Alinhbo_Tyaka wrote: »I think the card game shows that development is not really listening to the player base or the housing community. There have been requests for mini-games for a long time but it was to make the game table furnishings into playable games not for something brought in from outside of ESO. If this long time request had been added I think the response would have been much better than that for a CCG.
wazbaumukerb14_ESO wrote: »This may sound salty but it's a sincere question: why bother giving feedback? By the time anything is revealed its as good as locked and historically the feedback for the PTS has been ignored.
And if anyone's to blame for the disappointment its ZOS. Beautiful cinematic trailers and a global reveal event for...Betnikh 2.0 and a recycled card game that couldn't make it on it's own.
I do always wonder about this. I have to imagine a huge amount of feedback in any beta (maybe even alpha) is just inherently pointless, the train is already moving and it's not like it's going to stop. Aside from finding bugs or numerical tweaks....there's nothing to be done.
I can't give specific examples off the top of my head, but in 40 years of beta testing both offline and online games I've known a number of occasions where the beta feedback has been sufficient to lead the developers to pull the feature until they've thought it through and redesigned it. In one case they actually pulled the game completely!
What is pointless, however, is turning down the opportunity to provide feedback and then complaining about the finished product!
silvereyes wrote: »Three months out from it hitting PTS, it isn't going to be finished enough for a walkthrough. I'm sure they showed as much as they had. It's the headline feature of the Chapter. They aren't going to hide it under a rug.
Account wide achievements -
this removes all incentive for people that already cleared trifectas to ever go back in again on any of their characters
you almost never see a trifecta clear where all 12 people had never done it before, the backbone of eso endgame is players with experience helping others who dont,
and they take in new characters to get the achievement again, they dont bring the same godslayer character back into a godslayer prog
why should i ever make a new character again? it will have everything completed at level 3, i wont even have to buy skill lines from the crown store anymore
How many times do you need to earn something before you feel like you've earned it?
See. that is the difference between role playing a character and just playing yourself using an avatar - you as the player have achieved it, the character (if you actually role playing him/her) hasn't and if played from the perspective of the character and not your own, this is just weird and not enjoyable. This should be totally optional and not a general feature for everyone.
wazbaumukerb14_ESO wrote: »wazbaumukerb14_ESO wrote: »SerafinaWaterstar wrote: »Anyway I can't believe anyone would be opposed to account bound achievements lol. It's completely the norm at this stuff, and frankly almost everything in MMOs should be account-bound all the time. Busywork of redoing stuff on alts is terrible and doesn't respect your time.
It is my choice how I play this game. For me, it’s not ‘busywork’ and I enjoy the time I spend replaying content on my alts.
If this game is going to be ‘once done, no more fun’ then not sure about carrying on playing. This should be optional.
You can still do everything you want, nothing is changing about it. I've read some posts on this and the perspective is interesting (things I never would have considered), but it's important to understand that your perspective is going to be a tiny minority. Modern games have moved to account bound stuff for a good reason.
But it does. Some seek out the challenge of playing other roles and classes.
Some play this MMORPG (where the RP stands for Role-Playing...) as those individual characters... and smashing all the achievements together most definitely "takes something away from them".
Adding just an Account Achievement Overview (similar to what the add-on does for PC players) would be a perfectly valid way to give those that want Account-wide what they need, while still maintaining the individuality of characters for what others need.
There is a middle ground that keeps more engaged and happy. I hope that the language that Gina used in the stream was inaccurate and the truth of the matter is that we're just going to be getting this account overview type thing. But based on their words, I'm not that hopeful.
The amount of dismissive comments towards those advocating for this is astounding.
if there's an easy UI change that would make people happy, that seems fine! But ditching the entire idea of account bound stuff to appease RPers seems unwise.
Again, the genre has shown that people who want to redo everything on every character is a very tiny minority. The biggest MMO in town these days lets you play every class on the same character and receives a lot of praise for it!
No, I wasn't excited at all about it, but it had nothing to do with the presentation. It had everything to do with the fact that I have no interest in a card game within an RPG. They could have put just as little "positive energy" into an announcement about a new class, skill or weapon line, and I would have been super excited.MrCaptainPants wrote: »silvereyes wrote: »Three months out from it hitting PTS, it isn't going to be finished enough for a walkthrough. I'm sure they showed as much as they had. It's the headline feature of the Chapter. They aren't going to hide it under a rug.
I don't doubt that it isn't finished, but did you honestly feel that they said anything in the card game presentation that made you feel particularly excited about it? Maybe you were excited, and that's totally okay.
I just think that there is no way that they didn't know how this was going to be received, and I wish they had found a way to compensate for that and build a bit more positive energy about it.
VaranisArano wrote: »Alinhbo_Tyaka wrote: »I think the card game shows that development is not really listening to the player base or the housing community. There have been requests for mini-games for a long time but it was to make the game table furnishings into playable games not for something brought in from outside of ESO. If this long time request had been added I think the response would have been much better than that for a CCG.
I remember requests for minigames, but there were also plenty of requests for card games like Gwent over the years. It's not out of left field or ignoring the feedback they've been given.
Account wide achievements -
this removes all incentive for people that already cleared trifectas to ever go back in again on any of their characters
you almost never see a trifecta clear where all 12 people had never done it before, the backbone of eso endgame is players with experience helping others who dont,
and they take in new characters to get the achievement again, they dont bring the same godslayer character back into a godslayer prog
why should i ever make a new character again? it will have everything completed at level 3, i wont even have to buy skill lines from the crown store anymore
How many times do you need to earn something before you feel like you've earned it?
