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PVPers who kill Questers

  • moderatelyfatman
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    Leave them alone. Under no circumstances should a PVP player kill someone just doing a quest.
    In IC it's hard to expect to be left alone when killing players has been so heavily incentivised with telvar. Where I'm concerned, IC is a sewer both above and below the ground and I make a point to avoid the place as much as possible.

    In Cyrodiil, it's a different story. I think it's pretty poor form to kill another faction's player in a non-aligned town such as Cheydinhal or Chorrol. There is literally no benefit or strategic reason to do so.

    As for places like Bruman, Cropsford or Vlastarus; these towns are capturable resources and if a quester is flipping the town towards their faction, you have every right to kill them and flip it back.
    Edited by moderatelyfatman on February 27, 2024 11:25AM
  • SeaGtGruff
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    Kill the person doing the quest, but if they see them again, let them pass and leave them be
    My own experience varies, and during the Whitestrake's Mayhem and IC celebration events it doesn't seem to be too different from my experience outside of these events.

    Basically, I get both types of treatment from enemy players while I'm doing things (other than PvP) in PvP zones. Sometimes I get attacked, and sometimes I don't. The only difference that Whitestrake's Mayhem or the IC celebration makes is that there are usually a lot more players around than there are outside of these events, hence I'm more likely to encounter someone. It's still a toss-up as to whether or not they'll attack me, but the fact that there are more encounters means that I do tend to get attacked more times than usual-- not necessarily a higher percentage, but a higher number:

    (Purely fictitious example)
    50-50 chance of being attacked or left alone by enemy players
    10 encounters with enemy players = attacked 5 times
    100 encounters with enemy players = attacked 50 times

    Now, I don't necessarily think the percentage is the same during these events as it is outside of them, because players who do not frequent IC or Cyrodiil outside of these events are probably different than players who do frequent IC or Cyrodiil outside of these events-- and I'm talking about all types of players, not just PvE questers trying to earn tickets.

    There are definitely some PvP players who tend to avoid IC outside of these events-- or more correctly, there are players who don't bother going to IC unless there's action to be had there. They might pop into IC from time to time, but if IC appears to be deserted then they don't hang around, because they're looking for action. Those players aren't likely to hesitate before killing PvE questers, at least not at first, because they're mainly just looking for action (and AP and TV).

    Some of them might decide to leave specific PvE questers alone if they've run into them a few times before and recognize them as not being interested in putting up a fight, because killing other players who don't fight back is boring to them.

    But there are also PvP players who do prefer those kinds of "easy pickings," and they build their characters around that-- the ability to one-shot enemies by raking them entirely by surprise and not giving them a chance to fight back. Not all enemy players are going to die from that first attack, and in that case some of the gankers will fade away so they can go back into stealth or invisibility and try again, but others will just run away and look for easier targets.

    Anyway, it's all within the designs and intentions of the game. And whenever something does come up that wasn't intended, such as players being able to use certain skills to pull themselves up onto the safe platforms of other alliances, I think those things have been corrected by ZOS where possible.
    I've fought mudcrabs more fearsome than me!
  • Major_Toughness
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    Kill the questor as many times as they see them. All people on the other factions are fair game.
    To be fair I went to Cropsford solo yesterday and couldn't be bothered to flip the flags. I killed the 3 players there twice each then left. Two were in somewhat PvP gear, although one appearing to have connection issuee, and one full NPC quester.

    Had I want to take the town I would have killed as long as I can go on obviously flip flags and get defensive ticks. But when they only give 100 AP after one kill each there is no reason the stay.
  • Ingenon
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    Leave them alone. Under no circumstances should a PVP player kill someone just doing a quest.
    Braffin wrote: »
    It cannot be denied that there are numerous pvpers that specifically target questers, specifically in IC. They don't go for anything else.

    Where can I meet them exactly?

    I'm purposefully doing this MYM on a StamDK wearing very outdated PvE-gear (5x hundings, 5x vicious serpent, 2x velidreth, maelstrom 2H, of course all divines and thief mundus. I get around 24k health buffed with this setup and have exactly zero crit res. And yes, I know, that's not exactly an optimal build for PvP, lol).

    And I'm doing well in IC tbh. Doing a quest in there takes me approximately 5 to 10 minutes and after that it's "Mayhem Time".

    I still can fight off occassional gankers rather reliably, but most people are simply playing a giant and joyful deathmatch in there.

    Nobody was trying to "streak gank" me because I'm obviously using PvE-equipment.

    I was trolled not even once. I wasn't teabagged even once. Didn't get a single hate whisper after 5 days of playing like described.

    So, please tell me, where may I find those "toxic PvPers"?

    Because I couldn't find any on pc eu during primetime (that's when I play).

    I am doing one IC daily quest every day, usually on a PvE alt wearing crafted gear. So far, I have been killed by enemy players on two days out of five. I have been killed twice on one day, both times while fighting NPC for the daily quest, so my health was down a bit, and I never saw the enemy player until they had already attacked me from behind. And on that day, I queued for a different IC campaign after being killed the first time. On another day, I was killed once, again while fighting NPC for the daily quest so my health was down a bit, and I never saw the enemy player until they had already attacked me from behind.

    I'm on PS/NA, and I am not in IC during evening prime time.
  • UGotBenched91
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    Scaletho wrote: »
    How depressing. We easily can see how toxic are PvP players.

