FlopsyPrince wrote: »It would be odd to have Raz as a companion and use him when you run through quests with him though.
That's why, as soon as you get close to the quest npc Raz, companion Raz should automatically despawn.FlopsyPrince wrote: »No guarantee you won't get the companion before doing the quest with them.
They could make it compulsory to finish these quests first before the npc is unlocked as a companion.
FlopsyPrince wrote: »They could, but it could get VERY CONFUSING. Imagine Razumdar (sp?). You would need to complete most of the Auridon questline first, plus Gold Cost and some other places.
.Punches_Below_Belt wrote: »Looks like ZOS needed a bone to throw to PVEers in the fourth quarter since they started scaling back content last year. Another very quiet third and fourth quarters. So many new, good fantasy RPG’s out now. ZOS picked the wrong time to reduce the value of ESO+ and cede six months of the year to others.Huh?
ESO+ monetarily supports the decisions that they are making. Just because the content becomes part of the base game, doesn't devalue ESO+. It means that we agree with the direction they are going in. If the last quarters add content to the base game for *everyone* to enjoy, that adds value for all players and I support that.
ESO+ is needed practically to keep up with all of the crafting materials at this point, so if you're cancelling because you didn't get a free 2nd half to a chapter because they were *generous* enough in previous years, doesn't set that as a new standard. That is pure greed. You never perform your job at maximum output everyday for the rest of your life. Sometimes you change how you do your job. Does that mean you punish yourself for it? Makes no sense this logic that it'll be the same formula for every chapter year. Especially when players are constantly whining in these forums (and other locations of discussion) about how they feel these DLCs never met their expectations.
Can never satisfy everyone. And it seems *majority* are happy with the content each year (Even if I've fallen to disappointment a few times).
They reduced the ESO Plus content. Still charging the same amount for ESO Plus, though.
The craft bag, double housing furniture limit, costume dyeing, and a boatload of crowns with every renewal more than pays for me.
It's nice, true, but there is still less with ESO Plus than there used to be for the same amount of money.
AllenaNightWood wrote: »i cant wait for this expansion its gonna be so fun and will be my first time seeing West Weald becasue i never played oblivion
AllenaNightWood wrote: »i cant wait for this expansion its gonna be so fun and will be my first time seeing West Weald becasue i never played oblivion
Oblivion is a GREAT game. I'm still playing it (and Skyrim) along with ESO. You can get mods now to make the potato head characters not quite so bad. And - well, the whole game is just so much fun!
I've played TES since Arena released in 1994 - I've never regretted time in these games. [Um. To be totally truthful and perfectly fair.... I actually did not like Morrowind - TES 3 - and never finished it.... but the rest of them kept me occupied and having fun for tens of thousands of hours over the last 30 years].
Follow up: Even though I am quite disappointed with what has been shown for entire 2024 and Gold Road, I did preorder Gold Road. As ESO is still a great game and I still plan to play for years to come.Incredibly disappointing to be honest. Just one new zone and skill styling for me basically(maybe housing update in Q3). If anything would be done with scribing it would have been cooler to have a new Scribe class which could make its own class spells/skills instead of altering existing ones. A new ToT deck doesn't interest me either, I already dislike many of the decks we have now.
Not playing dungeons at all at the moment(fix speedrunners/fake roles), and do not care at all about the PvP coming in Q4(happy for PvPers to finally get something, but is further splitting the already very small PvP community smart to do?). Having to wait for Q4 for two new companions isn't fun either. And I really hope the new overland world events are not forced grouping like harrowstorms and bastion nymic, as that would take a major chunk of fun out of the new zone. Quality of life stuff is always good though.
Was expecting a new class(scribe), a CP update/expansion(3.0), and atleast two new companions with the new expansion. Really really disappointing, sorry ZOS. The tenth year anniversary should bring more to be honest.
PS: Do we get more character slots with the new expansion?
PPS: Are the Q4 companions paired with the PvP in one DLC? (not interested in PvP)Second this!old_scopie1945 wrote: »I was excited before the reveal. Now, not excited at all. Apart from the quests I feel there is nothing their for me.
But I am really really really hoping ZOS has a few more major announcements for this year. I am hoping ZOS will still wow us with something major they have yet to announce. As this is not how the tenth anniversary year should feel to me.
