SantieClaws wrote: »
Dungeons - rarely get to do them as the signature facetanking style of this one does not work so well against most bosses.
eh-hem, i'd say this is proof enough: https://forums.elderscrollsonline.com/en/discussion/comment/7505373/#Comment_7505373LonePirate wrote: »I'm sorry but there is absolutely no proof that this actually happens,.
Sylvermynx wrote: »I would just like to know if the card game is going to be optional (like antiquities is), or if one is "challenged" one has no choice but to play. My purchase of the chapter hinges entirely on the card game being optional.
MrCaptainPants wrote: »I think the card game introduction may have been slightly mismanaged. The way it was presented in the stream - with very little information about its game play, and only a quick peek at a couple of cards - it almost seemed like even *ZOS* was embarrassed to announce it.
MrCaptainPants wrote: »In future chapters, I would really, really, REALLY like to see some new weapon options for magicka users.
SantieClaws wrote: »
Dungeons - rarely get to do them as the signature facetanking style of this one does not work so well against most bosses.
I had no idea you were a master of the Whispering FaceTank Claw! Very impressive!
Account wide achievements -
this removes all incentive for people that already cleared trifectas to ever go back in again on any of their characters
you almost never see a trifecta clear where all 12 people had never done it before, the backbone of eso endgame is players with experience helping others who dont,
and they take in new characters to get the achievement again, they dont bring the same godslayer character back into a godslayer prog
why should i ever make a new character again? it will have everything completed at level 3, i wont even have to buy skill lines from the crown store anymore
Just wanted to address two things here since @LonePirate mentioned these.
- We are reading the comments across the spectrum in this forum thread and compiling reports to send to internal teams within ZOS. We started this thread for a reason and that was to get feedback and questions. So that we can get answers and get those to players between now and launch of High Isle. We want this as an avenue to have stronger communication. So please use it to provide constructive feedback and general questions about the chapter. We are reading.
- Thank you to everyone who has provided constructive feedback so far. We appreciate you taking the time to do so.
- No one is being reallocated from working on ESO. Any other suggestion is just a baseless rumor.
Account wide achievements -
this removes all incentive for people that already cleared trifectas to ever go back in again on any of their characters
you almost never see a trifecta clear where all 12 people had never done it before, the backbone of eso endgame is players with experience helping others who dont,
and they take in new characters to get the achievement again, they dont bring the same godslayer character back into a godslayer prog
why should i ever make a new character again? it will have everything completed at level 3, i wont even have to buy skill lines from the crown store anymore
Congratulations you are now free to play the game purely for enjoyment.
From what one can gather from your original post and this post @ZOS_Kevin, it appears there's no real change possible for the High Isle chapter content, but rather providing answers on people's question about "Will there be more than what was revealed?" because currently 53-78% of users would have liked something different than what was showcased.
.
Account wide achievements -
this removes all incentive for people that already cleared trifectas to ever go back in again on any of their characters
you almost never see a trifecta clear where all 12 people had never done it before, the backbone of eso endgame is players with experience helping others who dont,
and they take in new characters to get the achievement again, they dont bring the same godslayer character back into a godslayer prog
why should i ever make a new character again? it will have everything completed at level 3, i wont even have to buy skill lines from the crown store anymore
Congratulations you are now free to play the game purely for enjoyment.
SerafinaWaterstar wrote: »Account wide achievements -
this removes all incentive for people that already cleared trifectas to ever go back in again on any of their characters
you almost never see a trifecta clear where all 12 people had never done it before, the backbone of eso endgame is players with experience helping others who dont,
and they take in new characters to get the achievement again, they dont bring the same godslayer character back into a godslayer prog
why should i ever make a new character again? it will have everything completed at level 3, i wont even have to buy skill lines from the crown store anymore
Congratulations you are now free to play the game purely for enjoyment.
But what if I enjoy replaying the game on different characters AND getting each character their own achievements?!
Account wide achievements -
this removes all incentive for people that already cleared trifectas to ever go back in again on any of their characters
you almost never see a trifecta clear where all 12 people had never done it before, the backbone of eso endgame is players with experience helping others who dont,
and they take in new characters to get the achievement again, they dont bring the same godslayer character back into a godslayer prog
why should i ever make a new character again? it will have everything completed at level 3, i wont even have to buy skill lines from the crown store anymore
Congratulations you are now free to play the game purely for enjoyment.
congratulations on agreeing that this kills endgame and all that will be left is roleplaying
Account wide achievements -
this removes all incentive for people that already cleared trifectas to ever go back in again on any of their characters
you almost never see a trifecta clear where all 12 people had never done it before, the backbone of eso endgame is players with experience helping others who dont,
and they take in new characters to get the achievement again, they dont bring the same godslayer character back into a godslayer prog
why should i ever make a new character again? it will have everything completed at level 3, i wont even have to buy skill lines from the crown store anymore
Congratulations you are now free to play the game purely for enjoyment.
congratulations on agreeing that this kills endgame and all that will be left is roleplaying
If that’s what you consider enjoyment than more power to ya!