    From my experience PVE players are a lot more toxic. The amount of f
    Anthonyr87 wrote: »
    They honestly need to just rework how this stupid event works. there needs to be strictly pve options outside of pvp zones available to get the tickets. Let's be real, ESO has always had the most notoriously unbalanced pvp of any mmo game and most players justifiably avoid it altogether and they need to stop forcing it on all of us twice a year. I've been playing since beta days and i gave pvp a try within the first year and occasionally jump in to see if they finally fix it... and its still horrible. And this comes from a person who loves pvp. This game just does it badly and always has and they need to just admit that and change how this event works. Let the people that enjoy the pvp have fun and zos needs to make a pve option to get tickets for everyone else. The more you force a bad system on people the more people grow to hate it. The best way for them to win people over to the pvp isnt by making everyone go do it if they want tickets. its by making pvp actually fun. when we have to do an unfun pvp chore just to get event tickets i only get reminded why i hate pvp in this game. and since they will never admit its bad and rework it the very least they can do is just stop making everyone take part in it twice a year

    Same could be said for those of us who prefer PvP who have to do pve dungeons for events. But I understand the reason. It’s to get people to play other content.
  • HappyTheCamper
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    Kill the person doing the quest, but if they see them again, let them pass and leave them be
    The only time I die from IC quests is when some guy is just camping the spot on a hidden Nightblade, and when you’re so obsessed with killing questers that you camp quest spots to farm measly amounts of tel var, then like…cool for you, I guess. Imma just respawn and try again.

    Having said that, I don’t do quests in IC or Cyrodiil on PvE builds. I know where I’m at and at least have PvP builds that can spar. All is fair in love and war, after all!

    Edit: I’ve also never killed someone else who’s questing. If I’m alone I usually just emote silly things to them (then they just turn and kill me) or if I’m in a group I just sand there while my faction mates do it.
    Edited by HappyTheCamper on February 27, 2024 1:57PM
  • AcadianPaladin
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    Somewhat related story from this morning. Thank Kynareth for the add on 'Pet Dismiss.' I was in Chorrol to pick up the endeavor 'complete a chorrol quest' on a DC magward pve elf. As she found the quest giver she was sneaking and there was an AD quester talking with the quest giver. My elf was still hidden and we figured we'd quietly 'wait our turn' to talk to the quest giver. Bear had different ideas and took a swipe at the AD player. I tapped the addon's hotkey and the bear was instantly unsummoned. Happily it seems the AD player realized it was not intentional, did not return fire, completed his business and left. My elf was happy. Had the AD player returned fire and lost (unlikely) my elf would have felt very sad - Chorrol is a long way from AD territory. Had the AD player killed her, she would have been angry at having to start over back at a keep.



    PC NA(no Steam), PvE, mostly solo
  • jaws343
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    Kill the questor as many times as they see them. All people on the other factions are fair game.
    Ingenon wrote: »
    Braffin wrote: »
    It cannot be denied that there are numerous pvpers that specifically target questers, specifically in IC. They don't go for anything else.

    Where can I meet them exactly?

    I'm purposefully doing this MYM on a StamDK wearing very outdated PvE-gear (5x hundings, 5x vicious serpent, 2x velidreth, maelstrom 2H, of course all divines and thief mundus. I get around 24k health buffed with this setup and have exactly zero crit res. And yes, I know, that's not exactly an optimal build for PvP, lol).

    And I'm doing well in IC tbh. Doing a quest in there takes me approximately 5 to 10 minutes and after that it's "Mayhem Time".

    I still can fight off occassional gankers rather reliably, but most people are simply playing a giant and joyful deathmatch in there.

    Nobody was trying to "streak gank" me because I'm obviously using PvE-equipment.

    I was trolled not even once. I wasn't teabagged even once. Didn't get a single hate whisper after 5 days of playing like described.

    So, please tell me, where may I find those "toxic PvPers"?

    Because I couldn't find any on pc eu during primetime (that's when I play).

    I am doing one IC daily quest every day, usually on a PvE alt wearing crafted gear. So far, I have been killed by enemy players on two days out of five. I have been killed twice on one day, both times while fighting NPC for the daily quest, so my health was down a bit, and I never saw the enemy player until they had already attacked me from behind. And on that day, I queued for a different IC campaign after being killed the first time. On another day, I was killed once, again while fighting NPC for the daily quest so my health was down a bit, and I never saw the enemy player until they had already attacked me from behind.

    I'm on PS/NA, and I am not in IC during evening prime time.

    Dying 3 times in 5 days in a PVP zone is literally nothing. Like, the equivalent of riding your mount off a sharp drop and taking a bit of fall damage. It is a meaningless amount of deaths in a pvp zone across the time spent.
    Edited by jaws343 on February 27, 2024 2:04PM
  • Aurielle
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    jaws343 wrote: »
    Ingenon wrote: »
    Braffin wrote: »
    It cannot be denied that there are numerous pvpers that specifically target questers, specifically in IC. They don't go for anything else.

    Where can I meet them exactly?

    I'm purposefully doing this MYM on a StamDK wearing very outdated PvE-gear (5x hundings, 5x vicious serpent, 2x velidreth, maelstrom 2H, of course all divines and thief mundus. I get around 24k health buffed with this setup and have exactly zero crit res. And yes, I know, that's not exactly an optimal build for PvP, lol).

    And I'm doing well in IC tbh. Doing a quest in there takes me approximately 5 to 10 minutes and after that it's "Mayhem Time".

    I still can fight off occassional gankers rather reliably, but most people are simply playing a giant and joyful deathmatch in there.

    Nobody was trying to "streak gank" me because I'm obviously using PvE-equipment.

    I was trolled not even once. I wasn't teabagged even once. Didn't get a single hate whisper after 5 days of playing like described.