PS: Still wondering if we get more character slots with Gold Road. Any word on this ZOS?
FlopsyPrince wrote: »They could, but it could get VERY CONFUSING. Imagine Razumdar (sp?). You would need to complete most of the Auridon questline first, plus Gold Cost and some other places.
They could make completing the original zone/faction quests the prerequisite, for Raz that would be Dominion, for Naryu it would be Pact. I know there are quests in other zones where we meet them again, but the way they address us there depends on whether we've met them in the base zones before. So this would be no problem.
FlopsyPrince wrote: »Raz has too many questlines to fully cover him first.
FlopsyPrince wrote: »Raz has too many questlines to fully cover him first.
Then maybe he should not become a companion, but there are so many other side quest npcs who are interesting and where making them a companion wouldn't be too complicated, because they show up only once or twice.
FlopsyPrince wrote: »Not sure of other NPCs as none astounded me greatly, but perhaps you are correct.
beowulf_darkknight_ESO wrote: »I did hear Fennorian is back! That's one of the biggest selling points for me. As long as he's not killed off
Thanks for the responses. But I doubt a housing feature is going to wow me. Because I only go to my house when I need to, all other times I am out and about doing something in the world. Though a furniture bag would make me stop using houses as storage spaces, but this is more of a QoL feature than a housing feature. Which should already have been in the game. And totally not interested in PvP at all, so that 100% won't wow me. The opposite actually, I already dread knowing ZOS is going to have us go do the new PvP thingy.But I am really really really hoping ZOS has a few more major announcements for this year. I am hoping ZOS will still wow us with something major they have yet to announce. As this is not how the tenth anniversary year should feel to me.
PS: Still wondering if we get more character slots with Gold Road. Any word on this ZOS?
There is still room to "Wow" us with whatever they are doing for Furniture, and the PVP thing in the 4th quarter.
They haven't announced anything that would make me expect a new character slot.
Erickson9610 wrote: »I imagine Skill Styling is a lot like using the Slate-Gray Summoned Bear collectible. Can we expect to see the Slate-Gray Summoned Bear collectible moved to the same category as the new Skill Styles, rather than being alone in the Special category?
As of now, there are tons of Customized Actions in their own category, the Slate-Gray Summoned Bear in its own Special category, and we'll probably see Skill Styles in their own category. That's three different categories for collectibles which all do vaguely similar things, i.e. change the appearance of some action or ability. Maybe all three (Skill Styles, Customized Actions, Slate-Gray Summoned Bear) could be moved to the same category?
FlopsyPrince wrote: »Erickson9610 wrote: »I imagine Skill Styling is a lot like using the Slate-Gray Summoned Bear collectible. Can we expect to see the Slate-Gray Summoned Bear collectible moved to the same category as the new Skill Styles, rather than being alone in the Special category?
As of now, there are tons of Customized Actions in their own category, the Slate-Gray Summoned Bear in its own Special category, and we'll probably see Skill Styles in their own category. That's three different categories for collectibles which all do vaguely similar things, i.e. change the appearance of some action or ability. Maybe all three (Skill Styles, Customized Actions, Slate-Gray Summoned Bear) could be moved to the same category?
If it is as simple as the color of the bear it will flop.
The fact that replacement animations cost Crowns was already a travesty. Just making things be colored differently will add minimal value.
Erickson9610 wrote: »FlopsyPrince wrote: »Erickson9610 wrote: »I imagine Skill Styling is a lot like using the Slate-Gray Summoned Bear collectible. Can we expect to see the Slate-Gray Summoned Bear collectible moved to the same category as the new Skill Styles, rather than being alone in the Special category?
As of now, there are tons of Customized Actions in their own category, the Slate-Gray Summoned Bear in its own Special category, and we'll probably see Skill Styles in their own category. That's three different categories for collectibles which all do vaguely similar things, i.e. change the appearance of some action or ability. Maybe all three (Skill Styles, Customized Actions, Slate-Gray Summoned Bear) could be moved to the same category?
If it is as simple as the color of the bear it will flop.
The fact that replacement animations cost Crowns was already a travesty. Just making things be colored differently will add minimal value.