Account wide achievements -
this removes all incentive for people that already cleared trifectas to ever go back in again on any of their characters
you almost never see a trifecta clear where all 12 people had never done it before, the backbone of eso endgame is players with experience helping others who dont,
and they take in new characters to get the achievement again, they dont bring the same godslayer character back into a godslayer prog
why should i ever make a new character again? it will have everything completed at level 3, i wont even have to buy skill lines from the crown store anymore
Congratulations you are now free to play the game purely for enjoyment.
congratulations on agreeing that this kills endgame and all that will be left is roleplaying
If that’s what you consider enjoyment than more power to ya!
the point im making is youre clearly a new player so you see this as a quality of life improvement because you wont have to go back and "redo" challenges/achievements on other characters,
and that is the same reason it will be very hard for you and other newer players to get into endgame, because nobody will go back and "redo" challenges/achievements on other characters, you will get no help, your raid leader wont have clears, you will struggle, or you will just roleplay and never do hard endgame content
LOL. That would be funny.Looking forward to new zone
Looking forward to new companions
...
But I am wondering if ES: legends is getting an MMO mini game…
CameraBeardThePirate wrote: »Now firstly this is entirely speculation and I want to make it clear that I'm not insinuating anything against the devs and only mean this as constructive criticism.
But it feels like the release schedule of these yearlong adventures has hindered the actual meat of the content. I'm not sure if that's the case, but besides Elsweyr, it feels like all of the expansions post Summerset have fallen a little flat when it comes to actual content offered. Greymoor had antiquities and wonderfully gorgeous zones yes, but with how easy the overland content is the actual expansion felt relatively "thin".
Blackwood was even worse imo. Again, it was a gorgeous zone and the lore added was nice, but in terms of actual content the Companions system didnt offer much to veteran players once the novelty wore off.
Compare this to the expansions before Greymoor, and all of them expanded much more upon systems. To me, it feels like this is because of the time crunch and demand to fit the "yearlong adventure" schedule. This is obviously just my opinion based on an observation because I have no way of knowing the actual workflow of the dev cycle.
I would have been happier with even an extensive rework of some outdated systems. Extensive, intricate new content doesn't have to be the selling point if something big is changed or shaken up. But with High Isle, this doesn't seem to be happening. I'm sure the card game will be fun for many players but at the end of the day it's just kind of a mini game and is not the kind of thing that draws many of the players into an MMO like ESO.
TL;DR: it feels like (to me) that the yearly release schedule rushes content that has been slimming down each year to meet the cycle. The lack of new/updated gameplay and combat systems is somewhat disappointing
wazbaumukerb14_ESO wrote: »I’m curious as to how ZOS is handling the overwhelming negative feedback. Are they taking the community’s disappointment to heart and creating action plans to deliver the systems we asked for in the future? Or do they just think that our feedback is more “wahh wahh” and they know what’s best?
It's a modern company so they probably just look at metrics not posts. If people are playing and buying stuff = things are good. The corporate model is to focus on what people do not what they say.
Anyway I can't believe anyone would be opposed to account bound achievements lol. It's completely the norm at this stuff, and frankly almost everything in MMOs should be account-bound all the time. Busywork of redoing stuff on alts is terrible and doesn't respect your time.
Why do you think FFXIV is the number 1 MMO right now? There are a few factors, one of which is their ability to communicate and listen to feedback from their community on various forums and social media.
In 2019, after the Shadowbringers announcement, there was a massive backlash about two things absent from the Shadowbringers expansion. One was no new healer job and the other was no male Viera as a playable race. Instead of dismissing their player feedback they actually immediately reached out to the community and asked “why?” they wanted to know why is this important to the players. And shortly after that, way before shadowbringers even launched, they let the community know that what they wanted is going to be developed. Then thanked the fans for their passion and love for the game. Imagine ZOS doing that …
And if all they are looking at is metrics and algorithms to determine what the players want content wise or will spend money on then this game will never reach its potential.
I’m with you 100% on account wide achievements. That’s a great change and a prime example of them listening to feedback from the forums.
VaranisArano wrote: »Question about Account Wide Achievements: Will the dates we received them on different characters still be accessible or will they all be amalgamated?
Situation where I'd use this: Varanis Arano was my first character to try PVP, and occasionally I like to look back at my PVP progress. So I'll look at achievements and see the date I got the Recruit title, captured my first resource, or got Emperor Slayer (with a lucky light attack, no less). It's a nice trip down memory lane.
Of course, I've since PVPed on other characters and gotten some of those achievements on multiple characters.
So will it still be possible for me to remember Varanis Arano's journey with the dates she obtained her achievements now that they'll be account wide?
Or do I need to take some screenshots before this goes live?
Alliance War Achievements were not mentioned as being excluded. Maybe they will be, I hope to find out that they are.
Anyway -- If Alliance war achievements are included does this mean that if I (grand overlord on a character) make a new toon, it will be loaded with 50 skill points from the alliance war achievements ?
If yes, then what the heck, that is a grand overload of skill points to a baby toon.
If no, then why not? Other than fun, what is the point of going into cyrodiil to earn those skill points if all of your characters have already been granted the alliance war achievements ?
Account wide achievements -
this removes all incentive for people that already cleared trifectas to ever go back in again on any of their characters
you almost never see a trifecta clear where all 12 people had never done it before, the backbone of eso endgame is players with experience helping others who dont,
and they take in new characters to get the achievement again, they dont bring the same godslayer character back into a godslayer prog
why should i ever make a new character again? it will have everything completed at level 3, i wont even have to buy skill lines from the crown store anymore