    So, please tell me, where may I find those "toxic PvPers"?

    Because I couldn't find any on pc eu during primetime (that's when I play).

    I am doing one IC daily quest every day, usually on a PvE alt wearing crafted gear. So far, I have been killed by enemy players on two days out of five. I have been killed twice on one day, both times while fighting NPC for the daily quest, so my health was down a bit, and I never saw the enemy player until they had already attacked me from behind. And on that day, I queued for a different IC campaign after being killed the first time. On another day, I was killed once, again while fighting NPC for the daily quest so my health was down a bit, and I never saw the enemy player until they had already attacked me from behind.

    I'm on PS/NA, and I am not in IC during evening prime time.

    Dying 3 times in 5 days in a PVP zone is literally nothing. Like, the equivalent of riding your mount off a sharp drop and taking a bit of fall damage. It is a meaningless amount of deaths in a pvp zone across the time spent.

    I probably die three times (if not more) every hour when I’m PVPing, lol. It’s normal. If I only died three times in five days I’d feel pretty OP. Even the “unkillable tanks” die more often than three times in five days.
  • CMDR_Un1k0rn
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    Kill the questor as many times as they see them. All people on the other factions are fair game.
    Aurielle wrote: »
    jaws343 wrote: »
    Ingenon wrote: »
    Braffin wrote: »
    It cannot be denied that there are numerous pvpers that specifically target questers, specifically in IC. They don't go for anything else.

    Where can I meet them exactly?

    I'm purposefully doing this MYM on a StamDK wearing very outdated PvE-gear (5x hundings, 5x vicious serpent, 2x velidreth, maelstrom 2H, of course all divines and thief mundus. I get around 24k health buffed with this setup and have exactly zero crit res. And yes, I know, that's not exactly an optimal build for PvP, lol).

    And I'm doing well in IC tbh. Doing a quest in there takes me approximately 5 to 10 minutes and after that it's "Mayhem Time".

    I still can fight off occassional gankers rather reliably, but most people are simply playing a giant and joyful deathmatch in there.

    Nobody was trying to "streak gank" me because I'm obviously using PvE-equipment.

    I was trolled not even once. I wasn't teabagged even once. Didn't get a single hate whisper after 5 days of playing like described.

    So, please tell me, where may I find those "toxic PvPers"?

    Because I couldn't find any on pc eu during primetime (that's when I play).

    I am doing one IC daily quest every day, usually on a PvE alt wearing crafted gear. So far, I have been killed by enemy players on two days out of five. I have been killed twice on one day, both times while fighting NPC for the daily quest, so my health was down a bit, and I never saw the enemy player until they had already attacked me from behind. And on that day, I queued for a different IC campaign after being killed the first time. On another day, I was killed once, again while fighting NPC for the daily quest so my health was down a bit, and I never saw the enemy player until they had already attacked me from behind.

    I'm on PS/NA, and I am not in IC during evening prime time.

    Dying 3 times in 5 days in a PVP zone is literally nothing. Like, the equivalent of riding your mount off a sharp drop and taking a bit of fall damage. It is a meaningless amount of deaths in a pvp zone across the time spent.

    I probably die three times (if not more) every hour when I’m PVPing, lol. It’s normal. If I only died three times in five days I’d feel pretty OP. Even the “unkillable tanks” die more often than three times in five days.

    If I'm not down at least four times an hour, it means I'm not pushing myself hard enough.

    I like to think of it like my ever improving art skills: A lot of my efforts suck. But they suck less than what I felt sucked last month.
    Edited by CMDR_Un1k0rn on February 27, 2024 2:28PM
    In-game username: Un1korn | Happy member of the PCNA UESP guild (Resident Daggerfall Covenant enjoyer) | Main & basically only character: Crucian Vulpin, Imperial Dragonknight of the Daggerfall Covenant, and Undaunted Bulwark (I tank) | If you know me from PCEU: No
  • Ingenon
    Ingenon
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    Leave them alone. Under no circumstances should a PVP player kill someone just doing a quest.
    jaws343 wrote: »
    Ingenon wrote: »
    Braffin wrote: »
    It cannot be denied that there are numerous pvpers that specifically target questers, specifically in IC. They don't go for anything else.

    Where can I meet them exactly?

    I'm purposefully doing this MYM on a StamDK wearing very outdated PvE-gear (5x hundings, 5x vicious serpent, 2x velidreth, maelstrom 2H, of course all divines and thief mundus. I get around 24k health buffed with this setup and have exactly zero crit res. And yes, I know, that's not exactly an optimal build for PvP, lol).

    And I'm doing well in IC tbh. Doing a quest in there takes me approximately 5 to 10 minutes and after that it's "Mayhem Time".

    I still can fight off occassional gankers rather reliably, but most people are simply playing a giant and joyful deathmatch in there.

    Nobody was trying to "streak gank" me because I'm obviously using PvE-equipment.

    I was trolled not even once. I wasn't teabagged even once. Didn't get a single hate whisper after 5 days of playing like described.

    So, please tell me, where may I find those "toxic PvPers"?

    Because I couldn't find any on pc eu during primetime (that's when I play).

    I am doing one IC daily quest every day, usually on a PvE alt wearing crafted gear. So far, I have been killed by enemy players on two days out of five. I have been killed twice on one day, both times while fighting NPC for the daily quest, so my health was down a bit, and I never saw the enemy player until they had already attacked me from behind. And on that day, I queued for a different IC campaign after being killed the first time. On another day, I was killed once, again while fighting NPC for the daily quest so my health was down a bit, and I never saw the enemy player until they had already attacked me from behind.