Here's what we know about Skill Styling:
I believe that this is effectively an extension of the Customized Actions system. We know that they are collectibles, so they can be equipped in a similar manner. This also makes them similar to the Slate-Gray Summoned Bear collectible.
Skill Styles are referred to as "color variations" of abilities. When they say "there's a lot more planned for them beyond the Chapter", they might be hinting at an extension of the system — remember how the Recall animation was initially only recolored, but then entirely new Recall animations were made? I wouldn't be surprised if Skill Styles eventually replaced more than just colors.
I'd imagine that Skill Styles theoretically could change the look and sound of skills. I'd imagine at launch, we'll just have basic recolors, but maybe in the future, we could get Skill Styles to do things like change the models of abilities like combat pets or transformation abilities. Maybe it could change the model of the Silver Bolts crossbow, or other similar abilities which hide your weapon.
FlopsyPrince wrote: »Erickson9610 wrote: »FlopsyPrince wrote: »Erickson9610 wrote: »I imagine Skill Styling is a lot like using the Slate-Gray Summoned Bear collectible. Can we expect to see the Slate-Gray Summoned Bear collectible moved to the same category as the new Skill Styles, rather than being alone in the Special category?
As of now, there are tons of Customized Actions in their own category, the Slate-Gray Summoned Bear in its own Special category, and we'll probably see Skill Styles in their own category. That's three different categories for collectibles which all do vaguely similar things, i.e. change the appearance of some action or ability. Maybe all three (Skill Styles, Customized Actions, Slate-Gray Summoned Bear) could be moved to the same category?
If it is as simple as the color of the bear it will flop.
The fact that replacement animations cost Crowns was already a travesty. Just making things be colored differently will add minimal value.
Here's what we know about Skill Styling:
I believe that this is effectively an extension of the Customized Actions system. We know that they are collectibles, so they can be equipped in a similar manner. This also makes them similar to the Slate-Gray Summoned Bear collectible.
Skill Styles are referred to as "color variations" of abilities. When they say "there's a lot more planned for them beyond the Chapter", they might be hinting at an extension of the system — remember how the Recall animation was initially only recolored, but then entirely new Recall animations were made? I wouldn't be surprised if Skill Styles eventually replaced more than just colors.
I'd imagine that Skill Styles theoretically could change the look and sound of skills. I'd imagine at launch, we'll just have basic recolors, but maybe in the future, we could get Skill Styles to do things like change the models of abilities like combat pets or transformation abilities. Maybe it could change the model of the Silver Bolts crossbow, or other similar abilities which hide your weapon.
I heard they would be earnable in-game, but they do say "more to come" thus leaving the door wide open for Crown versions. That said, my comment was more that customization should not cost Crowns.
Even getting a shave and a haircut costs Crowns!
FlopsyPrince wrote: »Erickson9610 wrote: »FlopsyPrince wrote: »Erickson9610 wrote: »I imagine Skill Styling is a lot like using the Slate-Gray Summoned Bear collectible. Can we expect to see the Slate-Gray Summoned Bear collectible moved to the same category as the new Skill Styles, rather than being alone in the Special category?
As of now, there are tons of Customized Actions in their own category, the Slate-Gray Summoned Bear in its own Special category, and we'll probably see Skill Styles in their own category. That's three different categories for collectibles which all do vaguely similar things, i.e. change the appearance of some action or ability. Maybe all three (Skill Styles, Customized Actions, Slate-Gray Summoned Bear) could be moved to the same category?
If it is as simple as the color of the bear it will flop.
The fact that replacement animations cost Crowns was already a travesty. Just making things be colored differently will add minimal value.
Here's what we know about Skill Styling:
I believe that this is effectively an extension of the Customized Actions system. We know that they are collectibles, so they can be equipped in a similar manner. This also makes them similar to the Slate-Gray Summoned Bear collectible.
Skill Styles are referred to as "color variations" of abilities. When they say "there's a lot more planned for them beyond the Chapter", they might be hinting at an extension of the system — remember how the Recall animation was initially only recolored, but then entirely new Recall animations were made? I wouldn't be surprised if Skill Styles eventually replaced more than just colors.