See. that is the difference between role playing a character and just playing yourself using an avatar - you as the player have achieved it, the character (if you actually role playing him/her) hasn't and if played from the perspective of the character and not your own, this is just weird and not enjoyable. This should be totally optional and not a general feature for everyone.
As someone that got their start in RP via Dungeons and & Dragons (and also RP in ESO), I know full well what the difference is. That still doesn't change the fact, that it makes zero difference. RP is pretendy fun times, and seeing something pop-up on your screen more than once doesn't change your Roleplay whatsoever.
Once you consider all of the above facts, are you still so excited to not have to earn titles multiple times or to have an account-wide view of achievements that you still want the feature? Honest question.
That’s still tracking achievements by character, though, just with an account wide summary. What ZOS is doing is fundamentally different, granting achievements earned by one character to all characters. Once you do that, there’s no value to providing a character list detail, since they all have it.wazbaumukerb14_ESO wrote: »silvereyes wrote: »Once you consider all of the above facts, are you still so excited to not have to earn titles multiple times or to have an account-wide view of achievements that you still want the feature? Honest question.
[snip]
A UI note separating which character has what seems like a perfectly fine thing to ask for, however. (you still get pop up toasts in wow when getting an achievement even if your account has it).
Account wide achievements -
this removes all incentive for people that already cleared trifectas to ever go back in again on any of their characters
you almost never see a trifecta clear where all 12 people had never done it before, the backbone of eso endgame is players with experience helping others who dont,
and they take in new characters to get the achievement again, they dont bring the same godslayer character back into a godslayer prog
why should i ever make a new character again? it will have everything completed at level 3, i wont even have to buy skill lines from the crown store anymore
How many times do you need to earn something before you feel like you've earned it?
See. that is the difference between role playing a character and just playing yourself using an avatar - you as the player have achieved it, the character (if you actually role playing him/her) hasn't and if played from the perspective of the character and not your own, this is just weird and not enjoyable. This should be totally optional and not a general feature for everyone.
As someone that got their start in RP via Dungeons and & Dragons (and also RP in ESO), I know full well what the difference is. That still doesn't change the fact, that it makes zero difference. RP is pretendy fun times, and seeing something pop-up on your screen more than once doesn't change your Roleplay whatsoever.
I do wish people would stop it with the "pop-up" reference. It is a misrepresentation and is starting to be baiting.
Let me try a different approach and remove the whole Role Playing part from this. That seems to be a distraction, since I really don't think a lot of people have the same definition of "role playing".
The Achievements are a journal of what the character has been doing since inception. It includes what they have done, and when they did it, and by omission, what they have not done. Now, people may say that the player earned the Achievement, and I really don't care who earned it. The journal is currently attached to the character, not the player.
As this is a computer game, when we do significant things in the game, the game lets us know that it has been done. For Achievements, this is the first time it is done, currently per character. The criteria for the achievement is tracked by the game, and sometimes the players cannot tell what their progress is, outside of this monitoring by the game.
Why is this important? If we only get one Achievement announcement per character, then in order to repeat the Achievement, and know that we have done it, the easiest way is to use a different character. If we cannot tell without having the game track the Achievement, then we cannot reliably repeat it on characters that have already done it. Granted, sometimes we can, other times, it will be harder, and there may be cases where it is hard enough to be considered impossible to do without assistance from the game. It is _always_ possible to tell, today, with a character that has not done it.
What I am concerned about, come Update 33, is that eight years worth of Achievement journal information for characters is going to be 💥. Merged into the collective. Gone forever. Data lost.
I am concerned that the only in-game way that was possible to repeat Achievements, and know we really did it, will be removed from the game.
Personally, and this is just me, I don't care about account wide dyes, or titles, or styles, or mounts, or the points. They can all be account wide. All I care about, and this applies to how I like to role play games like this, is that the game tell me how far along a character is towards getting an Achievement, when the character gets the Achievement, and if they have already done it, when they did it. I want to keep my character's achievement journal and continue to be able to use it.
We have 6 classes: DK, NB, Necro, Sorc, Templar, and Warden.thelonedovah wrote: »We still dont have a magicka weapon other than staves and we still only have 5 classes.
silvereyes wrote: »The problem was the decision to develop the card game as a headline feature for an RPG in the first place.
Sylvermynx wrote: »kanczuzn_ESO wrote: »
2) Nothing about Bretons being part elf? I didn't hear anything about this aspect coming in. I also want to voice a bit of concern with them becoming too close to Imperials as well. It's been voiced before, but I think it's a fair argument to make. It's a bit disconcerting. I really hope that this expansion fleshes them out and plays into that aspect of them. I just want to see something that makes them different more than just an art style. Something of their history and ideals and am worried that, instead, we're going to be given Bretons as simply "generic late medieval race." As that's all that was shown and told to us.
I'm hoping for different, but I'm not expecting it.
For a bit more info on this, there's a couple of articles with interviews of Leamon Tuttle (current "loremaster" for ZOS):
https://ftw.usatoday.com/2022/01/elder-scrolls-online-lore-interview
https://gamerant.com/elder-scrolls-online-high-isle-loremaster-lead-writer-interview/
Greetings all,
After removing a few non-constructive posts, we would like to remind everyone that Bashing is against the Forum's Community Rules, as stated below:Bashing and Slanderous Comments: We do not permit the bashing of individuals (including ZeniMax employees), groups, or other companies on our forums. We believe that doing so is neither constructive nor in spirit of our game and community.
Moving forward, we ask that discussion stay respectful and constructive.