    I'm on PS/NA, and I am not in IC during evening prime time.

    Dying 3 times in 5 days in a PVP zone is literally nothing. Like, the equivalent of riding your mount off a sharp drop and taking a bit of fall damage. It is a meaningless amount of deaths in a pvp zone across the time spent.

    I'm only in IC every day for the event ticket, doing one PvE quest, because as far as I know that is the only way I can get that one ticket.I get the other two tickets every day by doing a PvE quest in Cyrodiil.

    Now, if ZOS wanted to change the event and let me get all the tickets by doing PvE quests in Cyrodiil, sign me up! I would happily never go back to Imperial City again.
  • Vulkunne
    Vulkunne
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    Kill the questor as many times as they see them. All people on the other factions are fair game.
    Somewhat related story from this morning. Thank Kynareth for the add on 'Pet Dismiss.' I was in Chorrol to pick up the endeavor 'complete a chorrol quest' on a DC magward pve elf. As she found the quest giver she was sneaking and there was an AD quester talking with the quest giver. My elf was still hidden and we figured we'd quietly 'wait our turn' to talk to the quest giver. Bear had different ideas and took a swipe at the AD player. I tapped the addon's hotkey and the bear was instantly unsummoned. Happily it seems the AD player realized it was not intentional, did not return fire, completed his business and left. My elf was happy. Had the AD player returned fire and lost (unlikely) my elf would have felt very sad - Chorrol is a long way from AD territory. Had the AD player killed her, she would have been angry at having to start over back at a keep.

    I'm reading over some of these responses, its just not anyone's responsibility to babysit questers.
    Edited by Vulkunne on February 28, 2024 1:28PM
    Today victory is still mines. Long Live the Empire. VROOOOOOOOOOOOOOOOOOOM.
  • spartaxoxo
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    Braffin wrote: »
    spartaxoxo wrote: »
    Nobody's personal experience can invalidate another's. Some players will experience very negative interactions and some don't

    Of course not.

    Nothing wrong with asking for specifics tho, this way the experience may possibly be shared.

    Because there are either large amounts of "toxic PvPers" around a specific map at a specific time or they aren't. They can't be both (except you're very much into Hegel).

    On a sidenote: This was the post I reacted to:
    It cannot be denied that there are numerous pvpers that specifically target questers, specifically in IC. They don't go for anything else.

    That's a plain wrong statement, claiming, that there would only be one viable opinion possible. But whatever I can deny is solely my decision. And I have to deny that statement based on my personal experience, which I shared.

    The claim was made by many people that they have had negative experiences in there over the years. And then you also have a smaller amount of people over the years admitting they do enjoy killing PvE players during events for a variety of reasons.

    So that statement makes sense. The idea that it didn't happen to one person in no way offers evidence that the other claims don't meet reality.

    Based off the various posts throughout the years it seems likely to me that the number of PvPers doing this is pretty small compared to the PvP playerbase. But it is large enough that many PvErs have had a negative experience. And some of them have had negative experiences or multiple occasions. Some of them may have also done things that made themselves a clear target and not realized it, resulting in a normal PvP death, which would erroneously add to the confusion.

    Quite similar to other forms of online trolling where most people don't troll but large enough number do, that a large amount of people have experienced online trolling.
  • Braffin
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    Kill the person doing the quest, but if they see them again, let them pass and leave them be
    spartaxoxo wrote: »
    Braffin wrote: »
    spartaxoxo wrote: »
    Nobody's personal experience can invalidate another's. Some players will experience very negative interactions and some don't

    Of course not.

    Nothing wrong with asking for specifics tho, this way the experience may possibly be shared.

    Because there are either large amounts of "toxic PvPers" around a specific map at a specific time or they aren't. They can't be both (except you're very much into Hegel).

    On a sidenote: This was the post I reacted to:
    It cannot be denied that there are numerous pvpers that specifically target questers, specifically in IC. They don't go for anything else.

    That's a plain wrong statement, claiming, that there would only be one viable opinion possible. But whatever I can deny is solely my decision. And I have to deny that statement based on my personal experience, which I shared.

    The claim was made by many people that they have had negative experiences in there over the years. And then you also have a smaller amount of people over the years admitting they do enjoy killing PvE players during events for a variety of reasons.

    So that statement makes sense. The idea that it didn't happen to one person in no way offers evidence that the other claims don't meet reality.

    Based off the various posts throughout the years it seems likely to me that the number of PvPers doing this is pretty small compared to the PvP playerbase. But it is large enough that many PvErs have had a negative experience. And some of them have had negative experiences or multiple occasions. Some of them may have also done things that made themselves a clear target and not realized it, resulting in a normal PvP death, which would erroneously add to the confusion.

    Quite similar to other forms of online trolling where most people don't troll but large enough number do, that a large amount of people have experienced online trolling.

    Do you regularily encounter "toxic PvPers", which are specifically targeting people just doing a quest repeatedly or camping at respective locations for larger amounts of time?

    Because getting killed by a player and shortly after getting killed by another player has nothing to do with toxicity, but simply PvP.
    Never get between a cat and it's candy!
    ---
    Overland difficulty scaling is desperately needed. 9 years. 6 paid expansions. 24 DLCs. 40 game changing updates including One Tamriel, an overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver & Gold as a "you think you do but you don't" - tier deflection to any criticism regarding the lack of overland difficulty in the game. I'm bored of dungeons, I'm bored of trials; make a personal difficulty slider for overland. It's not that hard.
  • spartaxoxo
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    Braffin wrote: »
    spartaxoxo wrote: »
    Braffin wrote: »
    spartaxoxo wrote: »
    Nobody's personal experience can invalidate another's. Some players will experience very negative interactions and some don't

    Of course not.