I'd imagine that Skill Styles theoretically could change the look and sound of skills. I'd imagine at launch, we'll just have basic recolors, but maybe in the future, we could get Skill Styles to do things like change the models of abilities like combat pets or transformation abilities. Maybe it could change the model of the Silver Bolts crossbow, or other similar abilities which hide your weapon.
I heard they would be earnable in-game, but they do say "more to come" thus leaving the door wide open for Crown versions. That said, my comment was more that customization should not cost Crowns.
Even getting a shave and a haircut costs Crowns!
These are purely cosmetic things, and in any game where there is no mandatory subscription there has to be some form of revenue generation, and it's highly preferable for that to relate to paying for cosmetic things otherwise we go down the Pay to Win route.
FlopsyPrince wrote: »Erickson9610 wrote: »FlopsyPrince wrote: »Erickson9610 wrote: »I imagine Skill Styling is a lot like using the Slate-Gray Summoned Bear collectible. Can we expect to see the Slate-Gray Summoned Bear collectible moved to the same category as the new Skill Styles, rather than being alone in the Special category?
As of now, there are tons of Customized Actions in their own category, the Slate-Gray Summoned Bear in its own Special category, and we'll probably see Skill Styles in their own category. That's three different categories for collectibles which all do vaguely similar things, i.e. change the appearance of some action or ability. Maybe all three (Skill Styles, Customized Actions, Slate-Gray Summoned Bear) could be moved to the same category?
If it is as simple as the color of the bear it will flop.
The fact that replacement animations cost Crowns was already a travesty. Just making things be colored differently will add minimal value.
Here's what we know about Skill Styling:
I believe that this is effectively an extension of the Customized Actions system. We know that they are collectibles, so they can be equipped in a similar manner. This also makes them similar to the Slate-Gray Summoned Bear collectible.
Skill Styles are referred to as "color variations" of abilities. When they say "there's a lot more planned for them beyond the Chapter", they might be hinting at an extension of the system — remember how the Recall animation was initially only recolored, but then entirely new Recall animations were made? I wouldn't be surprised if Skill Styles eventually replaced more than just colors.
I'd imagine that Skill Styles theoretically could change the look and sound of skills. I'd imagine at launch, we'll just have basic recolors, but maybe in the future, we could get Skill Styles to do things like change the models of abilities like combat pets or transformation abilities. Maybe it could change the model of the Silver Bolts crossbow, or other similar abilities which hide your weapon.
I heard they would be earnable in-game, but they do say "more to come" thus leaving the door wide open for Crown versions. That said, my comment was more that customization should not cost Crowns.
Even getting a shave and a haircut costs Crowns!
These are purely cosmetic things, and in any game where there is no mandatory subscription there has to be some form of revenue generation, and it's highly preferable for that to relate to paying for cosmetic things otherwise we go down the Pay to Win route.
FlopsyPrince wrote: »I heard they would be earnable in-game, but they do say "more to come" thus leaving the door wide open for Crown versions. That said, my comment was more that customization should not cost Crowns.
Even getting a shave and a haircut costs Crowns!
These are purely cosmetic things, and in any game where there is no mandatory subscription there has to be some form of revenue generation, and it's highly preferable for that to relate to paying for cosmetic things otherwise we go down the Pay to Win route.
FlopsyPrince wrote: »I heard they would be earnable in-game, but they do say "more to come" thus leaving the door wide open for Crown versions. That said, my comment was more that customization should not cost Crowns.
Even getting a shave and a haircut costs Crowns!
These are purely cosmetic things, and in any game where there is no mandatory subscription there has to be some form of revenue generation, and it's highly preferable for that to relate to paying for cosmetic things otherwise we go down the Pay to Win route.
Yeah, but doesn't it always seem like the in-game stuff ends up being pretty bland while the pay cosmetics are shiny prismatic ones? I mean, you can pretty much guess that if someone has a flashy mount with fancy mounting animations and beams of light and lots of noise that it came from the Crown Store, likely Crown Crates.
I think we can expect that with spell customization. In the game, we can earn one or two colors, but in the Crown Store, we will be able to get golden shiny ones that dance and swirl before our eyes.
Holding the "good stuff" for the Crown Store?
Edit: reworded