. Especially if there is a part of it that I consider toxic behavior. I don't dislike PVPers themselves, I just dislike toxic people. And I won't play with them, regardless of activity, PVP or PVE. If there's a random dungeon group that's toxic, I will certainly leave them too. So for me it's not a PVP thing, its a toxicity thing. I don't "have" to play with such people, so I won't. This is an open world sandbox. If people want to be toxic to others, they are free to do so, far over there, away from me.

    Again, speaking only for myself here. I make no claims for all PVPers or all PVErs, only for myself.
  • Braffin
    Braffin
    ✭✭✭✭✭
    ✭✭✭
    Kill the person doing the quest, but if they see them again, let them pass and leave them be
    Neiska wrote: »
    Braffin wrote: »
    SeaGtGruff wrote: »
    Braffin wrote: »
    It cannot be denied that there are numerous pvpers that specifically target questers, specifically in IC. They don't go for anything else.

    Where can I meet them exactly?

    I'm purposefully doing this MYM on a StamDK wearing very outdated PvE-gear (5x hundings, 5x vicious serpent, 2x velidreth, maelstrom 2H, of course all divines and thief mundus. I get around 24k health buffed with this setup and have exactly zero crit res. And yes, I know, that's not exactly an optimal build for PvP, lol).

    And I'm doing well in IC tbh. Doing a quest in there takes me approximately 5 to 10 minutes and after that it's "Mayhem Time".

    I still can fight off occassional gankers rather reliably, but most people are simply playing a giant and joyful deathmatch in there.

    Nobody was trying to "streak gank" me because I'm obviously using PvE-equipment.

    I was trolled not even once. I wasn't teabagged even once. Didn't get a single hate whisper after 5 days of playing like described.

    So, please tell me, where may I find those "toxic PvPers"?

    Because I couldn't find any on pc eu during primetime (that's when I play).

    Why don't you ask them? Some of the people responding in this thread say they're PvP players who enjoy killing PvE questers for the AP (and maybe TV if it's in IC). Ask them where you can go to meet up with them while you're doing the PvE quests.

    Mind you, I see nothing wrong with their actions. That doesn't mean I find them to be commendable, especially if they're going after PvE questers because they think it's easy source of AP. But they certainly aren't doing anything wrong as far as killing enemy players in a PvP zone.

    Well, I asked in the post you just quoted. It's an honest question.

    Simply because my personal experience is strongly divergent from the stories some players are presenting around here.

    So I decided to ask those players, which are claiming to experience the behaviour in question constantly every time they enter IC for their ticket. They will know best where they are killed by "quest campers".

    It's also not exactly a new discussion, but returning every MYM, also mostly with the very same participants. Here a few examples from last event:

    https://forums.elderscrollsonline.com/en/discussion/637215/i-hate-pvp-events-and-only-do-it-because-of-the-vouchers#latest
    https://forums.elderscrollsonline.com/en/discussion/637527/not-longer-requested-option-to-not-collect-telvar-stones/p1
    https://forums.elderscrollsonline.com/en/discussion/637216/suggestion-how-to-make-pvp-events-accessible-to-non-pvp-players/p1

    If it's really that common I should have noticed this behaviour already after several hours of playing the "helpless bait" for 5 consecutive days.

    I didn't. That's why I ask.

    Did you notice something like that?

    Speaking only for myself, I have only been to Cyrodill once, and that was to get Assault tree to level 4 for War Horn. All I did was zone in, do the starter quests, buy some repair kits and repair some walls. I never even saw another person, on my side or other sides, while I quietly repaired walls for an hour and got my skill, and then I left. So, no. I have not seen such behavior personally.

    But I could point elsewhere to other peoples posts, (but I suspect that's against forum policy to do so) where they claim to enjoy behavior myself and others would call Toxic. And given that I dislike PVP in the first place, those kind of posts alone are enough to keep me from participating further.

    I don't have to actually experience such actions to know I will dislike them. And I am not going to put in the time/effort into preparing myself with gear, skills, reading/watching videos and guides, all just to do an activity that I do not enjoy. Especially if there is a part of it that I consider toxic behavior. I don't dislike PVPers themselves, I just dislike toxic people. And I won't play with them, regardless of activity, PVP or PVE. If there's a random dungeon group that's toxic, I will certainly leave them too. So for me it's not a PVP thing, its a toxicity thing. I don't "have" to play with such people, so I won't. This is an open world sandbox. If people want to be toxic to others, they are free to do so, far over there, away from me.

    Again, speaking only for myself here. I make no claims for all PVPers or all PVErs, only for myself.

    Thanks for the interesting insight. Tbh I can absolutely understand your statements and agree with basically all of them. I also don't tolerate toxic behaviour and refuse to play with this type of people. Simply not my idea of having fun.

    On a sidenote: I think I know the post you hinted at but interpreted it completely different. For me it was a reaction to the countless posts ranting about MYM, not a factual description of their playstyle, an expression of displeasure so to speak. I can be wrong with that of course.

    Either way, my impression is, that the opinions regarding "toxic PvP" in this forums doesn't meet reality, at least in my experience as PvEer, who also likes to do casual PvP every now and then.
    Never get between a cat and it's candy!
    ---
    Overland difficulty scaling is desperately needed. 9 years. 6 paid expansions. 24 DLCs. 40 game changing updates including One Tamriel, an overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver & Gold as a "you think you do but you don't" - tier deflection to any criticism regarding the lack of overland difficulty in the game. I'm bored of dungeons, I'm bored of trials; make a personal difficulty slider for overland. It's not that hard.
  • spartaxoxo
    spartaxoxo
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    ✭✭✭✭✭
    Nobody's personal experience can invalidate another's. Some players will experience very negative interactions and some don't
    Edited by spartaxoxo on February 27, 2024 10:41AM
  • Braffin
    Braffin
    ✭✭✭✭✭
    ✭✭✭
    Kill the person doing the quest, but if they see them again, let them pass and leave them be
    spartaxoxo wrote: »
    Nobody's personal experience can invalidate another's. Some players will experience very negative interactions and some don't

    Of course not.

    Nothing wrong with asking for specifics tho, this way the experience may possibly be shared.

    Because there are either large amounts of "toxic PvPers" around a specific map at a specific time or they aren't. They can't be both (except you're very much into Hegel).

    On a sidenote: This was the post I reacted to:
    It cannot be denied that there are numerous pvpers that specifically target questers, specifically in IC. They don't go for anything else.

    That's a plain wrong statement, claiming, that there would only be one viable opinion possible. But whatever I can deny is solely my decision. And I have to deny that statement based on my personal experience, which I shared.
    Edited by Braffin on February 27, 2024 11:17AM
    Never get between a cat and it's candy!
    ---
    Overland difficulty scaling is desperately needed. 9 years. 6 paid expansions. 24 DLCs. 40 game changing updates including One Tamriel, an overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver & Gold as a "you think you do but you don't" - tier deflection to any criticism regarding the lack of overland difficulty in the game. I'm bored of dungeons, I'm bored of trials; make a personal difficulty slider for overland. It's not that hard.
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