    Nothing wrong with asking for specifics tho, this way the experience may possibly be shared.

    Because there are either large amounts of "toxic PvPers" around a specific map at a specific time or they aren't. They can't be both (except you're very much into Hegel).

    On a sidenote: This was the post I reacted to:
    It cannot be denied that there are numerous pvpers that specifically target questers, specifically in IC. They don't go for anything else.

    That's a plain wrong statement, claiming, that there would only be one viable opinion possible. But whatever I can deny is solely my decision. And I have to deny that statement based on my personal experience, which I shared.

    The claim was made by many people that they have had negative experiences in there over the years. And then you also have a smaller amount of people over the years admitting they do enjoy killing PvE players during events for a variety of reasons.

    So that statement makes sense. The idea that it didn't happen to one person in no way offers evidence that the other claims don't meet reality.

    Based off the various posts throughout the years it seems likely to me that the number of PvPers doing this is pretty small compared to the PvP playerbase. But it is large enough that many PvErs have had a negative experience. And some of them have had negative experiences or multiple occasions. Some of them may have also done things that made themselves a clear target and not realized it, resulting in a normal PvP death, which would erroneously add to the confusion.

    Quite similar to other forms of online trolling where most people don't troll but large enough number do, that a large amount of people have experienced online trolling.

    Do you regularily encounter "toxic PvPers", which are specifically targeting people just doing a quest repeatedly or camping at respective locations for larger amounts of time?

    Because getting killed by a player and shortly after getting killed by another player has nothing to do with toxicity, but simply PvP.

    I don't regularly encounter it. But I have encountered it a few times. I think a significant amount of people make themselves targets by accident though, as I said earlier. For example if I want to avoid PvP but still do Cyrodiil dailies, I usually quest where there isn't any PvP objectives rather than use the shrine and going to say Bruma. But even when I have went to those safer areas, I have been camped.

    But I'd say it is not even close to my normal experience.

  • Braffin
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    Kill the person doing the quest, but if they see them again, let them pass and leave them be
    spartaxoxo wrote: »
    Braffin wrote: »
    spartaxoxo wrote: »
    Braffin wrote: »
    spartaxoxo wrote: »
    Nobody's personal experience can invalidate another's. Some players will experience very negative interactions and some don't

    Of course not.

    Nothing wrong with asking for specifics tho, this way the experience may possibly be shared.

    Because there are either large amounts of "toxic PvPers" around a specific map at a specific time or they aren't. They can't be both (except you're very much into Hegel).

    On a sidenote: This was the post I reacted to:
    It cannot be denied that there are numerous pvpers that specifically target questers, specifically in IC. They don't go for anything else.

    That's a plain wrong statement, claiming, that there would only be one viable opinion possible. But whatever I can deny is solely my decision. And I have to deny that statement based on my personal experience, which I shared.

    The claim was made by many people that they have had negative experiences in there over the years. And then you also have a smaller amount of people over the years admitting they do enjoy killing PvE players during events for a variety of reasons.

    So that statement makes sense. The idea that it didn't happen to one person in no way offers evidence that the other claims don't meet reality.

    Based off the various posts throughout the years it seems likely to me that the number of PvPers doing this is pretty small compared to the PvP playerbase. But it is large enough that many PvErs have had a negative experience. And some of them have had negative experiences or multiple occasions. Some of them may have also done things that made themselves a clear target and not realized it, resulting in a normal PvP death, which would erroneously add to the confusion.

    Quite similar to other forms of online trolling where most people don't troll but large enough number do, that a large amount of people have experienced online trolling.

    Do you regularily encounter "toxic PvPers", which are specifically targeting people just doing a quest repeatedly or camping at respective locations for larger amounts of time?

    Because getting killed by a player and shortly after getting killed by another player has nothing to do with toxicity, but simply PvP.

    I don't regularly encounter it. But I have encountered it a few times. I think a significant amount of people make themselves targets by accident though, as I said earlier. For example if I want to avoid PvP but still do Cyrodiil dailies, I usually quest where there isn't any PvP objectives rather than use the shrine and going to say Bruma. But even when I have went to those safer areas, I have been camped.

    But I'd say it is not even close to my normal experience.

    I see. We share the same perceptions then: No hoardes of "toxic PvPers" lurking behind every corner (that's the picture drawn by some in threads regarding MYM), but mostly rather normal players, which are simply PvPing as intended.

    Of course there is the occassional more toxic player, but that's not exclusively restricted to PvP. That's present across all game modes equally. Think about the reports of roleplayers for example and how they are partially treated by other players in taverns. And there are already measurements in place to sanction unwanted and disruptive behaviour. If a player feels specifically targeted by another, they are free to report them. The final decision if lines were crossed is for zos to make then, not us.

    I agree tho, that lots of people are making themselves a target accidently. Not controlling a flappybird is usually deadly in PvP. Same goes for the widespread practice of suddenly deciding "to help out the duelling faction member right over there", the sudden idea to turn the flags in the town they are questing in because "obviously nobody is there" and many other things. All of that turns the quester into a viable regular target.

    Then we have the chaotic nature of sandbox PvP itself. Let's say you go to Bruma for doing a quest and I'm there because I defended the town against a recent attack from your faction. How do I know you aren't one of them but just here for questing?

    Lastly, don't forget that during MYM a lot of non PvPers are entering Cyro and IC, not only questers but mixed folk. Some will become PvPers, most will enjoy the namegiving "Mayhem". It's not only more players, but also many inexperienced players, which try to PvP. I met people, which didn't know what Towns are for. They just go there to raise the flag and to attack every enemy player on sight. They aren't ready yet to differentiate between skilled PvPers and questers.

    All of that isn't toxic in any way tho, but quite normal for PvP-modes.

    The error is made in the expectation of being able to avoid PvP while entering zones specifically made for PvP. This will always cause trouble, no matter what.
    Edited by Braffin on February 27, 2024 5:50PM
    Never get between a cat and it's candy!
    ---
    Overland difficulty scaling is desperately needed. 9 years. 6 paid expansions. 24 DLCs. 40 game changing updates including One Tamriel, an overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver & Gold as a "you think you do but you don't" - tier deflection to any criticism regarding the lack of overland difficulty in the game. I'm bored of dungeons, I'm bored of trials; make a personal difficulty slider for overland. It's not that hard.
  • FlipFlopFrog
    FlipFlopFrog
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    How can you tell if someone is doing a quest though?
    PC EU
  • SilverBride
    SilverBride
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    How can you tell if someone is doing a quest though?

    They camp the quest giver and wait for the player to come and turn in.

    This happened to me once a long time ago, but after killing me twice the guy bowed when I came back a third time and let me turn in.
    Edited by SilverBride on February 27, 2024 6:58PM
    PCNA
  • Neiska
    Neiska
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    -Please take this post as entertainment only. With all the talk of PVP on the forums I felt inspired to write a short scene about all the extreme claims of pvp like it was a Vietnam movie. 100% tongue-n-cheek here!-

    *A black screen slowly fades away, showing the face of a shell-shocked blankly staring Cyrodiil veteran, covered in dirt and grime with a cigarette hanging loosely from their lips. Their weapon is out of charges, armor nearly broken, and less than 2 minutes remain on their buffs. Cue the dramatic music, and we begin to hear their inner monologue*

    "...Join the war effort they said. Fight for your faction they said. What a joke. I swear every other person I see is a Grand Champion or Emperor, and I am out here with Crystal Shard rank 2 and a familiar. It's getting crazy man, the magicka is getting out of hand. Two trenches over I heard a yell - HES GOT THE HAMMER - then a bunch of screaming, and then silence. That's worse than the fighting. The silence, and the waiting. God the waiting. Never knowing if you are going to be next."

    *The veteran slowly looks over to the body of their respawning buddy*

    "Poor Jonesy. Never stood a chance. He never even saw it coming. Just going to take a quick look he said. Stupid kid. He couldn't have even been level 12. At least it was quick. Never felt a thing. He didn't even have time to get a HOT off. Whatever hit him just exploded him into a pile of tickets and points. He never even made a sound, just a sort of wet sounding POP."

    *The veteran takes a long drag, slowly letting the acidic smoke exhale out of his nose, curling above the brim of his hat*

    "We got hit by a Ball last night. Sons-a-guns. I don't mean a group of them moving together. I mean a literal ball. Must have been at least 20 of them, arms and hands linked, rolling over anything and anyone, like that old movie Critters. A few brave or stupid souls tried to stop it, the poor slobs never stood a chance. It just rolled over everything. The walls couldn't hold. I was lucky to get out alive."

    *The monologue pauses, as the veteran slowly raises his gaze, looking off into the distance dramatically as ash falls un-noticed from his lit cigarette*

    "Chester. He thought he could make it. He made a dash for the quest NPC. I told him he was crazy to try. Not during this event. He couldn't have been more than a few feet from it, when that Nightblade uncloaked and ganked him. Then kept doing it, each time Chester would get a little bit closer. A little bit closer. A little bit closer. But that Nightblade just kept on gleefully shanking him with a chuckle, before slowly fading away again. A smarter person would have realized he was being camped. Chester was never that smart."

    "Then Jackson. He thought he could take out the ball, and he made a run for the Ballista. He never even got close. The worst part is, they loaded his corpse and shot it off like it was ammo. Like a sick joke. The last I saw of Jackson was his body cartwheeling off over the horizon. Poor guy had a wife and kids at home too. I'll be sure to write them, if I survive another night. Somewhere out there his non-combat pet is still wandering the battlefield, looking for him. Sad."

    *The veteran drops his half-smoked cigarette into the mud, shaking his head*

    "Stupid. Stupid Stupid. What's the point of it all anyway? We take a fort, they take it back. Over and over. It's never gonna stop. Never gonna end. It's just a meat grinder now. And I am caught in the middle if it. And for what? Cyrodiil? Imperial City? For some tickets and points? But I'm still here. Maybe that makes me the Stupidest one of them all."

    *Scene ends*
    Edited by Neiska on February 27, 2024 8:47PM
  • sarahthes
    sarahthes
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    RaikaNA wrote: »
    [snip] I enjoy farming pvers during this event especially those walking around with godslayer title and flawless conqueror.

    [edited for baiting]

    I killed quite a few people in IC and BGs last night right after getting Planesbreaker.

    A lot of us know what we're doing in PvP.
  • Lumsdenml
    Lumsdenml
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    Kill the questor as many times as they see them. All people on the other factions are fair game.
    Anthonyr87 wrote: »
    They honestly need to just rework how this stupid event works. there needs to be strictly pve options outside of pvp zones available to get the tickets. Let's be real, ESO has always had the most notoriously unbalanced pvp of any mmo game and most players justifiably avoid it altogether and they need to stop forcing it on all of us twice a year. I've been playing since beta days and i gave pvp a try within the first year and occasionally jump in to see if they finally fix it... and its still horrible. And this comes from a person who loves pvp. This game just does it badly and always has and they need to just admit that and change how this event works. Let the people that enjoy the pvp have fun and zos needs to make a pve option to get tickets for everyone else. The more you force a bad system on people the more people grow to hate it. The best way for them to win people over to the pvp isnt by making everyone go do it if they want tickets. its by making pvp actually fun. when we have to do an unfun pvp chore just to get event tickets i only get reminded why i hate pvp in this game. and since they will never admit its bad and rework it the very least they can do is just stop making everyone take part in it twice a year

    1) I will be 100% against a PVE option to MYM until there is a PVP portion to every other event with tickets.

    2) Unbalanced? This word gets thrown around a lot and people blindly believe it. Every skill in this game has a counter, and I'd argue all day that PVP is the most difficult content in the game. You jump in every now and then to see if it's "fixed"and are now fighting people with 10 years of experience. How can you accurately judge if there is even a problem given that kind of skill gap?


    Edited by Lumsdenml on February 27, 2024 9:31PM
    In game ID: @KnightOfTacoma
    Main: Black Knight of Tacoma - EP Lvl 50/CP 2160 Nightblade NA PC - Grand Master Crafter, adventurer and part time ganker. Rank 35 - Palatine Grade 1
    PVP Main:Knight of Tacoma - EP Lvl 50 Templar NA PC - Rank 29 - Brigadier Grade 1 - Ravenwatch veteran. Blood for the Pact!
    Guild: The Disenfranchised - ZZ!
    Obituary:
    RIP Priest of Tacoma - EP Lvl 22 Dragon Knight NA PC Kyne - Lost in the Garden of Shadows.
    RIP.Viscount of Tacoma - EP Lvl 18 Dragon Knight NA PC Kyne - Lost in the war.
    RIP. Squire of Tacoma - EP Lvl 50 Templar NA PC - Died of Knahaten Flu.
    RIP Reaper of Tacoma - EP Lvl 50 Templar NA PC - Died of Consumption.
    RIP Sovereign of Tacoma - EP Lvl 32 NightBlade NA PC Kyne - Lost at The Battle of Brindle, December 13, 2018.
    RIP Dauphin of Tacoma - EP Lvl 50 Templar NA PC Kyne - Overdosed on Skooma.
    RIP Wraith of Tacoma - EP Lvl 10 Dragon Knight NA PC - Eaten by a dragon.
    RIP Red Knight of Tacoma - EP Lvl 50 Templar NA PC - Died at the Battle of Chalmen, March 18th, 2021.
    RIP Maharajah of Tacoma - EP Lvl 50 Templar NA PC - Lost in a sandstorm.
    RIP Vampire Of Tacoma - EP Lvl 50 Sorcerer NA PC - Fell asleep in the sun. RIP
  • Rowjoh
    Rowjoh
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    what about PVE'ers who kill PVP'ers !

    was hilarious when couple of AD thought they'd mess with Bruma, but didn't reckon on a bunch of questers who sent them packing :)

  • Lumsdenml
    Lumsdenml
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    Kill the questor as many times as they see them. All people on the other factions are fair game.
    Rowjoh wrote: »
    what about PVE'ers who kill PVP'ers !

    was hilarious when couple of AD thought they'd mess with Bruma, but didn't reckon on a bunch of questers who sent them packing :)

    That's great! Maybe you'll become apart of the PVP community now!
    In game ID: @KnightOfTacoma
    Main: Black Knight of Tacoma - EP Lvl 50/CP 2160 Nightblade NA PC - Grand Master Crafter, adventurer and part time ganker. Rank 35 - Palatine Grade 1
    PVP Main:Knight of Tacoma - EP Lvl 50 Templar NA PC - Rank 29 - Brigadier Grade 1 - Ravenwatch veteran. Blood for the Pact!
    Guild: The Disenfranchised - ZZ!
    Obituary:
    RIP Priest of Tacoma - EP Lvl 22 Dragon Knight NA PC Kyne - Lost in the Garden of Shadows.
    RIP.Viscount of Tacoma - EP Lvl 18 Dragon Knight NA PC Kyne - Lost in the war.
    RIP. Squire of Tacoma - EP Lvl 50 Templar NA PC - Died of Knahaten Flu.
    RIP Reaper of Tacoma - EP Lvl 50 Templar NA PC - Died of Consumption.
    RIP Sovereign of Tacoma - EP Lvl 32 NightBlade NA PC Kyne - Lost at The Battle of Brindle, December 13, 2018.
    RIP Dauphin of Tacoma - EP Lvl 50 Templar NA PC Kyne - Overdosed on Skooma.
    RIP Wraith of Tacoma - EP Lvl 10 Dragon Knight NA PC - Eaten by a dragon.
    RIP Red Knight of Tacoma - EP Lvl 50 Templar NA PC - Died at the Battle of Chalmen, March 18th, 2021.
    RIP Maharajah of Tacoma - EP Lvl 50 Templar NA PC - Lost in a sandstorm.
    RIP Vampire Of Tacoma - EP Lvl 50 Sorcerer NA PC - Fell asleep in the sun. RIP
  • SpiritKitten
    SpiritKitten
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    Kill the questor as many times as they see them. All people on the other factions are fair game.
    What baffles me is that you can get your 3 tickets without pvping, and yet every Mayhem these gigantic threads are here with PVE players saying they have to get ganked and/or pvp? Just figure it out. What is the safest daily quest from each zone? Hint: one involves riding a horse and then stealthing in one spot, and another involves only stealthing in one spot. Do those.
  • El_Borracho
    El_Borracho
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    Kill the questor as many times as they see them. All people on the other factions are fair game.
    4th option: It's part of the game, but it is rather unsporting.

    Its this.

    As for others who charitably give members of other alliances the benefit of the doubt, do so at your own risk. I've been nice too many times only to have the "quester" turn around and take a shot at me. Travel into Cyrodiil and IC at your own risk
  • jle30303
    jle30303
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    Then you get annoying situations, such as:

    While riding between towns, spotted a quest arrow. It led to a document which led to me having to go and report to someone in Vlastarus.

    I'm AD. The town is currently held by the Pact. There's one Pact guy there, not doing anything, just standing around in plain sight. I wonder if he's even gone afk.

    The quest NPC is *right* by the central guards. I stealth up to him, they see me, I run away to de-aggro them, the Honor Guards lose interest and go back to their posts. Pact guy is still standing there ignoring me.

    I go back. Pact guy is walking around a little, but still ignoring me. I point towards the quest giver, fire a shot from the staff as if to indicate that's what I want. He ignores me. I stealth up to them... this time I get as far as opening the conversation... The NPC guards spot me and attack me before I can finish. So I fight back this time, thinking "hey, that guy might not mind, I'm not going to try and flip the town, I just want to kill the guards so they stop attacking".

    I've got one guard dead and the other nearly dead when Pact guy decides to join in and kill me.

    Respawn at nearest open keep (Alessia). Ride back. Same guy is still there. I once again point at the honor guards. He ignores me again.

    I remember what he did last time and open fire on him first. He's taken completely by surprise.

    NOW I can kill the honor guards and turn the quest in, in peace.

    And just to spite him I decide to flip the town yellow, which I wasn't going to do otherwise.

    Nearly succeeded when an unexpected blitz of DC people stormed in, murdered me, and turned the town blue instead. There wasn't even any other nearby DC-held keep on the map, they only had the home keeps up to Glademist, so I assume the group must have had the specific quest to flip that town, or all three towns.

    Such is life. I had a good laugh at that.
  • Amottica
    Amottica
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    ✭✭✭✭
    Kill the questor as many times as they see them. All people on the other factions are fair game.
    ArchMikem wrote: »
    Pvpers have the luxury of taking their PvP wherever they want in the zone. Questers do not. Players are making the conscious decision to camp Quest areas to farm easy kills. When Questers openly complain of their content being blocked by constant attacks, they're mocked and "put in their place" because it's a PvP Zone. Some serious power trips going on here.

    If PvP vets really do care about good player fights, go fight each other and leave the sheep be.

    The questers choose to enter a PvP zone when they enter Cyrodiil or IC. That means they accept the risks associated with entering such a zone and need to be careful.

    I can attest that being careful goes a long way to avoiding a PvP confrontation. I have had two MYM events where I had limited availability and used the quests to get my tickets on most days. Never once did I experience a fight each time I did that. I used multiple quest locations and saw multiple enemy players but was able to avoid any fights by being a little sneaky when entering the quest areas.

    Does that mean being careful brings absolute safety? Of course not but it goes a long way towards it and is much better than running in on blazing saddles.

  • Xandreia_
    Xandreia_
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    Kill the questor as many times as they see them. All people on the other factions are fair game.
    Silaf wrote: »
    Xandreia_ wrote: »
    its pvp, if people aren't willing to pvp in the only event we have then thats on them, suck it up or wait for the next pve event :)

    If a fight is disloyal it should be avoided.
    In "arena district" for exemple is evident all are pve players trying to complete a quest.
    As a pvp player you are playing with them but they are not playing with you.

    I'm a former emperor and was killed by the usual nightblade trash yesterday. If i had my pvp set on he wold have stood absolutly no chance but i'm not gonna change for 1 simple quest.

    This design is only making people hate pvp. I'm sure a lot of complaints from the way bigger majority of pve players are reaching assistence.
    What do you think the reaction from zeny will be? Less pvp content.

    What does being a former emperor have to do with anything? It doesn't mean you're a better player or immune to people attacking you lol. People hate pvp because for some reason they hate dying. There's soul gems and shrines... use them.
  • LouisaB75
    LouisaB75
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    Leave them alone. Under no circumstances should a PVP player kill someone just doing a quest.
    In Cyrodiil I try to avoid attacking pve questers or those fishing and don't hit unless they attack me first. A shame most others don't afford me the same courtesy.

    In IC, which I only go to for events, as far as I have seen there are zero players that leave questers alone. I have even been killed there while picking up a skyshard. I just die repeatedly there no matter how hard I try to complete a single daily quest.

    IC is the one part of ESO that I truly despise.
  • WaywardArgonian
    WaywardArgonian
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    I usually leave them alone but there are occasions when the quester will initiate combat in a panic or return with more players to try and zerg you down. Had the latter happen to me during one of the past Mayhems. Was going about my business in the IC and saw a low rank doing that quest where you have to burn ballistae. I leave him be and then about 20 seconds later he returns with 2 friends and tries to kill me from behind. So I ended up bonking him after all. That's also a thing worth noting for these discussions, that sparing questers is not always without risk.

    Ofc none of that applies to players who camp towns for easy kills, which is kind of sad but still part of the game.
    PC/EU altaholic | Smallscale & ballgroup healer | Former Empanada of Ravenwatch | @ degonyte in-game | Nibani Ilath-Pal (AD Nightblade) - AvA rank 50 | Jehanne Teymour (AD Sorcerer) - AvA rank 50 | Niria Ilath-Pal (AD Templar) - AvA rank 50
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